**Small Basic - Lesson 1 **- Introducing the language and shapes algorithms
In this series of lessons we will take pupils from no experience of Small Basic to a good understanding with the skills to solve problems and think algorithmically in Small Basic. Students should enter this scheme of work with a basic understanding of computational thinking, having some graphical based language experience such as Scratch, Kodu, HourOfCode, etc.
This is particularly useful for meeting the needs of teaching a text based programming language based on (KS3 in England / BGE in Scotland) outcomes and is a strong foundation/scaffolding to supporting students to program in Python in following units.
For the less confident teacher I have included a bunch of pre-written Small Basic programs to demonstrate WAGOLL.
In this lesson:
Begin to understand what an EXE files is
Meet the CLI and DOS
Understand why Small Basic is much more powerful than Scratch
Meeting the Small Basic IDE
Hello World
Meeting Turtle
Basic shapes challenges
Exploring more code using the Carousel
Pupils are rewarded with a game at the end of the lesson
Plenary - in a nutshell
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