This lesson is based around a turn based role play game that the students play that I created called The Empire of Krum. This game gives the students kingdoms with rich backgrounds whose role they assume for the duration of the lesson, each different kingdom has differentiated history and resources (which are provided). The students are then given various roles (this works best with mixed ability groupings) The students have a variety of moves that they can do on their turn including: going to war, making an alliance or making a trade. This lesson became a student favourite and fuelled an after school club.
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