TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's
Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim.
Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.
TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's
Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim.
Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.
Prime factorisation Escape Room - Great for the start of end of term. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge on Prime factorisation but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Detectives, we have a severe problem on our hands. There’s no easy way to say it, so I’m going to simply give you the facts. At 0200 hours, seven royal artifacts were stolen from the Tower of London. It’s a tragedy, and they must be recovered at all costs!!”
“Now, what I’m about to tell you will be shocking, but we must act fast
before the general public realizes what has happened. While every investigator
in the country works on recovering the artifacts, I need you to collect the
replacement artifacts from secret locations.”
Cre8tive Resources was nominated by TES for the national teaching awards 2021 and runner up in home learning resources of the year!!
Escape Room Contents:
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students
☞ Optional Escape Room Script you can use!
☞ Professionally made Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
Product Code: C8/ES/614
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Rationalising Denominators Maths Escape Room - Great for the start of end of term. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge on Rationalising Denominators but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Detectives, we have a severe problem on our hands. There’s no easy way to say it, so I’m going to simply give you the facts. At 0200 hours, seven royal artifacts were stolen from the Tower of London. It’s a tragedy, and they must be recovered at all costs!!”
“Now, what I’m about to tell you will be shocking, but we must act fast
before the general public realizes what has happened. While every investigator
in the country works on recovering the artifacts, I need you to collect the
replacement artifacts from secret locations.”
Cre8tive Resources was nominated by TES for the national teaching awards 2021 and runner up in home learning resources of the year!!
Escape Room Contents:
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students
☞ Optional Escape Room Script you can use!
☞ Professionally made Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
Product Code: C8/ES/611
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Intersection of a curve Escape Room - Great for the start of end of term. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge on Intersection of a curve but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Detectives, we have a severe problem on our hands. There’s no easy way to say it, so I’m going to simply give you the facts. At 0200 hours, seven royal artifacts were stolen from the Tower of London. It’s a tragedy, and they must be recovered at all costs!!”
“Now, what I’m about to tell you will be shocking, but we must act fast
before the general public realizes what has happened. While every investigator
in the country works on recovering the artifacts, I need you to collect the
replacement artifacts from secret locations.”
Cre8tive Resources was nominated by TES for the national teaching awards 2021 and runner up in home learning resources of the year!!
Escape Room Contents:
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students
☞ Optional Escape Room Script you can use!
☞ Professionally made Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
Product Code: C8/ES/607
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Trigonometry- MATHS Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a detective agency theme where students will have to solve a series of puzzles based around the Maths topic of trigonometry. As well as solving puzzles they will have to answer a series of bonus questions testing their business knowledge to the max! As students complete each puzzle they receive a piece of evidence to help solve the mystery. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/217
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Algebra and Numbers - MATHS Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a detective agency theme where students will have to solve a series of puzzles based around the Maths topic of Algebra and Numbers As well as solving puzzles they will have to answer a series of bonus questions testing their business knowledge to the max! As students complete each puzzle they receive a piece of evidence to help solve the mystery. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/367
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Statistics - MATHS Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a detective agency theme where students will have to solve a series of puzzles based around the Maths topic of As well as solving puzzles they will have to answer a series of bonus questions testing their business knowledge to the max! As students complete each puzzle they receive a piece of evidence to help solve the mystery. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/219
Each Escape Puzzle is designed by our MATHS Specialist.
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
We offer a full teaching curriculum for the following subjects;
PSHE
Careers
Sixth Form Personal Development
GCSE Citizenship
You can also get more FREE tips, resources and curriculum ideas by joining one of our teacher CPD Support groups
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email to TheCre8tiveResources@gmail.com
Explore all our resources on TES
Probability Explored - MATHS Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a detective agency theme where students will have to solve a series of puzzles based around the Maths topic of Probability. As well as solving puzzles they will have to answer a series of bonus questions testing their business knowledge to the max! As students complete each puzzle they receive a piece of evidence to help solve the mystery. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/262
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Circle - Maths Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a CSI Crime Scene Investigation Police theme where students will have to solve a series of puzzles based around the Maths topic of Measurements . As well as solving puzzles they will have to answer a series of bonus questions testing their knowledge to the max! As students complete each puzzle they receive a piece of evidence to help create an accurate police sketch of the perpetrator. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/368
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
COORDINATES AND VECTORS - Maths Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a CSI Crime Scene Investigation Police theme where students will have to solve a series of puzzles based around the Maths topic of Vectors and Coordinates . As well as solving puzzles they will have to answer a series of bonus questions testing their knowledge to the max! As students complete each puzzle they receive a piece of evidence to help create an accurate police sketch of the perpetrator. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/258
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
** Maths Escape Room - Estimating and Rounding ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
Measurements - Maths Digital Escape Room for KS3 or KS4 MATHS students. This escape room has taken between 15 -20 hours to create from scratch. The Escape Room follows a CSI Crime Scene Investigation Police theme where students will have to solve a series of puzzles based around the Maths topic of Measurements . As well as solving puzzles they will have to answer a series of bonus questions testing their knowledge to the max! As students complete each puzzle they receive a piece of evidence to help create an accurate police sketch of the perpetrator. Teams must be careful as they are racing against up to 5 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
This Escape lasts an hour or under depending on how quick students can solve each puzzle!
C8/ES/223
Each Escape Puzzle is designed by our MATHS Specialist.
How can this MATHS resource be adapted for social distancing?
Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Evidence Keys (Six Sets for Six Teams)
☞ Escape Room Detective sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for MATHS Students
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
** Maths Fun Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
** Maths Exam skills Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
** Maths KS3 Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
**Christmas Maths KS4 Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
** Maths Escape Room - Factors and Multiples ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
** Manipulating Expressions Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
Power and Roots Maths Escape Room for a class. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge of Power and Roots but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Everyone is scrambling, the Ringmaster cannot go on without his hat! This hat in particular is very special to the performance. It is as old as the show it self and no show has been performed without it!”
“The show begins in an hour, and you have a lot of ground to search. You will have to work together to figure out the computer password and return the Ringmasters hat before the show begins. Without those two things, the show may not go on!”
Escape Room Contents
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students. Each Escape Puzzle is designed by our amazing subject specialist!
☞ Optional Escape Room Script you can use!
☞ Professionally made optional Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
As students complete each puzzle they will be one step closer to solving the mystery. Teams must be careful as they are racing against up to 5 or 10 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
Product Code: C8/ES/610
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Estimating and Rounding Maths Escape Room for a class. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge of Estimating and Rounding but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Everyone is scrambling, the Ringmaster cannot go on without his hat! This hat in particular is very special to the performance. It is as old as the show it self and no show has been performed without it!”
“The show begins in an hour, and you have a lot of ground to search. You will have to work together to figure out the computer password and return the Ringmasters hat before the show begins. Without those two things, the show may not go on!”
Escape Room Contents
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students. Each Escape Puzzle is designed by our amazing subject specialist!
☞ Optional Escape Room Script you can use!
☞ Professionally made optional Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
As students complete each puzzle they will be one step closer to solving the mystery. Teams must be careful as they are racing against up to 5 or 10 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Factors and Multiples Maths Escape Room for a class. This is a print and play digital escape room. Every student loves to solve a mystery. This brand new escape room activity will not only improve students knowledge of Factors and Multiples but will hone their problem solving skills, build up their teamwork and leadership skills and allow opportunities to show creativity and resilience.
The plot…
“Everyone is scrambling, the Ringmaster cannot go on without his hat! This hat in particular is very special to the performance. It is as old as the show it self and no show has been performed without it!”
“The show begins in an hour, and you have a lot of ground to search. You will have to work together to figure out the computer password and return the Ringmasters hat before the show begins. Without those two things, the show may not go on!”
Escape Room Contents
☞Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Keys (Six Sets for up to Six Teams)
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles)
☞ Teacher Answer Sheet - We do the hard work for you!
☞ Teacher instructions to run the escape
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape for any quick finishing teams :)
☞ The 7 Rooms each have subject specific Puzzles that have been adapted to suit the topic of this Escape Room and are suitable for a variety of students. Each Escape Puzzle is designed by our amazing subject specialist!
☞ Optional Escape Room Script you can use!
☞ Professionally made optional Video to introduce the Escape Room Plot - With Voice overs and alternate endings.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
As well as solving 7 different subject themed puzzles they will have to answer a series of bonus questions (12 in total) testing their subject knowledge to the max!
As students complete each puzzle they will be one step closer to solving the mystery. Teams must be careful as they are racing against up to 5 or 10 other teams via an interactive PowerPoint displayed on the board to see who will escape first!!
This Escape Room is a great way to have an education treat lesson for your students and make learning new topics / or consolidating old ones fun!
The Escape Room is fully editable so you can chose to adapt the vocabulary and questions if you wanted.
Product Code: C8/ES/609
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES