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Select a Golden Ball recipient maths activity
Use fractions, percentages and averages to decide the best footballer
In this engaging activity students will explore statistics and use them to decide on a ranking of football players. Football players are ranked in different ways and there are a variety of awards that they can be rewarded with. Each year the Ballon D’Or is awarded to the player judged to be the ‘best’. The Golden Ball is given to the best player in the World Cup tournament. In this activity, pupils are presented with data and can use it to decide who they consider to be the best footballer.
The purpose of this activity is to explore statistics and to use them to decide on a ranking of football players. Pupils will compare data and use average scores to find ways of comparing data and making decisions.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions as a classroom lesson plan and PowerPoint presentation
And please do share your learning highlights and final creations with us on social media @IETeducation
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Make international flag biscuits
Create biscuits in national flag colours to celebrate an international sporting event
Combine science, maths and design skills to celebrate the different nations taking part in international sporing events such as the Football World Cup and the Olympics. This fun STEM activity focusses on making and decorating biscuits with flags from the different nations.
Students will consider the colours and shapes used in different national flags. They will then make and use icing to colour their biscuits in national flag colours from each teams.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions as a classroom lesson plan and PowerPoint presentation.
And please do share your learning highlights and final creations with us on social media @IETeducation
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Build your own football team
Select your own football team based on data and strategy
In this engaging activity for kids, students will use their math skills to build their own football team. Fantasy football games and football cards are great ways to get involved with football, follow players and enjoy the game even when the match is over. These activities explore the maths of fantasy football and football cards.
The purpose of this activity is to compare numbers and measures, add totals and find differences within the context of exploring the ways that footballers can be compared. The resource includes three different activities that allow students to consider who they want in their team, use stats to select players, and turn their team into Top Trump cards.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions as either a classroom lesson plan or PowerPoint presentation
And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery.
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Make your own diya for Diwali (secondary)
Making a ghee lamp to celebrate Diwali
A diya is an oil lamp that represents the triumph of light over dark, and good over evil. Diyas are traditionally made from clay or mud, with a cotton wick dipped in ghee to celebrate Diwali, the festival of lights.
This resource focusses on making, decorating and safely using a diya. This could be used as a one-off main lesson activity to develop making skills with air drying clay. Alternatively, it could be used as a part of a wider scheme of work to develop designing and making skills in Design and Technology, and Art, or to build links with Religious Education.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions as either a classroom lesson plan or PowerPoint presentation
And don’t forget to share your learning highlights and final creations with us on social media @IETEducation
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Making a Diya for Diwali (primary)
Design and make a ghee lamp to celebrate Diwali
Lots of people across the world celebrate Diwali, which is known as the festival of lights. Can you make a diya lamp for use during the celebrations? Traditionally made from clay or mud, diyas are an oil lamp that are considered to bring good fortune.
In this activity, learners will make a diya lamp using air drying clay. They will first create a pinch pot before making this into the shape for the diya. Once dry, they will design and decorate the lamp by adding colour and then use it to see how well it works.
This is one of a series of resources designed to allow learners to use the theme of Diwali to develop their knowledge and skills in design and technology and art.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions as either a classroom lesson plan or PowerPoint presentation
And don’t forget to share your learning highlights and final creations with us on social media @IETEducation
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IET Faraday® DIY Challenge Day - IHEEM (Institute of Healthcare Engineering and Estate Management)
A set of printable resources and guidance notes giving teachers and technicians the basic ingredients to run their very own Faraday Challenge Day. This cross-curricular activity day brings science, design and technology, engineering and maths together in an engaging way.
The IHEEM challenge is based on the IET Faraday® Challenge of the same name from our 2021/22 season of IET Faraday® Challenge Days.
Students are given an engineering brief (found in the student booklet) to help IHEEM to design a prototype which could be used in a children’s hospital to make a stay in hospital more comfortable and relaxing for young patients and their families, carers and friends. They will need to demonstrate that they have the engineering skills required to engineer and construct a working prototype of their design and pitch their products to the judges.
Designed for six teams of six students (36 students in total) aged 12-13 years (year 8 England, and equivalent), the challenge encourages the development of students’ problem solving, team working and communication skills.
This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet.
What’s included?
The complete set of downloadable materials includes:
Teachers’ pack
A list of the practical materials needed, presenters’ notes highlighting key areas and reinforcing key themes throughout the day, some handy hints on how to deliver the day . . . plus printable Faradays currency and student certificates.
Student booklet
Available as an editable MSWord document to allow the booklet to be adapted to meets the needs of your students and your school.
PowerPoint presentation
A step-by-step guide for your students throughout the day, with supporting notes for the delivery of the presentation.
Film clip
Full briefing video introducing the challenge to your students.
All online resources are free to download, and the student booklet and PowerPoint presentation are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do remember to share your activity highlights with us @IETeducation
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Density using Archimedes' principle
Work out the density of materials
This activity for primary kids gives them an opportunity to work out the density of a material using Archimedes’ principle, an ancient Greek mathematician.
Combining maths and science, students will learn how to collect data through experimenting and understand the properties of materials. This activity will test students’ number abilities and teach them historical facts about ancient Greece. Resources are provided for teachers.
And please do share your classroom learning highlights with us @IETeducation
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Make a water mill that generates electricity
Create a water mill to produce electricity and power an LED
In this exciting activity for primary students, kids will understand what is meant by, and the need for, renewable energy.
They will make and test a water mill that produces enough electricity to light an LED and learn how water wheels work. This engineering activity will show students how electricity can be generated using the power of moving water and teach students facts about how the ancient Greeks have affected modern life. Resources for teachers are provided.
And please do share your classroom learning highlights with us @IETeducation
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Measure time with a water clock
Make a water clock to measures time
In this fun activity for kids, students will learn how water can measure time using principles from ancient Greece.
They will then create a Greek water clock that can be used to measure a set period. This activity will test students’ maths abilities and teach them historical facts about ancient Greece. Resources are provided for teachers.
And please do share your classroom learning highlights with us @IETeducation
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Using Pythagoras Theorem
Use Pythagoras Theorem to measure objects
In this activity for kids, students will be introduced to the concept of the Pythagoras Theorem and what it is used for.
They will use this knowledge to create a string triangle in the proportion of 3:4:5 and use it to measure objects from their base. This activity will test students’ maths abilities and teach them historical facts about ancient Greece. Resources for teachers are available.
And please do share your classroom learning highlights with us @IETeducation
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Measure distance
Make a measuring wheel that measures distances
This activity for primary school kids involves making a measuring wheel for accurately measuring in metres and centimetres.
This activity combines maths and history and is inspired by the achievements of ancient Greece. It is thought that the inventor of the odometer may have been Archimedes, between 2200 and 2300 years ago. Resources are provided to support teachers in furthering their students’ maths abilities.
And please do share your classroom learning highlights with us @IETeducation
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Ancient Greek mathematics
Learn scale with ancient Greek mathematics
In this engaging activity for kids inspired by the achievements of ancient Greece, students will discover how to create a scale drawing of an object using ancient Greek mathematics.
This activity, which combines maths and history, will introduce students to the concept of scale and teach students facts about how the ancient Greeks have affected modern life. Resources for teachers are provided.
And please do share your classroom learning highlights with us @IETeducation
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Using time to record
Measure the time taken to complete a task and plot results in a graph
In this activity, students will take part in their own Olympics, an event invented by the Greeks, whilst applying history, maths, and PE.
Students will record distances using a tape measure or an odometer to record the time taken to run different lengths. This activity will enable students to measure using different tools, record results and plot graphs. Resources for teachers are provided.
And please do share your classroom learning highlights with us @IETeducation
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DIY IET Faraday® Challenge - Lighthouse keeper transfer
This Primary IET Faraday® DIY Challenge Challenge Day encourages students to consider how engineers work together to solve real-life problems. It enables students to experience the knowledge, understandings and skills engineers use within their work and the ways in which their strengths can be used to achieve an effective outcome.
The students will need to work as a team to design a way of getting lighthouse keepers back to the mainland from a lighthouse based on a small island 200 metres from the nearest land. The design will need to use a zip line to carry the keeper safely across the waves which can be high during storms.
The students will have access to the Faraday shop and a budget of Faraday money. They will need to plan what resources to buy and manage and record their budget. At times they may need to make decisions about affordability and effective use and should be encouraged to identify alternative, possibly cheaper, approaches to their final designs.
At the end of the challenge day students will be asked to present their prototypes by demonstrating how their design could carry the lighthouse keeper safely to the mainland.
Designed for six teams of six students (36 students in total) aged 8-11 years, the challenge encourages the development of students’ problem solving, team working and communication skills.
This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet.
The complete set of free downloadable materials includes:
Teachers’ pack
A list of the practical materials needed, presenters’ notes highlighting key areas and reinforcing key themes throughout the day, some handy hints on how to deliver the day . . . plus printable Faradays currency and student certificates.
Student booklet
Available as an editable MSWord document to allow the booklet to be adapted to meets the needs of your students and your school.
PowerPoint presentation
A step-by-step guide for your students throughout the day, with supporting notes for the delivery of the presentation.
And please do share your classroom learning highlights with us @IETeducation
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Make a sensor to test a waterlogged sports pitch
Making a moisture sensor to check that a sports pitch is fit to play on
In this engineering activity, designed for secondary school students, students will make and test a moisture sensor that referees can use to check the playability of a football pitch.
This is one of a series of resources designed to allow learners to use the theme of the sport to develop their knowledge and skills in design and technology and engineering. This free resource focuses on making and testing a moisture sensor that referees can use to check the playability of the pitch.
Activity introduction
Your task is to make a waterlogging sensor that a referee can use to check whether the playing field is fit to play on. It should indicate when the pitch is too wet for play to safely take place.
Follow the steps outlined in our free activity sheet to assemble your own moisture sensor circuit.
Once the sensor is assembled place the moisture sensor in wet soil or grass to see if it works!
After you have tested your moisture sensor circuit you can discuss with your teacher how successful the making of it has been.
This activity will take approximately 50-80 minutes.
What you will need
A soldering iron, stand, sponge and mat/base
Solder
Moisture sensor circuit board
A 9-volt battery and battery snap
A 470-ohm, 1 kiloohm and 1.2 kiloohm resistor
A transistor
A 5 mm red LED
A sticky pad
The engineering context
Sporting events require engineers of a wide range of disciplines to make sure that it runs smoothly and effectively. From structural engineers in charge of stadium design to textile engineers producing the players’ kits, the importance of engineers is huge.
Electrical and electronic engineers need to have basic skills in circuit construction, including soldering components and testing electronic PCBs.
Suggested learning outcomes
By the end of this activity students will be able to make a moisture sensor circuit, they will be able to fit and solder components to a PCB and they will be able to test the moisture sensor circuit to check how well it works.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Sports logo developement
A project to design a sports logo
This STEM activity is inspired by the Olympics. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice.
This free resource, aimed at secondary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided below.
This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design.
Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want the logo to represent the sport and be eye-catching.
Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport.
They need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo?
Then sketch their idea for a sports logo that meets the needs of both the brief and the design criteria given.
Designs can be produced on the handout provided or on blank A4/43 paper.
Once finished, ask three other people to suggest one improvement each to the design. Then select one of these suggested improvements and use it to update the design.
This exercise should take approximately 50-60 minutes to complete.
What you will need:
Projector/whiteboard
Sketching equipment
Coloured pencils
The engineering context
Many top sport teams have logos that have become famous and appear on all their branded products.
Suggest learning outcome
By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
And please do remember to share your activity highlights with us @IETeducation
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Sports logo design
Learn how to design a new logo for a sports team
This STEM activity for kids is inspired by the Football World Cup but can be linked to any sporting event, the Olympics for example. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice.
This exercise, aimed at primary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided.
This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design.
Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want to logo to represent the sport and be eye-catching.
Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport.
They will need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo?
This exercise should take approximately 50-60 minutes to complete.
What you will need
Projector/whiteboard
Sketching equipment
Coloured pencils
The engineering context
Many top sport teams have logos that have become famous and appear on all their branded products.
Suggested learning outcomes
By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
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Handmade recipe book activity
Design and make a recipe book of kids party food for a celebration
Make a recipe book with your class or child! DIY book binding is easy for kids and you can get creative to create a cookbook in 50-80 minutes.
This is one of a series of resources designed to allow learners to use the theme of celebration to develop their knowledge and skills in Design & Technology. This resource focuses on the designing and making of a recipe book for food items that could be served at a street party celebrating a special occasion.
In this activity, learners will design and make a recipe book of food items that could be served at a party. They will research ideas for recipes or create their own and present them in a book format. They will then bind their book together, ready to cook for the party!
**Download our free activity sheet to guide you through. **
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation.
Please do share your highlights with us @IETeducation.
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Puff pastry pizza swirls recipe
Design and make puff pastry pizza swirls with a STEM twist.
Puff pastry pizza swirls recipe - easy and fun to do with 4-11 year olds! This can be done as part of a food tech lesson or at home, as the activity is all mapped to the UK curricula for you - download for free below.
This is one of a series of resources designed to allow learners to use the theme of celebration to develop their knowledge and skills in Design & Technology. This resource focuses on the designing and making of a food item to serve at a street party celebrating the occasion.
This activity could be used as a main lesson activity to teach sketching design ideas and preparing food products for particular events. It could also be used as part of a wider scheme of learning to support focused practical skills within food lessons or – through measuring and weighing ingredients – to support the development of basic mathematical skills.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation.
Please do share your highlights with us @IETeducation
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Design a place setting for a party
Get ready for a street party celebration and introduce basic maths with this fun activity
In this engaging STEM activity, learners will design and make a place setting for a party or celebration. They will identify the items required, measure the space needed for themselves and the items, and use this information to design and make the place setting.
This challenge is perfect for 5–7-year-olds and could be used as a main lesson activity to teach about designing within a theme or practical applications of measurement. It could also be used as a part of a wider scheme of learning focusing on practical skills within graphics or graphic design.
Activity: Design a place setting for a party
This is one of a series of free resources designed to allow learners to use the theme of a celebration to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on the designing and making of a place setting for a party to celebrate the event, so you can adapt to any celebration.
Students will use basic maths skills for KS1 to practice with a ruler as they work out how much space is needed to sit and dine together for a party banquet. This exercise will take approximately 80 – 120 minutes and can be carried out in school or at home.
Tools/resources required
Paper and card
Colouring pencils or pens
Scissors
Pencils and rulers
Glue sticks
Access to plates, cups and cutlery for measurement
Disposable cutlery, if available
Paper tablecloth (for extension activity)
Suggested learning outcomes
By the end of this STEM project students will be able to design from a brief, they will be able to measure dimensions and use these when designing and they will be able to create an attractive and fun place setting for a special party.
The engineering context
All designers and engineers need to be able to produce ideas related to certain themes and follow a design brief. This ensures that the products they design will meet the needs of the end users, customers or clients.
Download the free Design a place setting for a party activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation