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Award-winning children’s book publisher inspiring a love of STEM learning with the SuperQuesters adventure series! Download free STEM resources today.

Award-winning children’s book publisher inspiring a love of STEM learning with the SuperQuesters adventure series! Download free STEM resources today.
KS1 Technology and Engineering: Design an Invention to Clean Up the Sea
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KS1 Technology and Engineering: Design an Invention to Clean Up the Sea

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In SuperQuesters: The Case of the Angry Sea, Lord Grumble and Captain Blackwaters are polluting Questland’s sea. The SuperQuesters set out to stop the dastardly duo. Can you help the SuperQuesters clean up Questland’s sea by designing an invention with a special tech feature or superpower? Time required to teach: 20 minutes. We suggest this support a lesson on the environment or design and technology. Additional material required: None but you can find more free resources at www.questfriendz.com Links to National Curriculum: KS1 Design and Technology - design KS1 Art and Design - creatively design products; use drawing to share ideas KS1 Science – working scientifically; uses of everyday materials Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page. Further learning resources to download at: www.questfriendz.com Also available in the series: *SuperQuesters: The Case of the Missing Memory *- Shortlisted for The Week Junior Book Awards 2023: Children’s Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery SuperQuesters: The Case of the Stolen Sun
KS1 Computing: Reprogramming Worksheet
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KS1 Computing: Reprogramming Worksheet

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Can you help to locate the pirate robot that Leo Zoom has reprogrammed? Follow the instructions on the screen below. Circle the reprogrammed pirate robot. Challenge – Choose one of the other robots to reprogram and write your own IF THEN statements for a partner to solve! Time required to teach: 10-15 minutes with a lesson on coding. Additional material required: None but you can find more free resources at www.questfriendz.com Links to the National Curriculum: KS1 Computing – algorithms; debugging; logical reasoning. You can find more free resources at www.questfriendz.com Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page. Further learning resources to download at: www.questfriendz.com Also available in the series: SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children’s Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery SuperQuesters: The Case of the Stolen Sun
KS1 Maths: Pattern Matching and Sorting
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KS1 Maths: Pattern Matching and Sorting

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Can you help Lillicorn to sort and tally all the trash which she has collected from the local river? Count each type of rubbish and record your answer in the tally chart below. Time required to teach: 20 minutes. We suggest this support a lesson on Mathematics (tallying or sorting). Recommended to be printed in colour. Additional material required: None but you can find more free resources at www.questfriendz.com Links to the National Curriculum: KS1 Maths - statistics KS1 Science – everyday materials You can find more free resources at www.questfriendz.com Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page. Further learning resources to download at: www.questfriendz.com Also available in the series: SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children’s Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery SuperQuesters: The Case of the Stolen Sun
KS1 Maths and Computing: Navigation and Spatial Recognition Worksheet
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KS1 Maths and Computing: Navigation and Spatial Recognition Worksheet

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The SuperQuesters need your help to find the correct route from The Shore to Black Rock Island. Help them to travel in the correct order, making sure they stop or travel through each of the locations on the map. Make sure they catch Captain Blackwaters and Lord Grumble on their ship and return them to Black Rock Island. Circle the correct passage plan below. Then draw the route on the grid using arrows to complete the mission. Time required to teach: 20 minutes. We suggest this support a lesson on Computing (algorithms) or a lesson on compass directions (suitable for Maths or Geography). Additional material required: None but you can find more free resources at www.questfriendz.com You can find more free resources at www.questfriendz.com Links to National Curriculum: KS1 Mathematics – geometry – position and direction KS1 Geography – geographical skills and fieldwork (using simple compass directions) KS1 Computing – algorithms Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page. Further learning resources to download at: www.questfriendz.com Also available in the series: *SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children’s Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery SuperQuesters: The Case of the Stolen Sun *
KS1 Climate Change Poster Design
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KS1 Climate Change Poster Design

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Can you help the SuperQuesters to design a poster to raise awareness for plastic pollution and the importance of keeping rivers and seas clean? Time required to teach: 20 minutes. Additional material required: None but you can find more free resources at www.questfriendz.com Links to the National Curriculum: KS1 Science – living things and their habitats; working scientifically KS1 Art and Design – use drawing to develop and share ideas KS1 Geography – human and physical geography You can find more free resources at www.questfriendz.com Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page. Further learning resources to download at: www.questfriendz.com Also available in the series: SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children’s Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery SuperQuesters: The Case of the Stolen Sun
KS1 Science, Maths, Climate Change and Water Pollution Pack
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KS1 Science, Maths, Climate Change and Water Pollution Pack

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This resource pack has been created for use in the classroom and includes six creative and interactive activities designed to make KS1 Science, Technology, Engineering and Maths (STEM) learning fun and engaging. It includes: • KS1 Technology and Engineering: Design an Invention to Clean Up the Sea • KS1 Sorting Worksheet (Understanding Materials) • KS1 Maths and Computing: Navigation and Spatial Recognition Worksheet • KS1 Computing: Reprogramming Worksheet • KS1 Maths: Pattern Matching and Sorting • KS1 Climate Change Poster Design • Certificate • Answers for all worksheets Time required to teach each worksheet: 30 – 45 minutes (including teaching input). Most worksheets can be used on their own, as a starter/early work, or you may wish to use them to support a full lesson. You can find more free resources at www.questfriendz.com Links to National Curriculum: KS1 Science – working scientifically; uses of everyday materials; living things and their habitats KS1 Maths – statistics; geometry – position and direction KS1 Geography – geographical skills and fieldwork (using simple compass directions); human and physical geography KS1 Computing – algorithms; debugging; logical reasoning. KS1 Art and Design - creatively design products; use drawing to share ideas KS1 Design and Technology - design You can find more free resources at www.questfriendz.com Links to complementary resources: The activity sheet is linked to the book SuperQuesters: The Case of the Angry Sea. Join the SuperQuesters in this unique interactive adventure story to stop Questland’s sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart. When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sea life. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots. Children develop over 14 STEM skills including critical thinking, coding, logic, sequencing and algorithms as they complete each interactive puzzle quest…and discover their inner superhero along the way. The book includes 100 reusable stickers (which can be removed for classroom use), a reward chart, glossary and answer page.