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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
IGCSE Computer Science -Year 10/11- Chapter 7-Algorithm design and problem-solving- 2023/2024
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IGCSE Computer Science -Year 10/11- Chapter 7-Algorithm design and problem-solving- 2023/2024

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** IGCSE Computer Science -Year 10/11 ** 2023/2024 updated version Chapter 7-Algorithm design and problem-solving: ** Learning Objectives: ** 1 Understand the program development life cycle, limited to: analysis, design, coding and testing. 2 (a) Understand that every computer system is made up of sub-systems, which are made up of further sub-systems (b) Understand how a problem can be decomposed into its component parts © Use different methods to design and construct a solution to a problem 3 Explain the purpose of a given algorithm 4 Understand standard methods of solution 5 (a) Understand the need for validation checks to be made on input data and the different types of validation check (b) Understand the need for verification checks to be made on input data and the different types of verification check. 6 Suggest and apply suitable test data 7 Complete a trace table to document a dry-run of an algorithm. 8 Identify errors in given algorithms and suggest ways of correcting these errors. 9 Write and amend algorithms for given problems or scenarios, using: pseudocode, program code and flowcharts
IGCSE Computer Science -Year 10/11- Chapter 10-Boolean logic-2023/2024
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IGCSE Computer Science -Year 10/11- Chapter 10-Boolean logic-2023/2024

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Chapter 10 - Boolean logic Candidates should be able to: 1 Identify and use the standard symbols for logic gates 2 Define and understand the functions of the logic gates 3 (a) Use logic gates to create given logic circuits from a: (i) problem statement (ii) logic expression (iii) truth table (b) Complete a truth table from a: (i) problem statement (ii) logic expression (iii) logic circuit © Write a logic expression from a: (i) problem statement (ii) logic circuit (iii) truth table Notes and guidance: • See section 4 for logic gate symbols • Including: – NOT – AND – OR – NAND – NOR – XOR (EOR) – the binary output produced from all the possible binary inputs • NOT is a single input gate • All other gates are limited to two inputs • Circuits must be drawn for the statement given, without simplification • Logic circuits will be limited to a maximum of three inputs and one output
GUI User Interface Elements
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GUI User Interface Elements

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When designing your interface, try to be consistent and predictable in your choice of interface elements. Whether they are aware of it or not, users have become familiar with elements acting in a certain way, so choosing to adopt those elements when appropriate will help with task completion, efficiency, and satisfaction. Interface elements include but are not limited to: • Input Controls: checkboxes, radio buttons, dropdown lists, list boxes, buttons, toggles, text fields, date field. • Navigational Components: breadcrumb, slider, search field, pagination, slider, tags, icons • Informational Components: tooltips, icons, progress bar, notifications, message boxes, modal windows • Containers: accordion
AS & A Level  ICT - Information Technology 9626 - Chapter 14—Communications technology
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AS & A Level ICT - Information Technology 9626 - Chapter 14—Communications technology

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Cambridge International AS & A Level Information Technology 9626 Lesson Plan inlcuded Chapter 14—Communications technology 14.1 Networks 14.1.1 Identify different types of networks. Learning Objective 1: By the end of this session, students will have acquired a comprehensive understanding of Network Fundamentals, particularly focusing on section 14.1.1, which involves the identification of various types of networks. This Including: Local Area Network (LAN), Wide Area Network (WAN), Client-Server, Peer-to-Peer, Virtual Private Network (VPN), Mobile Networks. **14.1.2:Identify protocols associated with different types of networks and their purposes ** **Learning Objective 2: ** By the end of this session, students will be able to identify protocols associated with different types of networks and their purposes, particularly focusing on section 14.1.2, which involves the identification of various characteristics including: protocols associated with each type of network such as those used to increase privacy and security (e.g. tunneling, transport layer security (SSL/TLS), Internet Protocol Security), BitTorrent for transferring large files Uses including: sharing and storage of resources sharing of peripherals exchange of data access to internet services access to telephony services access to content delivery services such as those used for, e.g. video-streaming and software downloads.