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The Hunger Games - Race to the Cornucopia! (Descriptive Writing Lesson)
This engaging and informative lesson enables students to compose sophisticated, imaginative creative writing, through producing a first person account about competing in the opening stages of The Hunger Games. In order to do so, students first analyse the descriptive writing devices and sentence structures used by Suzanne Collins in Chapter 11 of The Hunger Games - the section in which the Hunger Games commence – before applying what they have learnt to their own compositions.
The lesson follows a step-by-step learning journey, in which children learn through:
Defining each of the different types of descriptive devices, through playing a fun, interactive bingo game;
Reading an extract from Chapter 11 of the text (provided) which describes the moments immediately before and after the Hunger Games commence;
Identifying the language techniques used in the extract to paint an image of place in the minds of the readers, and to create the desired atmosphere;
Analysing the effectiveness of each of Collins’ descriptive devices;
Analysing the sentence structures and lengths employed by Collins in the extract;
Creating their own first-person description of the horrific moments at the Cornucopia, before and after the Hunger Games begin;
Peer assessing each other’s learning attempts.
Included is:
Whole lesson PowerPoint - colourful and comprehensive;
Bingo Cards for the starter activity (and host instructions/ questions);’
Extract from Chapter 11 of The Hunger Games;
Structure strips to support the descriptive writing;
Writing to Describe Helpsheet to support the descriptive writing;
Comprehensive Lesson Plan.
All resources are provided in Word (for easy editing) and PDF (to ensure formatting remains fixed between different computers).
There are also opportunities for group learning, speaking and listening, peer assessment, and whole class discussion. I originally used these resources with year 8 classes, however colleagues have used them for between years 5 and 10 with some adaptations.
All images are licensed for commercial use, and image rights are listed on the last page of the presentation.
Of Mice and Men - The Themes of Dreams and Loneliness
This engaging and interesting lesson aims to improve students’ knowledge of the main themes (Dreams and Loneliness) in John Steinbeck’s Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer’s ideas and opinions, and making precise and confident interpretations about texts.
The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey:
- Understanding what dreams and loneliness are, and how we each experience them;
- Defining themes and understanding how writers use them;
- Understanding how and why themes are used in other famous texts;
- Retrieving evidence from the text to demonstrate where the characters experience dreams and loneliness;
- Analysing how the themes are used to help get across John Steinbeck’s ideas about 1930s America;
- Evaluating each others’ analytical attempts.
The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet for recording the retrieved quotations, a helpful template for the main task, and a lesson plan/ teacher guidance sheet.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
The Merchant of Venice Knowledge Organiser/ Revision Mat!
This detailed and visually-appealing resource offers a complete reference point for students learning or revising William Shakespeare’s ‘The Merchant of Venice.’ It contains comprehensive sections on:
Context;
Scene by Scene Summary (with quotes);
Main Characters;
Themes;
Dramatic Devices;
Features of Comedy.
Key words and ideas are underlined for easy reference. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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The Woman in Black Huge Bundle!
THIS HUGE RESOURCE PACK CONTAINS ALL OF THE POPULAR WOMAN IN BLACK LESSONS, AND ALSO THE WOMAN IN BLACK KNOWLEDGE ORGANISER, THE WOMAN IN BLACK COMPREHENSION BOOKLET AND THE WOMAN IN BLACK POINTLESS GAME!
This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Susan Hill’s ghost story ‘The Woman in Black.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, analysing key characters, settings, and themes, and understanding Hill’s language devices.
Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps:
- Engaging
- Defining/ Understanding
- Identifying/Remembering
- Analysing/ Creating
- Peer or self evaluating.
All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Macbeth: Act 3 Scene 4 - The Ghost (Banquet) Scene!
This lesson aims to improve students’ understanding of one of the key scenes in William Shakespeare’s Macbeth – Act III Scene IV. In particular, they learn to make insightful interpretations about the changing nature of Macbeth’s tone throughout the scene, and are enabled to understand how this would have affected Shakespearean audiences.
The lesson utilises a range of tasks, that require students to be visual and interactive learners. It follows this learning journey:
- Defining the key term ‘tone’ and establishing its importance as a literary technique;
- Understanding how tone is used to depict mood and attitude across a range of fiction;
- Reading and interpreting Act 3 Scene 4, and establishing how Macbeth’s tone alters throughout;
- Reflecting upon why this may/ what effect this may have had on audiences at the time;
- Summarising the events of the scene;
- Analysing Shakespeare’s intentions in sharply altering Macbeth’s tone throughout;
- Peer/self evaluating the learning in the lesson.
Included in this resource pack are:
- A well-presented, thorough, and informative, whole-lesson PowerPoint presentation;
- Resources for the reading and interpreting activity - full scene transcript with space for notes;
- A template to help scaffold the main task, complete with P.E.E instructions;
- Cards for the card sorting group activity
- A comprehensive teacher guidance form/lesson plan to assist delivery.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
Refugees - Brian Bilston - Comprehension Activities Booklet!
This 16-page resource booklet contains a wide range of challenging and engaging comprehension activities for use throughout the reading of Brian Bilston’s poem ‘Refugees.’ This is a clever poem that can be read in two ways - offering two perspectives regarding attitudes to refugees.
Teachers have found the activities particularly useful throughout teaching, or for revision or guided reading sessions. Students have found these resources extremely engaging, and it is clearly highlighted within each task regarding which assessment strands the task is designed to demonstrate.
It is provided in both Word (to allow for easy editing) and PDF (to ensure for consistency of formatting between computers).
Activities within the booklet include (amongst many others):
‘Analysing Context’ - helping students to ‘Show understanding of the relationships between texts and the contexts in which they were written.’
‘Analysing Subject Matter, Language and Structure’ - to help students to ‘Analyse the language, form and structure used by a writer to create meanings and effects, using relevant subject terminology where appropriate.’
‘The Speaker’ - to help students to ‘Read, understand and respond to texts. Students should be able to: maintain a critical style and develop an informed personal response use textual references, including quotations, to support and illustrate interpretations.’
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Stone Cold Big Bundle!
THIS BUNDLE CONTAINS ALL OF THE STONE COLD LESSONS, IN ADDITION TO THE COMPREHENSION BOOKLET, THE KNOWLEDGE ORGANISER AND THE POINTLESS GAME!
This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Robert Swindells’ ‘Stone Cold.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the text, understanding the writer’s ideas within the text, identifying the traits of key characters, settings, and themes, understanding dramatic and language devices, and relating the text to its social and historical context.
Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps:
- Engaging
- Defining/ Understanding
- Identifying/Remembering
- Analysing/ Creating
- Peer or self evaluating.
All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
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To Kill a Mockingbird Huge Bundle!
THIS BUNDLE CONTAINS ALL OF THE ‘TO KILL A MOCKINGBIRD’ LESSONS, IN ADDITION TO THE KNOWLEDGE ORGANISER, THE 30-PAGE COMPREHENSION BOOKLET, AND THE POINTLESS GAME!
This engaging, varied, and informative scheme of learning is designed to help students gain understanding, assessment skills, and key interpretations of Harper Lee’s novel ‘To Kill a Mockingbird.’ Made up of a wide-range of interesting and exciting lessons, students should complete this scheme having gathered vital skills in: interpreting the significant meanings of the novel, understanding the writer’s ideas within the text, analysing key characters, settings, and themes, and understanding Lee’s language devices.
Stimulating, visual, and easily adaptable, these lessons provide suggested learning objectives and outcomes for students of a wide-range of abilities - The vast majority of tasks are differentiated to allow for different abilities and needs in your classroom. Each lesson loosely follows this logical learning journey to ensure that students learn in bite-size steps:
Engaging
Defining/ Understanding
Identifying/Remembering
Analysing/ Creating
Peer or self evaluating.
All of the lessons are interactive, employ a variety of different teaching and learning methods and styles, and are visually-engaging. Resources, worksheets, and lesson plans are all provided.
Writing War Poetry - KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for KS2 children when writing war poems. The organiser is also perfect for teachers, parents and English subject leaders - aiding their planning and supporting of children’s knowledge development for this writing text type.
The organiser has a particular focus on the content, language and structural features required to write effective war poetry. It contains distinct sections covering:
-Overview: War Poetry;
-Content: What to include, tone, common features, word mat;
-Language: Vocabulary choices, poetic devices, rhyme, punctuation checklist;
-Structure: Stanzas, syllables, rhythm, rhyme scheme, top tips;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for upper KS2 children in writing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
The Merchant of Venice - Act 4 Scene 1 - The Courtroom Scene!
This engaging and informative lesson enables students to make clear, detailed and well-informed interpretations of Act IV Scene I of The Merchant of Venice. In particular, students develop their understanding of the key events/ implications of the scene, identify and analyse the language devices used by Shakespeare within key quotations from the scene, and consider the effect of these choices on Shakespearean audiences.
The lesson follows a step-by-step learning journey, in which children learn through:
Engage with an artist’s impression of the courtroom scene, honing their skills of inference and deduction;
Reading and comprehending the main events and meanings in the courtroom scene;
Identifying and analysing Shakespeare’s use of language through examples of Portia and Shylock lines in the scene;
Considering Shakespeare’s intentions and the Shakespearean audiences reactions to the scene;
Self assessing their learning through the lesson;
Included is:
Whole lesson PowerPoint - colourful and comprehensive;
Language devices cards for the card-sorting activity;
Key quotations cards;
Copy of Act IV Scene I;
Shakespeare’s Intentions/ Audience Reactions template;
Comprehensive lesson plan.
Resources are provided in PDF (to maintain formatting), Word (so that they are easily editable) and also in zipfiles.
The lesson contains opportunities for group learning, speaking and listening, peer assessment, and whole class discussion. I originally used these resources with year 10 and 11 classes, however colleagues have used them for between year 9 and year 13 with some adaptations.
All images are licensed for commercial use, and image rights are listed on the last page of the presentation.
Learning Walk/ Teacher Development Checklists
These comprehensive checklists have been created to aid school leaders when performing learning walks with a particular focus e.g. questioning, differentiation, etc. Clearly structured and organised, they present a central idea surrounded by a breakdown of a number of its key components.
For the user, this layout provides a simple reference list of each of the desirable skills, categorised appropriately. The checklists also provide an alternative to regular feedback methods, which often focus too heavily on the standard or ‘judgement’, as opposed to being a developmental tool.
Alternatively, these are really handy for teachers looking to develop their practice in the key teaching areas listed below. Included in the pack are checklists for:
-Questioning
-Differentiation
-Utilising Resources (including support staff)
-Engagement
-Building Literacy Skills
-Planning and Expectations
-Building Learning Power
-A blank template for you to design your own based upon your own focus
Note: The checklists offer a range of desirable strategies that teachers should look to implement over time - it would be damaging to expect teachers to utilise each of these strategies in every lesson!
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A Christmas Carol Pointless Game!
Based on the popular game show 'Pointless', this resource is perfect for use as a whole lesson resource, enrichment option, or revision tool. Editable, so that you can change to any other topic or change questions. (I've also added a blank template so that you can make your own games from scratch). Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build or revisit knowledge of characters, plot, and themes in 'A Christmas Carol.'
Round 1. The characters in A Christmas Carol
Round 2. Quotations from the text
Round 3. Themes, Ideas, and Objects
Round 4. Places where the ghosts take Scrooge
The nature of this game ensures that the resource can challenge students of all levels.
A blank template has also been added, so that you can create your own games!
The Curious Incident of the Dog in the Night-time KS3 Comprehension Activities Booklet!
This resource booklet contains a wide range of age-appropriate, engaging, and meaningful comprehension activities for use throughout the reading of Mark Haddon’s ‘The Curious Incident of the Dog in the Night-time.’ Teachers have found them particularly useful in comprehension or guided reading sessions. They are perfect for aiding the progress of children towards meeting the KS3 expectations within the new National Curriculum framework. Children have found these resources extremely engaging, and for teachers there is explicit information within each task regarding which comprehension strands the task is designed to demonstrate. They also relate to key extracts, characters, and themes from the story, ensuring that children gain a deep understanding of the text.
Activities within the booklet include:
- ‘Context: Asperger’s Syndrome’ - to enable students to demonstrate that they can: ‘Know the purpose, audience and context of the writing and drawing on this knowledge to support comprehension.’
- ‘Haddon’s Description - The Police Station’ - to enable students to demonstrate that they can: ‘Know how language, including figurative language, vocabulary choice, grammar, text structure and organisational features, present meaning.’
- ‘Ed Boone’ - to enable students to demonstrate that they can: ‘Study setting, plot, and characterisation, and the effects of these.’
- ‘Vocabulary Inspector’ - to enable students to demonstrate that they can: ‘Learn new vocabulary, relating it explicitly to known vocabulary and understanding it with the help of context and dictionaries.’
Plus many, many more activities (the booklet is 21 pages in length!) I’ve also added it as a PDF in case the formatting differs on your computer.
All images are licensed for commercial use, and are cited on a separate document (included).
Pointless Game - Macbeth Edition
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Macbeth:
1. The characters in Macbeth
2. Quotations from the text
3. Settings, themes, and character titles
4. Murders in Macbeth
The nature of the game ensures that this resource can challenge students of all levels.
NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Synonyms and Antonyms!
This detailed and engaging lesson enables students to gain an understanding of what synonyms and antonyms are, and why knowledge of them is important when writing. Students also learn to use a variation of synonyms and antonyms in their own writing, for both clarity and effect.
Students learn through a number of fun and interactive tasks, which enable them to:
- Define and exemplify synonyms and antonyms;
- Identify the synonyms and antonyms for a range of different words;
- Understand and analyse how synonyms and antonyms can be used for clarity and effect;
- Create a written piece using a variety of synonyms and antonyms for clarity and effect;
- Evaluate their use of different synonyms and antonyms.
The resources include:
-Visually engaging and comprehensive whole-lesson presentation;
-Resources for the card-sorting activity;
-A model example and analysis worksheet;
-Step-by-step lesson plan.
All images are licensed for commercial use, and are cited on the final page of the slide.
Fantasy Football Club Group Project!
A Russian billionaire, Asman Veryrich, has approached you about setting up a new football club!
This exciting, engaging investigation activity allows students to control the direction of their own learning, through speaking, listening, discussing, and reasoning. I initially created these resources to provide something interesting for the students to engage with for their English Speaking and Listening discussions, but it has since been used across Maths, Art and Design, and PSHE departments, as well as by form groups and holiday activity groups, to build teamwork and collaboration skills.
Students get involved in all of the fun aspects of designing and setting up a new football club, including selecting a team of players, a manager, a stadium, and a training ground. They also design the team's club badge and football kits. They also need to use their skills of literacy to read and understand key evidence, and skills of numeracy to ensure that they keep their expenses within budget! What is more, groups can compete against one another to create the most successful team in the league, as all of the resources that they choose can help them to acquire valuable league table points!
Included in this resource pack are:
- Full PowerPoint lesson talking students through the process;
- An 8 page team booklet, used to create their designs and calculate their budgets;
- A pack of 96 player cards and 12 manager cards to select from (a combination of new and classic footballers are included, to ensure that this will never be outdated);
- Budget and recording sheets to track their progress;
- An A3 football pitch to strategise and select their team.
Considering the time and effort that it took to create these resources, I think that they offer exceptional value. Whenever I have used this activity before, it has taken at least 3-4 lessons, including the introduction, design process, presentations, and evaluation. I originally have used this with mixed ability Year 9 and 10 groups, but colleagues have adapted it easily for students of all key stages.
All images have been cited at the end of the PowerPoint presentation and are licensed for commercial use.
Never Let Me Go Knowledge Organiser/ Revision Mat!
This detailed and visually-appealing resource offers a complete reference point for students learning or revising Kazuo Ishiguro’s ‘Never Let Me Go.’ It contains comprehensive sections on:
Context;
Chapter by Chapter Summary (with quotes);
Main Characters;
Themes;
Ishiguro’s Language Devices;
Influences on the Writer.
Key words and ideas are underlined for easy reference. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Ratburger KS2 Comprehension Activities Booklet!
This resource booklet contains a wide range of age-appropriate and engaging comprehension activities for use throughout the reading of David Walliams’ ‘Ratburger.’ Teachers have found them particularly useful in comprehension or guided reading sessions. They are perfect for aiding the progress of children towards meeting the KS2 expectations within the new National Curriculum framework. Children love learning from these resources, whilst they are also of great use to teachers, as there is explicit information within each task regarding which comprehension strands the task is designed to demonstrate. They also relate to key extracts, characters, and themes from the story, ensuring that children gain a deep understanding of the text.
Activities within the booklet include:
‘An Interview with Zoe’ - to enable students to demonstrate that they can: ‘Understand what is read by drawing on information from more than one paragraph, identifying key details that support the main ideas, and using quotations for illustration;’
‘Walliams’ Description’ - to enable students to demonstrate that they can: ‘Explain meanings of words that they know and ask the meaning of new words. Link the meaning of new words to words that they already know;’
‘Burger Man Burt’ Character Profile!’ - to enable students to demonstrate that they can: ‘Understand what is read by drawing on information from more than one paragraph, identifying key details that support the main ideas, and using quotations for illustration;’
'Figurative Language in ‘Ratburger’ - to enable students to demonstrate that they can: ‘Discuss and evaluate how authors use language, including figurative language, to create an impact on the reader.’
Plus many, many more activities (the booklet is 21 pages in length!) I’ve also added it as a PDF in case the formatting differs on your computer.
All images are licensed for commercial use, and are cited on a separate document (included).
Writing Autobiographies!
This stimulating and informative lesson aims to improve students’ ability to adapt the style of their writing to suit their audience and purpose. In particular, they attempt to meet the purpose of writing autobiographically.
Students follow a clear and logical learning journey, in which they:
-Define autobiographies and their key features;
-Read extracts of autobiographies, and analyse the language techniques used;
-Use independent learning skills to analyse an autobiography of their choice;
-Create a success criteria for effective autobiography writing (although a ready-made success criteria is included)
-Write a section of their own autobiography, using the techniques that they have learnt;
-Peer/self-assess their autobiographical attempts.
There are enough resources here really for two lessons, including:
-Visually engaging whole-lesson PowerPoint;
-Autobiography extract;
-Analysing Autobiographies template;
-Success Criteria;
-Step-by-step lesson plan.
All images are licensed for commercial use, and are cited on the final page of the slide.
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George's Marvellous Medicine - Lesson Bundle!
This engaging and thought-provoking series of lessons has been devised to provide students with a well-rounded, secure understanding of Roald Dahl’s ‘George’s Marvellous Medicine.’ Double and triple lessons include questions and resources for each chapter.
Chapters 1 and 2 - ‘Grandma’ and ‘The Marvellous Plan’
Chapters 3 and 4 - ‘George Begins to Make the Medicine’ and ‘Animal Pills’
Chapters 5, 6 and 7 - ‘The Cook-up’, ‘Brown Paint’ and Grandma Gets the Medicine
Chapters 8 and 9 - ‘The Brown Hen’ and ‘The Pig, The Bullocks, the Sheep, the Pony and the Nanny-goat.’
Chapters 10 and 11 - ‘A Crane for Grandma’ and ‘Mr Kranky’s Great Idea.’
Chapters 12 and 13 - ‘Marvellous Medicine Number Two’ and ‘Marvellous Medicine Number Three.’
Chapters 14 and 15 - ‘Marvellous Medicine Number Four’ and ‘Goodbye Grandma.’
The comprehensive and colourful PowerPoint presentations guide students through a wide range of activities, including those designed to enhance the following skills: retrieval, understanding vocabulary, inference, explanation, summarising, sequencing, analysis and deeper thinking activities. Additional worksheets and templates are also provided where needed for the creative tasks.
All of the resources and tried and tested in real classrooms, catalysing excellent outcomes. The resources are suitable for students in upper KS1 and lower KS2 (I originally used them with year 2 and year 3 classes).