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Pointless: Writing to Argue Edition
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Pointless: Writing to Argue Edition

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Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Writing to Argue: 1. Identifying Arguing/ Persuasive Devices 2. Defining Arguing Devices 3. Identifying and Unscrambling Text Types and Jobs that use Structured Arguments 4. Naming Opposing Connectives (to help structure arguments.) The nature of the game ensures that this resource can challenge students of all levels.
Of Mice and Men: Steinbeck's Message
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Of Mice and Men: Steinbeck's Message

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This engaging and interesting lesson aims to improve students' knowledge of John Steinbeck's key messages in his novella Of Mice and Men. It also aims to build their skills in retrieving information from texts, considering the outcomes about the characters, and making precise and confident interpretations about Steinbeck's intentions. The lesson uses a range of tasks, that require students to use their visual and interpersonal skills. It follows this learning journey: - Investigating the life of John Steinbeck, including his influences, experiences, and beliefs; - Finding relevant quotations to ascertain which characters fulfilled their dreams, and what this could tell us about Steinbeck's message; - Completing analysis paragraphs on how Steinbeck reveals his message through the final chapters of the text, using a template and a success criteria; - Evaluating each others' argumentative attempts. The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet to decipher which characters achieved their dreams, a template and success criteria for the main task, and a lesson plan/ teacher guidance sheet. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men: Characterisation of Crooks
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Of Mice and Men: Characterisation of Crooks

(3)
This engaging and informative lesson aims to improve students' knowledge and understanding of the character of Crooks in Steinbeck's Of Mice and Men: His dreams, his loneliness, and how his plight is a product of living in 1930s America. The lesson also aims to improve students' analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character. This pack includes the full lesson presentation, with tasks and key information, an extract from the text with close reading questions, a writing to analyse help-sheet, and full teacher guidance. The learning journey is clear and progressive, following a pathway of increasingly more difficult tasks, including: - An opening task to ascertain what is known about Crooks, and racism in 1930s America - An extract from the text that highlights some of his characteristics and his loneliness. - Questions to encourage students to infer and deduce hidden meanings, and understand Steinbeck's message, - Joint creation of an analysis success criteria; - An opportunity to answer an exam style question based upon the character of Crooks; - A chance to peer assess against the success criteria. All images are licensed for commercial use, and are cited on the final slide of the presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men: The Ending - George's Dilemma
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Of Mice and Men: The Ending - George's Dilemma

(4)
This engaging and interesting lesson aims to improve students' knowledge of the final events of the novel (the killing of Lennie by his best friend, George) in John Steinbeck's Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer's ideas and opinions, and making precise and confident interpretations about texts. The lesson uses a range of tasks, that require students to use their visual and interpersonal skills. It follows this learning journey: - Reading, and interpreting the ending of the text; - Inferring the hidden meanings in the final section of the text; - Identifying the options available to George, and evaluating the pros and cons for each of them; - Arguing a viewpoint either justifying or condemning George's actions; - Evaluating each others' argumentative attempts. The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet to evaluate George's reasoning, an abstract from the text, a help-sheet for writing to analyse, and a lesson plan/ teacher guidance sheet. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men - Characterisation of Curley's Wife
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Of Mice and Men - Characterisation of Curley's Wife

(2)
This engaging and informative lesson aims to improve students' knowledge and understanding of the character of Curley's Wife in Steinbeck's Of Mice and Men: Her dreams, her loneliness, and how her plight is a product of the Great Depression. The lesson also aims to improve students' analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character. This pack includes the full lesson presentation, with animations and key information, a double-page worksheet with clear and concise instructions, True and False cards for the starter activity, a writing to analyse help-sheet, and full teacher guidance. The learning journey is clear and progressive, following a pathway of progressively more difficult tasks, including: - An engaging true or false game to help students understand what life was like for women in the Great Depression; - A worksheet that enables students to demonstrate understanding of key quotations about Curley's Wife, and also to link Curley's Wife to key themes and ideas. - Close reading of a modelled analysis paragraph; - Joint creation of an analysis success criteria; - An opportunity to answer an exam style question based upon the character of Curley's Wife; - A chance to peer assess against the success criteria. All images are licensed for commercial use, and are cited on the final slide of the presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Persuasive Devices - Knowing the Words Inside Out! (Helpsheets, Poster, and Worksheet Templates)
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Persuasive Devices - Knowing the Words Inside Out! (Helpsheets, Poster, and Worksheet Templates)

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These colourful, engaging and informative posters/ help-sheets are perfect to help your students gain a broad and deep understanding of each of the key persuasive devices, thus vastly improving their textual analysis and enhancing their persuasive/argumentative writing attempts. Each sheet displays the key word in the middle, and then answers some of the key questions surrounding the words, including: - What does it mean? - How many syllables does it have? - What are examples of it? - How do I spell it? - When would I use this? - What type of word is it? - Where does the word come from? There are sheets for: Statistics, Personal Pronouns, Anecdotes, Rhetorical Questions, Repetition, Colloquial Language, Connectives, List of Three, Imperatives, Emotive Language. These can be used as help-sheets as students write (my students love this) or blown up to A3 to use as classroom posters. I have also provided blank templates for each word, so that students can fill in the everything that they know about the words themselves, which makes for an excellent starter, plenary, or recap activity.
Pointless - Persuasive Writing Edition
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Pointless - Persuasive Writing Edition

(4)
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Persuasive Writing: 1. Emotive Language 2. Definitions of Persuasive Devices 3. Adding and Contrasting Connectives 4. Remembering Persuasive Devices The nature of the game ensures that this resource can challenge students of all levels. A blank template is now included, so that you can create your own Pointless games!
Descriptive Devices - Knowing the Words Inside Out! (Helpsheets, Posters and Worksheet Templates)
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Descriptive Devices - Knowing the Words Inside Out! (Helpsheets, Posters and Worksheet Templates)

(0)
These colourful, engaging and informative posters/ help-sheets are perfect to help your students gain a broad and deep understanding of each of the key descriptive devices, thus vastly improving their textual analysis and enhancing their creative writing attempts. Each sheet displays the key word in the middle, and then answers some of the key questions surrounding the words, including: - What does it mean? - How many syllables does it have? - What are examples of it? - How do I spell it? - When would I use this? - What type of word is it? - Where does the word come from? There are sheets for: Similes, Metaphors, Hyperbole, Adjectives, Adverbs, Alliteration, Onomatopoeia, Verbs, Personification, and Verbs. These can be used as help-sheets as students write (my students love this) or blown up to A3 to use as classroom posters. I have also provided blank templates for each word, so that students can fill in the everything that they know about the words themselves, which makes for an excellent starter, plenary, or recap activity.
Of Mice and Men - The Themes of Dreams and Loneliness
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Of Mice and Men - The Themes of Dreams and Loneliness

(3)
This engaging and interesting lesson aims to improve students' knowledge of the main themes (Dreams and Loneliness) in John Steinbeck's Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer's ideas and opinions, and making precise and confident interpretations about texts. The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey: - Understanding what dreams and loneliness are, and how we each experience them; - Defining themes and understanding how writers use them; - Understanding how and why themes are used in other famous texts; - Retrieving evidence from the text to demonstrate where the characters experience dreams and loneliness; - Analysing how the themes are used to help get across John Steinbeck's ideas about 1930s America; - Evaluating each others' analytical attempts. The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet for recording the retrieved quotations, a helpful template for the main task, and a lesson plan/ teacher guidance sheet. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Pointless - Of Mice and Men Edition
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Pointless - Of Mice and Men Edition

(2)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Of Mice and Men: 1. The characters in Of Mice and Men 2. Quotations from the text 3. Settings, themes, and objects 4. Animals in Of Mice and Men The nature of the game ensures that this resource can challenge students of all levels.
Of Mice and Men - Characterisation of Lennie
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Of Mice and Men - Characterisation of Lennie

(3)
This informative and engaging lesson aims to improve students' knowledge and understanding of the character of Lennie in Steinbeck's Of Mice and Men. It also aims to improve their analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character. This pack includes the full lesson presentation, with animations and key information, a worksheet with clear and concise instructions, an example analysis extract, and full teacher guidance. The learning journey is clear and progressive, following a pathway of progressively more difficult tasks, including: - An engaging memory game task to recognise and remember items and ideas that are related to the character of Lennie; - A worksheet that enables students to demonstrate understanding of key quotations about Lennie, and to link Lennie to key themes and ideas. - Close reading of a modelled example analysis paragraph; - Joint creation of an analysis success criteria; - An opportunity to answer an exam style question based upon the character of Lennie; - A chance to peer assess against the success criteria. Students should have read, (or during this lesson read) up to the section in which George and Lennie meet their new boss, in order to fully access the lesson. All images are licensed for commercial use, and are cited on the final slide of the presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5! -
Of Mice and Men - Context: The American Dream and The Great Depression
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Of Mice and Men - Context: The American Dream and The Great Depression

(5)
This engaging and interesting lesson aims to improve students' knowledge of the social, historical, and cultural context of John Steinbeck's Of Mice and Men. It also aims to build their skills in creating clear and specific links between the text and it's context, focusing on a specific extract from the novel. The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey: - Understanding what dreams are and how they differ for each of us; - Defining the American Dream, The Wall Street Crash and The Great Depression; - Creating a timeline which visually depicts the other influential events of the time; - Reading and reflecting on an extract from the text; - Analysing the links between texts and contexts, from a success criteria; - Evaluating each others' analytical attempts. All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation. You can choose to buy this resource alone, or as part of the 'Of Mice and Men - All Lessons and Scheme' bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Descriptive Writing - Full Assessment including Insert and Mark Scheme
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Descriptive Writing - Full Assessment including Insert and Mark Scheme

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I have recently taught a descriptive writing unit, and devised this assessment to gauge how students descriptive skills have progressed over the term. It includes the question paper, the mark scheme, and the reading insert. Formal enough to ensure that the students took the assessment seriously, but engaging enough to ensure that all students wanted to complete all of the tasks, (they hate some of the practice exam questions that exam boards provide on the past papers) all of my students seemed to enjoy completing this more than they normally enjoy assessments! The assessment is designed to gauge students' skill in: - Defining and giving examples of descriptive devices; - Identifying descriptive devices in texts; - Analysing the effect of descriptive writing in a vivid description of a 'Nightmare World.' - Creating their own descriptive piece about a their own nightmare world. This lesson can either be bought individually, or as part of the Descriptive Writing Big Bundle (which works out cheaper.)
Capturing the Readers' Attention!
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Capturing the Readers' Attention!

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This highly engaging and informative lesson helps students to use appropriate, sophisticated, and original techniques in creating writing that can hold their readers' attention. Students learn: - How to use their five senses in writing; - How to relate the senses to the descriptive devices; - How to create a 'hook' in their writing; - How to create mystery in their writing; - How to analyse and evaluate existing examples of descriptive writing; Included are all worksheets, and detailed and visual PowerPoint presentation, which explains each concept clearly, cards for the interactive 'senses' game, and a lesson plan for teacher guidance. Alternatively, you can buy the Descriptive Writing Big Bundle (All descriptive devices lessons, structuring and organising writing lesson, capturing the readers attention lesson, and the literacy writing mat) for £6 All images are licensed for commercial use, and authors are cited on the final slide.
Structuring and Organising Creative Writing
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Structuring and Organising Creative Writing

(1)
This highly engaging and informative double lesson (around 1.5 to 2 hours of teaching materials) helps students to build skills in demonstrating appropriate, sophisticated, and original structures in their writing, and provides them with theories and techniques to help them to organise their writing adequately. I wrote this lesson because I noticed that there are an extremely high volume of students that approach extended writing tasks (even in their GCSEs) with practically no sense of organisation. Even though they have clearly learnt a number of writing techniques from their teachers, their writing can be extremely short, repetitive, and in some cases the topic is confused. This lesson aims to address each of those issues. Students learn: - What structure and organisation mean; - Narrative structure theory and 'plot mountain;' - How time order can effect a creative text; - How to expand using the five key senses; - How and when to use paragraphing; - Plan for their own extended piece of writing; Included are all worksheets, and detailed and visual PowerPoint presentation, which explains each concept clearly, and a lesson plan for teacher guidance. Alternatively, you can buy the Descriptive Writing Big Bundle (All descriptive devices lessons, structuring and organising writing lesson, capturing the readers attention lesson, and the literacy writing mat) for £5. All images are licensed for commercial use, and authors are cited on the final slide.
Templates for Writing Forms (Social Media, Messaging, Newspapers and more!)
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Templates for Writing Forms (Social Media, Messaging, Newspapers and more!)

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Perfect for enhancing writing tasks, these writing forms templates are perfect for helping to relate to students using a variety of writing forms that they are familiar with. Visually engaging and accurate, these templates can be used across the curriculum, enriching students' writing experiences whilst simultaneously proving their knowledge of texts, characters, key skills, and other learning. Included: - Social media page template - Tabloid newspaper template - Broadsheet newspaper template - Online blogger template - Email template - Whatsapp/messenger template - Postcard template. Most of these documents can be easily edited to suit your students' needs. Please note: All pictures are licensed for commercial use, details of authors can be provided upon the request.
Jargon Hunt - KS2 Bundle! (English, Maths, & Science) Building Literacy through Riddles & Teamwork!
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Jargon Hunt - KS2 Bundle! (English, Maths, & Science) Building Literacy through Riddles & Teamwork!

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Welcome to Jargon Hunt! These engaging and exciting activities are perfect for building students' literacy skills; helping them to understand key English, Maths, and Science vocabulary through cryptic rhyming riddles and teamwork. Once the game is introduced and the rules are shared (on the presentation) students are given a riddle card and an answer card. The only catch is that their answer card does not match their riddle! Through reading their riddle to others, and allowing others to read their riddles to them, students learn the English, Maths, and Science vocabulary as prescribed for teaching at KS2 in the new National Curriculum. Provided in this bundle pack are: - 3 x 30+ slide presentations, hosted by David Dictionary-son, who walks students through the game in a step-by-step fashion. -3 x Class-size packs of riddle cards and answer cards. They simply need to printed on card, or printed on paper and laminated. These resources are a valuable tool for helping students to comprehend the words that they will need to understand in the New Curriculum, build valuable speaking and listening skills, and also have lots of fun!
Jargon Hunt - KS2 Science - Building Literacy through Riddles and Teamwork!
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Jargon Hunt - KS2 Science - Building Literacy through Riddles and Teamwork!

(0)
Welcome to Jargon Hunt! This engaging and exciting activity is perfect for building students' literacy skills; helping them to understand key Science vocabulary through cryptic rhyming riddles and teamwork. Once the game is introduced and the rules are shared (on the presentation) students are given a riddle card and an answer card. The only catch is that their answer card does not match their riddle! Through reading their riddle to others, and allowing others to read their riddles to them, students learn the Science vocabulary as prescribed for teaching at KS2 in the new National Curriculum. Provided in this pack are: - 30+ slide presentation, hosted by David Dictionary-son, who walks students through the game in a step-by-step fashion. -Class-size pack of riddle cards and answer cards. They simply need to printed on card, or printed on paper and laminated. This resource is a valuable tool for helping students to comprehend the words that they will need to understand in the New Curriculum, build valuable speaking and listening skills, and also have lots of fun! This resource can be bought alone. or as a part of a Jargon Hunt KS2 bundle (English, Maths, and Science) for just £1 more!
Jargon Hunt - KS2 Maths - Building Literacy through Riddles and Teamwork!
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Jargon Hunt - KS2 Maths - Building Literacy through Riddles and Teamwork!

(0)
Welcome to Jargon Hunt! This engaging and exciting activity is perfect for building students' literacy skills; helping them to understand key Maths vocabulary through cryptic rhyming riddles and teamwork. Once the game is introduced and the rules are shared (on the presentation) students are given a riddle card and an answer card. The only catch is that their answer card does not match their riddle! Through reading their riddle to others, and allowing others to read their riddles to them, students learn the Maths vocabulary as prescribed for teaching at KS2 in the new National Curriculum. Provided in this pack are: - 30+ slide presentation, hosted by David Dictionary-son, who walks students through the game in a step-by-step fashion. -Class-size pack of riddle cards and answer cards. They simply need to printed on card, or printed on paper and laminated. This resource is a valuable tool for helping students to comprehend the words that they will need to understand in the New Curriculum, build valuable speaking and listening skills, and also have lots of fun! This resource can be bought alone. or as a part of a Jargon Hunt KS2 bundle (English, Maths, and Science) for just £1 more!
Representations in Media Studies
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Representations in Media Studies

(1)
This visually-engaging and informative resource is perfect for helping Media students to understand the key concept of Representations. Through a range of different and interesting tasks , students learn to identify and understand representations at work in the media, and become familiar with key terms such as 'stereotyping; and 'aspects of character.' The learning journey is progressive and step-by-step, allowing for bite-size chunks of progress to be evident and regular intervals. Students learn to: - Understand that everyone sees images and ideas differently; - Define the key terms 'representations' and 'stereotypes;' - Understand some common representations and stereotypes; - Analyse the reasoning and effects of different representations; - Analyse how different characters are represented in a key media text. The key media text that I have chosen for the main analysis task is the movie 'Warrior' (2011) starring Tom Hardy, but the resources can be easily adapted to suit different media texts should you choose to. All images are licensed for commercial use and are cited on the final slide of the presentation.