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Level 3 BTEC IT - Unit 18: Digital Animations & Effects (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 18: Digital Animations & Effects (Learning Aim A)

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this resource for the Level 3 BTEC IT - Unit 18: Digital Animations & Effects (Learning Aim A) includes teacher PowerPoints for all the criteria in learning aim A including the following. A1 - Purpose of and legal requirements for digital animations and effects A2 - Animation File Format Matching Exercise A3 - Principles of creating digital effects A4 - Hardware and software tools for digital animations and effects This resource also includes scenario based activities for legal situations, scenario cards that can be used in lessons to hand out to groups when participating. Animation file format matching exercises for students that can be done either digitally or by printing and cutting out. As well as all of the above there are question sheets for students and teacher copies with suggested answers included. There is also an assignment writing frame for the internally assessed learning aim A assignment students will need to complete.
Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration  (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration (Learning Aim A)

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A complete resources and guide for the Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration (Learning Aim A). This includes teacher led PowerPoints for the all the learning aim A criteria including. A1 - Cloud computing in organisations A2 - Cloud computing models A3 - IT requirements of an organisation A4 - Impact of cloud services A5 - Legal requirements This also includes question sheets for learners, answer sheets for teachers for ease of marking. Also included are card matching games and sorting activies as well as a Assignment A Writing Frame for the first assignment learners must complete for learning aim A.
Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A

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Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A Here is a complete resource for the Unit 7: Mobile Applications Development - Learning Aim A assignment. Included files show completed examples, a full scheme or work (planner), teacher PowerPoints for ‘types of mobile applications’, example introductions and scaffolding + more.
Level 3 BTEC Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Ans
patricktomlin1989patricktomlin1989

Level 3 BTEC Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Ans

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BTEC Level 3 National Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Answers. The exam questions cover material from all learning aims from the following list. A1 Decomposition A2 Pattern Recognition A3 Pattern Genralisation and Abstraction A4 Algorithm Design B1 Structored English Pseudocode B2 Flowcharts Using Standard Symbols C1 Handling Data Within a Program C2 Arithmetic Operations C3 Built-In Functions C4 Validating Data C5 Control Structures C6 Data Structures C7 Common Standard Algorithms D1 Procedural Progamming D2 Object Orientated Programming D3 Event Driven Programming D4 Coding for the Web D5 Translation And each questions has the following headings for ease of use, “Context (if any)” “Question” “Marks” “Rubric” “Final Version” “Answer” These can be easily used in your lessons in preparation for the exam. Please see the SAMPLE image of the how the exam questions are presented.
IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim: A
patricktomlin1989patricktomlin1989

IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim: A

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IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim: A. This resource includes teacher PowerPoints discussing the key principles of web design as well as activitiy sheets, worksheets, accompanied by teacher answer sheets as well as a sample of student work marked at Distinction. Please check out my other resources for units 1, 3, 5, 6, 7, 8, 11, 12 and 19.
Level 3 IT BTEC - Unit 12: IT Technical Support (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 IT BTEC - Unit 12: IT Technical Support (Learning Aim A)

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This unit of work for IT BTEC LEVEL 3 - Unit 12: IT Technical Support - Learning Aim A includes information about two organisations and they run their technical support to their employees/clients/students. Organisation A: the college I work at (easily editable to adjust to your school/college but not required as you can students can create their work for any organisation.) Organisation B: A local Independant bank Included in this resource is full case studies on each organisation as well as question and answer sheets. Each PowerPoint has speaker notes for ease of delivery and relevant examples to the assignment. This resource has everything needed to meet the requirements of assignment A. Please check out my other BTEC IT/Computing resources for the following units on my TES seller page. Unit 1, 3, 5, 7, 8, 12, & 19 I am preparing materials on the following units for the future. Unit 2, 4, 6, 9 and 14
IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim B
patricktomlin1989patricktomlin1989

IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim B

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IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim B This resource covers all design and review elements for the web development project on the BTEC course. As well as all teacher PowerPoints, Question sheets and activity sheets for students as well as answer sheets for teachers. There are also completed solutions for alternative scenarios to help students understand what their final goal might look like.
IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim C
patricktomlin1989patricktomlin1989

IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim C

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IT BTEC LEVEL 3 - Unit 6: Web Development - Learning Aim C This resource includes teacher PowerPoints on mark up languages such as HTML, language of styles CSS and scripting language JavaScript. Example codes and ‘How to Guides’ for elements of the project such as forms, buttons, pages, links and more.
IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A
patricktomlin1989patricktomlin1989

IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A

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IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A In this unit of work includes teacher PowerPoints covering all of the criteria mentioned in the specification, student question sheets to help them improve their knowledge on learning aim A. Also included are answer sheets for teachers and there are learner templates for students who require further scaffolded tasks for all of the required criteria in the assignment.
BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C
patricktomlin1989patricktomlin1989

BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C

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I have a set of completed resources that cover the authorised assignment brief that Pearson released for the BTEC IT Level 3 - Unit 8: Computer Games Development. The resources include the following; Complete guide to design processes Several completed designs for UI Annotated versions Flowchart lessons and examples Design Review Feedback forms Example games + Guides on how to create Menu Design Testing tables Checklists for students Review/Evaluation guidance
OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world. Topic Area 3: Data
patricktomlin1989patricktomlin1989

OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world. Topic Area 3: Data

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Topic Area 3: Data and testing This resource includes resources on the following criteria with built in tasks to the 7 lesson Power Points. As well that is a worksheet to go along with each PPT and a teacher copy including all of the suggested answers. 3.1 Information and data 3.2 Data use 3.2.1 Use of data types in different contexts 3.2.2 The difference between validation and verification 3.2.3 Data validation tools 3.2.4 Data verification tools 3.3 Data collection methods 3.4 Storage of collected data 3.5 Application of testing to a range of contexts 3.5.1 Importance and purpose of testing To include: 3.5.2 Test data 3.5.3 Types of testing As well as all of the above, there is a interactive multiple choice quiz that covers criteria from all of topic area 3. Included files; 7 Worksheets 7 Answer sheets for teachers 7 Teacher PowerPoints 1 interactive quiz
OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world Topic Area 2: Human
patricktomlin1989patricktomlin1989

OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world Topic Area 2: Human

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Topic Area 2: Human Computer Interface (HCI) in everyday life Teaching content Breadth and depth This resource includes resources on the following criteria with built in tasks to the lesson Power Points. As well that is a worksheet to go along with each PPT and a teacher copy including all of the suggested answers. 2.1 The purpose, importance and use of HCI in application areas 2.2 Hardware considerations 2.3 Software considerations 2.4 User interaction methods The tasks included in the lesson PPT allow students to know the purpose of HCI, why and the importance of HCI use for different application areas and be able to apply the advantages and disadvantages of the use of an HCI. Know how the HCI used on different OS and how that impact on the design. As well as all of the above, there is a interactive multiple choice quiz that covers criteria from all of topic area 2.
Level 3 BTEC Business - Unit 6: Principles of Management (All Learning Aims A-F)
patricktomlin1989patricktomlin1989

Level 3 BTEC Business - Unit 6: Principles of Management (All Learning Aims A-F)

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Level 3 BTEC Business - Unit 6: Principles of Management (All Learning Aims A-F) The resource includes teacher made PowerPoints for every learning aim in Unit 6: Principles of Management (All Learning Aims A-F). A - The definitions and functions of management B - Management and leadership styles and skills C - Managing human resources D - Factors influencing management, motivation and performance of the workforce E - Impact of change F - Quality management This resource also includes 4 different assessment practice activities as well as various other worksheets, quizzes and key terms sheets. Please check my seller page for more resources from a range of units and qualifications.
OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world Topic Area 1: Design
patricktomlin1989patricktomlin1989

OCR Level 1/Level 2 Cambridge National in IT Unit R050: IT in the digital world Topic Area 1: Design

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Unit R050: IT in the digital world Topic Area 1: Design tools This resource includes PowerPoints and examples as well as student tasks to complete revolving around the following criteria. 1.1 Types of Design Tools □ Flow charts □ Mind maps  Library  Tunnel timeline  Presentation □ Visualisation diagrams □ Wireframes This will include getting students to know the components of each design tool from the list above and the types of software that can be used to create each type. As well activities based around each getting them to practice using the software and applying their knowledge of the unit. • Advantages and disadvantages of each design tool • Creating flow charts, mind maps, visualisation diagrams and wireframe diagrams using software.
T Level Technical Qualification: Media, Broadcast and Production - Content 5: Legislation & Regulati
patricktomlin1989patricktomlin1989

T Level Technical Qualification: Media, Broadcast and Production - Content 5: Legislation & Regulati

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T Level Technical Qualification:Media, Broadcast and Production - Content 5: Legislation & Regulation This resource includes 10 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria. 5.1.1 Health and Safety at Work etc Act. 1974 (including The Work at Height 5.1.2 Copyright, Designs and Patents Act 1988: 5.1.3 Digital Millennium Copyright Act 1998: 5.1.4 Data Protection Act 2018: 5.1.5 employment legislation ensures all employees are treated fairly including: 5.1.6 Environmental Protection Act 1990: 5.1.7 Safeguarding Vulnerable Groups Act 2006: 5.1.8 Working Together to Safeguard Children 2018: 5.1.9 Defamation Act 2013: 5.1.10 implications of non-compliance There are also 10 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 5)Paper2
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 5)Paper2

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This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 5) Paper 2 - Business Context includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria; 5.1 Business Environment 5.2 Digital Value to Business 5.3 Technical change management 5.4 Risks in a business context As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers. 19/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. 19/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 5: Business Context. I have also added suggested answers for this criteria as well as a mark scheme. 04/07/2024 - Updated: added a lesson and worksheet further investigating ‘Assessing feasibility of digital products’ 01/10/2024 - Feasibility Study completed for Adobe Photoshop as a modelled answer. I have also added a template for completing feasibility studiues.
T Level Technical Qualification: Media, Broadcast and Production - Content 4: Audience
patricktomlin1989patricktomlin1989

T Level Technical Qualification: Media, Broadcast and Production - Content 4: Audience

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T Level Technical Qualification:Media, Broadcast and Production - Content 4: Audience This resource includes 7 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria. CK4.1 Key factors and importance of audience and customer research Students should be able to: CK4.2 Demographic, geographic and psychographic considerations to support CK4.3 Methods that may be used to measure the impact of products, services or content on an audience or customer. There are also 7 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification: Media, Broadcast and Production - Content 3: Cultural Context & Voc
patricktomlin1989patricktomlin1989

T Level Technical Qualification: Media, Broadcast and Production - Content 3: Cultural Context & Voc

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T Level Technical Qualification:Media, Broadcast and Production - Content 3: Cultural Context & Vocabulary This resource includes 7 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria. Content area 3: Cultural context and vocabulary CK3.1 The influence of external factors on the emergence and evolution of style, tastes and trends within the creative industries CK3.2 Common risks and impacts of cultural appropriation within the creative industries CK3.3 The contextual vocabularies used in the principles of storytelling Students should be able to: There are also 7 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification:Media, Broadcast and Production - Content 2: The Individual in the C
patricktomlin1989patricktomlin1989

T Level Technical Qualification:Media, Broadcast and Production - Content 2: The Individual in the C

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T Level Technical Qualification:Media, Broadcast and Production - Content 2: The Individual in the Creative Industries. This resource includes 8 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria. Content area 2: The individual in the creative industries CK2.1 The benefits of networking to individuals that operate within the creative industries CK2.2 Strategies for self-marketing in the creative industries Students should be able to: CK2.3 Different roles in the creative industry CK2.4 The responsibilities and requirements of specific job roles within media, broadcast and production CK2.5 Employment models and their features, used within the creative industries CK2.6 The importance of financial acumen in supporting operations within creative industries CK2.7 The features of personal and business taxation Students should be able to recall the features of personal and business CK2.8 Strategies for developing professional client relationships There are also 8 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes. 17/10/24 - Updated with a applying knowledge activity for criteria 2.4
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim  A
patricktomlin1989patricktomlin1989

DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim A

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Learning Aim A: Modern technologies - A1 - Modern Technologies and A2 Impact of modern technologies. 8 teacher PowerPoints that cover all of learning aim A for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson. Updated 18/01/24 to include answer sheets for all questions in PPTs. 02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.