Welcome to the Shop for PT Computing! We're thrilled to have you here. Explore a wide range of resources in computing, business, relevant law, and media studies. With over 34k views and 20k downloads, our customers love the quality of our work. Take a look around, and don't hesitate to reach out if you need any assistance. Happy shopping!
Welcome to the Shop for PT Computing! We're thrilled to have you here. Explore a wide range of resources in computing, business, relevant law, and media studies. With over 34k views and 20k downloads, our customers love the quality of our work. Take a look around, and don't hesitate to reach out if you need any assistance. Happy shopping!
This resource is for the Version 1.5 March 2022 T Level Technical Qualification in Digital Support Services: Route core element 2: Culture. It includes teacher
PowerPoint for the following criteria;
R2.1 How the increasing reliance on digital technology can cause ethical and moral impacts on business and society.
R2.2 The impact of unsafe or inappropriate use of digital technology and mitigation techniques to reduce impact.
R2.2 Display screen equipment (DSE) and workstation assessment:
It also includes 2x case studies on 2x different organisations and how they use IT Support to mitigate impact of the unsafe use or inappropriate use of digital technology. This includes a set task for learners to complete a comparison activity between the two.
As well as all of the above, there are 3x student worksheets with exam style questions (1-4 mark questions), and suggested answer sheets for teachers.
As well as that, there are 2x Multiple Choice Kahoot style quizzes included.
T Level Technical Qualification in Digital Support Services: Route core element 1: Business context.
This resource inlcudes over 13 PowerPoints for the T Level Technical Qualification in Digital Support Services: Route core element 1: Business context course which covers all of the criteria for the following learning objectives.
R1.1 Types of organisations and stakeholders within the business environment.
R1.2 Key factors that can influence the business environment:
R1.3 The measurable value of digitalisation to a business:
R1.4 The influence and impact of digitalisation within a business context and market environment:
R1.5 The role of technical change management in digital operational integrity:
R1.6 The components of technical change management:
R1.7 Factors that drive change and a range of methods organisations can apply in response to change
R1.8 The steps organisations take to respond to change:
R1.9 The measurable value of digital service to customers and end users
R1.10 The considerations and value of meeting customer and end user needs within a business context
R1.11 Risks and implications within a business environment.
R1.12 The purpose and applications of codes of conduct within a business
R1.13 Types of hacker and the implications of hacking and non-compliance with a code of conduct.
On top of all of the above, each lesson comes with a questions worksheet for students to answer. In total there are 13 Lessons and 13 worksheets. There are also some bonus multiple choice quizzes that students can take part in as well as further help sheets.
This resource for the Level 3 BTEC Business - Unit 18: Creative Promotion (All Learning Aims A-C) includes PowerPoints for all of the learning aims A-C
A - Explore the role of integrated marketing communications in creative promotion
B - Review the effectiveness of the promotional mix used by different businesses
C - Create a plan for a promotional campaign
Also included in this resource are exam style questions and worksheets, answer sheets for teachers to ease marking. As well as all of the above there are Kahoot style multiple choice quizzes that are great for instant Assessment for Learning.
07/05/2024 - updated with templates and wireframes for learning aim criteria
P1, P2, M1 & D1
This resource for the Level 3 BTEC Business - Unit 17: Digital Marketing (All Learning Aims A-C) includes PowerPoints for all of the learning aims A-C
A - Examine the role of digital marketing within the broader
B - Investigate the effectiveness of existing digital marketing
C - Develop a digital marketing campaign for a selected product or brand.
Also included in this resource are exam style questions and worksheets, answer sheets for teachers to ease marking. As well as all of the above there are Kahoot style multiple choice quizzes that are great for instant Assessment for Learning.
03/05/2024 - updated with templates and wireframes for learning aim criteria
P1, P2, M1 & D1
I have fully completed and gone over the Digital Information Technology COMPONENT 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment June 2024 which has just finished.
This is a great guide to help you complete the new released June 2024 paper.
Great tool to assist the marking process so you can check and cross reference against the provided answers.
Included is a fully completed Excel Spreadsheet with all completed tasks for 2A 2B and 2C as well as a complete ‘how to guide’ on PowerPoint.
Fully completed examplar answers for tasks 1 and 3A and 3B, as well as a guide on responding well to task 1.
02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
07/05/2024 - Marking grids (updated) for answers 2A, 2B and 2C
A completed marking grid to show you the best practice.
Please click on each resource pack for more detailed descriptions about each content area.
T Level Technical Qualification in Digital Production, Design and Development -
**Paper 1: Digital Analysis, Legislation and Emerging Issues
Paper 2: The Business Environment **
This Bundle includes;
Paper1
Content area 1: Problem solving
Content area 2: Introduction to programming
Content area 3: Emerging issues and impact of digital
Content area 4: Legislation and regulatory requirements
Paper2
Content area 5: Business context
Content area 6: Data
Content area 7: Digital environments
Content area 8: Security
Please click on each resource pack for more detailed descriptions about each content area.
T Level Technical Qualification in Digital Production, Design and Development - Paper 2: The Business Environment BUNDLE
This Bundle includes;
Content area 5: Business context
Content area 6: Data
Content area 7: Digital environments
Content area 7: Security
This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 8) Paper 2 - Security, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria on 11 different PowerPoints;
8.1 Security Risks
8.1 Internal Vs External Risks
8.1 External Threats continued
8.1 Forms of Loss
8.2 Threat Mitigation
8.2 Firewalls
8.2 Passwords
8.2 System Vulnerabilities
8.2 Hardware & Software Security Issues
8.2 Attack Vectors
8.2 Physical Vulnerabilities
As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers for the end of unit quizzes.
29/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. One added for every plenary task for each lesson.
29/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 8: Security. I have also added suggested answers for this criteria.
29/04/2024 - added a bonus Activity Security Risk Assessment Game instructions.
30/04/2024 - added a practice paper on system vulnerabilities as well as a mark scheme and answers for teachers.
12/12/2024 - added additional PPTs and Worksheets
This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 7) Paper 2 - Digital Environments, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria;
7.1 Physical Environments
7.2 Networks
7.3 Virtual environments
7.4 Cloud environments
7.5 Resilience of environment
As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers.
26/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. One added for every plenary task for each lesson.
26/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 7: Digital Environments. I have also added suggested answers for this criteria.
This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 6) Paper 2 - Data, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria;
6.1 Data and information in organisations
6.2 Data Formats
6.3 Data Systems
6.4 Data Management
As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers.
23/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning.
23/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 6: Data. I have also added suggested answers for this criteria as well as a mark scheme.
This resource for the Level 3 BTEC Business - Unit 16: Visual Merchandising (All Learning Aims A-C) includes PowerPoints for all of the learning aims A-C
A - Explore how retail outlets apply visual merchandising and display techniques in line with legislation and safety considerations
B - Examine the psychological and technological merchandising techniques used to influence customers
C - Create a successful display for a retail outlet through the use of appropriate visual merchandising techniques
Also included in this resource are exam style questions and worksheets, answer sheets for teachers to ease marking. As well as all of the above there are Kahoot style multiple choice quizzes that are great for instant Assessment for Learning. There is also a wireframe guide to the requirements of making a suitable display for learning aim C.
This resource for Level 3 BTEC Business - Unit 15: Investigating Retail Business (All Learning Aims A-C) includes teacher PowerPoints for all learning aims A-C.
A - Explore the current structure of the sector through investigation of the local retail environment
B - Investigate how the retail sector has responded to change and trends
C - Examine the importance of the supply chain and stock control management to the success of retail business
Also included in this resource are exam style questions and worksheets, answer sheets for teachers to ease marking. As well as all of the above there are kahoot style multiple choice quizzes that are great for instant Assessment for Learning.
This resource for Level 3 BTEC Business - Unit 14: Investigating Customer Service (All Learning Aims A-C) includes PowerPoints for all of the learning aims covering criteria for;
A - Explore how effective customer service contributes to business success
B - Investigate the methods used to improve customer service in a business
C - Demonstrate customer service in different situations, using appropriate behaviours
Also included in this resource are exam style questions and worksheets, answer sheets for teachers to ease marking. As well as all of the above there are kahoot style multiple choice quizzes than are created on interactive PowerPoints as well as SWOT analysis fact sheets and student worksheets.
This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 4) Legislation and regulatory requirement includes all criteria and 8 teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria, some have been merged, as seen below.
4.1.1 Health and safety when working with computers
4.1.2 Data security and protection
4.1.3 Computer Misuse Act
4.1.4 Equality Act
4.1.5 Intellectual Property Act
4.1.67 Digital Technologies & Legislation
4.2.12 Guidelines and codes of conduct
4.2.345 Guidelines and codes of conduct (cont)
As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers.
18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning.
19/04/2024 - Updated: added a end of unit assessment that has questions covering elements from all of content area 4. This also includes a mark scheme and suggested answers.
Paper 1: Digital Analysis, Legislation and Emerging Issues
Please click on individual content areas to see the content area description.
This bundle includes
T Level Technical Qualification in Digital Production, Design and Development (Content Area 1, 2, 3 & 4)
Paper 1: Digital Analysis, Legislation and Emerging Issues
Content area 1: Problem solving
Content area 2: Introduction to programming
Content area 3: Emerging issues and impact of digital
Content area 4: Legislation and regulatory requirements
Content Area 3: Moral and Ethical Issues
Included in this resource are teacher led PowerPoints on the following criteria. The PowerPoints include all of the required theory for Content Area 3 and provide lots of examples to help explain the concepts to students. There is also kahoot style multiple choice questions included that can be used as quizzes for quick assessment for learning.
3.1 Moral and ethical issues
● acceptable use
● autonomous operation
● changes in societal norms and the behaviour of individuals
● changes in the culture within an organisation
● environmental issues
● globalisation
● inclusion and diversity
● monitoring of employees
● open source and Creative Commons
● the collection and use of data
3.2 Emerging trends and technologies
● unequal access to technology and/or digital services
Internet of Things (IoT)
● Artificial Intelligence (AI), machine learning and deep learning
● Augmented Reality (AR) and Virtual Reality (VR).
Also included are exam style questions for each topic area in the form of worksheets for students. There are also teacher copies that include the suggested answers for each worksheet.
18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning.
19/04/2024 - Updated: added a end of unit assessment that has questions covering elements from all of content area 3. This also includes a mark scheme and suggested answers.
This resource bundle for Level 3 BTEC Business - Unit 13: Cost and Management Accounting (All Learning Aims) includes teacher PowerPoints for all of the learning aims in this unit A-D. These include;
A - Explore absorption and marginal costing techniques for decision making
B - Carry out standard costing and variance analysis statements
C - Explore budgets for financial planning and control
D - Undertake investment appraisal of long-term capital investment
Also included in this unit of work are worksheets for students for each learning aim, answer sheets for teachers to allow for easy marking, kahoot style multiple choice questions in the PowerPoints as well as other group tasks/challenges.
This resource for the Level 3 BTEC Business - Unit 12: Financial Statements for Specific Businesses (All Learning Aims A-D) cover all learning criteria and has teacher PowerPoints ready for delivery including.
A - Understand different types of businesses and their capital structure
B - Examine the end-of-year financial statements for partnerships
C - Explore the end-of-year financial statements for non-profit-making organisations
D - Explore manufacturing accounts
As well as all of the above, there are questions related to each topic to check learning, there are answer sheets for teachers to ensure a quick marking process. Other class activities include card matching games, case studies and more.
Content Area 2: Introduction to Programming
Included in this resource are a total of 9 teacher led PowerPoints on the following criteria and programming guides.
2.1 Introduction to Programming
2.2 Operators and 2.3 File Handling
2.4 Program Structure & 2.5 Built-In Functions
2.6 Validation and Error Handling & 2.7 Maintainable Code
2.6 Validation and Error Handling & 2.7 Maintainable Code - Solutions
2.8 Testing
2.1.2 Creating a Calculator App in Python
2.1.2 Creating a Hangman Game in Python
2.1.2 Creating a Number Guesser App in Python
2.1.2 Creating a Temp Converter App in Python
As well as all of the above content, there are built in activities to each of the class PowerPoints, there are student worksheets as well as teacher copies with suggested answers, lots of example programs and solutions with annotations included.
I am beginning to build all of the content for this particular course and provide bundles and discounts in the near future.
18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning.
Updated 08/10/2024
Added lessons and activities for the following
2.5 Functions PPT and Task sheet