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Secondary Mentor Time / Tutor Time Numeracy Activities
37 PowerPoints covering numeracy activites for Key Stage 3 which are suitable for mentor time or tutor time. Completing all activities per PowePoint will take between 5-15 minutes depending on student ability
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Level 3 BTEC IT - Unit 3: Using Social Media in Business (All Learning Aims)
a 14% saving on this bundle
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Scratch Super Bundle
8-10 lessons of Scratch + 3 bonus resources. Building a pong game, building a Paint App and creating menus UI.
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Level 3 BTEC IT - Unit 6: Web Development (ALL Learning Aims Bundle)
A 31% Discount on the resource Bundle.
Scratch Programming: Complete Unit of Work
Attached is the following 8-10 lesson resource pack for Scratch! There are 8 teacher led PowerPoints, Worksheets for students, feedback forms, logbooks for students, starter activities, plenaries, example programs. Absouletly everything you need to sucessfully deliver a introduction to programming course.
On all of the teacher led PowerPoints I have included what I call ‘the learning line’ this a really easy way to verbally track progress during the course of a lesson and observation feedback usually gobbles it up. I’ve been on the recieving and giving end when this has been implemented well.
Really great resource!
Scratch Programming: Creating a Drawing Program
Here I have created a program in Scratch for you to deliver to your classes or coding clubs where students can program different colours to letters and then draw in Scratch (the outcome should be similar to MS Paint). There are guides on how to create the program and an example completed version.
Scratch Programming: Creating the Game PONG Guide
1 lesson with a guide creating the game PONG in Scratch, there is a full teacher guide, all assets required for the game and even tasks for students to further extend their learning. A completed Scratch program is also included.
I have even included adding a menu UI so you could navigate between ‘one player’ and ‘two player’ modes if you made both.
Suitable for teaching early programming or for code clubs!
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Level 3 BTEC IT - Unit 8: Computer Games Development Bundle
14% Discount when you but both resources for learning aim A and learning aim B&C.
Included in this resource student question sheets and teacher copies with all the answers on as well as teacher PowerPoints, covering all criteria up to M1, D1 as well as P1 and P2 for the assignment A covering the following criteria.
8/A.D1 Evaluate the impact of current and emerging technologies on the design and development of computer games to meet the requirements of the users and the computer games industry.
8/A.M1 Discuss how current and emerging technologies impact on how games are designed and developed to meet the requirements of the users and the larger computer games industry.
8/A.P1 Explain social and technological trends of computer games.
8/A.P2 Explain how current and emerging technologies impact computer games’ design and development.
I have a set of completed resources that cover the authorised assignment brief that Pearson released for the BTEC IT Level 3 - Unit 8: Computer Games Development. The resources include the following;
Complete guide to design processes
Several completed designs for UI
Annotated versions
Flowchart lessons and examples
Design Review Feedback forms
Example games + Guides on how to create
Menu Design
Testing tables
Checklists for students
Review/Evaluation guidance
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DIT BTEC TECH AWARD L1/2 Component 1, 2 & 3
BTEC TECH AWARD L1/2 Component 1, 2 & 3 - buying all 3 components together for a saving of >10%.
Pearson BTEC Level 1/Level 2 Tech Award - Component 1 - Exploring User Interface Design Principles and Project Planning Techniques
I have gone over this years paper and created a resource to help you plan for delivery of this unit - what is included are example User Interfaces and guides on how to make them (different sceanrios), templates that help you structure written tasks and even example answers.
I have gone over all the criteria for theBTEC TECH AWARD LEVEL 1/2 January 2024 - Component 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment.
I have covered how to complete EVERY task 1-3 BUT I have used a completely different data set as to not break the rules of the exam board.
You can use these resources to PRACTICE the controlled assessment.
Pearson BTEC Level 1/Level 2 Tech Award - COMP3: Effective Digital Working Practices.
120 Exam questions for the COMP3 Exam - great for practice with students in the run up to exams.
Exam questions cover all material from assessment criteria A1, A2, B1, B2, B3, C1, C2 & D1.
DIT Component 3: Effective Digital Working Practices 2024: 120 Exam Questions and Answers
120 Exam questions for the COMP3 Exam - great for practice with students in the run up to exams.
Exam questions cover all material from assessment criteria A1, A2, B1, B2, B3, C1, C2 & D1.
I have a bundle of resources for the entirety of DIT COMP1, COMP2 & COMP3 which offers a 23% discount when purchased together.
Please find here: https://www.tes.com/teaching-resource/btec-tech-award-l1-2-component-1-2-and-3-12943995
02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
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Unit 5 Bundle Assignment: ABC
All resources from Assignment A and Assignment B&C
A: Included are PowerPoints that cover each learning aim, worksheets for students to answer questions on about all of the core criteria from assignment A for the following criteria; P1, P2, M1 & D1. Also included in these resources are teacher answer sheets for all of the questions attached and example scenarios with solutions included within the PPT presentations.
B&C: BTEC IT LEVEL 3 - Unit 5 - Data Modelling: Learning Aim B&C
Included in the resource which is designed to go alongside the ‘Cheese’ scenario that was provided on externally verified assignment brief. This file includes guides on how to achieve all criteria, teacher PowerPoints for delivery, a completed solution for the problem created in Microsoft Excel (Google Sheets compatible), templates for students that require more scaffolding and completed versions to see expectations,.
As well as all of the above - I have completed and included a case study example that covers all of the pass criteria for a different scenario so students can have a go at completing designs and reviews and get first hand much needed practice before starting the assignment.
5. Key Stage 3 Computational Thinking (years 7-8) Lesson 5
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 5. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
4. Key Stage 3 Computational Thinking (years 7-8) Lesson 4
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 4. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
3. Key Stage 3 Computational Thinking (years 7-8) Lesson 3
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 3. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
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BUNDLE - Key Stage 3 Python Challenges (ALL)
40 Python challenges with answer sheet for teachers.
2. Key Stage 3 Computational Thinking (years 7-8) Lesson 2
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 2. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
Turing Lab PPT and Worksheet
These resources enable you to deliver a PowerPoint with relevent information whilst tracking what students do on Turing Lab with the accompanying worksheet.
The PowerPoint has built in activies that students can do as you go through it.
1. Key Stage 3 Computational Thinking (years 7-8) Lesson 1
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 1. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
4. Key Stage 3 Python Challenges with Answers (Sheet 4)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
3. Key Stage 3 Python Challenges with Answers (Sheet 3)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.