Theamatic KS3 Scheme of Work for English. Lower Ability/SENQuick View
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Theamatic KS3 Scheme of Work for English. Lower Ability/SEN

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A thematic scheme of work using new national curriculum objectives designed for a 2 year cycle at KS3. Used in lower ability/SEN nurture context, but could be adapted for mainstream. Units incorporate a literacy focus with a wide range of reading and writing activities. These English lessons intersect with PSHE, Humanities, Science and arts and sports subjects, as well as using on-going focus on basic literacy and all types of writing. Poetry and non-fiction is spread throughout the SOW so that skills are maintained throughout the academic year. Topics are designed to be engaging and diverse whilst still covering new curriculum aims. I shall put accompanying medium term plans on as I build them.
Sherlock Holmes Detective Genre Medium Term Plan/SOW English KS3 LAP/SENQuick View
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Sherlock Holmes Detective Genre Medium Term Plan/SOW English KS3 LAP/SEN

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A scheme of work covering 20+ lessons / termly medium term plan for lower ability /SEN students at KS3. Could be adapted to mainstream. Includes mini lesson break downs, differentiated objectives and national curriculum aims. Tries to incorporate literacy foci with engaging lessons on Holmes and murder mystery. Accompanies my thematic English Long term plan for SEN.
Primary Computing  Yearly Overview All YearsQuick View
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Primary Computing Yearly Overview All Years

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Yearly Overview of 6 half termly units each for EYFS-Y6 for computing including coding, STEM and science focus, multimedia and digital literacy. Includes ideas for apps and websites. I’m going to add the units one by one too, and possible a bundle at a later date.
KS2 Logo Programming ICT Scheme of WorkQuick View
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KS2 Logo Programming ICT Scheme of Work

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ICT Scheme of work using Logo code. Logo was invented in the early days of computing to build simple images on screen. This scheme uses ‘Logo Turtle Academy’, a free webpage resource where you can learn to code. The language explore basic programming instructions such as ‘forward’ ‘right’ ‘left’ and measurements in pixels and degrees to build simple images. This scheme is simple and works well with Maths lessons too in order to build understanding of angles and degrees as well as problem solving. Can use in conjunction with learning around shapes and geometry. Good for Year 3 upwards