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Current, voltage, resistance, conductors and insulators, series and parallel circuits, electrical symbols and circuit diagrams – this engaging and enjoyable board game, for up to six pupils per set, has 54 questions on these basics of current electricity. Use it to consolidate and reinforce learning at the end of the module or for test prep.

Prior Knowledge Required

  • The symbols for switch, resistor, battery, voltmeter, ammeter, motor, buzzer
  • and able to recognise series and parallel circuits.
  • Metals and non-metals as conductors and insulators.
  • Current is a flow of electrons and metal ions cause resistance.
  • Batteries contain chemicals and provide the push or voltage to current.
  • Voltage is the difference in energy level between two points in a circuit.
  • Comparative resistance of long/short, thin/thick wires.
  • Know that insulators have high resistances and the resistance of all conductors
  • is comparatively lower.
  • Comparative brightness of identical lamps in series and parallel and the effect
  • of removing a lamp.
  • Ammeters are placed in series and voltmeters in parallel.
  • Current is measured in amps and voltage in volts.
  • Current in series and parallel circuits.
  • Voltage in series and parallel circuits.
  • Current and voltage vary with number of batteries.
  • Metal ions causing high and low resistance conductors.
  • Relationship between resistance and current.

Included in this Pack

  • Game board
  • 54 Question cards with questions of varying difficulty
  • Teacher answer sheet
  • Instruction sheet.

Preparation

  • Photocopy Board onto A3 paper or card (Colour and greyscale versions included).
  • Photocopy question sheets onto paper or card (Colour and greyscale versions included) and cut into question cards.

How to Play

  • Highest score of dice starts
  • Pupils take turns and work their way around the board following the instructions in the squares.

A symbol on the board showswhen the stud takes a question card from the face down pile. If correct they move on 2 spaces.

If a player thinks an answer given by an opponent is incorrect they can challenge. If the challenge is correct the challenger moves forward 2 spaces. If the challenge is wrong the challenger moves back two spaces.

In the event of a challenge, pupils are encouraged to consult their books but the teacher has a quick-check answer sheet.

Elf Off the Shelf Shop
Links to other resources in this series.
Intro to Current Electricity 1

Intro to Current Electricity 2

Intro to Current Electricity 3

Current Electricity - Everything You Need

Get this resource as part of a bundle and save up to 47%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

Current Electricity Intro 3 Plus Board Game KS3

Three action-packed, engaging and differentiated lessons - What happens to the current and voltage when you add batteries to a circuit and what happens to the current when you increase the resistance? These questions are answered and demonstrated using animated PowerPoints in these three engaging and enjoyable lessons which provide the ideal foundation on which to build your middle school science students’ knowledge of current electricity. This pack guides pupils through planning three experiments to test predictions but provides sample results for drawing conclusions should labs not be possible. To reinforce learning at the end of the module, a board game is included - so enjoyable students won't realise they are learning. **Included in this pack** * Does Increasing the Number of Batteries Increase the Current in an electrical Circuit? * Does Increasing the Number of Batteries Increase the Voltage in an electrical Circuit? * The Relationship Between Current and Resistance in a Circuit Explained * 54 Question Current Electricity Board Game **What it Covers** * Identifying the positive and negative terminals of a battery and its symbol * Batteries connected together using the positive to negative terminals * Batteries contain chemicals which provide the voltage or push * Batteries provide energy which the electrons use to move through the circuit * Current and voltage increase with the number of batteries * Calculating the output of n number of batteries from known numbers of batteries voltages and currents * Resistance is caused by metal ions * The more collisions between metal ions and electrons the higher the resistance * Planning experiments to test a prediction, designing results tables * Practice in building circuits * Stages in draw a bar graph **What You Get For each Lesson** * Animated PowerPoint complete with exit ticket quiz * Flip it (pupil writes questions to given answers) * Anticipation Guide (combined starter and plenary) * Foldable * Cut-and-stick activity * Practical worksheets for labs * Homeworks * Worksheets and guided notes * Taboo Cards * Pupil progress self-assessment checklist * PowerPoint with answers /detailed mark schemes for homework/classwork sheets- pupils can self-assess or peer assess. * An easy to follow one-page flow chart lesson plan indicates where logical choices between resources can be made if required. Why not visit my shop - high quality resources on a range of science topics [Elf Off the Shelf Shop](https://www.tes.com/teaching-resources/shop/penyrheol1) Links to other resources in this series. [Intro to Current Electricity 1](https://www.tes.com/teaching-resource/introduction-to-current-electricity-ks3-12000157) [Intro to Current Electricity 2](https://www.tes.com/teaching-resource/into-to-current-electricity-2-ks3-12063517) [Current Electricity - Everything You Need](https://www.tes.com/teaching-resource/current-electricity-ks3-everything-you-need-11787209)

£8.50
Bundle

Current Electricity Games Compendium KS3

A compendium of six different, enjoyable and challenging games on current electricity suitable for all abilities. T Each game is fully resourced, comes with full instructions and is easy to run. The following shows the prior knowledge which is needed for each game. * What are current, voltage and resistance * Conductors and insulators * Circuits and symbols **42 Question Card Sort Team Game Dominos** * Lamps in series and parallel circuits * Current in series and parallel circuits * Voltage in series and parallel **35 Question Interactive Quiz** * The relationship between the number of batteries and current * The relationship between the number of batteries and voltage * Adding lamps **Electricity Board Game** * Switches in series and parallel circuits * Ohms Law **Smart Board Bingo Escape Room** This versatile pack can be used to reinforce each section of the current electricity module as it is taught or for revision. Many of the games could be used for cover lessons, even when taken by a non-specialist as they come with a hard-copy or PowerPoint of the answers. It is also the ideal end of term/year pack. The current electricity module is available as money-saving bundles or individual topics. [Intro to Current Electricity 1](https://www.tes.com/teaching-resource/introduction-to-current-electricity-ks3-12000157) [Intro to Current Electricity 2](https://www.tes.com/teaching-resource/into-to-current-electricity-2-ks3-12063517) [Intro to Current Electricity 3](https://www.tes.com/teaching-resource/intro-to-current-electricity-3-ks3-12063519) [Intro to Current Electricity 4](https://www.tes.com/teaching-resource/intro-to-current-electricity-4-ks3-12068082) [Current Electricity KS3 – The Complete Module](https://www.tes.com/teaching-resource/current-electricity-ks3-everything-you-need-11787209) [Elf Off the Shelf Shop](https://www.tes.com/teaching-resources/shop/penyrheol1)

£12.00
Bundle

Current Electricity KS3 - The Complete Module

This one-stop-shop for current electricity at KS3 takes pupils from understanding the terms current, voltage and resistance and the relationship between them, through current and voltage in series and parallel circuits, the resistance of conductors and insulators and how this is used to create components and finishes with Ohms Law.<br /> <br /> A free bonus package of a board game, card sort and smart board quiz are included.<br /> <br /> The module is divided into 11 fully-resourced, differentiated and engaging topics with the 11 animated PowerPoints and 147 assorted printables making even the more difficult concepts easy to understand. In ten of the topics, after explaining the concept, the PowerPoint takes pupils through conducting and, where appropriate, designing an experiment with results tables. Pupils then explain their results using the theory they were taught at the start. Each PowerPoint ends with an animated class exit ticket quiz giving instant feedback on learning to both teacher and pupil.<br /> <br /> In the 39 worksheets/homeworks emphasis is placed on assessment for learning as each module comes with a detailed answer/mark scheme PowerPoint which make self-assessment and peer assessment easy. Each topic comes with a checklist for pupils to assess their progress on completion of the topic.<br /> <br /> <br /> Each topic comes with a one-page flow-chart lesson plan showing where logical choices between resources can be made enabling the teacher to totally bespoke lessons according to pupil ability, time available for the topic and focus of departmental/school policy. Resources not used in the lesson can be additional homework or used for pre-examination revision. Many activities place an emphasis on literacy and oracy. These are identified on the flow-charts.<br /> <br /> <br /> What You Get<br /> * 11 Animated PowerPoints- each includes an exit ticket /plenary quiz<br /> * 13 Cut and stick<br /> * 11 Anticipation guide(starter and plenary)<br /> * 11 Flip Its<br /> * 11 sets of Taboo Cards<br /> * 10 Worksheets for practicals<br /> * 11 Fact sheets<br /> * 11 Foldables<br /> * 11 Fact Share Worksheets<br /> * 39 Differentiated homework/classwork worksheets<br /> * 11 PowerPoints with answers /detailed mark schemes for homework/classwork<br /> * 11 Flow chart lesson plan<br /> * Exit ticket template <br /> * ABC card template<br /> <br /> Sequence of Topics<br /> * Current, Voltage and Resistance<br /> * Conductors and Insulators<br /> * Circuits and Symbols<br /> * 42 Question Card Sort Team Game<br /> * Lamps in Series and Parallel<br /> * Current in Series and Parallel<br /> * Voltage in Series and Parallel<br /> * 35 Question Interactive Quiz<br /> * Does the Number of Batteries Affect Current? Why?<br /> * Does the Number of Batteries Affect Voltage? Why?<br /> * Does Resistance Affect Current? Why? <br /> * Current Electricity Board Game<br /> * Switches in series and parallel<br /> * Ohms Law<br /> * Electricity Enquiry<br /> <br /> This module is also available in four bundles and individual topics.<br /> <br /> [Intro to Current Electricity 1](https://www.tes.com/teaching-resource/introduction-to-current-electricity-ks3-12000157)<br /> <br /> [Intro to Current Electricity 2](https://www.tes.com/teaching-resource/into-to-current-electricity-2-ks3-12063517)<br /> <br /> [Intro to Current Electricity 3](https://www.tes.com/teaching-resource/intro-to-current-electricity-3-ks3-12063519)<br /> <br /> [Intro to Current Electricity 4](https://www.tes.com/teaching-resource/intro-to-current-electricity-4-ks3-12068082)<br /> <br /> [Elf Off the Shelf Shop](https://www.tes.com/teaching-resources/shop/penyrheol1)

£25.00

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