A comprehensive and enjoyable fully resourced lesson on refraction. The pack also includes a virtual experiment to find the values of the angles of incidence and refraction in a semi – circular glass block. This can either be used as a tool to enable the student to draw conclusions or as instruction for the student to perform their own real time experiment.
What’s Covered
- The more dense the medium the slower the speed of light.
- When light travels from a less dense medium to a more dense medium it is bent towards the normal.
- When light travels from a more dense medium to a less dense medium it is bent away from the normal.
- Light hitting a boundary at 900 is not refracted.
- Light is not refracted at a curved boundary.
- Complete ray diagrams showing refraction.
- Design an experiment and results table to investigate refraction through a semi - circular glass block
- Why lightning is seen before thunder is heard when a cloud discharges.
- Real and apparent depth.
What’s Included
This pack contains fifteen printable resources as it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made.
More high quality resources available here.
Elf Off the Shelf Resources
Get this resource as part of a bundle and save up to 37%
A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.
Light - Refraction - Fully Resourced Lesson Plus Find the Pair Game
A comprehensive and fully resourced lesson on refraction for middle school plus an enjoyable yet challenging game on reflection and refraction – a 42 question find the pair game. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. What’s Covered Lesson The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth Game - The above plus: Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse reflection What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - Refraction Explained - Fully Resourced Lesson Plus Dominoes Game KS3
A comprehensive and fully resourced lesson on refraction plus an enjoyable yet challenging dominoes game on reflection and refraction which students can either match or answer the question. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. It is enjoyable and suitable for all abilities in that it can be played by simply matching the pictures but presents a challenge for those who are able to match a picture with another which means the same. **What’s Covered** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth. **What’s Included** **Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Answer/mark scheme PowerPoint * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **Game** * 100 dominoes * Animated PowerPoint explaining the rules and how to play. More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection & Refraction - Two Fully Resourced Lessons for KS3
Two comprehensive and fully resourced lessons on refraction and reflection for KS3. Each topic comes with an engaging, animated PowerPoint and eleven printables which make even the more difficult concepts easy to understand. Emphasis is placed on assessment for learning and detailed answers to questions are provided throughout, which makes self-assessment and peer assessment easy. Each topic comes with a checklist for pupils to assess their progress on completion of the topic. Each topic comes with a one-page flow-chart lesson plan showing where logical choices between resources can be made enabling the teacher to totally bespoke lessons according to pupil ability, time available for the topic and focus of departmental/school policy Resources not used in the lesson can be additional homework or used for pre-examination revision. Many activities place an emphasis on literacy and oracy. These are identified on the flow-charts. **What’s Covered** **Reflection** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse images **Refraction** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth **What’s Included for Each Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Answer/mark scheme PowerPoint * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - Reflection, Refraction and Lenses - Three Fully Resourced Lessons
Three comprehensive and fully resourced lessons on refraction, reflection and lenses for middle school. Each topic comes with an engaging, animated PowerPoint and eleven printables which make even the more difficult concepts easy to understand. Emphasis is placed on assessment for learning and detailed answers to questions are provided throughout, which makes self-assessment and peer assessment easy. Each topic comes with a checklist for pupils to assess their progress on completion of the topic. Each topic comes with a one-page flow-chart lesson plan showing where logical choices between resources can be made enabling the teacher to totally bespoke lessons according to pupil ability, time available for the topic and focus of departmental/school policy Resources not used in the lesson can be additional homework or used for pre-examination revision. Many activities place an emphasis on literacy and oracy. These are identified on the flow-charts. **What’s Covered** **Reflection** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse images **Refraction** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth **Lenses** * Ray diagrams showing refraction in a concave and convex lens. * Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. * Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. * Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. * Draw ray diagrams and explain how the eye sees distant and close objects. * Draw ray diagrams and explain how lenses are used to correct long and short sight. * Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. * Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images * Label a diagram of the camera and explain how a picture is taken. * Explain the differences and similarities between the eye and the camera **What’s Included for Each Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - Refraction - Classroom, Distance and Blended Learning KS3
The two packs in this resource allow the same lesson on refraction to be taught to students whether they are in a classroom or distance learning at home. It facilitates hybrid learning and provides equality of opportunity for students who are unable to attend school. The classroom resource consists of an animated 29 slide PowerPoint and 15 varied and exciting printables including a foldable, cut-and-stick and progress check. The one-page flowchart lesson plan shows where choices can be made between the printables so that the teacher can select the activities to suit the exact needs of their class. The distance learning pack consists of a 64 slide animated PowerPoint which, not only teaches the science but also how to gain maximum benefit from distance learning. The PowerPoint has been designed to replace the teacher by providing structure, sequence, knowledge and answers. Additional worksheets, cut-outs, foldable and progress check provide a familiar medium for students to develop and test their knowledge, continue to develop their literacy skills and use their creativity to organise their learning and assess their progress. These can be printed off by the student or provided by school. There is also a short digital test/homework which can be returned to the teacher. A shortened photocopiable PDF of the PowerPoint is provided to circulate to those pupils without computers. **What’s Covered** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth. **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - The Complete Module for KS3
Five comprehensive and fully resourced lessons on refraction, reflection, lenses, dispersion and shadows and eclipses for middle school. Each topic comes with an engaging, animated PowerPoint and eleven printables which make even the more difficult concepts easy to understand. Emphasis is placed on assessment for learning and detailed answers to questions are provided throughout, which makes self-assessment and peer assessment easy. Each topic comes with a checklist for pupils to assess their progress on completion of the topic. Each topic comes with a one-page flow-chart lesson plan showing where logical choices between resources can be made enabling the teacher to totally bespoke lessons according to pupil ability, time available for the topic and focus of departmental/school policy Resources not used in the lesson can be additional homework or used for pre-examination revision. Many activities place an emphasis on literacy and oracy. These are identified on the flow-charts. **What’s Covered** **Reflection** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse images **Refraction** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth **Lenses** * Ray diagrams showing refraction in a concave and convex lens. * Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. * Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. * Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. * Draw ray diagrams and explain how the eye sees distant and close objects. * Draw ray diagrams and explain how lenses are used to correct long and short sight. * Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. * Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images * Label a diagram of the camera and explain how a picture is taken. * Explain the differences and similarities between the eye and the camera **Dispersion** * The order of the seven colours of the spectrum * Dispersion is the separation of white light into the seven different colors of the spectrum. * During dispersion, red light is refracted the least and violet light the most. * Dispersion is caused by the fact that each colour of light travels at a different speed in glass. * Red, green and blue are primary light colors. * Magenta, cyan and yellow are secondary light colors. * Mixing two primary light colours gives a secondary light color. * Mixing the three primary light colors gives white light. * An object only reflects light the same color as itself and absorbs all the others * Work out the color an object appears in different light color **Shadows and Eclipses** * The shadow of a point source only has an umbra but the shadow of a large point source has an umbra and a penumbra. * If the light source moves closer to the object, the shadow gets bigger. * If the object moves closer to the screen, the shadow gets smaller . * A lunar eclipse happens when the Earth stops all, or some, of the Sun’s light from reaching the Moon. * The Moon orbits the Earth once every 29.5 days. * When the entire moon passes through the Earths penumbra it appears slightly darker (penumbral eclipse). * If only part of the moon passes through the Earth’s umbra it is a partial eclipse. * A solar eclipse happens when the Moon stops all, or some, of the Sun’s light from reaching the Earth * A person on Earth, standing in the Moon’s umbra will see a total solar eclipse. * A person on Earth, standing in the Moon’s penumbra will see a partial solar eclipse. * When the Moon is at its furthest point from Earth, it no longer covers the whole surface of the Sun and an annular eclipse is seen from the umbra. * The Moon’s orbit is angled relative to the Earth so the Sun, Earth and Moon are not often in the alignment needed for a lunar Eclipse to occur. * When the entire moon passes through the Earths umbra it appears red due to refracted red light (total or umbral eclipse). **What’s Included for Each Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - The Complete Middle School Module - Classroom, Distance and Blended Learning KS3
Five action-packed topics providing a one – stop – shop for light in middle school science namely: * Reflection * Refraction * Lenses, the eye and the pinhole camera and camera * Dispersion, white Light and colour filters * Shadows and lunar and solar eclipses The two packs in this resource allow the same lesson to be taught to students whether they are in a classroom or distance learning at home. It facilitates hybrid learning and provides equality of opportunity for students who are unable to attend school. For each topic, the classroom resource consists of an animated PowerPoint with an average of 26 slides and a minimum of 13 varied and exciting printables including guides notes, a foldable, cut-and-stick and progress check. The one-page flowchart lesson plan shows where choices can be made between the printables so that the teacher can select the activities to suit the exact needs of their class. For each topic, the distance learning pack consists of an animated PowerPoint with an average of 49 slides which, not only teaches the science but also how to gain maximum benefit from distance learning. Each PowerPoint has been designed to replace the teacher by providing structure, sequence, knowledge and answers. Additional worksheets, guided notes, cut-outs, foldables and progress checks provide a familiar medium for students to develop and test their knowledge, continue to develop their literacy skills and use their creativity to organise their learning and assess their progress. These can be printed off by the student or provided by school. For each topic there is also a short digital test/homework which can be returned to the teacher. A shortened photocopiable PDF of each PowerPoint is provided to circulate to those pupils without computers. **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - Reflection, Refraction and Lenses - 3 Fully Resourced Lessons Plus Escape Room
Three comprehensive and fully resourced lessons on refraction, reflection and lenses for middle school plus an enjoyable and challenging escape room lesson to consolidate learning. Each teaching pack contains at least thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. Students must work their way through the clues to find the code to a combination lock on the school storeroom where Molly, a pupil’s dog, has been accidentally locked after following the child to school and while the school secretary phones home. . **What’s Covered** **Reflection** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse images **Refraction** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 90 degrees is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth **Lenses** * Ray diagrams showing refraction in a concave and convex lens. * Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. * Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. * Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. * Draw ray diagrams and explain how the eye sees distant and close objects. * Draw ray diagrams and explain how lenses are used to correct long and short sight. * Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. * Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images * Label a diagram of the camera and explain how a picture is taken. * Explain the differences and similarities between the eye, the pinhole camera and the camera. **What’s Included for Each Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **Escape Room** * PowerPoint – scene setting and instructions (sound effects and built-in timer); * crossword; * word search; * dominoes activity; * worksheet; * code breaker sheet; * answers; * lesson plan. **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Light - Reflection, Refraction and Lenses - 3 Fully Resourced Lessons Plus Smart Board Bingo KS3
Three comprehensive and fully resourced lessons on refraction, reflection and lenses for middle school plus an enjoyable and challenging escape room lesson to consolidate learning. Each teaching pack contains at least thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. Students must work their way through the clues to find the code to a combination lock on the school storeroom where Molly, a pupil’s dog, has been accidentally locked after following the child to school and while the school secretary phones home. <br> **What’s Covered** <br> **Reflection** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse images <br> **Refraction** * The more dense the medium the slower the speed of light. * When light travels from a less dense medium to a more dense medium it is bent towards the normal. * When light travels from a more dense medium to a less dense medium it is bent away from the normal. * Light hitting a boundary at 900 is not refracted. * Light is not refracted at a curved boundary. * Complete ray diagrams showing refraction. * Design an experiment and results table to investigate refraction through a semi - circular glass block * Why lightning is seen before thunder is heard when a cloud discharges. * Real and apparent depth <br> **Lenses** * Ray diagrams showing refraction in a concave and convex lens. * Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. * Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. * Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. * Draw ray diagrams and explain how the eye sees distant and close objects. * Draw ray diagrams and explain how lenses are used to correct long and short sight. * Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. * Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images * Label a diagram of the camera and explain how a picture is taken. * Explain the differences and similarities between the eye, the pinhole camera and the camera. <br> **What’s Included for Each Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources <br> **Escape Room** * PowerPoint – scene setting and instructions (sound effects and built-in timer); * crossword; * word search; * dominoes activity; * worksheet; * code breaker sheet; * answers; * lesson plan. **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)
Something went wrong, please try again later.
This resource hasn't been reviewed yet
To ensure quality for our reviews, only customers who have purchased this resource can review it
Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.