Catchphrase Interactive Game
Interactive whole-class, small group or 1-1 activity to assess knowledge of multiplying decimals.
Slides contain 36 tiles, which remove when clicked. Students take turns to answer questions and teacher clicks to remove each corresponding tile.
Each slide reveals a ‘say what you see’ catchphrase, and the winner is the first to correctly identify the catchphrase.
Catchphrase under the tiles is: Ice Cube(d)
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