pptm, 3.44 MB
pptm, 3.44 MB
pptm, 165.48 KB
pptm, 165.48 KB
pptm, 586.98 KB
pptm, 586.98 KB
pptm, 168.05 KB
pptm, 168.05 KB
pptm, 932.68 KB
pptm, 932.68 KB
pptm, 4.17 MB
pptm, 4.17 MB
pptm, 165.48 KB
pptm, 165.48 KB
docx, 14.29 KB
docx, 14.29 KB
pdf, 1.42 MB
pdf, 1.42 MB
pub, 1.37 MB
pub, 1.37 MB
docx, 1.02 MB
docx, 1.02 MB

I designed this SOW for remote learning. It is suitable for KS3 and we have set it for years 7,8 and 9. There is work for 8 x 1 hour lessons and it has a powerpoint for each lesson. There is also a booklet and other useful resources. I can be done with or without the booklet. The work can be done on a computer or by hand.

The tasks are set with easier and harder versions for differentiation and there is a 3 level assessment criteria for simple marking.

Students start off by having a choice of two problems to solve:
CHOICE 1: Teenagers are increasingly spending too long on screens. Smyths toy shop want to increase their sales of board games to try and get teens off their screens
CHOICE 2: Children and teens get bored on long journeys. Come up with a travel game that will keep them entertained.

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