pptx, 25.18 MB
pptx, 25.18 MB

The Computer Revolution -

Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below).

Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments.

The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy

The lessons are as follows:

  1. Enigma and Turing (free)
  2. The History of Women in Computing (free)
  3. The Microchip and Moore’s Law
  4. The PC, GUI and Microsoft
  5. How Video Games Shaped Our World
  6. Mid-Unit Test and Revision
  7. Impact of the Internet
  8. Blockchain and Cryptocurrencies (free)
  9. Covid Track and Trace
  10. Quantum Computing (free)
  11. Artemis and Space X
  12. Facial Recognition
  13. Digital Divide
  14. DeepMind, AI, AlphaGo and ChatGPT (free)
  15. Emerging Technologies and their impact
  16. Cybersecurity case studies
  17. Revision keyword flash cards and essay assessment.

Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.

We hope it helps.

#BetterTeachingBetterPlanet

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A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

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Computer Revolution

17 lessons, Fully Resourced 16 Guided Reading Worksheets The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy The lessons are as follows: 1. Enigma and Turing (free) 2. The History of Women in Computing (free) 3. The Microchip and Moore’s Law 4. The PC, GUI and Microsoft 5. How Video Games Shaped Our World 6. Mid-Unit Test and Revision 7. Impact of the Internet 8. Blockchain and Cryptocurrencies (free) 9. Covid Track and Trace 10. Quantum Computing (free) 11. Artemis and Space X 12. Facial Recognition 13. Digital Divide 14. DeepMind, AI, AlphaGo and ChatGPT (free) 15. Emerging Technologies and their impact 16. Cybersecurity case studies 17. Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet

£10.00
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20 GCSE Business Case Studies

Covers a range of topics and company case studies. Each lesson begins with an introduction to the case study context, before moving on to the theory to be learned and then ends with an example style questions where students need to combine elements from the two. Skills covered include (but are not limited to...): * Break Even Points * Market Share * Distribution Methods * Market Segments * Location Factors * Tax and Government Policy * Inflation * Patents * Outsourcing * Finance Options * Unions * Types of Businesses * Business Growth * Microfinance * Entrepreneurial Characteristics * Index Funds * Private Equity * Commodity Markets * Globalisation Companies covered include (but are not limited to...): * Microsoft * Activision * IKEA * Netflix * Apple * American Airlines * IndiGo Airlines * Blackrock * Purdue Pharma * SpaceX * Jamie's Italian * ARM * Adidas * Iveric Bio Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope they help, #betterteachingbetterplanet

£10.00

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