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LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.

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LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
Cut-Out Visual Aids | Numbers & Fractions
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Cut-Out Visual Aids | Numbers & Fractions

(1)
Printable numbers and fractions from wholes to twelfths plus sixteenths, twentieths and hundredths. 336 numbers and fractions in both digit and word form plus 12 math symbols (multiply, divide, subtract, add, equals, percent, decimal point, brackets) and 12 empty fraction line.
Algebra Task Cards Christmas Themed
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Algebra Task Cards Christmas Themed

(1)
This pack contains a set of 20 questions on the subject of Algebra all with a Christmas theme. Each is differentiated 4 ways, giving a total of 80 cards. The questions include simple real life situations, nth term questions and sequences, working with simple algebraic equations, and geometry related questions. The cards introduce the idea that algebra has a function in the real world, providing a strong base for the continued learning of Algebra. Each question is differentiated in 4 ways across 4 cards. The easiest are the Red Questions and then the Yellow. The Green cards offer a little more challenge by asking additional questions, and finally the Challenge cards are designed to push the most able. As a teacher or tutor, you may want to allow your students to choose which level of the same question they want to try. Or, you may want to dictate which level each student should try. These task cards work great as time fillers at the end of lesson, or as homework. You can also use them in the classic game Scoot, as a student answer sheet is included.
Recurring Decimals as Fractions | Follow-Me Cards
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Recurring Decimals as Fractions | Follow-Me Cards

(1)
These 30 follow me cards are a great way to revise converting recurring decimals as fractions from simple ones such as 0.999 (recurring) through to more complicated ones such as 0.7125252525 (recurring). There are two possible starting cards offering some level of differentiation. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Students should be expected to not use a calculator. Some ideas for how to use follow me cards: Have students race to connect the cards. Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. Cut each card in half and give the students a matching activity. They can then glue the answers into their books. For an advanced start, begin on page two of the record sheet (the first card number is given). This is available as part of a bundle with other Fraction and Percentage Follow Me Cards, available here.
Order of Operations | Follow Me Cards
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Order of Operations | Follow Me Cards

(0)
These 30 follow me cards are a great way to revise order of operations questions. It includes plenty of examples where students us BIDMAS/BODMAS/PEDMAS to solve problems. It includes questions to highlight misconception such as 7-3+5 (students often mistakingly add the 3 and 5 first). There are two possible starting points, so differentiation is built into the activity. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the rst students to connect their cards can be given the remaining cards. Cut each card in half and give the students a matching activity. They can then glue the answers into their books.
Compound and Reverse Percentage | Follow Me Cards - UK version
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Compound and Reverse Percentage | Follow Me Cards - UK version

(0)
These 30 follow me cards are a great way to revise compound and reverse percentages. It includes questions asking students to work backwards on a percentage problem in order to find the original amount, and covers increasing and decreasing values. Also included are and compound interest and depreciation questions. There are two possible starting cards, offering some differentiation. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. A calculator is recommended for the final 15 questions at least. This is the UK version with £ (pounds). Click here for our US version with $ (dollars). If you require a different currency, contact us at contact@littlestreams.co.uk Some ideas for how to use follow me cards: Have students race to connect the cards. Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. Cut each card in half and give the students a matching activity. They can then glue the answers into their books. For an advanced start, begin on page two of the record sheet (the first card number is given). This is available as part of a bundle with other Fraction and Percentage Follow Me Cards, available here.
Rules of Indices | Follow Me Cards UK Version
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Rules of Indices | Follow Me Cards UK Version

(0)
These 30 follow me cards are a great way to revise rules of indices. There are two possible starting points, so differentiation is built into the activity. It includes simplification of multiplying and dividing indices, evaluating fractional indices and working with negative indices. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. This is the UK version, using the term indices. For the US version that uses the terminology exponents, click here. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the rst students to connect their cards can be given the remaining cards. -Cut each card in half and give the students a matching activity. They can then glue the answers into their books. If you have any feedback, please message us at contact@littlestreams.co.uk
Area Wars | Area of Shapes Card Game
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Area Wars | Area of Shapes Card Game

(22)
UPDATED for 2022: Redesign of cards to make them easier to use Included Record Sheet This game gets students to find the area of various shapes, including rectangles, triangles, compound shapes and parallelograms. Players are dealt a set number of cards and are encouraged to find the area of the shapes on their cards. Some shapes such as the area of compound shapes require students to find missing sides by adding or subtracting known sides. A base card is then turned over. Students all play a card from their hands which is closest in area to the base card. The player who was closest to the base cards wins all the cards played and puts them in a separate pile. These are their points. After a set number of rounds, the player with the most points wins. Each group of cards are coloured so you can remove certain questions you have not taught yet, or to differentiate questions for your class. -Rectangles are Green -Triangles are Yellow -Compound Shapes involving Rectangles are Red -Parallelograms are Blue -Compound Shapes involving Triangles are Grey. Full rules of play and answer key for all cards are provided in the pack itself. The cards are also printed with easy-cut guides to make preparation fast and simple. This is included in Card Game Bundle 1 You may also like: -Geometry Task Cards -Area Dominoes
Time Wars | Clock Faces Card Game
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Time Wars | Clock Faces Card Game

(5)
This is a fantastically simple game that really reduces the effort of preparation a teacher, tutor or parent needs to put into teaching how to tell time from an analog clock face. As a card is drawn from the shuffled deck, players have to check their cards to see if they can get as close as possible to that time. The cards feature differentiated clock faces in different colours. Red whole hour cards, orange half hour cards, yellow quarter-to and quarter-past cards, green five minute denomination cards, and blue single minute denomination cards. You can include or omit whichever cards you wish for the game to work. We have included all time denominations of a 12 hour clock up to the quarter denominations. 5 minute and single minute cards feature a selection of 24 cards each. There is even a page of blank clock faces to draw your own hands if you wish. This game is part of a Bundle at a discount price. You may also like Telling the Time Complete Worksheet Bundle Time Elapsed Bingo Cards Telling the Time Flash Cards Telling the Time Matching Activity Telling the Time Clip Cards
Factors Frenzy | Multiples Card Game
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Factors Frenzy | Multiples Card Game

(4)
This is a card game for learning Factors and Multiples. Students take turns to play a factor card from their hand into a multiple card that is in play. Once a factor has been played on a particular card, no other player can play it again. There are exactly the correct amount of factor cards to match the multiple cards (except for itself and 1), so you could also play this as a simple matching game. I often do with my students; though be warned that it takes up the whole room. The pack contains a full set of rules and a cheat sheet to show which multiples go with what factors. The cards are also super easy to cut out thanks to easy-cut guides. This game is available in CARD GAME BUNDLE 2 with 4 other card games at a discount. You may also like: -Factors Matching Activity -Prime Factors Follow Me Cards -Space Conquest, Board Game for learning Multiples and Prime Numbers.
Times Tables | Crazy Chain Card Game
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Times Tables | Crazy Chain Card Game

(4)
This Times Tables card game is a fun way for students to practice their tables while playing a game. Chose 4 times tables to play. Included are all the tables from the 2’s to the 12’s. Shuffle the cards and then deal all the cards to all the players. The player with the 7th card of the highest times tables plays this card first. For example, if we were playing with the 2 times tables, the 5 times tables, the 10 times tables and the 11 times tables, then the highest times tables we are playing with is the 11’s, so the player who has the card 77 in the eleven times tables suit (11x7) plays this card first. Players then take it in turns to play the next in the sequence, either up or down, or play another starting card, which is 7 times what ever table the suit is. These starter cards have a double boarder to make them stand out. A full set of rules are included as well as easy-cut guides to make the preparation of the game fast and simple. The game is played similar to the classic card game sevens/parliament, but with times tables. This game is available in CARD GAME BUNDLE 2 with 4 other card games at a discount. You may also like: -Space Conquest Board Game for Times Tables -Times Tables Clip Cards -Times Tables Matching Puzzle Bundle -Times as Many Clip Cards
Algebra Substitution | Bingo Game
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Algebra Substitution | Bingo Game

(3)
This bingo game covers algebra substitution. Included are bingo cards for students to fill in from a list of given possible solutions and 72 question cards containing an expression and a value for x to substitute into the expression. This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition. This is included in the Bingo Bundle with 4 other activities at a discount price. You may also like: Algebra Task Cards Algebra Rummy Card Game Combining Like Terms Follow Me Cards Algebra Patterns and Sequences
Metric Conversion | Bingo Game
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Metric Conversion | Bingo Game

(3)
This Bingo game covers metric conversion including mm, cm, m and km; ml and L; mg, g, kg and metric tons. As well as converting, for example, centimetres in millimetres, question also involved multiples conversions such as millimetres into metres. The set contains 72 question cards and bingo cards for students to fill in their values, from a given list of possible solutions. This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition. This is included in the Bingo Bundle with 4 other activities at a discount price.
Angle Wars | Measuring Angles Card Game
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Angle Wars | Measuring Angles Card Game

(2)
UPDATED for 2022: Updated the rules Redesign of cards to make them easier to use Included Record Sheet Angle Wars is a Card Game designed to strengthen a student’s skills at identifying acute and obtuse angles. It also encourages them to measure angles using a protractor. It make for an engaging activity. Deal cards to each player. A base card is then revealed, and students much choose a card in their hand with the closest angle in degrees to the base card. This is a fast and fun game for revising angles, and students wont even realise they are working as they play. You will need at least one protractor to play this game properly, however it is recommended that all players have their own protractors. All of the cards are numbered randomly and correspond to the answer key which is provided in this game pack. The cards only feature Acute and Obtuse angles. An answer key is also included. This is included in Card Game Bundle 1 You may also like: -Angles Worksheets -Missing Angles Card Game
Mean Wars | Mean median mode card game
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Mean Wars | Mean median mode card game

(2)
UPDATED for 2022: Redesign of cards to make them easier to use Updated Rules A card game that provides a fun way to reinforce the knowledge of averages. The cards give students an interactive way to develop a deeper understanding of Mean, Median, Mode and Range data. The cards in the pack are numbered from 0-12. There are 4 rounds to this game and 9 new cards are dealt out to each player each round. Players can choose whether to take their median, mean, mode or range score. However, they can only chose each one once. For example, if I have a range of 11 in the first round and choose that range, and in the next round I have a range of 12, I cannot choose the range for that round. This forces students to work out each average type at least once. We highly recommend you allow students to use a calculator, as the random nature of the cards means divisions wont always be whole numbers. However, you can ask students to work it out manually as an extra challenge. You can also change the number of cards dealt out. For example, dealing 8 cards means students have to find the medium that appears between two cards. Pack includes a set of 52 cards of numbers 0 to 12. Full rules of play are included, and the cards are printed with easy-cut guides to make preparation fast and simple. This is included in Card Game Bundle 1 You may also like: -Statistics Bingo -Statistics Follow Me Cards
Fraction Solitaire | Card Game
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Fraction Solitaire | Card Game

(3)
A fun way to practice equivalent fractions, this game can be played as Go Fish, Solitaire or Pairs. The fractions are in the form of images, with the fraction name in the corner of the card. Cards included are 1/2, 1/3, 2/3, 1/4, 3/4, 1/5, 2/5, 3/5 and 4/5. A simple and effective game to help students to develop a recognition of equivalent fractions through the use of both visually representative and custom made Fraction Circles and conventional Fractions. There are two sets of rules included in the pack, one for an adapted version of Go Fish and the other for an adapted version of Pyramid Solitaire. Both sets of rules make for great use in group and single student scenarios. This is included in Card Game Bundle 5 You may also like: Fraction Web Board Game Fractominoes - Fraction Dominoes Fraction Clip Cards Equivalent Fractions Matching Activity
Fraction Decimal Percent Snap | Card Game
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Fraction Decimal Percent Snap | Card Game

(2)
UPDATED for 2022: Redesign of cards to make them easier to use This game is all about matching fractions, decimals and percentages. it includes several equivalent fractions as well. Included are: a half a quarter three quarters one third two thirds one fifth two fifth one eight one tenth There are 6 types of card in this pack, Black cards which feature simple fractions, 2 sets of Green cards which are their basic equivalent fractions, Red cards which are more difficult equivalent fractions, 2 sets of Purple cards which feature visual representations of equivalent fractions, Yellow cards which feature equivalent percentage values and Blue cards which feature equivalent decimal values. There are two variations of this game. One is a classical game of snap, where students win if they spot equivalent cards appearing. The second way to use this, and one that has been popular with my students, is to lay out the base fractions in a line (or get students to lay them out in order of size, thereby testing their knowledge of ordering fractions) and then challenging them to race each other to match all the equivalent cards as quick as possible, Full rules and answer key are provided in the pack itself. The cards are also printed with easy-cut guides to make preparation fast and simple. This is included in Card Game Bundle 1 You may also like: -Fractions, Decimals and Percentage Worksheets Bundle -Fractions, Decimals and Percentage Dominoes -Fractions, Decimals and Percentage Flash Cards -Fractions, Decimals and Percentage Clip Cards -Fractions, Decimals and Percentage Matching Puzzle
Triangle Construction Dash | Card Game
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Triangle Construction Dash | Card Game

(2)
This is a quickfire and competitive card game that makes triangle construction fun and enjoyable. It helps to develop skills in being able to construct triangles with three levels of difficulty; given two sides and an angle, two angles and a side, and three lengths. You will need a ruler and protractor for each player. Break your class into teams, or have each member of the class compete. Turn over a card and students must construct that triangle. First player to complete an accurate construction wins. Each difficulty of card is a different colour, so you can easily differentiate the cards. Answer sheet for players, and an answer key is provided. Players will need a pencil, protractor, metric ruler and compass for the hard cards. This game is part of a Bundle at a discount price.
Rearranging Equations | Race Card Game
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Rearranging Equations | Race Card Game

(2)
This quickfire card game covers rearranging equations. Break your class into teams and print as many copies as there are teams. Lay the red base cards out and then challenge students to rearrange to make x, y, a and b the subject of the formula. There are 4 green cards for every red card. The first team to correctly match the cards wins. Simply print, cut-out and go! This game is also designed to look and play great when photocopied in black and white, meaning it’s easy to prepare and play with an entire class. Answer key is also included. This is included in Card Game Bundle 5 You may also like: Algebra Substitution Bingo Combining Like Terms Follow Me Cards
Algebra Rummy | Equations Card Game
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Algebra Rummy | Equations Card Game

(2)
That Algebra card game about Solving Equations is a great twist on a traditional game of Rummy. There are 4 suits of increasing difficulty, with solutions that range between 1 and 13. The twist being that players have to work out the values of x, y, a and b in order to play the game. The cards are set to four levels of difficulty, with the red cards being the easiest and the blue cards being the hardest. The differentiation of this game means that you can use the cards as question prompts as well as using the rules we created. The game is easily printed on standard card, and is quickly prepared thanks to easy-cut guides. Available as Card Game Bundle 4 You may also like: -Linear Equations Follow Me Cards -Algebra Patterns and Sequences Worksheets -Algebra Task Cards -Algebra Substitution Bingo