I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
This bundle covers Learning Aim E of Unit 7: Business Decision Making. This includes;
E1 - Human Resources
E2 - Physical Resources
E3 - Financial Resources
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers E3 of Unit 7: Business Decision Making. Areas covered include;
Sources of finance
Start-up costs
Running costs
A case study group task to consolidate learning
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson, with companion data set, covers F1 of Unit 7: Business Decision Making. The lesson explores the purpose of a sales forecast and learners must interpret an example of a sales forecast.
Learners must then progress to creating their own sales forecast using the data set provided. I have included the graphs within the slides for learners to check their work against. Learners mus then make recommendations to the owner of the business.
This full lesson covers F3 of Unit 7: Business Decision Making. Students will learn;
The purpose of break even
The information required to construct a break even chart
The break even formula
How to construct a break even chart step by step
How to interpret a break even chart
Advantages and disadvantages of break even
Limitations and business decision making
This lesson contains a set of practical tasks to engage learners and put learning into practice.
This full lesson with companion worksheet covers F4 of Unit 7: Business Decision Making. Areas covered include;
Statements of Comprehensive Income
Calculating Gross profit
Calculating profit/loss
Income statements
Using statements to make decisions
This full lesson covers F5 of Unit 7: Business Decision Making. Areas covered include;
Statements of financial position
Non-current assets
Current assets
Current liabilities
Net assets and liabilities
Working capital
Non-current liabilities
Net assets
Capital
Adjustments
Analysis of a SOFP
Tasks to facilitate learning and engage learners
This bundle of resources covers Learning Aim F of Unit 7: Business Decision Making. Lessons included;
Sales forecasts
Cash flow forecasts
Break even
Statements of Financial Position
Income and statements of comprehensive income
This full lesson, with companion case studies and handouts, covers G2 of Unit 7: Business Decision Making, including;
SWOT analysis
PESTLE analysis
What If scenarios
The lesson contains several practical tasks to engage learners.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson, with companion handout, covers G3 of Unit 7: Business Decision Making. The lesson;
Covers what is meant by contingency planning
Provides 5 different case studies where learners have to explain how contingency planning can be used to prevent issues
Provides learners with a task where they must complete three different contingency plans and analyse the importance of having a plan in place for the business.
This bundle of resources covers Learning Aim G of Unit 7: Business Decision Making. Areas covered;
Ratio analysis (liquidity, profitability, performance)
Threats and ‘What If’ scenarios
SWOT and PESTLE analysis
Contingency Planning
The lessons contain several tasks and companion handouts for practical application of learning.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson, with companion case study, covers H1 of Unit 7: Business Decision Making. The lesson covers;
The key skills needed in business (problem solving, innovation, creativity, communication, thinking, teamwork)
Considering alternative approaches (includes role play task)
Consideration of risk (legal, reputation, financial, with case study group task)
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This worksheet contains 12 examples for learners to work through, 6 for each type of ratio. Learners will have to calculate both ratios and explain the implications of the result. The final task asks learners to write a summary about these types of ratio analysis, linking the calculations to the wider context of the business.
Please note the worksheet does not have the formula stated on it as this worksheet is designed to ensure learners do not rely on the formula being given to them.
This worksheet is useful for the Level 3 BTEC in Business and A Level Business, amongst other types of qualification.
This full lesson, with two companion spreadsheets (two examples of Balance Sheets) covers Statements of Financial Position for Learning Aim F. The session includes an interactive group task which involves analysing two different statements of financial position. Learners will then have the opportunity to create their own Statement of Financial Position.
Please note, Adjustments are only briefly mentioned in this lesson as I have created separate lessons for; prepayments/accruals/depreciation. You will need to supplement this section with your own material or purchase these additional sessions from my TES shop. These are separate lessons due to the amount of time required to cover Adjustments.
This full lesson, with companion handout, covers Marketing Plans as part of Learning Aim C for Unit 2: Developing a Marketing Campaign.
Areas covered include;
Planning a marketing campaign
Marketing aims and objectives
SMART objectives
Marketing Plans (includes template for learners)
Learners are given a variety of tasks in this lesson to consolidate learning.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers A5 of Unit 3: Enterprise and Entrepreneurship in the eSports Industry. Content includes;
Strategic, e.g. current competitors/potential for new competitors, vision and ethos,
corporate takeover.
• Compliance, e.g. regulatory bodies, tournament rules, player registration, health and
safety laws, international rules and laws, censorship, political correctness.
• Financial, e.g. registration and tournament fees, non-payment of prize money,
interest rates, tax, insurance, equipment, salaries.
• Operational, e.g. the breakdown or theft of key equipment, transport, housing or
accommodation, lack of authenticity.
• Using enterprise skills and capabilities, overcoming problems, strategic planning and
thinking, using new technologies and techniques, being responsive to changes within
the industry and futureproofing, e.g. franchising.
• Risks of a lack of enterprise: reduced turnover,
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers A4 of Unit 3: Enterprise and Entrepreneurship in eSports. Content covered;
Knowledge of the industry ecosystem:
o games publishers
o competition
o rights and content
o finance
o brand partnerships
o broadcasting
o streaming
o ranked modes
o tournaments
o coaching
o team resources
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This 52 slide set of lessons covers a range of motivational theorists, including;
Maslow
Herzberg
Vroom
Mayo
McGregor
Taylor
Lesson includes a wide variety of tasks and links to external media.
This full lesson covers A6 of Unit 3: Enterprise and Entrepreneurship in eSports. The lesson content includes;
Measures of success, e.g.:
o audience figures
o profit
o sales and revenue
o impact of branding, advertising and sponsorship
o influence in the gaming space
o consumer appeal
o engagement of fans
o event attendance.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This bundle fully covers Learning Aim A of Unit 3: Unit 3: Enterprise and Entrepreneurship in eSports. The bundle includes;
A1 - Esports enterprises and purpose
A2 - Esports entrepreneurial skills and behaviours
A3 - Entrepreneurial motivation, teamwork and creativity skills
A4 - eSports Entrepreneurial Knowledge
A5 - Esports entrepreneurial risks and concerns
A6 - Measures of success for esports enterprises
This full lesson covers B1 of Unit 3: Enterprise and Entrepreneurship in eSports. The lesson includes;
• Sources of enterprise ideas:
o hobbies and interests
o necessity
o competitors
o gaps in the market
o access to a niche market
o changing of industries
o solutions to a problem.
• Different techniques to stimulate creativity, e.g.:
o TGROW (topic, goal, reality, options, will)
o the journalistic six: asking who, why, what, where, when, how
o SWOT (strengths, weaknesses, opportunities, threats) analysis
o mind mapping, visualisation, storytelling, lateral thinking,
encouraging others to offer suggestions and ideas.
• Refining by assessing whether an idea will contribute to, e.g.:
o meeting market needs
o meeting needs of the business environment
o increased turnover
o increased brand awareness
o increased social capital
o meeting business aims and objectives
o meeting customer needs
o filling a gap in the market.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.