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Welcome to my TES shop! I am a subject leader for ICT & Computer Science, creating and sharing resources to support teachers in delivering ICT, Computer Science, Computational Thinking and the Digital Competence Framework. For more resources, visit robbotresources.com email: carl@robbotresources.com

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Welcome to my TES shop! I am a subject leader for ICT & Computer Science, creating and sharing resources to support teachers in delivering ICT, Computer Science, Computational Thinking and the Digital Competence Framework. For more resources, visit robbotresources.com email: carl@robbotresources.com
Keyboard Ninja!
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Keyboard Ninja!

(4)
Can the student become the master of the keyboard? Enter Rob-bot’s dojo and find out! Improve your student’s confidence and digital competence by learning keyboard short cuts when using office applications! The document is designed to be a useful resource to be navigated through or as a series of posters that can be printed and displayed in order to support students when learning to type and use short cuts.
Introduction to Python Programming - Learn to Code!
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Introduction to Python Programming - Learn to Code!

7 Resources
This whole unit of work includes all my Introduction to Python Programming lessons within one bundle! Alongside the basic instructions this bundle includes the following resources: 1. Print statements, data types and mathematical calculations. 2. Using variables. 3. Adding comments. 4. If statements, logic and Boolean. 5. Arrays / Lists. 6. manipulating string. 7. Looping. Each resource includes differentiated activities to consolidate learning as well as final unit challenges to assess understanding. Save almost 40% when purchasing all these resources together!
What is Computational Thinking?
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What is Computational Thinking?

(33)
A series of 6 classroom wall posters to promote the concept of computational thinking. Alongside the 4 parts of computational thinking (Decomposition, Pattern Recognition, Abstraction and Algorithm design), I have also included debugging which includes common errors (example syntax and logical). PNG and PDF versions included. Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! Please leave a review!
Computational Thinking in Art
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Computational Thinking in Art

(3)
Download my poster which includes example task ideas on how to apply computational thinking problem solving skills to Art. The poster includes a range of tasks and classroom ideas that use key computational thinking skills! Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! Update: High Resolution 2560x1440 in both PNG & JPEG Please leave a review!!!
Computational Thinking in Drama
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Computational Thinking in Drama

(3)
Download my poster which includes example task ideas on how to apply computational thinking problem solving skills to Drama. The poster includes a range of tasks and classroom ideas that use key computational thinking skills! *Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! * Update: High Resolution 2560x1440 in both PNG & JPEG Please leave a review!!!
Computational Thinking in Music
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Computational Thinking in Music

(3)
Download my poster which includes example task ideas on how to apply computational thinking problem solving skills to Music. The poster includes a range of tasks and classroom ideas that use key computational thinking skills! *Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! * Update: High Resolution 2560x1440 in both PNG & JPEG Please leave a review!!!
Computational Thinking: 21 Card Trick!
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Computational Thinking: 21 Card Trick!

(3)
My popular twitter poster is now available to download for FREE from my tes shop! Wow your friends with this fun card trick… all done through algorithms! Follow the instructions on the poster to complete the trick! Try it out in within the classroom, can be used as a fun starter activity! I have included both JPEG and PNG versions of the poster. Update: High Resolution 2560x1440 in both PNG & JPEG Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! Please leave a review!
Excel Bundle
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Excel Bundle

3 Resources
This package includes all my top selling Excel resources including How2Excel, an introductory guide to the use of Excel and Excel Dino Park, where you’re put in charge of the finances and budget of your own dinosaur Park! Also included within the bundle: How to create an interactive spreadsheet Excel sport tournament planner (includes some really useful ranking techniques to create live changing league tables.
KS3 Computer Systems Bundle
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KS3 Computer Systems Bundle

5 Resources
This bundle includes both my year 7 and year 8 Computer Systems units of work! What you will learn within the year 7 unit of work: To show understanding of the difference between input and output devices with suitable examples. To understand the difference between internal and external devices with suitable examples. To describe the different types of storage: Magnetic, Optical and Solid State. To understand the role and purpose of the CPU and the relationship with RAM (Fetch-Execute Cycle). To show an understanding of an embedded system including suitable examples. What you will learn within the year 8 unit of work: Explain factors affecting CPU performance. Clock Speed Cache Size Number of Cores RAM, ROM and Virtual Memory – understanding of differences between volatile and non-volatile memory. Explain factors affecting secondary storage. Cost Capacity Speed Portability Understand the Fetch – Execute Cycle. Both units of work include a range of information and activities to develop student knowledge and understanding of computer systems. Knowledge organisers, revision sheets and final assessments are also included. Teacher answer powerpoints for both units of work are also included. **Please leave a review!
KS3 Computer Science: Computer Systems Year 7
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KS3 Computer Science: Computer Systems Year 7

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Introduction to computer systems for Year 7 students. The aim of this unit of work is to introduce year 7 students to the basic concepts of computer systems. What are we learning? To show understanding of the difference between input and output devices with suitable examples. To understand the difference between internal and external devices with suitable examples. To describe the different types of storage: Magnetic, Optical and Solid State. To understand the role and purpose of the CPU and the relationship with RAM (Fetch-Execute Cycle). To show an understanding of an embedded system including suitable examples. This unit of work includes a range of information and activities to develop student knowledge and understanding of computer systems. A final assessment is also included. Teacher answer powerpoint also included. **Please leave a review!
Computational Thinking Problem Solving
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Computational Thinking Problem Solving

(9)
Within this unit of work, students will learn how to apply the concepts of computational thinking to a range of different problem solving puzzles. The resource is split into four sections; 1. Computational thinking puzzles - a range of different types of puzzles which encourage students to apply the concepts of computational thinking to solve them. Puzzles include mazes, word ladders and even a game of draughts (or checkers)! 2. Logic Gates - students will need to solve the logic gate puzzles to identify if the output is on (1) or off (0) dependent on the gate sequences. This also helps develop Boolean decision making through the use of AND, OR & NOT gates which produce a TRUE (1) or FALSE (0) output. 3. Flowchart puzzles - students need to work out the correct answers to the questions asked dependent on the input information and the flowchart conditions set. Flowcharts include the use of algebra variables which can help support mathematics students. 4. Pseudo code puzzles - students need to read through the pseudo code algorithms and demonstrate their understanding by answering the questions asked. Pseudo code sequences include the use of algebra variables which can help support mathematics students. Each puzzle is given a score. Once complete students check their answers and work out their overall scores and place them in the grid provided. They then compare this with the overall levels to find their overall level: Rookie, Pro or Beast! This can then be used within assessment to see if students are performing at, below or above expected levels. Pack includes a student PowerPoint resource to complete and answers for each puzzle. ***Please Leave a Review!***
Scratch Computer Programming Techniques
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Scratch Computer Programming Techniques

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Included in pack - PDF and PPT versions. Includes; Procedures, Functions, IF then Else statements Loops (Repeat, Forever, Forever IF) Getting around (Moving jumping techniques) Game based (Scoring, collecting objects, timers) Scratch specific techniques (Broadcasting, variables, costumes) Bouncing off things (edge of screen, walls) Creating a scrolling background Ideal for KS3, but also suitable for KS2. Also includes flowchart diagrams to help explain the concept of the programming. *****************************************Please leave a review!***************************************
GCSE 9-1 Computer Science: Impact of Digital Technology on Society
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GCSE 9-1 Computer Science: Impact of Digital Technology on Society

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Has technology improved our lives or has it actually made our lives worse? This poster was created to promote debate within the classroom within my year 11 students to prepare them for their computer science exams. I have included a range of topics with positive, negative and thought provoking questions for students to consider. The topics covered are also suitable for GCSE ICT exams. Please leave a review!
Computer Science Quick Reference Poster
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Computer Science Quick Reference Poster

(22)
A quick reference poster which I’ve developed to help develop independent learning skills within computer science lessons. The sheet includes key words, programming techniques, data types, flowchart symbols and examples of writing algorithms in both flowcharts and pseudocode. Suitable for KS3 and KS4, I have included both jpg and PNG versions. ***Please leave a review!
Computational Thinking for KS3
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Computational Thinking for KS3

(16)
This unit of work introduces students within KS3 to the concepts of computational thinking by helping Rob-bot the robot make a jam sandwich. Through the activity, students will learn about decomposition, pattern recognition, abstraction and algorithm design (through both basic flowcharts and pseudo code). They will also lean about the importance of debugging their algorithms. The duration of this work usually takes between 2-3 hours to complete, so is perfect as an introductory unit to computational thinking and programming. ***Please leave a review!***
KS3 Computational Thinking Starter Quiz
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KS3 Computational Thinking Starter Quiz

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The following quiz is based upon the four parts of Computational Thinking: Decomposition, Abstraction, Pattern Recognition and Algorithm Design. The quiz includes 8 questions including definitions and scenarios to test your students understanding of Computational Thinking. Ideal to use as either a starter or plenary! Give students a mini white board and marker pen for instant feedback! Also includes a Computational Thinking Recap slide prior to the quiz itself. Please leave a review!
Knowledge Organiser and Revision Sheet: Year 8 Computer Networks
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Knowledge Organiser and Revision Sheet: Year 8 Computer Networks

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The following resources work in conjunction with KS3 Computer Science: Networks. This knowledge organiser includes all the topics learned within this unit of work into one single page. The revision sheet helps your students to prepare for the end of unit assessment while also developing independent learning skills!
Computational Thinking in Humanities
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Computational Thinking in Humanities

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Download my poster which includes example task ideas on how to apply computational thinking problem solving skills to the humanities. Example tasks are included for History, Geography and PRE lessons. Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! Update: High Resolution 2560x1440 in both PNG & JPEG Please leave a review!!!
Use Computational Thinking to Tackle School Projects
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Use Computational Thinking to Tackle School Projects

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My popular Twitter poster is available to download here! This poster helps to explain how the process of computational thinking can be used to help tackle a school project. Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit! I have provided both a PDF and JPEG version of the poster. Please leave a review!!!
Introduction to Python Programming Part 6: Manipulating String
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Introduction to Python Programming Part 6: Manipulating String

(2)
Part 6 of a series of 7 introductory lessons on how to use Python through the use of the IDLE GUI. Within Part 6 you will learn how to edit string in a wide range of ways using python functions, for example, count elements, replace letters, use variable indexing, titling text and changing the casing . This resource builds on the skills learned within previous resources within the Rob-Bot Resources Introduction to Python Programming series. Learn new programming skills through clearly presented explanations before applying your newly developed skills within a series of easy to follow tasks, explained through written explanations as well as flowcharts and/or pseudo code. Each unit in this series is fully differentiated using Rob-Bot Resources’ unique Rookie, Pro and Beast leveling system; apply your new programming skills by completing the introductory Rookie tasks. Once you've got a grip of the basics, push yourself by completing the Pro exercises before finally testing your skills by completing the Beast scenarios. Once you have completed the practice tasks it’s time to test your skills within the differentiated programming challenges! All task and challenge coding solutions are also included. Suitable for both KS3 and KS4 classes. ***Please leave a review :) ***