Sets of times are to be placed in order, either ascending or decsending. These are two minute timed tasks, each one making an ideal starter activity, mental Math test or wrap-up.
A three minute test with 20 questions about subtracting time using the 24 hour clock. Includes answers slide. Ideal starter activity or mental math test
A two minute test with 20 random questions from the 4,5 and 6 times tables. Includes answer slide and sound effects. Ideal starter activity or mental math test.
A two minute test with 20 random questions subtracting a 1 digit number from a 3 digit number. Includes answer slide and sound effects. Ideal starter activity or mental math test for subtraction work .
Six separate activities where students must work out what is either 7 or 8 more or less than a given number. Running on a five minute timer, these tasks are ideal for use as a starter, wrap up or test.
20 odd or even numbers questions and answers on a 5 minute timer, increases with difficulty with each test. Ideal starter or mental math for introduction.
20 mixed whole number more than questions and answers, on a 5 minute timer. Ideal starter mental math or wrap up. Each test increases in difficulty, using double and triple digits
Three different negative number line activities, covering -10-0, with a 2 minute timer. Use as is, or replace with your own questions. Ideal starter, review or mental math test.
A 3 minute timed test with 20 questions of adding 2 and 3 digit numbers. Answers slide and sound effects. Ideal starter activity or mental/oral math test.
A PowerPoint covering KS3 adding and subtracting decimals lesson with discussion starter and oral work to end with. Just add your own lo/ sc. Runs on a timer.
Different times tables tests, based primarily on the 12 times table, but including questions from other times tables as well. Presented on a two minute timer, these activities are ideal as a starter, concluding activity or mental Maths test.
Nine separate activities where pupils must work out what is 4, 5 or 6 more or less than a given number. Running on a five minute timer, these tasks are ideal for use as a starter, concluding activity or test.
In this series of classroom activities, students must re-arrange two sets of digits to find the smallest number possible, difficulty increases with each test. All these tasks would make an ideal starter mental Math test or plenary, and run on a two minute timer.
10 separate activities where students must double a series of numbers. Running on a five minute timer, these tasks are ideal to start or wrap up a lesson and work as both mental and oral activities.