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The Skeleton Tree Novel Study
This 65 page resource is designed to be used during Reading Workshop and is to be used with The Skeleton Tree by Iain Lawrence.
ABOUT THE NOVEL: Less than 48 hours after twelve-year-old Chris casts off on a trip to sail down the Alaskan coast with his uncle, their boat sinks. The only survivors are Chris and a boy named Frank, who hates Chris immediately. Chris and Frank have no radio, no flares, no food. Suddenly, they've got to find a way to forage, fish and scavenge supplies from the shore. Chris likes the company of a curious friendly raven more than he likes the prickly Frank. But the boys have to get along if they want to survive.
Because as the days get colder, and the salmon migration ends, survival will take more than sheer force of will. There in the wilderness of Kodiak, they discover a bond they didn't expect, and through it, the compassion and teamwork that might truly be the path to rescue.
ABOUT THE RESOURCE: Designed in alignment with the 2014 National Curriculum of England’s reading objectives for Year 6, the pack includes: Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, and Non-Fiction Tasks related to content of the novel (tide, Alaska, northern lights, salmon, ravens, Marconi, wolves, Grizzly bears, tsunami, sailing).
Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.
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Ancient Benin Study: Write a Persuasive Text About Returning Stolen Art
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) related to the Ancient Kingdom of Benin. Children will first learn about the art that has made the study of the kingdom significant, as well as the removal of the art by the British forces in 1897 when they annexed the kingdom by force.
Children will have to think critically about the art and who has rights to it, before writing a persuasive text that either argues that the British Museum should be able to retain the art, or that the government of Nigeria should be able to have the art back.
A digital copy of the file for editing and sharing on Google Classroom and Seesaw is provided with download.
Ancient Benin Study: Write a Narrative Text About Bravery
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate the warriors of Ancient Benin and write a story with a theme of bravery.
Children will first read to learn about warriors and hunting in Ancient Benin before planning, writing and revising their own story using shifts in formality.
A digital copy of the resource is included for editing and sharing on Google Classroom and Seesaw by following a link provided with download.
Ancient Benin Study: Write an Information Text about Poaching
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate elephants, the significance of hunting elephants in Ancient Benin, as well as the changes made to this practice with the introduction of European trade to the kingdom. Children will then look at modern poaching and write an information text about the subject.
Children will first read to learn about warriors and hunting in Ancient Benin before planning, writing and revising their own story using shifts in formality.
Digital files for editing and sharing on Google Classroom or Seesaw available with link provided at download.
Ancient Kingdom of Benin Unit Plan
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) related to the Ancient Kingdom of Benin. Children will first learn about the art that has made the study of the kingdom significant, as well as the removal of the art by the British forces in 1897 when they annexed the kingdom by force.
Children will have to think critically about the art and who has rights to it, before writing a persuasive text that either argues that the British Museum should be able to retain the art, or that the government of Nigeria should be able to have the art back.
Sequence of Sessions:
- About and location of Ancient Benin
- Different examples of art from Ancient Benin
- Use timeline to show changes in Benin trading before and after meeting different merchants from Europe
- Understand the events of the annexation of the Kingdom of Benin and its art
- Use formal language to plan a persuasive writing piece
- Incorporate formal language into writing frame for or against returning the art
A digital file for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Ancient Benin Study: Create a Thumb Piano
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate instruments used by traditional societies in West Africa. After listening to music and investigating different instruments used and how they are designed and used, children will design their own thumb piano (mbira) before making it and evaluating it.
Alternatively, after researching different instruments from West Africa, children can choose to make a different one instead of a thumb piano. The design, make, and evaluate sheets have been made as generic as possible to allow for this.
A digital copy for editing and sharing on Google Classroom and Seesaw is provided with download.
Information Text on an Island Organism from Kensuke's Kingdom
This 35-page resource has been designed to use alongside** Kensuke’s Kingdom by Michael Morpurgo**, but can also be done independently of the novel study.
Children will research different flora and fauna of an island in the South Pacific before writing an information text about their chosen flora or fauna.
The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics.
Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core.
Digital copies of the files for editing and sharing on digital platforms are available with download.
Castaway Topic Unit Plan (5 Weeks)
This resource has been designed to be done alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study.
Children will design survival inventions to withstand the environment of a remote island after a shipwreck before studying the organisms on the island by creating a field guide.
There are also opportunities for narrative and non-fiction writing.
Included Outcomes (also sold separately and in paired bundles):
Evaluate a survival invention
Explanation text of a survival invention
Create a field guide for island organisms
Information text about an island organism
Narrative writing about being stranded
**Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.
Hatchet Novel Study
This 80-page resource is designed to be used during Reading Workshop and is to be used with Hatchet by Gary Paulsen.
*Updated with opportunities for deeper learning.
ABOUT THE NOVEL: Thirteen-year-old Brian Robeson is on his way to visit his father when the single-engine plane in which he is flying crashes. Suddenly, Brian finds himself alone in the Canadian wilderness with nothing but a tattered Windbreaker and the hatchet his mother gave him as a present—and the dreadful secret that has been tearing him apart since his parent’s divorce. But now Brian has no time for anger, self pity, or despair—it will take all his know-how and determination, and more courage than he knew he possessed, to survive.
ABOUT THE RESOURCE: Designed in alignment with the 2014 National Curriculum of England’s reading objectives for Year 6, the pack includes: Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, and Non-Fiction Tasks related to content of the novel (porcupines, black bears, black flies, mosquitoes, bush planes, moose).
Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.
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Survival Invention Explanation Text
This resource has been designed to be done alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study.
Children will read about different survival inventions before writing an explanation text about how they work. Alternatively, children can design, make and evaluate their own survival invention before explaining how it works (link to that learning outcome by searching Create a Survival Invention STEAM).
What’s Included:
- Curriculum Links
- Handouts
**Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.
Field Guide of Island Organisms from Kensuke's Kingdom
This 49-page resource has been designed to use alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study.
Children will research different flora and fauna existing on an island in the South Pacific, using art skills to make a field guide.
Science curriculum is threaded through the Outcome, with children classifying organisms in different ways and learning about how water and nutrients are transported within organisms, including sea stars, sea sponges, and coral.
The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics.
Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core.
Digital copies of the files for editing and sharing on digital platforms are available with download.
Shipwrecked Narrative Writing Linked to Kensuke's Kingdom
This 40-page resource has been designed to use alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study.
Children will write their own last chapters to Kensuke’s Kingdom with a focus on using shifts in formality (with flashbacks). If you aren’t reading the novel, you can use the same idea, introducing the idea of being shipwrecked with a drama activity (included) before the children write their own narrative ending.
The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics.
Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core.
Digital copies of the files for editing and sharing on digital platforms are available by following the link provided with download.
Grammar Dice for Years 3 and 4
This resource is meant as a support or challenge for children in Year 3 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
Adverbs, adverbials, prefixes, suffixes, homophones, conjunctions and prepositions are taken from the 2014 National Curriculum of England document.
There is also a link provided to an editable file, should you like to change any of the sides of the dice.
Grammar Dice BUNDLE - Key Stage 1 with Years 3 and 4
This resource is meant as a support or challenge for children in Key Stage 1 as well as Lower Key Stage 2 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
The grammar on the dice are taken from the 2014 National Curriculum of England.
For Key Stage 1: suffixes, contractions
For Years 3 & 4: adverbs, adverbials, prefixes, suffixes, homophones, conjunctions and prepositions
A link is provided in the zipped files to editable files should you like to change any of the sides of the dice.
Mission to Mars: Design a Mission Badge (e-Textile)
**Updated with new graphics
This 21-page resource has been designed as an introduction to a study of a Mission to Mars. Children will research different mission badges before designing, making, and evaluating their own.
This Outcome uses Lilypad e-textiles, but the same curriculum objectives can be covered with the use of littleBits, circuit stickers (Chibitronics) or with twinkle lights that have been cut and joined to copper tape and powered with a low-voltage battery.
Digital resources for editing and sharing on Google Classroom and Seesaw available with download.
Mission to Mars: Build an Ecosystem (Persuasive Writing)
**Updated with new graphics and Google extension
This 55-page resource is meant to be a critical thinking objective where children learn about ecosystems while considering what they would need to survive on the planet Mars.
Children will learn about ecosystems, habitats, and communities before learning about keystone species and writing a persuasive text about which ecosystem should be brought to Mars.
Digital resources for editing and sharing on Google Classroom and Seesaw available by following the link provided at download.
Punctuation Dice for Key Stage 1 and Years 3 and 4 BUNDLE
This resource is meant as a support or challenge for children in Years 1-4 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
The punctuation on the dice are taken from the 2014 National Curriculum of England and the 2017 Interim Frameworks for Teacher Assessment at the end of Key Stage 2.
Key Stage 1: singular possession, commas for lists, full stops, capital letters, exclamation and question marks
Years 3 & 4: speech marks, apostrophes for plural nouns, and commas after fronted adverbials
A link is provided in the zipped files to editable files should you like to change any of the sides of the dice.
Working Scientifically with Crayons for Years 3 & 4 - STEAM Unit
Including curriculum from Key Stage 2, this pack has children participate in different Design and Technology activities with working scientifically related to designing, making, and evaluating their own crayons and packaging.
This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process.
A link to a digital file for editing and sharing on Google Classroom or Seesaw is available with purchase.
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Working Scientifically with Slime for Years 1 & 2
Including objectives from Key Stage 1, this pack has children participate in different Design and Technology activities with working Scientifically related to designing, making and evaluating their own slime.
Base slime recipes are provided - the slime can be made ahead of time for the children to evaluate, or the children can participate in the recipes to reinforce their understanding of fractions (halves).
A link to a digital file for editing and sharing on Google Classroom or Seesaw is available with download.
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Working Scientifically I can Statements for Years 1 & 2
Working Scientifically with Crayons for Years 1 & 2 - STEAM Unit
Working Scientifically with Slime for Years 3 & 4
Including objectives from Lower Key Stage 2, this pack has children participate in different Design and Technology activities with working Scientifically related to designing, making and evaluating their own slime.
Base slime recipes are provided - the slime can be made ahead of time for the children to evaluate, or the children can participate in the recipes to reinforce their understanding of fractions (halves).
A link to a digital file for editing and sharing on Google Classroom or Seesaw is available with download.
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Working Scientifically with littleBits for Years 3 and 4
Working Scientifically with MakeyMakey in Years 3 & 4
Working Scientifically with Cookies for Years 3 & 4
Working Scientifically with Energy Bites for Years 3 & 4
Working Scientifically with Crayons for Years 3 & 4 - STEAM Unit