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Halloween STEAM: Create a Monster Catcher
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Halloween STEAM: Create a Monster Catcher

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Students will evaluate different myths about monsters as well as different trapping devices before designing their own. In the past, I have given students access to littleBits prototyping boards for this STEAM project, but they’re not required. Resources for researching different monsters and traps are provided. This unit follows the 2014 National Curriculum of England’s Design Technology objectives. A digital copy for editing and sharing on Google Classroom and Seesaw is available with download.
The Outsiders STEAM: Product Re-branding
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The Outsiders STEAM: Product Re-branding

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Students choose (or are assigned) a product that they must re-brand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What colors and logos would make it appealing? Students follow through with the design and engineering process, designing, prototyping, making, and evaluating. A link to an editable file is available with download.
The Outsiders Persuasive Writing: Product Re-branding
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The Outsiders Persuasive Writing: Product Re-branding

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This resource is meant to be used alongside a novel study on The Outsiders by S.E. Hinton. Students choose (or are assigned) a product that they must rebrand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What colors and logos would make it appealing? Students create a persuasive advertisement for the Greasers or the Socs. A link to an editable file is available with download.
Darwin's Delights Narrative Writing: Discovering a Deep Sea Creature
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Darwin's Delights Narrative Writing: Discovering a Deep Sea Creature

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Using the angler fish scene from Finding Nemo as a model, students will research a deep sea organism to draft a narrative using a flashback in a different tense. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. In the past, this resource has been used alongside Charles and Emma by Deborah Heiligman, but can be used independently of the novel, as well. Link provided to access an editable file for use on Google Drive provided with download.
A Bump in the Night: Gothic Horror Report Writing
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A Bump in the Night: Gothic Horror Report Writing

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Students will be analyzing different topics related to gothic horror before researching and writing their own report. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. In the past, I’ve used this resource during a unit on gothic horror, but it could be used as a stand alone learning outcome, as well. A link to access an editable file for use on Google Drive is available with download.
Christmas STEAM: Design Your Own Ornament
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Christmas STEAM: Design Your Own Ornament

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In this resource, children will look at how Christmas tree ornaments have changed over time before building a prototype. They will then design their own Christmas tree ornament and making it using textiles and different stitches. Children will then participate in peer- and self-evaluations. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available upon download.
Valentines STEAM: Make and Date a Monster (Textiles and Persuasive Writing)
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Valentines STEAM: Make and Date a Monster (Textiles and Persuasive Writing)

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In this resource, children will design a monster before stitching together a prototype and improving on it with a final design. Children will also learn about the features of a persuasive text, including modal verbs and the use of Point, Evidence, Explain. This pack includes lesson plans, rubrics, writing frames, and scaffolding to support with the learning process. Lessons and objectives are aligned with the objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
Year 5 Maths: Number and Place Value
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Year 5 Maths: Number and Place Value

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This resource has been made using the NUMBER AND PLACE VALUE OBJECTIVES for Year 5 from the 2014 National Curriculum of England: Read, write, order and compare numbers to at least 1 000 000 and determine the value of each digit Count forwards or backwards in steps of powers of 10 for any given number up to 1 000 000 Interpret negative numbers in context, count forwards and backwards with positive and negative whole numbers, including through zero Round any number up to 1 000 000 to the nearest 10, 100, 1000, 10 000 and 100 000 Solve number problems and practical problems that involve number and place value Read Roman numerals to 1000 (M) and recognise years written in Roman numerals The pack can be used for reinforcement, in Maths centres for review, Morning Maths work, as well as for home learning tasks. A digital copy of the pack, as well as a printer-friendly copy and answer key are available with download.
Valentines STEAM: Interactive Candy Gram
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Valentines STEAM: Interactive Candy Gram

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In this resource, children will research different Valentine’s cards before creating one that uses a circuit, making it interactive. They will also taste test, prototype, design, make, and evaluate Valentine’s candies to include in their candy gram. This pack includes lesson plans, rubrics, templates, and scaffolds to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
First Encounters: Conquistadors & Mayans
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First Encounters: Conquistadors & Mayans

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Children will research Mayans and Conquistadors before writing a narrative about their first encounter. This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
Dead Men Tell No Tales: Write a Pirate Narrative
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Dead Men Tell No Tales: Write a Pirate Narrative

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Students will be analyzing different pirate narratives before writing a nanotale about pirates. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to CCSS are noted, where appropriate. In the past, I’ve used this resource during my Dead Men Tell No Tales unit, but it could be used as a stand alone learning outcome, as well. Follow the link provided with download to access an editable file for sharing over digital platforms.
Writing a Powerful Paragraph
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Writing a Powerful Paragraph

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Students will practice writing powerful paragraphs that advance the action with dialogue before writing a short narrative in the second person. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to CCSS are noted, where appropriate. In the past, I’ve used this resource during my Heroes & Villains unit, but it could be used as a stand alone learning outcome, as well. A link is provided at download to access an editable file for sharing over digital platforms.
Write a Report on Everyday Heroes
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Write a Report on Everyday Heroes

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Students will research and write a report about everyday heroism. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to CCSS are noted, where appropriate. In the past, I’ve used this resource during my Dead Men Tell No Tales unit, but it could be used as a stand alone learning outcome, as well. Follow the link provided at download to access an editable file for sharing over digital platforms.
Hidden Worlds: Go On, Fund Me! (Persuasive Writing)
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Hidden Worlds: Go On, Fund Me! (Persuasive Writing)

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Children will use persuasive devices to design a Go Fund Me page to persuade their audience to fund an expedition to a hidden world. In the past, I have had the class fund the expeditions with printed ‘class bucks’ (provided) based on how persuasive the presentations are. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. A link to a digital file for editing and sharing on digital platforms is available with download.
Hidden Worlds: Creative Non-Fiction (Report Writing)
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Hidden Worlds: Creative Non-Fiction (Report Writing)

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Children will develop and research a question about a hidden world before collating their findings and writing a report. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. A link to a digital file for editing and sharing on digital platforms is available with download.
Assessment Using Socratic Seminar
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Assessment Using Socratic Seminar

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Students show off what they’ve learned by participating in a discussion. In the past, I have used this resource both in Middle School ELA for Novel Study to ensure everyone is caught up on the week’s reading, and also in Middle School Social Studies to synthesize the independent reading and lectures from the week. This resource includes: Introducing Socratic Seminar Preparing for Socratic Seminar Participating in Socratic Seminar Evaluating Socratic Seminar Reflecting on Socratic Seminar There are differentiated rubrics included, as well as a template for creating your own. A link is available for editing and sharing the resource on digital platforms with download.
Christmas STEAM: Design Your Own Holiday Treat
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Christmas STEAM: Design Your Own Holiday Treat

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In this resource, children will research and prototype different traditional holiday treats. They will then design, make, and evaluate treats made by a peer and their own holiday treats. Resources for researching different traditional holiday treats are provided, as well as lesson plans and rubrics. This unit follow the 2014 National Curriculum of England’s Design Technology objectives and Next Generation Science Standards. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available upon download.
Christmas STEAM: Design Your Own Christmas Stocking
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Christmas STEAM: Design Your Own Christmas Stocking

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In this resource, children will look at how Christmas stockings have changed over time before building a prototype. They will then design their own Christmas stocking and making it using textiles and different stitches. Children will then participate in peer- and self-evaluations. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available upon download.
Christmas STEAM: Design Your Own Elf Shoes
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Christmas STEAM: Design Your Own Elf Shoes

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In this resource, children will look at the chronology of shoes as they investigate different styles over time and building a prototype. They will then design their own elf shoes, considering function and materials before making and doing peer- and self-evaluations. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available upon download.
Heroes & Villains: Write a Persuasive Speech from a Villain
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Heroes & Villains: Write a Persuasive Speech from a Villain

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Students will research different significant speeches from history before writing a persuasive speech from the point of view of the villain. The pack includes different graphic organizers, resources, and lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to CCSS are noted, where appropriate. A link is provided to access an editable file for sharing over digital platforms with download.