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ICT & Computer Science with Miss Price

Average Rating4.23
(based on 65 reviews)

For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.

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For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.
Client Server Models
kellyrosinakellyrosina

Client Server Models

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A complete lesson with two tasks This lesson describes the history of the internet (ARPANET), the different between the internet and WWW. Students will practice an exam question based on the knowledge gained during the lesson. When the first part is complete pupils will learn about the client-server model and then research the application of servers using leading questions on the board.
JavaScripting Guide
kellyrosinakellyrosina

JavaScripting Guide

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A guide intended to support the CIE 9626 A level IT syllabus but it can be used for any exam board. The guide includes clear instructions and examples of code for every task so the student can follow it independently for fours lessons. The guide covers the following: Variables Alerts and prompts Displaying outputs using bookmarks Creating and calling functions Functions to show and hide messages Prompt and alert functions Using operators where the student will create a guessing game Conditional statements (if, else if and switch) Loops After each section pupils will complete a challenge such as creating a grade calculator.
Micro:Bit Lessons
kellyrosinakellyrosina

Micro:Bit Lessons

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3 Microbit lessons with stretch and challenge tasks. The Compass challenge is an opportunity to fly lesson. Solutions for lessons 1 to 3 are provided.
Bit Rate and Bit Streaming
kellyrosinakellyrosina

Bit Rate and Bit Streaming

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A lesson where pupils learn the difference between bit rate and bit streaming. Pupils will complete a task discussing in detail bit rate and bit streaming and the purpose of on demand services.
MIT App Inventor - How to make a navigation bar for your app
kellyrosinakellyrosina

MIT App Inventor - How to make a navigation bar for your app

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How to make a navigation bar for your app A clear guide that shows your students how to make a horizontal or vertical navigation bar on App Inventor using buttons and simple coding blocks. The aim of this guide is that you can give it to your students and they can follow it through out the lesson independently.
MIT APP Inventor - Social Media Buttons
kellyrosinakellyrosina

MIT APP Inventor - Social Media Buttons

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A very simple and easy to follow guide showing students and teachers how to create buttons that link to social media in App Inventor. The guide can be followed by teachers to prepare a lesson or given directly to students so they can follow the steps independently.
MIT App Inventor Guides
kellyrosinakellyrosina

MIT App Inventor Guides

4 Resources
Use these guides to go from zero to hero in MIT App Inventor. Instead of making games students can create more serious Apps that embed social media and maps. Teachers can use to gain subject knowledge or give them to students to follow independently over 4 or 5 lessons. Students will learn: How to create a navigation bar with buttons Create buttons that link to social media sites Take an image and share it via whatsapp or facebook, twitter etc Embed a map with a marker in their app Guides can be bought separately or save 23% when purchasing the bundle.
Creating Animations - Synfig Animation Software
kellyrosinakellyrosina

Creating Animations - Synfig Animation Software

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A guide showing the basic skills for Synfig open source animation software, which can be used as a replacement for CC animate. The guide teaches the skills on the syllabus for CIE A Level IT (9626) but can be used with any class. Teachers can use this to practice the skills needed quickly for teaching or the guide can be given to students so they can follow it independently and complete the activities at the end of each section to cement their knowledge.
Inkscape User Guide - Graphics Unit
kellyrosinakellyrosina

Inkscape User Guide - Graphics Unit

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A simple user guide on the basic skills that need to be covered for vector graphics in the CIE A level IT (9626) syllabus. The guide can be given to students to follow independently or for teachers to gain the skills needed for teaching. Each section has an activity for students to complete such as recreating the Hungry Caterpillar and pacman.
MIT App Inventor - Using Maps
kellyrosinakellyrosina

MIT App Inventor - Using Maps

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A simple and straight forward guide that shows students and teachers how embed maps in an app. The guide demonstrates how to: How to set a marker Include information in the marker when it is clicked Push a button to find the location of a set place on the map The aim of the guide is to help teachers or give to students so they can work independently.
Mit App Inventor - Add Data from an App to a Google Sheet
kellyrosinakellyrosina

Mit App Inventor - Add Data from an App to a Google Sheet

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Working with Google Sheets and Forms create an App that builds a Database An extensive guide that may take up to two lessons(22 pages of screen shot steps and text). Using App inventor and google sheets your class can build an app where they will enter their name, after school club and day of the week they attend the club. The data from the app will append live on the google sheet in front of their eyes. The app is fairly complex to build so I would only recommend this with more able groups.
MIT App Inventor - Barcode/QR Code Scanning App
kellyrosinakellyrosina

MIT App Inventor - Barcode/QR Code Scanning App

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A quick and simple guide that teaches students how to make a simple barcode/QR code scanning App in 9 easy steps. For the app to work you will need to have a Barcode Scanning App saved on your device and I have recommended one that works perfectly in the guide.
CIE A Level IT (9626) Practical Skills Guides
kellyrosinakellyrosina

CIE A Level IT (9626) Practical Skills Guides

3 Resources
A budle of user guides that support some of the practical skills for paper 4 CIE A Level IT. The user guide are as follows: Animation - Synfig - Setting canvas size, changing timeline settings from number of frames to seconds, inserting and editing text, importing images, animating images and text, fading in and out. Vector Graphics - Inkscape - shapes and their options, fill and stroke options and grouping options. JavaScripting - All the skills from the beginning. Arrays and variables, alerts and prompts, display and outputs, creating and calling functions, show and hide messages, prompts, operators, conditional statements, switch statements and loops.