Hero image

498Uploads

109k+Views

90k+Downloads

Light - Dispersion, White Light & Colour Filters - Find the Pair Game KS3
penyrheol1penyrheol1

Light - Dispersion, White Light & Colour Filters - Find the Pair Game KS3

(0)
This is an engaging and enjoyable memory game on white light, dispersion and color filters for middle school. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color More high quality resources available here. Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets - Find the Pair Team Game for KS3
penyrheol1penyrheol1

Magnetism - Magnets and Electromagnets - Find the Pair Team Game for KS3

(0)
This is an engaging and enjoyable memory game on magnets and electromagnets. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. **Included in this Pack. ** 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a relay and a circuit breaker work. More high quality resources available here. Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnet Dominoes Game - KS3
penyrheol1penyrheol1

Magnetism - Magnets and Electromagnet Dominoes Game - KS3

(0)
A dominoes game with questions and statements on magnets and electromagnets and instead of answers. Prior Knowledge Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What You Get 90 dominoes Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominoes from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominoes can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection in a Plane Mirror - Find the Pair Game KS3
penyrheol1penyrheol1

Light - Reflection in a Plane Mirror - Find the Pair Game KS3

(0)
This is an engaging and enjoyable memory game on reflection in plane mirrors. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. **Included in this Pack. ** 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse images More high quality resources available here. Elf Off the Shelf Resources
Light - Dispersion - Dominoes Game KS3
penyrheol1penyrheol1

Light - Dispersion - Dominoes Game KS3

(0)
A dominoes game with questions and statements on white light, dispersion and colored filters instead of numbers. Prior Knowledge The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color What You Get 90 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. More high quality resources available here. Elf Off the Shelf Resources
Kinetic Theory of Matter - States of Matter and Change of State - Wildcard and Snap Card Games KS3
penyrheol1penyrheol1

Kinetic Theory of Matter - States of Matter and Change of State - Wildcard and Snap Card Games KS3

(0)
A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Elements and compounds are pure substance and mixtures are not. Meaning of the terms solute, solvent, solution, soluble and insoluble. Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. Particle theory to explain dissolving, suspensions and saturated solutions. Extracting information from solubility curves; What You Get 102 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Separating Mixtures  -  Wildcard and Snap Card Games KS3
penyrheol1penyrheol1

Separating Mixtures - Wildcard and Snap Card Games KS3

(0)
A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required The composition and physical properties of mixtures Evaporation to dryness and crystallisation Distillation Fractional distillation Filtration Chromatography What You Get 84 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Shadows and Lunar and Solar Eclipses - Find the Pair Game KS3
penyrheol1penyrheol1

Light - Shadows and Lunar and Solar Eclipses - Find the Pair Game KS3

(0)
This is an engaging and enjoyable memory game on shadows and lunar and solar eclipses for middle school. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The shadow of a point source only has an umbra, but the shadow of a large point source has an umbra and a penumbra. If the light source moves closer to the object, the shadow gets bigger. If the object moves closer to the screen, the shadow gets smaller. A lunar eclipse happens when the Earth stops all, or some, of the Sun’s light from reaching the Moon. The Moon orbits the Earth once every 29.5 days. When the entire moon passes through the Earths penumbra it appears slightly darker (penumbral eclipse). If only part of the moon passes through the Earth’s umbra it is a partial eclipse. A solar eclipse happens when the Moon stops all, or some, of the Sun’s light from reaching the Earth A person on Earth, standing in the Moon’s umbra will see a total solar eclipse. A person on Earth, standing in the Moon’s penumbra will see a partial solar eclipse. When the Moon is at its furthest point from Earth, it no longer covers the whole surface of the Sun, and an annular eclipse is seen from the umbra. The Moon’s orbit is angled relative to the Earth, so the Sun, Earth and Moon are not often in the alignment needed for a lunar Eclipse to occur. When the entire moon passes through the Earths umbra it appears red due to refracted red light (total or umbral eclipse). More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection & Refraction Find the Pair Game KS3
penyrheol1penyrheol1

Light - Reflection & Refraction Find the Pair Game KS3

(0)
This is an engaging and enjoyable memory game on reflection in plane mirrors and revraction. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet ** Preparation** Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. More high quality resources available here. Elf Off the Shelf Resources
Mixtures Solutions and Suspensions Wildcard and Snap Card Games for KS3
penyrheol1penyrheol1

Mixtures Solutions and Suspensions Wildcard and Snap Card Games for KS3

(0)
A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Elements and compounds are pure substance and mixtures are not. Meaning of the terms solute, solvent, solution, soluble and insoluble. Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. Particle theory to explain dissolving, suspensions and saturated solutions. Extracting information from solubility curves; What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection and Refraction - Dominoes Game for Middle School Science
penyrheol1penyrheol1

Light - Reflection and Refraction - Dominoes Game for Middle School Science

(0)
A dominoes game with questions and statements on reflection in a plane mirror and refraction instead of numbers. Prior Knowledge The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. What You Get 90 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. For more high quality resources visit: Elf Off the Shelf Resources
Light - Reflection - Wildcard & Snap Card Games KS3
penyrheol1penyrheol1

Light - Reflection - Wildcard & Snap Card Games KS3

(0)
A great way to consolidate reflection in a plane mirror with this pack of cards which can be used to play three different card games. So much fun, students don’t even realise they are learning! Prior Knowledge Required Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse images What You Get 78 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Dispersion and Colour Filters - Wildcard and Snap Card Games
penyrheol1penyrheol1

Light - Dispersion and Colour Filters - Wildcard and Snap Card Games

(0)
A great way to consolidate learning on lenses, the eye, the pinhole camera and the camera with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Refraction - Wildcard and Snap Card Games for KS3
penyrheol1penyrheol1

Light - Refraction - Wildcard and Snap Card Games for KS3

(0)
A great way to consolidate learning on refraction with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Ray diagrams showing refraction. Refraction through a semi - circular glass block and prism. Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Shadows and Eclipses Wildcard and Snap Card Games KS3
penyrheol1penyrheol1

Light - Shadows and Eclipses Wildcard and Snap Card Games KS3

(0)
A great way to consolidate learning on shadows and lunar and Solar eclipses with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required The shadow of a point source only has an umbra, but the shadow of a large point source has an umbra and a penumbra. If the light source moves closer to the object, the shadow gets bigger. If the object moves closer to the screen, the shadow gets smaller. A lunar eclipse happens when the Earth stops all, or some, of the Sun’s light from reaching the Moon. The Moon orbits the Earth once every 29.5 days. When the entire moon passes through the Earths penumbra it appears slightly darker (penumbral eclipse). If only part of the moon passes through the Earth’s umbra it is a partial eclipse. A solar eclipse happens when the Moon stops all, or some, of the Sun’s light from reaching the Earth A person on Earth, standing in the Moon’s umbra will see a total solar eclipse. A person on Earth, standing in the Moon’s penumbra will see a partial solar eclipse. When the Moon is at its furthest point from Earth, it no longer covers the whole surface of the Sun, and an annular eclipse is seen from the umbra. The Moon’s orbit is angled relative to the Earth, so the Sun, Earth and Moon are not often in the alignment needed for a lunar Eclipse to occur. When the entire moon passes through the Earths umbra it appears red due to refracted red light (total or umbral eclipse). What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap For more high quality resources visit: Elf Off the Shelf Resources
Forces - 24 Task Cards KS3
penyrheol1penyrheol1

Forces - 24 Task Cards KS3

(0)
Twenty – four task cards on forces including the topics: basic force facts; mass and weight; friction; air resistance; balanced and unbalanced forces. Some cards are more challenging than others and many cards have several related tasks with varying degrees of difficultly. Answers are provided on an animated PowerPoint with one slide per task card so that the answers can also be easily photocopied. This makes self-assessment and peer assessment extremely easy. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Forces - 60 Taboo Cards KS3
penyrheol1penyrheol1

Forces - 60 Taboo Cards KS3

(0)
Sixty taboo cards on: What is a Force? Mass and Weight What is Friction? Air Resistance Balanced and Unbalanced Forces How to Use Work in pairs. Place cards in a pile face down. Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box. The clue giver cannot use the words in the taboo box in the clues. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Forces - 80 Pressure Dominoes KS3
penyrheol1penyrheol1

Forces - 80 Pressure Dominoes KS3

(0)
Prior Knowledge Use and rearrange the formula Pressure = Force/Area A small force exerted over a small area can exert a large pressure and can apply this to everyday situations. Units for pressure are N/m2 or Pascals(Pa) 1N/m2 = 1 Pa Pressure exerted in a liquid provides upthrust and the relationship between floating and sinking. Cause of atmospheric pressure and why it varies with altitude. What You Get 80 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Forces - 18 Moments Task Cards KS3
penyrheol1penyrheol1

Forces - 18 Moments Task Cards KS3

(0)
Eighteen task cards on moments. Required Knowledge A force can produce a turning effect or moment. The further away from the pivot that a force is applied the greater the moment. Moment of a force = force x distance from pivot. Equilibrium is an alternative term for balanced. At equilibrium F1 x d1 = F2 x d2 The wheelbarrow, tongs and crowbar are examples of simple machines using levers. Some cards are more challenging than others and many cards have several related tasks with varying degrees of difficultly. Answers are provided on an animated PowerPoint with one slide per task card so that the answers can also be easily photocopied. This makes self-assessment and peer assessment extremely easy. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Forces - Moments, Pressure, Speed, Hooke's Law - Find the Pair Game KS3
penyrheol1penyrheol1

Forces - Moments, Pressure, Speed, Hooke's Law - Find the Pair Game KS3

(0)
This is an engaging and enjoyable memory game on moments, speed, pressure and Hooke’s Law. ** It is intended for use as:** part of a review lesson prior to testing; a final lesson for a forces module; an ideal cover lesson as answers are provided How to Play Pupils work in teams of three or four. Each team lays out their 72 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required Please see preview for details Fully resourced lessons are available on these topics from my shop. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources