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Reflection, Refraction and Lenses - Escape Room KS3
Finish and reinforce a middle school module on reflection, refraction and lenses or revisit it prior to exams with this innovative, enjoyable and challenging escape room lesson.
Students must work their way through the clues to find the code to a combination lock on the school storeroom where Molly, a pupil’s dog, has been accidentally locked after following the child to school and while the school secretary phones home.
Prior Knowledge Required
Transparent, translucent and opaque materials
Luminous and non-luminous objects
Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence
Ray diagram showing how the eye sees an image in a plane mirror and in a periscope.
The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front.
Specular and diffuse images
The more dense the medium the slower the speed of light.
When light travels from a less dense medium to a more dense medium it is bent towards the normal.
Light hitting a boundary at ninety degrees is not refracted nor at a curved boundary.
Why lightning is seen before thunder is heard when a cloud discharges.
Real and apparent depth
Ray diagrams showing refraction in a concave and convex lens.
Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight.
Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight.
Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve.
Ray diagrams to show how the eye sees distant and close objects.
Ray diagrams to show how lenses are used to correct long and short sight.
How the iris controls the size of the pupil and therefore the amount of light which enters the eye.
The pinhole camera and the camera and compare with the eye.
The pack contains:
PowerPoint – scene setting and instructions (sound effects and built-in timer);
crossword;
word search;
dominoes activity;
worksheet;
code breaker sheet;
answers;
lesson plan.
If time is limited just the crossword, word search and domino can be used. The worksheet is the most challenging clue to solve and this can be omitted completely for less able classes.
Both 3 and 4 number combination locks can be purchased very cheaply online or the teacher can pretend to phone the school office for the staff to attempt to release the teacher.
More high quality resources available here.
Elf Off the Shelf Resources
Bundle
Light- Lenses, the Eye, Pinhole Camera and Camera-Classroom, Distance & Blended Learning KS3
The two packs in this resource allow the same lesson on lenses, including the eye, the pinhole camera and the camera to be taught to middle school students whether they are in a classroom or distance learning at home. It facilitates hybrid learning and provides equality of opportunity for students who are unable to attend school .
The classroom resource consists of an animated 85 slide PowerPoint and 16 varied and exciting printables including a foldable, cut-and-stick and progress check. The one-page flowchart lesson plan shows where choices can be made between the printables so that the teacher can select the activities to suit the exact needs of their class.
The distance learning pack consists of a 55 slide animated PowerPoint which, not only teaches the science but also how to gain maximum benefit from distance learning. The PowerPoint has been designed to replace the teacher by providing structure, sequence, knowledge and answers. Additional worksheets, cut-outs, foldable and progress check provide a familiar medium for students to develop and test their knowledge, continue to develop their literacy skills and use their creativity to organise their learning and assess their progress. These can be printed off by the student or provided by school. There is also a short digital test/homework which can be returned to the teacher. A shortened photocopiable PDF of the PowerPoint is provided to circulate to those pupils without computers.
** What’s Covered**
Ray diagrams showing refraction in a concave and convex lens.
Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight.
Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight.
Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve.
Draw ray diagrams and explain how the eye sees distant and close objects.
Draw ray diagrams and explain how lenses are used to correct long and short sight.
Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye.
Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images
Label a diagram of the camera and explain how a picture is taken.
Explain the differences and similarities between the eye and the camera
More high quality resources available here.
Elf Off the Shelf Resources
Bundle
Current Electricity - Ohm's Law - Classroom, Distance and Blended Learning KS3
The two packs in this resource allow the same lesson to be taught to students whether they are in a classroom or distance learning at home. It facilitates blended learning and provides equality of opportunity for students who are unable to attend school.
The classroom resource consists of an animated 24 slide PowerPoint and 11 varied and exciting printables including a foldable, cut-and-stick and progress check. The one-page flowchart lesson plan shows where choices can be made between the printables so that the teacher can select the activities to suit the exact needs of their class.
The distance learning pack consists of a 54 slide animated PowerPoint which, not only teaches the science but also how to gain maximum benefit from distance learning. The PowerPoint has been designed to replace the teacher by providing structure, sequence, knowledge and answers. Additional worksheets, cut-outs, foldable and progress check provide a familiar medium for students to develop and test their knowledge, continue to develop their literacy skills and use their creativity to organise their learning and assess their progress. These can be printed off by the student or provided by school. There is also a short digital test/homework which can be returned to the teacher.
The practical, whether real time in the classroom of simulated for distance learning, takes the student through planning, designing a table and drawing conclusions from a given set of typical results.
Objective
To know that:
current is a flow of electrons;
metal ions cause resistance in a conductor;
electrons collide with the metal ions and loose energy which is converted to heat or light.
the more metal ions the higher the resistance;
collisions with metal ions reduce current;
the higher the resistance the lower the current.;
the comparative resistance of long/short and thick/thin wires
R = V/I
Be able to:
apply ohms law in simple calculations;
apply ohms law in calculations having deduced the values for V and I using prior knowledge of series and parallel circuits;
explain the use of materials in devices according to their resistance.
Click on the resource for more details on the content of each pack.
More high quality resources available here.
Elf Off the Shelf Resources
Other hybrid learning current electricity resources for middle school
Current, Voltage and Resistance - Classroom, Distance & Blended Learning
Conductors and Insulators - Classroom, Distance & Blended Learning
Circuits and Symbols - Classroom, Distance & Blended Learning
Current in Series and Parallel - Classroom, Distance & Blended Learning
Lamps in Series and Parallel - Classroom, Distance & Blended Learning
Voltage in Series & Parallel - Classroom, Distance & Blended Learning
Batteries and Current - Classroom, Distance & Blended Learning
Batteries and Voltage - Classroom, Distance & Blended Learning for KS3
Current and Resistance - Classroom, Distance & Blended Learning KS3
Intro to Current electricity 3 - Classroom, Distance & Blended Learning KS3
Ohms Law - Classroom, Distance & Blennded Learning for KS3
Switches in Series and Parallel - Classroom, Distance and Blended Learning for KS3
Intro to Current Electricity 4
Bundle
Current Electricity _ Switches in Series and Parallel - Classroom, Distance & Blended Learning for KS3
The two packs in this resource allow the same lesson to be taught to students whether they are in a classroom or distance learning at home. It facilitates blended learning and provides equality of opportunity for students who are unable to attend school.
The classroom resource consists of an animated 10 slide PowerPoint and 13 varied and exciting printables including a foldable, cut-and-stick and progress check. The one-page flowchart lesson plan shows where choices can be made between the printables so that the teacher can select the activities to suit the exact needs of their class.
The distance learning pack consists of a 32 slide animated PowerPoint which, not only teaches the science but also how to gain maximum benefit from distance learning. The PowerPoint has been designed to replace the teacher by providing structure, sequence, knowledge and answers. Additional worksheets, cut-outs, foldable and progress check provide a familiar medium for students to develop and test their knowledge, continue to develop their literacy skills and use their creativity to organise their learning and assess their progress. These can be printed off by the student or provided by school. There is also a short digital test/homework which can be returned to the teacher.
The practical, whether real time in the classroom of simulated for distance learning, takes the student through planning, designing a table and drawing conclusions from a given set of typical results.
Objective
To know that switches open and close circuits.
To know that one switch controls all the components in a series circuit.
To know that components can be controlled individually by switches in a parallel circuit.
To be able to position switches correctly in simple and complex parallel circuits.
Click on the resource for more details on the content of each pack.
More high quality resources available here.
Elf Off the Shelf Resources
Other hybrid learning current electricity resources for middle school
Current, Voltage and Resistance - Classroom, Distance & Blended Learning
Conductors and Insulators - Classroom, Distance & Blended Learning
Circuits and Symbols - Classroom, Distance & Blended Learning
Current in Series and Parallel - Classroom, Distance & Blended Learning
Lamps in Series and Parallel - Classroom, Distance & Blended Learning
Voltage in Series & Parallel - Classroom, Distance & Blended Learning
Batteries and Current - Classroom, Distance & Blended Learning
Batteries and Voltage - Classroom, Distance & Blended Learning for KS3
Current and Resistance - Classroom, Distance & Blended Learning KS3
Intro to Current electricity 3 - Classroom, Distance & Blended Learning KS3
Ohms Law - Classroom, Distance & Blennded Learning for KS3
Switches in Series and Parallel - Classroom, Distance and Blended Learning for KS3
Intro to Current Electricity 4
Metals and Non-metals Properties Explained Fully Resourced Lesson KS3
A fully resourced, comprehensive, engaging and enjoyable lesson on the differences between the properties of metals and non - metals .
What’s Covered
Metals are conductors of electricity and heat while non - metals are insulators
Metals are strong (have high tensile strength) but non - metals are not
Metals are shiny when freshly cut or polished but non -metals are dull
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic.
What’s Included
Animated PowerPoint for teaching with exit ticket quiz and all answers to classwork and homework)
Flip it (pupil writes questions to given answers)
Anticipation Guides (combined starter and plenary)
Foldable (students use to make their own notes)
Cut-and-stick activity pupil uses to make their own notes)
Guided notes to support the PowerPoint
Fact sheet
Homework (x3) plus answers
Fact share worksheet
12 Taboo cards
Pupil progress self-assessment checklist
Exit Ticket
Suggested lesson plan showing choices possible between resources
This pack contains 18 printable resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made.
More high quality resources available here.
Elf Off the Shelf Resources
Metals and Non-metals Find the Pair Team Game KS3
This is an engaging and enjoyable memory game on the difference between the properties of metals and non – metals. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs.
If a team member thinks that the selectors pair is not a correct match, they can challenge.
Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair.
Included in this Pack
42 question and answer cards
Teacher’s answer sheet.
Instruction sheet
Preparation
Use double-sided printing to copy 1 set per group of 4 pupils.
Sheets could be laminated to enable year-on-year use.
Cut sheets into cards.
Prior Knowledge Required
Metals are conductors of electricity and heat while non - metals are insulators
Metals are strong (have high tensile strength) but non - metals are not
Metals are shiny when freshly cut or polished but non -metals are dull
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic
More high quality resources available here.
Elf Off the Shelf Resources
Metals and Non-metals, Properties Board Game KS3
With 42 question cards on the properties of metals and non - metals, this is an enjoyable and challenging board game for up to six middle school players per set. It is suitable for all abilities.
Included in this Pack
Game board
42 Question cards with questions of varying difficulty
Teacher answer sheet
Instruction sheet.
Preparation
Photocopy Board onto A3 paper or card (Colour and greyscale versions included).
Photocopy question sheets onto paper or card (Colour and greyscale versions included) and cut into question cards.
How to Play
Highest score of dice starts
Pupils take turns and work their way around the board following the instructions in the squares.
Certain squares indicate that the pupil takes a question card from the face down pile. If correct they move on 2 spaces.
If a player thinks an answer given by an opponent is incorrect they can challenge. If the challenge is correct the challenger moves forward 2 spaces. If the challenge is wrong the challenger moves back two spaces.
In the event of a challenge, pupils are encouraged to consult their books but the teacher has a quick-check answer sheet.
Prior Knowledge Required
Metals are conductors of electricity and heat while non - metals are insulators.
Metals are strong (have high tensile strength) but non - metals are not.
Metals are shiny when freshly cut or polished but non -metals are dull.
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic.
More high quality resources available here.
Elf Off the Shelf Resources
Metals and Non-metals, Properties Escape Room KS3
Finish and reinforce a middle school lesson on the properties of metals and non – metals or revisit it prior to exams with this innovative, enjoyable and challenging escape room lesson.
Students must work their way through the clues to find the code to a combination lock on the school storeroom where a squirrel, who was found injured on the school campus, has been accidentally locked in its pet carrier while awaiting transportation to the vet for urgent medical treatment. The combination lock used is one of two bought by the school – one for the stock room and the other for a new escape room lesson being planned by the science department. Both are set to the same combination. The paper on which the combination was written for the escape room lesson has been lost but the department still has copies of
the lesson.
Prior Knowledge Required
Metals are conductors of electricity and heat while non - metals are insulators.
Metals are strong (have high tensile strength) but non - metals are not.
Metals are shiny when freshly cut or polished but non -metals are dull.
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic.
What You Get
PowerPoint – scene setting and instructions (sound effects and built-in timer);
crossword;
word search;
dominoes activity;
worksheet;
code breaker sheet;
answers;
lesson plan.
If time is limited just the crossword, word search and domino can be used. The worksheet is the most challenging clue to solve and this can be omitted completely for less able classes.
Both 3 and 4 number combination locks can be purchased very cheaply online or the teacher can pretend to phone the school office for the staff to attempt to release the squirrel
More high quality resources available here.
Elf Off the Shelf Resources
Metals and Non-metals, Properties Wildcard and Snap Card Games KS3
A great way to consolidate learning on the differences between the properties of metals and non - metals for KS3 students with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning!
Prior Knowledge Required
Metals are conductors of electricity and heat while non - metals are insulators
Metals are strong (have high tensile strength) but non - metals are not
Metals are shiny when freshly cut or polished but non -metals are dull
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic
What You Get
90 playing cards
Animated PowerPoint with instructions for playing wildcard and snap
More high quality resources available here.
Elf Off the Shelf Resources
Metals and Non-metals, Properties Dominoes Game KS3
A dominoes game for middle school with questions and statements on the difference between the properties of metals and non - metals instead of numbers.
Prior Knowledge
Metals are conductors of electricity and heat while non - metals are insulators.
Metals are strong (have high tensile strength) but non - metals are not.
Metals are shiny when freshly cut or polished but non -metals are dull.
Metals are sonorous (make a ringing noise when struck while non – metals do not.
Metals are malleable (can be beaten into shape) and ductile (can be drawn into wires) but non – metals are neither and are brittle (shatter when struck.
Iron, nickel and cobalt are magnetic but all non – metals are not magnetic.
Metals are heavy which means they have a high have a high density because they contain a lot of particles. Non – metals are not heavy.
Metals are all solids at room temperature, except for mercury which is a liquid, as they have high boiling and melting points. Of seventeen non - metals, all are gases except for five which are solids and one which is a liquid.
Both metals are non – metals burn in oxygen to form the oxide.
Metal oxides are alkaline and non -metal oxides are acidic.
What You Get
90 dominos
Animated PowerPoint explaining the rules and how to play.
Rules of the Game
Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards.
The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction.
Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched.
If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached.
If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand.
More high quality resources available here.
Elf Off the Shelf Resources
End ofYear / Back to School Team Building Quiz KS3
A fantastic back to school or end of year activity which is ideal for welcoming students back from lockdown and starting to rebuild community. It is a team activity which can easily be undertaken by students while meeting the requirements of social distancing and there is a reminder to so at the beginning of each team round.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Lots more resources at my shop?
Elf Off the Shelf Resources
End of Year / Back to School Team Building Quiz KS3
A fantastic back to school or end of year activity which is ideal for welcoming students back from lockdown and starting to rebuild community. It is a team activity which can easily be undertaken by students while meeting the requirements of social distancing and there is a reminder to so at the beginning of each team round.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Lots more resources at my shop?
Elf Off the Shelf Resources
Respiration - Dominoes Game KS3
A dominoes game with questions and statements on cellular respiration instead of answers.
Prior Knowledge
Breathing is movement of air in and out of the lungs.
Respiration is the release of energy from glucose.
Yeast is a unicellular fungus that undergoes fermentation.
Bread, beer and wine are products of fermentation.
Respiration happens in the mitochondria of all plant and animal cells.
Aerobic respiration uses oxygen to release energy from glucose.
Anaerobic respiration does not use oxygen to release energy from glucose and produces lactic acid which causes muscle cramps.
Word equations for aerobic respiration and fermentation.
Conditions necessary for fermentation.
Oxygen debt
What You Get
80 dominos
Animated PowerPoint explaining the rules and how to play.
Rules of the Game
Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards.
The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction.
Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched.
If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached.
If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand.
More high quality resources available here.
Elf Off the Shelf Resources
More KS3 respiration resources
Respiration - Fully Resourced Lesson KS3
Respiration - Dominoes Game KS3
Respiration - Fully Resourced Lesson Plus Dominoes Game KS3
Respiration - Find the Pair Team Game KS3
Respiration - Fully Resourced Team Game Plus Find the Pair Team Game KS3
Respiration - 42 Question Board Game KS3
Respiration - Fully Resourced Lesson Plus 42 Question Board Game
Respiration - Find the Pair Team Game KS3
This is an engaging and enjoyable memory game on cellular respiration. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs.
If a team member thinks that the selectors pair is not a correct match, they can challenge.
Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair.
**Included in this Pack. **
42 question and answer cards
Teacher’s answer sheet.
Instruction sheet
Preparation
Use double-sided printing to copy 1 set per group of 4 pupils.
Sheets could be laminated to enable year-on-year use.
Cut sheets into cards.
Prior Knowledge Required
Breathing is movement of air in and out of the lungs.
Respiration is the release of energy from glucose.
Yeast is a unicellular fungus that undergoes fermentation.
Bread, beer and wine are products of fermentation.
Respiration happens in the mitochondria of all plant and animal cells.
Aerobic respiration uses oxygen to release energy from glucose.
Anaerobic respiration does not use oxygen to release energy from glucose and produces lactic acid which causes muscle cramps.
Word equations for aerobic respiration and fermentation.
Conditions necessary for fermentation.
Oxygen debt
More high quality resources available here.
Elf Off the Shelf Resources
More KS3 respiration resources
Respiration - Fully Resourced Lesson KS3
Respiration - Dominoes Game KS3
Respiration - Fully Resourced Lesson Plus Dominoes Game KS3
Respiration - Find the Pair Team Game KS3
Respiration - Fully Resourced Team Game Plus Find the Pair Team Game KS3
Respiration - 42 Question Board Game KS3
Respiration - Fully Resourced Lesson Plus 42 Question Board Game
Respiration - 42 Question Board Game KS3
With 42 question cards this is an enjoyable and challenging board game on cellular respiration for up to six players per set. It is suitable for all abilities.
Included in this Pack
Game board
42 Question cards with questions of varying difficulty
Teacher answer sheet
Instruction sheet.
Preparation
Photocopy Board onto A3 paper or card (Colour and greyscale versions included).
Photocopy question sheets onto paper or card (Colour and greyscale versions included) and cut into question cards.
How to Play
Highest score of dice starts
Pupils take turns and work their way around the board following the instructions in the squares.
Certain squares indicate that the pupil takes a question card from the face down pile. If correct they move on 2 spaces.
If a player thinks an answer given by an opponent is incorrect they can challenge. If the challenge is correct the challenger moves forward 2 spaces. If the challenge is wrong the challenger moves back two spaces.
In the event of a challenge, pupils are encouraged to consult their books but the teacher has a quick-check answer sheet.
Prior Knowledge
Breathing is movement of air in and out of the lungs.
Respiration is the release of energy from glucose.
Yeast is a unicellular fungus that undergoes fermentation.
Bread, beer and wine are products of fermentation.
Respiration happens in the mitochondria of all plant and animal cells.
Aerobic respiration uses oxygen to release energy from glucose.
Anaerobic respiration does not use oxygen to release energy from glucose and produces lactic acid which causes muscle cramps.
Word equations for aerobic respiration and fermentation.
Conditions necessary for fermentation.
Oxygen debt
More high quality resources available here.
Elf Off the Shelf Resources
More KS3 respiration resources
Respiration - Fully Resourced Lesson KS3
Respiration - Dominoes Game KS3
Respiration - Fully Resourced Lesson Plus Dominoes Game KS3
Respiration - Find the Pair Team Game KS3
Respiration - Fully Resourced Team Game Plus Find the Pair Team Game KS3
Respiration - 42 Question Board Game KS3
Respiration - Fully Resourced Lesson Plus 42 Question Board Game
Back to School/End of Year Team Building Quiz
A fantastic back to school or end of year activity which is ideal for welcoming students back from lockdown and starting to rebuild community. It is a team activity which can easily be undertaken by students while meeting the requirements of social distancing and there is a reminder to so at the beginning of each team round.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
**Individual Rounds **
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Why not have a look at my shop?
Elf Off the Shelf Resources
Back to School/End of Year Team Building Quiz KS3
A fantastic back to school or end of year activity. It promotes the concepts of both working as a team and contributing individually to the success of a team. It is enjoyable and fun too. As it starts, the rules for answering each round are clearly explained. One purchaser of a similar quiz commented “it helped to build community in my classes”.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Why not have a look at my shop?
Elf Off the Shelf Resources
Back to School/End of Year Team Building Quiz KS3
A fantastic back to school or end of year activity. It promotes the concepts of both working as a team and contributing individually to the success of a team. It is enjoyable and fun too. As it starts, the rules for answering each round are clearly explained. One purchaser of a similar quiz commented “it helped to build community in my classes”.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs**
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Why not have a look at my shop?
Elf Off the Shelf Resources
Back to School / End of Year Team Building Quiz KS3
A fantastic back to school or end of year activity. It promotes the concepts of both working as a team and contributing individually to the success of a team. It is enjoyable and fun too. As it starts, the rules for answering each round are clearly explained. One purchaser of a similar quiz commented “it helped to build community in my classes”.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Lots more resources at my shop?
Elf Off the Shelf Resources
Back to School/End of Year Team Building Quiz KS3
A fantastic back to school or end of year activity. It promotes the concepts of both working as a team and contributing individually to the success of a team. It is enjoyable and fun too. As it starts, the rules for answering each round are clearly explained. One purchaser of a similar quiz commented “it helped to build community in my classes”.
It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
nature
science
music
astrology
astronomy
flags of the world
famous people
famous landmarks
current affairs
Team Rounds
Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
Each team will also have to solve the clues to identify a well - known phrase or saying.
There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark.
Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear.
Individual Rounds
Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged.
Memory Test – give coordinates of fish which have moved around a pond.
Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Full instructions are given on the PowerPoint itself.
Why not have a look at my shop?
Elf Off the Shelf Resources