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Computer Science and Mathematics Resources

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Computer Science and Mathematics Resources
Beginners to Python Programming - Lesson 2
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Beginners to Python Programming - Lesson 2

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An Introduction to Python Lesson Two. This is the 2nd lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes supplied and tailor-made videos, to make teaching Python programming effortless. This lesson covers: Introduction to Python and IDLE Declaring data types in code The purpose of comments Using casting Understanding program cases Global and Local variables This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 3
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Beginners to Python Programming - Lesson 3

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An Introduction to Python Lesson Three. This is the 3rd lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Using strings and loops Using len Using slicing techniques Working with arrays Working with Boolean values This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 5
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Beginners to Python Programming - Lesson 5

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An Introduction to Python Lesson Five. This is the 5th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, quiz, and with fully tested codes for any teacher who has little experience of coding, or who wants to jump straight in. Easy to follow programming, with all codes, to make teaching effortless. This lesson covers: Looking at tuples Creating tuples Updating tuples with lists Updating tuples with tuples Deleting tuples Looking at dictionaries Creating and editing a dictionary This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 6
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Beginners to Python Programming - Lesson 6

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An Introduction to Python Lesson Six. This is the 6th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes, to make Python programming teaching effortless. This lesson covers: Looking at dictionaries Creating and editing a dictionary Using dictionary functions This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself)
Valentine's Day HTML Web Page Build for Beginners
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Valentine's Day HTML Web Page Build for Beginners

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Three lessons of 50-minutes each in length, and a fully editable beginners pack, introducing the basics of HTML via a History of Valentine’s Day and Kindness web page lessons. This series of digital Valentine’s Day lessons are set to be 50-minutes but can be created for longer, or broken down. These lessons are suitable for students from upper key stage 2 to lower key stage 3. No teacher requirement for knowledge of coding is necessary, as everything is provided in the lesson packs. This is a 3 - 4 lesson series, incorporating full presentations, lesson plans, coding videos, class help sheets and fully tested codes. These lessons introduce the students to: Starting the HTML editor Saving documents Creating a web page Inserting and editing text Inserting and editing images Inserting and editing video Creating dividers and breaks Creating headings and alignment Inserting background images Creating lists Linking pages to new pages
Greenfoot (Java Programming) - Lesson One [An Introduction to the World]
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Greenfoot (Java Programming) - Lesson One [An Introduction to the World]

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This is a full beginners lesson, introducing Java Programming with Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to understand the Greenfoot environment How to populate the World with backgrounds and actors How to move the actors around the world, changing speeds How to compile their code and check for errors How to add in extra actors How to create movement using their keys This resource consists of the following: Lesson video PowerPoints and pdfs Codes handout
Greenfoot (Java Programming) - Lesson Two [Removing Actors]
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Greenfoot (Java Programming) - Lesson Two [Removing Actors]

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This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to understand the Greenfoot environment How to remove actors from the scence How to save the World How to slow down and speed up actors How to eat the actors How to code effectively in Java How to check syntax for errors Creating their own world This resource consists of the following: PowerPoints and pdfs Codes handout Full Greenfoot zipped code content for the lesson
Greenfoot Lesson Three - Inserting Sound
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Greenfoot Lesson Three - Inserting Sound

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This is a full saving and making sounds lesson, via Greenfoot, is an easy to understand lesson with full teaching code, and completely editable. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to add sound to actors How to save files, store and run them This resource consists of the following: Lesson video PowerPoint and pdfs Codes handout Full code for teacher use
International GCSE Computer Science - 5.2 Network Security
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International GCSE Computer Science - 5.2 Network Security

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This is a full presentation comprising of 93 slides for teaching the entire Edexcel Topic 5 - Unit 5.2 Network Security module. This is part of the International GCSE Computer Science: Communication and the Internet section for the Edexcel curriculum. **Areas covered within this presentation are: 5.2.1 Understand the importance of network security 5.2.2 Understand security issues associated with the contemporary devices 5.2.3 Understand different forms of cyber attack 5.2.4 Understand methods of identifying vulnerabilities 5.2.5 Understand how to protect software systems ** This full presentation and supporting pdf file is completely editable for teaching use, and will aid greatly in the teaching of this section of the GCSE. There are exam questions with answers throughout the presentation.
iGCSE Computer Science-Unit 5.1 Networks
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iGCSE Computer Science-Unit 5.1 Networks

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This is a full presentation comprising of 159 slides for teaching the entire Edexcel Topic 5 - Unit 5.1 Networks module. This is part of the International GCSE Computer Science: Communication and the Internet section for the Edexcel curriculum. **Areas covered within this presentation are: 5.1.1 understand why computers are connected in a network 5.1.2 understand different types of networks 5.1.3 understand wired and wireless connectivity 5.1.4 understanding network speeds 5.1.5 understand the role of network protocols 5.1.6 understand that data can be transmitted in packets 5.1.7 understand the characteristics of network topologies 5.1.8 understand the different mobile communication standards ** This full presentation and supporting pdf file is completely editable for teaching use, and will aid greatly in the teaching of this section of the GCSE. There are exam questions with answers throughout the presentation.
An Introduction to Matplotlib in Python
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An Introduction to Matplotlib in Python

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A user-friendly introduction to Matplotlib in Python. This pack contains a full presentation, lesson plan, notes for presentation, and fully tested code for any teacher that needs to teach Matplotlib in Python but is unsure as to where to begin. This package is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is editable for teacher use. This package includes: • Extensive presentation • Full lesson plan • Full and extensive code (no need to code yourself) • End of lesson task (this can be used as an add on for a completely new lesson) This module covers: • Creating lists in Python • Using matplotlib within Python to create data visualisation • Comparing two plots • Analysing the results • Formatting the graph By the end of this lesson, students should be able to: • Create a static data visualisation using the Python library Matplotlib • Set parameters and edit the program independently • Compare two sets of data • Create simple formatting techniques
Greenfoot Lessons 4 to 6 - Adding a Counter and Project
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Greenfoot Lessons 4 to 6 - Adding a Counter and Project

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This adding a counter lesson, via Greenfoot, is an easy to understand lesson with full teaching code, and completely editable. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. There is also a project documentation folder, to allow the class to create a new project based on Greenfoot and the tools they have learnt, which should take a couple of lessons to complete. The lesson teaches the student the following: How to add a new actor How to set up the counter How to edit the counter How to program the counter This resource consists of the following: Lesson video PowerPoint Codes handout for students Full code file Student Document for Project
AS Level WJEC Computer Science - Unit 1 Revision E-Workbook and Written (with full teacher answers)
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AS Level WJEC Computer Science - Unit 1 Revision E-Workbook and Written (with full teacher answers)

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AS Level WJEC Computer Science - Unit 1 Examination Revision E-Workbook (with full teacher answers). Questions are regarding: 1.1 Architecture, Fetch-Decode-Execute, Input/Output, Secondary Storage Devices, Networks, Internet 1.2 Logical Operations 1.3 Data Transmission 1.4 Data Representation and Data Types 1.5 Data Structures 1.6 Organisation of Data 1.7 Database Systems 1.8 The Operating System This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. A full written version is also included. Full interactive answer sheet provided with links and index for easy access to questions and answers.
A Level WJEC Revision/Assessment Computer Science e-book Unit 3
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A Level WJEC Revision/Assessment Computer Science e-book Unit 3

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A Level WJEC Computer Science - Unit 3 Examination Revision Workbook (with full teacher answers). Questions are regarding: 3.1 DATA STRUCTURES 3.2 LOGICAL OPERATIONS 3.3 ALGORITHMS AND PROGRAMMING 3.4 PRINCIPLES OF PROGRAMMING 3.5 SYSTEMS ANALYSIS 3.6 SYSTEM DESIGN 3.7 SOFTWARE ENGINEERING 3.8 PROGRAM CONSTRUCTION 3.9 ECONOMIC, MORAL, LEGAL, ETHICAL AND CULTURAL ISSUES RELATING TO COMPUTER SCIENCE This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. Full interactive answer sheet provided with links and index for easy access to questions and answers.
A Level WJEC Revision/Assessment Computer Science e-book Unit 4
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A Level WJEC Revision/Assessment Computer Science e-book Unit 4

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A Level WJEC Computer Science - Unit 4 Examination Revision Workbook (with teacher answers). Questions are regarding: 4.1.1 ARCHITECTURE 4.1.2 ASSEMBLY LANGUAGE PROGRAMMING 4.1.3 INPUT / OUTPUT 4.1.4 NETWORKING 4.2.1 COMMUNICATION NETWORKS 4.3.1 REPRESENTATION OF NUMBERS AS BIT PATTERNS 4.4.1 FILE DESIGN 4.4.2 FILE ORGANISATION 4.5.1 DATA VALIDATION AND VERIFICATION 4.5.2 SEARCHING DATA 4.5.3 DATABASE MANAGEMENT SYSTEMS 4.5.4 BIG DATA 4.5.5 DISTRIBUTED SYSTEMS 4.6.1 TYPES OF OPERATING SYSTEMS 4.6.2 INTERRUPTS 4.6.3 MEMORY MANAGEMENT AND BUFFERING 4.6.4 SCHEDULING 4.7.1 SAFETY AND CONTROL RELATED SYSTEMS 4.7.4 EXPERT SYSTEMS 4.7.5 INTERNET AND INTRANET 4.8.1 PROTECTING DATA INTEGRITY 4.8.2 CRYPTOGRAPHY 4.8.3 BIOMETRICS 4.8.4 MALICIOUS SOFTWARE AND MECHANISMS OF ATTACK AND DEFENCE This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. Full interactive answer sheet provided with links and index for easy access to questions and answers.
GCSE Computer Science - 10 Crossword Activities Full Bundle (with answers)
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GCSE Computer Science - 10 Crossword Activities Full Bundle (with answers)

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This bundle of 10 class crosswords, can be used in lessons as a starter or as homework, as a fun way to test student understanding of the computing topics. This crossword activity bundle for Computer Science / Computing, covers: Algorithm Thinking Architecture Identifiers and String Handling Input / Output Devices Logical Operations Networking Primary Storage Sorting and Searching Algorithms Secondary Storage Requirements Storage Requirements Full answers are provided for all crosswords. This bundle really does help with aiding retention and act as a testing resource for classwork or as homework. This bundle consists of printable sheets, for students to complete in lessons or for homework. Full teacher answers are provided.
IGCSE Computer Science – Communication and the Internet (Topic 5) Bundle
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IGCSE Computer Science – Communication and the Internet (Topic 5) Bundle

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This is a complete bundle set of 3 full presentations comprising of 289 slides in total for teaching the entire Edexcel Topic 5 Communication and the Internet module. This is part of the International GCSE Computer Science for the Edexcel curriculum. **Areas covered within this presentation are: 5.1.1 understand why computers are connected in a network 5.1.2 understand different types of networks 5.1.3 understand wired and wireless connectivity 5.1.4 understanding network speeds 5.1.5 understand the role of network protocols 5.1.6 understand that data can be transmitted in packets 5.1.7 understand the characteristics of network topologies 5.1.8 understand the different mobile communication standards 5.2.1 Understand the importance of network security 5.2.2 Understand security issues associated with the contemporary devices 5.2.3 Understand different forms of cyber attack 5.2.4 Understand methods of identifying vulnerabilities 5.2.5 Understand how to protect software systems 5.3.1 Understand what is meant by the internet 5.3.2 Understand what is meant by the World Wide Web 5.3.3 Understand the need for IP addressing standards and the formats 5.3.4 Understand the role of components used to access the internet ** These full presentations and supporting pdf files are completely editable for teaching use and will aid greatly in the teaching of the international GCSE in Computer Science. There are exam questions with answers throughout the presentations.
Beginners to Python Programming-7 Full Hours
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Beginners to Python Programming-7 Full Hours

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A fantastic Introduction to Python package of 7 x 1 hour lessons with full presentations, lesson plans, bespoke videos, and full e-test document at the end of the course, with full answers, and fully tested codes for any teacher that needs to teach Python, but does not know where to begin, or needs a bespoke editable Python course for their class. This pack is aimed to cover a whole half term of computer science or computing education, but it can be spread out over longer depending on class timings. This module covers: An introduction to the shell and editor Syntax and comments Data types Variables Casting Strings and loops Working with arrays Slicing Len function, upper and lower Boolean functions Lists Tuples Dictionaries **This package is created to enable you to jump straight in with absolutely no specialist background whatsoever. ** Each lesson has been created to be 1 hour in length. However, these can be broken down due to the nature of the presentations and are editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. **** End of topic test, teacher answers and full code**** This package includes: Extensive presentations, with videos Full lesson plans Full and extensive codes (no need to code yourself) Extensive end of lesson practice questions with answers End of module test (with full answers and codes) This module covers: An introduction to the shell and editor Syntax and comments Data types Variables Casting Strings and loops Working with arrays Slicing Len function, upper and lower Boolean functions Lists Tuples Dictionaries