Fraction Decimal Equivalence PresentationQuick View
Ravenking

Fraction Decimal Equivalence Presentation

(71)
This is a comprehensive presentation on converting fractions into their equivalent decimals and vice versa. There are lots of key questions and concepts dealt with, as well as direct questions pupils can answer. The presentation runs directly into my Fraction Decimal Puzzle Grids resource, but can be used as a stand-alone for your own lesson.
Fraction Decimal Puzzle GridsQuick View
Ravenking

Fraction Decimal Puzzle Grids

(25)
This is a simple, differentiated resource for pupils to learn direct equivalence between fractions and decimals; reinforcing number facts through a simple puzzle grid, which is ideal for an OMS or fun plenary activity. Full instructions on the resource.
Equivalent SquaresQuick View
Ravenking

Equivalent Squares

(44)
This is a simple domino-like game, designed to teach equivalence between fractions, decimals and percentages. You may have already seen resources similar to these before, but these have been simplified slightly to allow them to be played flexibly in a game context. Please let me know what you think. I hope to add some further squares to the game to broaden its challenge. I'd really appreciate a review as this is my first resource.
Mad Professor Fractions - lesson startersQuick View
Ravenking

Mad Professor Fractions - lesson starters

(28)
This is a collection of 4 presentations/lesson starters, ideal for use on an IWB, but can be used on a regular projector. Each one focusses on a different aspect of fractions and uses different methods of portraying fractions, both numerically and visually.
Number Bonds SnapQuick View
Ravenking

Number Bonds Snap

(16)
This is a simple snap-style card game, based upon the popular Numicon© numeracy teaching system. The resource contains one set of 11 cards, comprising the numbers 0 – 9. Each number is represented on its own card in words, numerals and the Numicon-style shapes and colour. This helps the pupil to be able to recognise numbers through their different representations. An instruction sheet for basic gameplay is included with the gamecards.
Music Theory for KS3 & Beyond, for staff and students.Quick View
Ravenking

Music Theory for KS3 & Beyond, for staff and students.

(5)
This is comprehensive set of 7 lessons in music theory, including:<br /> <br /> • Musical Terms<br /> • Naming Notes<br /> • Note Values<br /> • Naturals, Sharps, Flats<br /> • Ledger Lines<br /> • The Major Scale<br /> • Chords<br /> <br /> All lessons come with learning objectives stated at the outset. This resource can also be used as a reference/revision aid for students an to support cover staff, who may not have prior musical knowledge.<br /> <br /> The entire presentation is 'stand alone' and is easily navigable throughout, from any point.<br /> <br /> This also includes extra features, including: questions and exercises for understanding note values; guides to notes on the keyboard and guitar, and a guide to using guitar tablature.
The Human ClockQuick View
Ravenking

The Human Clock

(9)
The Human Clock is a simple hands-on activity, designed to help primary pupils conquer the perennial problem of learning how to tell the time, by letting them become the clock. Come and ‘Like’ my Facebook page: https://www.facebook.com/primarymathstutor for maths chat, news and resources.
MathsdanceaerobicsQuick View
Ravenking

Mathsdanceaerobics

(5)
This is a simple PowerPoint driven mental maths starter that appeals to many different learning styles. It works quite simply by the teacher playing a background dance track behind the PowerPoint supplied and, as different numbers come up, the children have to perform different dance moves, according what the number displayed is divisible by.
Turned OverQuick View
Ravenking

Turned Over

(3)
‘Turned Over’ is aimed at early KS1 pupils and those who are struggling with establishing basic number bonds. Although any number of people can play, the game works best in pairs, or a maximum of four players. Variations in scoring systems for the game means that the level of challenge can be varied to suit different abilities. The game is simple and easily adaptable to different groups and individuals.
Dicing with NumbersQuick View
Ravenking

Dicing with Numbers

(2)
This is a simple worksheet resource to help incorporate using dice as a way to strengthening number bonds and promoting visual pattern recognition. Get the dice out and get them learning!
Complete KS3 Number Resources for new UK NCQuick View
Ravenking

Complete KS3 Number Resources for new UK NC

(3)
This resource comprises 15 separate PowerPoint presentations, covering every part of the 'Number' section for KS3 maths, from the new National Curriculum.<br /><br />They can be used by teachers or students. For teachers, they comprise a simple and very visual lesson starter, explaining key concepts and defining maths terminology. For the student, they can be used as quick reference and reminders during revision.<br /><br />Each presentation clearly lays out the learning outcomes for each topic and is explained with a very clear, 'back-to-basics' approach.<br /><br />There is lot of information contained within the presentations, so, should you find any inaccuracies or glitches, please let me know and I will correct them as soon as I am able.