<p>Powerpoint and activity to learn about society in ancient Egypt. Children work in groups and use different types of sources to find out about society. Includes Ancient Egypt Alien Archaeology.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>A collection of knowledge organisers for KS1 history topics based on Cornerstones topics.</p>
<p>The set includes the following organisers:</p>
<ul>
<li>Bright Lights, Big City</li>
<li>Dinosaur Planet</li>
<li>Land Ahoy</li>
<li>Moon Zoom</li>
<li>Towers, Tunnels and Turrets</li>
</ul>
<p>Set includes Microsoft Publishers versions so you can edit for your school’s needs.</p>
<p>They are doubled sided. One side may have beyond living memory, while the other is within living memory (topic dependent).</p>
<p>A collection of knowledge organisers for KS2 British history topics from post-1066 topics.</p>
<p>The set includes the following organisers:</p>
<ul>
<li>Medieval</li>
<li>Tudors</li>
<li>Victorians</li>
<li>World War II</li>
</ul>
<p>Set includes Microsoft Publishers versions so you can edit for your school’s needs.</p>
<p>They are doubled sided. One side has the topic split into 5 different aspects (houses, food, clothing, beliefs and achievements). The other side has a timeline of events, an overall timeline, significant individuals, and vocabulary list.</p>
<p>A collection of knowledge organisers for KS2 Non-British history topics.</p>
<p>The set includes the following organisers:</p>
<ul>
<li>The Maya</li>
<li>Ancient Egypt</li>
<li>Ancient Greece</li>
</ul>
<p>Set includes Microsoft Publishers versions so you can edit for your school’s needs.</p>
<p>They are doubled sided. One side has the topic split into 5 different aspects (houses, food, clothing, beliefs and achievements). The other side has a timeline of events, an overall timeline, significant individuals, and vocabulary list.</p>
<p>A collection of knowledge organisers for KS2 British history topics from Stone Age to the Normans.</p>
<p>The set includes the following organisers:</p>
<ul>
<li>Stone Age to Iron Age</li>
<li>Romans</li>
<li>Vikings</li>
<li>Anglo-Saxons</li>
<li>Normans</li>
</ul>
<p>Set includes Microsoft Publishers versions so you can edit for your school’s needs.</p>
<p>They are doubled sided. One side has the topic split into 5 different aspects (houses, food, clothing, beliefs and achievements). The other side has a timeline of events, an overall timeline, significant individuals, and vocabulary list.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>
<p>This resource can be printed and laminated to create a card game to help children with historical vocabulary. There are two ways to play.</p>
<p>How to play:<br />
Game 1: Pairs<br />
Match the word to the definition until there are no cards left.<br />
Challenge—lay out all the cards face down and take it in turns to turn over two cards. If they match, you can take the cards. If they do not, you have to turn them back over. Winner is the player with the most cards when all have been turned over.</p>
<p>Game 2: Vocab snap<br />
Split the cards between 2 players. Take it in turns to turn a card over into a pile. When the definition and word matches call ‘Snap’. The ‘Snap’ caller wins the pile. The winner of the game is the person who wins all the cards.</p>