bar chart interpret bingoQuick View
NatashaKeyes

bar chart interpret bingo

(10)
Used as a plenary with year 7. Slides showing normal, dual and compound bar charts. Pupils need to read the graph to answer the question. All answers shown at start for them to goose 9 to play bingo with
circle theorem bingoQuick View
NatashaKeyes

circle theorem bingo

(7)
Questions based on three theorems - tangent theorem, chord bisector goes through the radius and triangle within a semi circle
Coordinate picture end of year 7 mathsQuick View
NatashaKeyes

Coordinate picture end of year 7 maths

(1)
<p>Ideal for year 7 or 8 (KS3) students to revise various topics. Students complete the questions to get a number for an x and y which make a coordinate. The coordinates are plotted and joined in order to create a picture (dog). Includes worksheet of questions (answer column will need to be deleted) as well as the final picture answer</p>
algebra skills catchphrase reveal a jokeQuick View
NatashaKeyes

algebra skills catchphrase reveal a joke

(4)
Used as a year 8 plenary covering different aspects of algebra such as collecting like terms and multiplying. Class given time to answer as many on their own as possible then chosen one at a time to give an answer and remove a square. Joke behind says what is an owls favourite kind of maths (owl gebra)
significant figures loopcardsQuick View
NatashaKeyes

significant figures loopcards

(3)
16 numbers to round to 1, 2 or 3 significant figures creating a loop so students can start anywhere. Includes some difficult ones with zeros and decimals
inequalities domino activity differentiatedQuick View
NatashaKeyes

inequalities domino activity differentiated

(1)
First page is the easier set and the second more advanced. Need to pair up each inequality with its solution creating a string from start to finish. Includes fractions, negatives, x terms on both sides and one question on the advanced set has x terms on both sides and in the middle
averages monsterQuick View
NatashaKeyes

averages monster

(0)
Calculate the mean, median, mode, range, min, max and some other information to determine how many body parts the monster has. Really good for creativity as altho the number of body parts is the same, the monsters drawn always look very different