An active maths lesson based on the popular game Among Us.
All challenges are based on objectives relating to factors, multiples, prime numbers, square numbers and cube numbers.
The lesson works sort of like an escape room, pupils must solve puzzles in order to beat of ‘The Impostor’ and then one final set of clues are given that will lead them to discover the identity of ‘The Impostor’.
Something went wrong, please try again later.
Absolutely wonderful! So well presented and engaging. I'm going to use this for a transition activity to get to know my new classes' maths ability and resilience level.
Brilliant!
Thank you! My year 7 class loved it, very engaged!
Pure genius. You can also use the PPT alone as starter activities, by changing the numbers and clues each time.
Great fun, thank you!
Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.