Applications of Coordinate Geometry/Coding for Kids using Scratch Programming
Math is an absolute fundamental foundation to successful game development and game design. Math is everything when it comes to games.
Linear Algebra is the foremost discipline for 3-D graphics programming simply because it’s the mathematical language for describing spatial geometry. Your other three topics are really just subsets of linear algebra: Vectors are a way of thinking about points in space.
In no particular order: Calculus, Linear Algebra, Discrete Math, Game theory, General Mechanics, Probability and Statistics. Calculus and Linear are mainly for 3-D (Vector) Math, which can be incredibly important for doing stuff like jump arcs, weapon speed and other stuff. Discrete Math is basically all about logic.
To download the code block and explore/play the Game live via my mit.edu platform:
https://scratch.mit.edu/users/alukosayoenoch/
https://scratch.mit.edu/projects/625501733/fullscreen/
Explore Coding for Kids with Aluko Scratch Studio:
https://scratch.mit.edu/studios/30094842/
https://www.amazon.com/Sayo-Enoch-Aluko/e/B092ZZD72B%3Fref
https://www.tes.com/teaching-resources/shop/alukosayoenoch
https://www.youtube.com/c/SayoEnochAluko/videos
Notes and Credits
It is based on the popular manga and anime series Naruto by Masashi Kishimoto, and the first instalment of the Naruto: Ultimate Ninja series on the PS3
Naruto: Ultimate Ninja Storm
Series Naruto: Ultimate Ninja
Platform(s) PlayStation 3, Microsoft Windows, PlayStation 4, Xbox One & Nintendo Switch
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