ppt, 903.5 KB
ppt, 903.5 KB
  • A great game to develop inference skills.
  • 10 slides.
  • Ideal age range: 8+
  • Fully editable.
  • Instructions:
  1. One student will be chosen as ‘the guesser’. They will sit under the interactive whiteboard. The teacher will flash one word on the screen.
  2. Students in the audience will try to describe a time when they felt this way. They may NOT use the word on the screen!
  3. The guesser will try to guess the word on screen.

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