The Life without STEM Interactive Game and supporting teachers note resources have been developed to aid learning in KS2. The interative game uses five scenarios to provide teachers with a topical and engaging tool for exploring how ideas, developments and discoveries in STEM subjects have changed and improved the world we live in.
Learning Objectives:
- To understand the uses and implications of science, today and for the future.
- To investigate and analyse a range of existing products and understand how key events and individuals in design and technology have helped shape the world.
Find more curriculum linked Interactive Games at www.siemens.co.uk/education.
Something went wrong, please try again later.
This resource hasn't been reviewed yet
To ensure quality for our reviews, only customers who have downloaded this resource can review it
Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.