pptx, 2.41 MB
pptx, 2.41 MB
docx, 5.8 MB
docx, 5.8 MB
zip, 326.52 KB
zip, 326.52 KB

**UPDATED for Scratch version 3 **

Click here for a full listing of all my Scratch Projects

In this project, the player must move a sprite through the maze using the keyboard. Timers, obstacles (floating sprites) and a more difficult maze can be added as enhancements .

There are many sites offering Scratch Projects. However, many tend to be like recipes - students almost mechanically enter code and create “delicious cakes”, without learning a lot about Scratch.

My goal is to get students to create a fun project, and at the same time learn how the instructions work and fit together. I use the following approach:
- break the project into manageable chunks
- present “pseudo-code” for each chunk
- provide the Scratch commands to implement the pseudo-code, but jumbled up
In this way, students learn about pseudo-code (an important part of coding), and have to understand the Scratch instructions in order to sequence them correctly to match the pseudo-code.

The lessons comprise:
1. a PowerPoint with instructions
2. a Word document with the instruction slides printed 2 to a page as a handout
3. accompanying Scratch files for teachers that match each stage of the project

ALL my postings are FULLY “classroom-tested”, and continually updated. But there is always the possibility of error and room for improvement, so please provide constructive feedback.

Get this resource as part of a bundle and save up to 38%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

Scratch v3 Projects and Tutorials - HUGE SAVING

There are so many really great sites offering Scratch Project ideas. However, many tend to be like recipes - follow the instructions and you'll create a cake. The problem I find is that the students almost mechanically enter code and create "delicious cakes", but without learning an awful lot about Scratch. My goal is to get students to create a fun project, whilst at the same time learn how the instructions work and fit together. To this end, I use the following approach: * break the project down into manageable chunks * present students with an algorithm for each chunk * provide students with the instructions for each algorithm, but jumbled up In this way, students learn about algorithms (a VERY important part of coding), and have to understand the instructions in order to sequence them to correctly match the algorithm. The lessons comprise: * a PowerPoint with introductory slides, together with the project instructions * a Word document with the PowerPoint instruction slides printed 2 to a page as a handout for students to follow * accompanying fully-working Scratch project files for teachers that match each chunk of the project Let me know if you have any questions or suggestions, and a BIG BIG thanks for looking (as a full time practicing teacher, I KNOW how time consuming this process can be). ALL my postings are FULLY "classroom-tested" - before I publish, my lessons are tested by both myself and colleagues, rigorously evaluated and discussed, and continually updated to maximise their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback. Teacher/Author: Barrie James Search words: scratch, computer, programming, coding, algorithm

£15.99

Reviews

Something went wrong, please try again later.

This resource hasn't been reviewed yet

To ensure quality for our reviews, only customers who have purchased this resource can review it

Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.