Sustain/Education Learning Module
The Sustain/Ed Learning Module is an educational package which augments the KS2 curriculum in the UK, offering activities which reinforce awareness of sustainability and climate action while maintaining core learning outcomes.
Young people understand the climate problem. Let’s teach them the solutions
Chapter 8: Our world in 2050
In this chapter we will be playing a boardgame called 2050: a new world. Players make decisions to control how their city/region becomes more sustainable. The boardgame is a downloadable print-and-play available here, and is an excellent culmination of the learning module.
https://2050anewworldgame.wixsite.com/home
Targets:
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Students appreciate how climate solutions will vary by place and heavily depend on nearby resources
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Students find there is not one single solution for combating climate change, and that it will take time
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Students see the decisions we make today will influence the future
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Students learn that all the resources around us are closely connected
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