This could be used whilst teaching ‘Appshed’ to KS3 students. It would be a good homework for either the 1st or 2nd week as it begins to questions the features of mobile applications which will support when students begin to draft their own applications.
This could either be used as an activity in class or as a homework.
This resource is the perfect assessment tool that can be used when teaching about online safety. There are fifteen multiple choice questions that explore how to be safe online.
Easy to use resource and no preparation required. Simply print out the resource that is in a PDF format for students to complete.
Included:
Colored version of the ‘Online Safety - Multiple Choice Quiz’
Answer sheet for teacher included
Students should be able to identify any potential dangerous situations that can occur online. Each activity aims to build upon students understanding of steps that can be taken to remain safe when surfing the internet.
Learning Objectives
To be able to recognize any unsafe or dangerous online situations.
To be able to explain what rules we should follow to avoid any unsafe or dangers situations.
Included:
PowerPoint
Starter
Three Main Activities
Plenary
Lesson Plan
An interactive escape room lesson that introduces students to what is meant by e-commerce. There are seven fun task cards that include activities relating to the what is meant by ‘e-commerce’, alongside some of the advantages and disadvantages of buying and selling online.
Lesson Objectives:
• To be able to identify what is meant by ‘e-Commerce’.
• To be able to explain the advantages and disadvantages of e-Commerce for both the business and consumer.
Included:
Seven task cards
PowerPoint with starter and plenary
Lesson Plan
Answer sheet for teacher
Answer sheet for students
Great bundle for teaching about e-commerce!
Included in this bundle are a variety of resources to teach about e-commerce. Each activity included in this bundle aims to build upon students understanding of the advantages and disadvantages of e-commerce for both buyers and sellers. There are bell ringer activities and a range of questions included to test students understanding of the topic.
Included:
E-commerce - Multiple Choice Quiz
E-commerce - Escape Room
E-commerce - Full Lesson
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Students should be able to identify the meaning of ‘e-commerce’ and the advantages and disadvantages of e-commerce for both the buyer and seller. Each activity aims to give students a basic understanding of how technology has influenced consumers spending habits and the way in which businesses operate.
Learning Objectives
To be able to define what is meant by ‘e-commerce’.
To be able to explain the advantages and disadvantages of ‘e-commerce’
Included:
Included:
PowerPoint
Starter
Two Main Activities
Plenary
Lesson Plan
This resource is the perfect assessment tool that can be used when teaching about cash flow forecasting. There are ten multiple choice questions that explore related topics such as anti-virus software, what a virus is, what is meant by the term ‘phishing’, etc.
Easy to use resource and no preparation required. Simply print out the resource that is in a PDF format for students to complete.
Included:
Coloured version of ‘Cyber Security - Multiple Choice Quiz’
Answer sheet for teacher included
Bundle focused upon the sales process and the importance of customer service.
Included:
E- commerce - Escape Room
E-commerce - Full Lesson
E-commerce - Multiple Choice Quiz
Customer Service - Escape Room
Customer Service - Full Lesson
Customer Service - Multiple Choice Quiz
Word search focused on introducing the key words relating to artificial intelligence. This is a perfect bell ringer activity for teaching about the features of of artificial intelligence.
Keywords:
Artificial
Intelligence
Computer
Human
Information
Machine
Learning
Devices
Technology
Computer
Scientist
Robots
Algorithm
Senses
Programming
Robotics
Escape room activities that are the perfect supplement for any computing course!
An interactive escape room lesson that introduces students to the topic of cyber security. There are six fun task cards that include activities relating to the various aspects of cyber security.
Lesson Objectives:
• To be able to define cybersecurity in the context of the modern world.
• To be able to understand the basics of cyber security.
Included:
Six task cards
PowerPoint with starter and plenary
Lesson Plan
Answer sheet for teacher
Answer sheet for students
Escape room activities that are the perfect supplement for any computer science or ICT course!
An interactive escape room lesson that introduces students to the topic of emerging technologies. There are six fun task cards that include activities relating to the various aspects of emerging technology, such as bitcoin, blockchain, artificial intelligence, augmented reality, etc.
Lesson Objectives:
• To be able to explain how technology impacts our daily lives
• To be able to identify new and emerging technologies
Included:
Six task cards
PowerPoint with starter and plenary
Lesson Plan
Answer sheet for teacher
Answer sheet for students
This resource is the perfect assessment tool that can be used when teaching about new and emerging technologies. There are ten multiple choice questions that explore topics such as AI, virtual reality, driverless cars, and the advantages and disadvantages of various examples of new technology.
Easy to use resource and no preparation required. Simply print out the resource that is in a PDF format for students to complete.
Included:
Coloured version of ‘New and Emerging Technologies - Multiple Choice Quiz’
Answer sheet for teacher included
Escape room activities that are the perfect supplement for any computer science course!
An interactive escape room lesson that introduces students to the topic of robotics. There are six fun task cards that include activities relating to the what is meant by ‘robotics’ and examples of both.
Lesson Objectives:
• To be able to identify the main components of a robot
• To be able to explain the various uses of robots
Included:
Six task cards
PowerPoint with starter and plenary
Lesson Plan
Answer sheet for teacher
Answer sheet for students
An interactive escape room lesson that explores Belbin’s team roles. There are seven fun task cards that include activities relating to intellectual property. The lesson provides a fun and interactive introduction to the importance of team work and how identifying key team member skills can increase performance.
Lesson Objectives:
• To understand the Basics of Intellectual Property (IP)
Included:
Seven task cards
PowerPoint with starter and plenary
Lesson Plan
Answer sheet for teacher
Answer sheet for students
Dive into a Boolean Logic word search where the thrill of discovery meets the precision of logical reasoning. Uncover terms like “True,” “False,” and “AND” as you navigate through a grid, reinforcing your understanding of the fundamental principles that drive digital decision-making!
Key words:
True
False
AND
OR
NOT
NOR
Logic
Binary
Equivalence
Boolean
Algebra
Truth
Table
Proposition
Conjunction
Disjunction
Negation
Implication
A word search puzzle about cryptography. This is a fun and educational activity that challenges participants to find and circle specific words relating to cryptography within a grid of letters. Hidden within this grid are relevant words and terms associated with cryptography.
Words included:
Encryption
Decryption
Key
Management
Cipher
Cryptanalysis
Public
Digital
Data
Infrastructure
Signatures
Security
Cryptosystem
Brute
Force
Attack
Symmetric
Asymmetric