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Design, engineering and technology
Magnetic maze STEM challenge
Making a maze game from a bottle and a magnet
Learners will draw a maze layout on a plastic bottle and use a magnet to guide objects, such as a 1p coin, around the maze. This is a fun STEM challenge that will teach students about how magnets attract certain materials and will show them how to apply this knowledge in an engaging and practical way.
This resource could be used as a one-off activity or as part of a wider unit of work focussing on magnets and magnetism. It can also be used in conjunction with other IET Education resources, developed alongside the School of Engineering at Cardiff University.
Activity: Magnetic maze STEM challenge
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on developing understanding of magnetic materials by producing a maze game.
This activity could be completed as individuals or in small groups depending on the equipment that is available.
As an optional extension students could replace the coin with a ball bearing, a paper clip, a plastic coin and a small piece of wood. Which ones work well and which do not?
Students could also draw different maze layouts and use different sized bottles to create a range of puzzle products! Alternatively, students could compete with their friends to see who can complete the maze the fastest by timing themselves with stopwatches.
Tools/resources required
Pre-made exemplar
Magnets
1 pence coins (post 1992)
Plastic drinks bottles
Paper clips (for extension activity)
Ball bearings (for extension activity)
Plastic coins (for extension activity)
Small pieces of wood (for extension activity)
Different coloured marker pens
Stopwatches (for extension activity)
The engineering context
Engineers need to know the properties of magnets, which materials are magnetic and which materials are non-magnetic. This knowledge could be used when identifying and creating potential solutions to future engineering problems.
Suggested learning outcomes
By the end of this exercise students will have an understanding of what makes a material magnetic, they will be able to give examples of magnetic and non-magnetic materials and they will be able to make a maze game using a bottle and a magnet.
Download the activity sheets for free!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
How do magnets work?
Investigating everyday products to see if they are magnetic
In this activity learners will predict whether they think different products are magnetic based on the material that each product is made from. They will then test their theory by using magnets, to see whether or not each product is attracted to a magnet.
This resource is a great way for KS2 students to learn all about magnets and could be used as a one-off activity or as part of a wider unit of work focusing on magnets and magnetism. It can also be used in conjunction with the IET Education ‘Magnet Madness’ resource, developed alongside the School of Engineering at Cardiff University.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on identifying whether everyday products are made from magnetic materials.
This activity could be completed as individuals, in pairs or in small groups. Learners could be given all the products at once to test, or the teacher may wish to lead through one product at a time, recapping the key tasks and questions for them to consider as they go through.
Discussion topics and key questions for learners can be found on the presentation below and detailed instructions on how to complete the activity can be found on the activity sheet.
This activity will take approximately 40-60 minutes to complete.
Tools/resources required
Magnets
Plastic drinks cups
2 pence coins
Steel door keys
Aluminium drinks cans
Steel paper clips
Wooden toy cars
The engineering context
Engineers need to know the properties of magnets, which materials are magnetic and which materials are non-magnetic. This knowledge could be used when identifying and creating potential solutions to future engineering problems.
Suggested learning outcomes
By the end of this exercise students will know which materials are magnetic and which are not, they will be able to give examples of magnetic and non-magnetic materials and they will be able to test products to see whether they are made from magnetic materials.
Download the free How do magnets work? activity sheet!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Make a steady hand game
Prepare a suitable housing for the circuity, assemble the circuit and produce a wand and maze layout for the game
In this hands-on STEM project students will learn how to make and test a steady hand game circuit. They will prepare a suitable housing for the circuit, assemble the circuit themselves and produce a wand and maze layout for the game. This is a great way for primary school students to learn all about how simple circuits work and develop their understanding of what is meant by the terms ‘make’ and ‘break’ when referring to the flow of current around a circuit.
This could be used as a one-off activity or as part of a wider unit of work focusing on electricity and electrical circuits. It could also be used in conjunction with the IET Education Primary Poster – Circuits and Symbols.
This activity could be completed as individuals or in small groups, dependent on the tools, equipment and components available.
Tools/resources required
Plastic cups
350 mm lengths of 2 mm diameter copper wire
150 mm lengths of 2 mm diameter copper wire
150 mm lengths of 1 mm diameter copper wire
Multi strand insulated wire or crocodile clips
Solder
9 V batteries and clips
9 V buzzers with wires
Masking and/or insulating tape
Double sided tape and/or sticky pads
Pillar drill or electric hand drill
2 mm drill bits
Soldering equipment (soldering irons, stands, sponges)
Wire cutters and strippers
Safety glasses
The engineering context
Engineers need to be able to understand how basic electrical circuits work. This includes current flow, voltage and how to ‘make’ and ‘break’ circuits. This knowledge could be used when investigating, designing or making electrical and electronic circuits in the future.
Suggested learning outcomes
By the end of this activity students will have an understanding of the terms ‘make and break’ when they refer to simple circuits. They will also be able to assemble, fit and test a simple circuit for a steady hand game and they will be able to safely and accurately drill holes in plastic.
Download the activity sheets for free!
All activity sheets, worksheets and supporting resources are free to download, printable and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Using fruit batteries to produce electricity
Using lemons and limes to power an LED
In this fun STEM activity learners will construct a series circuit consisting of four fruit batteries and an LED. They will learn about the main parts of a battery and how fruit can be used to provide enough voltage to light an LED. They will also investigate how the brightness of the LED changes depending on the number of fruit batteries used in the circuit.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on the use of fruit to power a light emitting diode (LED).
This could be used as a one-off activity or as part of a wider unit of work focusing on electricity and electrical circuits.
This activity could be completed as individuals or in small groups, dependent on the components and tools available.
Lemons or limes can be used, or a mixture of both. Each lemon or lime should provide between approximately 0.7 and 0.9 V. This can be tested by using a multimeter if required.
The total voltage of the series circuit can be calculated by adding up the voltage of each individual battery. This arrangement would produce approximately 2.8 – 3.6 V depending on the voltage of each individual piece of fruit.
How long will this activity take? Approximately 40-65 minutes to complete.
Tools/resources required
Red and black crocodile clips
Lemons and/or limes
Zinc coated nails
50 mm lengths of 1 mm or 2 mm diameter copper wire
Low voltage hi-bright LEDs
Wire cutters
The engineering context
Engineers need to be able to understand how basic electrical circuits work. This includes the main parts of a battery and how they work to power electrical output devices. This knowledge could be used when investigating, designing or making electrical and electronic circuits in the future.
Suggested learning outcomes
By the end of this activity students will understand how fruit can be used to make batteries that can power electrical output devices, they will know the main parts that make up a battery and they will be able to construct a series fruit battery circuit that lights an LED.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Exploded views
How to draw an exploded view
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and maths. This resource focusses on drawing exploded views of products.
Different types of drawing are used to communicate different types of information. Exploded views show how the component parts of a product relate to each other. These are widely used to support the assembly of products, for maintenance activities and when building flat pack furniture at home. Producing an exploded view develops drawing skills, whilst simultaneously allowing concepts such as dimensions, proportion and scale to be introduced in a practical context.
In this activity learners will produce an exploded view drawing of a pen, working in proportion and ideally to scale. This could be used as a one-off activity, an extension to maths learning on scale, or linked to D&T activities such as product analysis or section drawing. It could also be used in conjunction with the IET primary poster – Exploded Views.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
Make a doorbell circuit
Learn how to make a doorbell circuit in this fun STEM activity for KS2
This fun STEM activity for kids will teach you all about electrical switches and will show you how to build your own doorbell circuit!
In this activity pupils will assemble a doorbell circuit. This develops understanding of how switches are used and how electrical circuits function. This could be used as a KS2 engineering activity or as a design and make or general STEM project.
The presentation, which can be downloaded below, includes an image of the circuit and detailed instructions on preparing and joining the wires.
As an alternative switch for an extension activity, a ‘blister switch’ is an improvement on the metal foil switch. It comprises of two pieces of foil, each connected to the circuit, but separated by a piece of card in which a square or circle is cut. The foil needs to be taut over the cut-out hole. When the top piece of foil is pressed, this should make a connection; and when pressure is released, the foil should cease to make contact.
This activity will take approximately 70 – 90 minutes.
Tools/resources required
Projector/Whiteboard
Components:
4 x AA batteries in holder
Buzzers (e.g. Miniature Electronic Buzzer 6v)
3 lengths of wire, each 100-150 mm long (only a single length is required if a battery holder with attached wires is used; no wires will be needed if the buzzer also has attached wires)
2 metal split pin fasteners per pupil
A7 card, 1 piece per pupil
Sticky tape or electrical insulation tape.
(Potential sources for the components include Rapid online and TTS group)
If needed: Wire cutters/strippers
Optional:
Hole punches (ideally single hole punches)
A7 card, 1 per pupil
Metal foil
A4 card and coloured pencils
Scissors
Pre-made model of the circuit, for demonstration
The engineering context
Circuits form the basis of all electrical equipment, ranging from lighting in home to televisions and computers.
An electrical circuit is a group of components that are connected together, typically using wires. The wires are usually copper metal, which is highly conductive, coated with insulating plastic, to prevent electric shocks. The circuit must be continuous (i.e. have no breaks) to allow electricity to flow through the components and back to its source, such as a battery. Switches operate as an input device that make a gap in the circuit to stop electricity flowing when they are open. A circuit will normally also have at least one output device, such as a buzzer to produce sound or a bulb to produce light.
Suggested learning outcomes
By the end of this project students will be able to construct an electrical switch and they will also be able to understand that a complete circuit is required for electricity to flow.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Engineering all around us poster
Primary classroom poster giving a closer look at some of the applications of engineering in our everyday lives.
Download the single poster or order a full set of posters for free from the IET Education website.
Electrical safety outdoors poster
Primary classroom poster showing useful rules to observe when using electricity both in and outside the home.
Download the single poster or order a full set of posters from the IET Education website.
Marshmallow catapults
**In this fun activity for kids, students will construct a miniature catapult capable of firing a marshmallow! **
This exercise will allow students to develop practical skills using a saw and a glue gun and their communication skills as they work as part of a team.
This activity could be used in Key Stage 2 as a straightforward design and technology project. It could also be integrated with history and drama.
This activity will take approximately 100-180 minutes to complete.
Tools/resources required
For the marshmallow holders:
Copies of the marshmallow catapults holder (handout) printed on card
Scissors
Glue sticks
For the catapult structures:
Square section softwood: 8 x 8 x 590 mm, 6 pieces per team plus spares
Saws
Vices, bench hooks, mitre boxes or similar devices to secure the wood when cutting
Glue guns (one per team)
2 elastic bands per team (one small, one large) plus spares
For testing:
A bag of marshmallows
Optional:
Copies of the marshmallow catapults structures (handout) printed on paper
Sandpaper
Baseboards or A3/A4 pieces of cardboard for use as baseboards when using glue guns
The engineering context
Did you know that the word ‘engineer’ was initially used to describe people responsible for building siege weapons in ancient times? During the sieges of towns and castles, it was customary for skilled experts to construct catapults to breach defences and demoralise the defenders. Among the various catapult types, one was known as the ‘onager’, named after a wild donkey renowned for its fierce kick. The individuals responsible for building this particular catapult were referred to as ‘onager-neers’, a term that eventually evolved into engineers.
Catapults need to have a structure which is both strong and stiff. Otherwise, the forces they experience when used can cause them to break. A catapult made from square shapes can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. The principle is still widely used in civil engineering for structures ranging from cranes to aircraft structures and the roofs of buildings.
Suggested learning outcomes
By the end of this activity, students will be able to understand that triangles can be used to reinforce structures, they will be able to safely operate a saw to cut wood, safely use a glue gun, and they will be able to design and make a structure.
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Spaghetti tower - strengthening structures
Making the tallest structure
The shape of a structure has a significant effect on its strength and its stiffness. A structure made from squares can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. This principle is widely used in civil engineering when designing new bridges and buildings.
In this activity, pupils develop both their skills in using a glue gun and demonstrate their understanding of how structures can be reinforced, by making a structure from spaghetti.
In this activity, participants begin by predicting how a square structure would affect the properties of a building and for any suggestions as to how it could be made stronger. Then working in teams, pupils have 15 minutes to build a structure from spaghetti. This is a competition – the tallest structure wins.
The structure must be free-standing – that means nothing else can support it. Each team can only use 12 pieces of spaghetti – they can break some of it into smaller lengths if needed to reinforce the structure.
Once the fifteen minutes has passed, each team reviews the structures, comparing which is the tallest and identifying how each structure could have been made stronger or taller.
Activity info, teachers’ notes and curriculum links
This activity teaches transferable skills to the construction industry and beyond. This activity could be used in Key Stage 2 as a stand-alone activity, as a focused task to develop skills in the use of the glue gun, or as an introduction to a design and make project, such as the spaghetti bridges.
If the view of the teacher is that their pupils do not have sufficient maturity to use the glue guns, this activity could be carried out using spaghetti and marshmallows – an example of this is included in the additional websites.
Download the free resources!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Spaghetti bridge
Building a bridge from spaghetti
Working in teams, participants have 45 minutes and 15 pieces of spaghetti to build a bridge. How to make a bridge? Teamwork with spaghetti! After this time, the structures are put to the test to see which is the strongest by hanging an increasing load from each bridge until it fails.
Bridges are structures that are designed to support a load, such as the cars and lorries that need to cross above a river. The structure of a bridge has a significant affect upon its strength and its stiffness. A bridge made from square shapes can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. This principle is widely used in civil engineering.
Activity info, teachers’ notes and curriculum links
This activity could be used in Key Stage 2 as a stand-alone design and technology or maths activity, as a focused task to develop skills in the use of the glue gun, or as part of a structures project investigating bridges. This hands-on STEM playing and learning resource is science and maths for KS2.
Tools/resources required
1-2 packets of spaghetti
Glue guns (one per team)
Optional:
Baseboards or A3/A4 pieces of cardboard for use as baseboards when using glue guns
Download the activity sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
And please do share your classroom learning highlights with us @IETeducation
Understanding ergonomics and anthropometrics
Measuring sizes of hands and presenting data
Designers must consider how people will interact with their products and systems. The use of ergonomics and anthropometric data allows them to make sure their products are comfortable and efficient to use.
This resource focuses on ergonomics in GCSE DT and the use of anthropometric data.
Activity info, teachers’ notes and curriculum links
An engaging KS4 activity in which students will collect data relating to the hand sizes of different people for use in designing a shopping bag carrier. It will build knowledge and understanding of how ergonomics and anthropometric data and anthropometric measurements are gathered for use in product design.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Linking to key exam boards such as GCSE DT providers AQA and Edexcel.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Testing pulley systems
Testing the operation of pulley systems and calculating their mechanical advantage
This GCSE maths resource looks at how pulleys work and is fully-curriculum linked. Download the resource for free to teach KS4 pulleys to your class.
What are the advantages of a pulley system? Mechanical systems allow us to perform tasks that would otherwise be very difficult, enabling us to lift objects that would otherwise be far too heavy to move. For example, cranes on building sites that move heavy materials.
This GCSE mathematics resource focuses on testing pulley systems and calculating their mechanical advantage.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students will will test and calculate the mechanical advantage of three different examples of simple pulley systems designed to lift loads. It will build knowledge and understanding of how pulley systems work, along with improving related numeracy skills.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Modelling pulley systems
Model and construct 3 simple pulley systems, designed to lift loads
Mechanical systems allow us to perform tasks that would otherwise be very difficult, such as pulley systems that lift objects that would otherwise be far too heavy to move. For example, cranes on building sites that move heavy materials.
This KS4 maths resource focuses on the use and application of pulley systems.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students will model and construct three different examples of pulley systems designed to lift loads. It will build knowledge and understanding of how pulley systems work and their practical uses.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Design a hoverboard
An activity for GCSE students to design a levitating hoverboard that works using magnetism
1980s films predicted that by 2015 people using hoverboards would be a very common sight, but only now is the technology finally reaching the point where it can become a reality.
Students will combine their creative prowess with scientific principles as they tackle the challenge of designing a functional hoverboard that defies gravity through the power of magnetism. This hands-on experience will not only push the boundaries of students’ creativity but also empower them to apply scientific theory in a tangible and captivating way.
Activity introduction
This activity is one of a series of free resources designed to support the delivery of the new 9-1 GCSEs in Design & Technology, and Engineering. Each resource covers a key topic from one or more of the specifications for these subjects. This resource focuses on designing a hoverboard that uses magnetism and magnetic fields.
Students will need to design a hoverboard for teenagers that can move forward without touching the ground. The product should use a suitable method of keeping the board in the air, such as magnetism.
Learners should draw on their scientific knowledge of magnetism and magnetic fields and focus on applying this in an engineering/design context.
Magnetism is a fundamental scientific phenomenon. Utilising this has allowed designers to create new and innovative products, such as fully working MAGLEV trains and hoverboards.
The engineering context
Utilising scientific principles for product design constitutes a significant component within the new GCSE curriculum for Design & Technology and Engineering. The insights acquired from this approach can also be harnessed while leveraging magnetic forces and other associated scientific phenomena to bolster the conceptualisation of upcoming products.
Suggested learning outcomes
Upon completion of this task, students will have the capacity to create a functional levitating hoverboard by applying scientific principles to product design. Additionally, they will be able to effectively convey design concepts using sketches, written notes, and annotations.
Download our activity sheets for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Produce a treadle pump
Make a working prototype of a treadle pump that is designed to help people living in remote villages source water.
Learners will create a functional and fully operational prototype of a treadle pump designed to lift water from wells in this task. This project aims to enhance their ability to effectively design products that address social needs. It will also improve their manufacturing skills and capacity to choose suitable materials, tools, and equipment.
This activity can be utilised as the final part of a four-lesson unit, following the activities “Investigating Problems Faced by People in Remote Areas,” “Methods of Obtaining Water,” and “Card Modelling of a Treadle Pump.” Alternatively, it can be used as a standalone main lesson to provide comprehensive knowledge and understanding of the subject matter.
How long will this activity take?
This activity will take approximately 60-120 minutes to complete. Download the activity sheet below for a full lesson plan.
The engineering context
Integrating social issues into the design process holds significant importance in all GCSE Design and Technology 9-1 courses, as well as the GCSE Engineering 9-1 course. Students are obligated to learn about this crucial aspect. Furthermore, they must also learn about carefully selecting and utilising materials, tools, and equipment to create prototypes.
The knowledge acquired through these courses can extend beyond the classroom, finding practical applications in the future when designing and producing products to meet the social needs of individuals and communities.
Suggested learning outcomes
By the end of this activity, students will be able to manufacture a working prototype of a treadle pump for people living in a remote village, they will be able to select appropriate materials, tools and equipment for the activity, and they will be able to understand the use and application of wasting, joining, forming and finishing techniques.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Nuclear energy debate: pros and cons
Role play about the advantages and disadvantages of nuclear energy
As we rely so heavily on electrical energy in our lives, it’s crucial for students to understand the processes and implications of its generation. Our role play activity will engage the whole classroom through debate, where participants will discuss the advantages and disadvantages of generating electrical energy using nuclear fuel.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within engineering and design and technology (DT).
Activity: Role play about the advantages and disadvantages of nuclear energy
In this activity, learners learn about nuclear energy and then assume various roles to discuss and debate a proposal to construct a new nuclear power station in their local area.
Learners will review how nuclear power is generated and then weigh its pros and cons. By executing a group role play, students will gain a deeper understanding of the topic. The activity concludes with class feedback, where learners justify their decisions, promoting reflective thinking.
Download our activity overview and presentation for a detailed lesson plan for teaching students about nuclear energy.
The engineering context
Engineering is all about problem-solving and making informed decisions. By debating the construction of a new nuclear power station, students will get a glimpse into the challenges engineers face daily. This activity will inspire them to think like engineers, weighing the pros and cons before making decisions that impact society.
Suggested learning outcomes
This activity is designed to help students grasp how electrical energy is generated from nuclear fuel and comprehend both the benefits and drawbacks of this method.
Furthermore, it encourages learners to apply their knowledge to real-world situations, enhancing their understanding of the issues surrounding electrical energy generation.
Download our activity sheets for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
You can download our classroom lesson plan and our PowerPoint presentation.
Please do share your highlights with us @IETeducation
Investigating problems faced by people in remote areas
Craft solutions for clean water and make a proto-type of an idea
What is a treadle pump and how does it work? This is one of a series of resources designed to support the delivery of DT at secondary, using Design & Technology and Engineering. Each resource covers a key topic from one or more of the specifications for these subjects. This resource focuses on the social problems and challenges faced by people living in remote parts of the world, and allows students to craft solutions to these issues.
Millions of people live in remote parts of the world. They face many challenges, such as limited access to electricity and difficulties in sourcing food and water.
Activity info, teachers’ notes and curriculum links
In this activity, secondary learners will investigate some of the problems faced by people living in remote areas, and how they might be solved. It will build their knowledge of social issues and how this affects the design of products and systems.
The DT KS4 activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Methods of obtaining water
Design a treadle pump
This is one of a series of GCSE DT resources designed to support teachers to deliver high-quality, inspiring lessons. Each resource covers a key topic from one or more of the specifications for these subjects. This resource focuses on designing ideas to solve the problem of water supply faced by people living in remote villages.
One challenge that many people living in dry, remote areas face is the sourcing of water to irrigate crops and therefore grow food. A treadle pump can be used to make this much easier and far less time consuming.
Activity info, teachers’ notes and curriculum links
How does a water pump work? In this activity, learners will produce design ideas for a treadle pump that can raise water from wells. It will develop their ability to design products that meet a social need. It will also develop their skills in the drawing techniques used by designers and engineers to communicate their ideas.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Investigating how hoverboards work
An engaging activity in which students will analyse and investigate how hoverboards work. They will consider the science and technology behind how they are able to levitate, the main features of each design and what that could be improved.