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Making a Diya for Diwali (primary)
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Making a Diya for Diwali (primary)

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Design and make a ghee lamp to celebrate Diwali Lots of people across the world celebrate Diwali, which is known as the festival of lights. Can you make a diya lamp for use during the celebrations? Traditionally made from clay or mud, diyas are an oil lamp that are considered to bring good fortune. In this activity, learners will make a diya lamp using air drying clay. They will first create a pinch pot before making this into the shape for the diya. Once dry, they will design and decorate the lamp by adding colour and then use it to see how well it works. This is one of a series of resources designed to allow learners to use the theme of Diwali to develop their knowledge and skills in design and technology and art. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions as either a classroom lesson plan or PowerPoint presentation And don’t forget to share your learning highlights and final creations with us on social media @IETEducation
IET Faraday® DIY Challenge Day - IHEEM (Institute of Healthcare Engineering and Estate Management)
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IET Faraday® DIY Challenge Day - IHEEM (Institute of Healthcare Engineering and Estate Management)

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A set of printable resources and guidance notes giving teachers and technicians the basic ingredients to run their very own Faraday Challenge Day. This cross-curricular activity day brings science, design and technology, engineering and maths together in an engaging way. The IHEEM challenge is based on the IET Faraday® Challenge of the same name from our 2021/22 season of IET Faraday® Challenge Days. Students are given an engineering brief (found in the student booklet) to help IHEEM to design a prototype which could be used in a children’s hospital to make a stay in hospital more comfortable and relaxing for young patients and their families, carers and friends. They will need to demonstrate that they have the engineering skills required to engineer and construct a working prototype of their design and pitch their products to the judges. Designed for six teams of six students (36 students in total) aged 12-13 years (year 8 England, and equivalent), the challenge encourages the development of students’ problem solving, team working and communication skills. This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet. What’s included? The complete set of downloadable materials includes: Teachers’ pack A list of the practical materials needed, presenters’ notes highlighting key areas and reinforcing key themes throughout the day, some handy hints on how to deliver the day . . . plus printable Faradays currency and student certificates. Student booklet Available as an editable MSWord document to allow the booklet to be adapted to meets the needs of your students and your school. PowerPoint presentation A step-by-step guide for your students throughout the day, with supporting notes for the delivery of the presentation. Film clip Full briefing video introducing the challenge to your students. All online resources are free to download, and the student booklet and PowerPoint presentation are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do remember to share your activity highlights with us @IETeducation
Density using Archimedes' principle
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Density using Archimedes' principle

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Work out the density of materials This activity for primary kids gives them an opportunity to work out the density of a material using Archimedes’ principle, an ancient Greek mathematician. Combining maths and science, students will learn how to collect data through experimenting and understand the properties of materials. This activity will test students’ number abilities and teach them historical facts about ancient Greece. Resources are provided for teachers. And please do share your classroom learning highlights with us @IETeducation
Make a water mill that generates electricity
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Make a water mill that generates electricity

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Create a water mill to produce electricity and power an LED In this exciting activity for primary students, kids will understand what is meant by, and the need for, renewable energy. They will make and test a water mill that produces enough electricity to light an LED and learn how water wheels work. This engineering activity will show students how electricity can be generated using the power of moving water and teach students facts about how the ancient Greeks have affected modern life. Resources for teachers are provided. And please do share your classroom learning highlights with us @IETeducation
Measure time with a water clock
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Measure time with a water clock

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Make a water clock to measures time In this fun activity for kids, students will learn how water can measure time using principles from ancient Greece. They will then create a Greek water clock that can be used to measure a set period. This activity will test students’ maths abilities and teach them historical facts about ancient Greece. Resources are provided for teachers. And please do share your classroom learning highlights with us @IETeducation
Using Pythagoras Theorem
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Using Pythagoras Theorem

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Use Pythagoras Theorem to measure objects In this activity for kids, students will be introduced to the concept of the Pythagoras Theorem and what it is used for. They will use this knowledge to create a string triangle in the proportion of 3:4:5 and use it to measure objects from their base. This activity will test students’ maths abilities and teach them historical facts about ancient Greece. Resources for teachers are available. And please do share your classroom learning highlights with us @IETeducation
Measure distance
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Measure distance

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Make a measuring wheel that measures distances This activity for primary school kids involves making a measuring wheel for accurately measuring in metres and centimetres. This activity combines maths and history and is inspired by the achievements of ancient Greece. It is thought that the inventor of the odometer may have been Archimedes, between 2200 and 2300 years ago. Resources are provided to support teachers in furthering their students’ maths abilities. And please do share your classroom learning highlights with us @IETeducation
Ancient Greek mathematics
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Ancient Greek mathematics

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Learn scale with ancient Greek mathematics In this engaging activity for kids inspired by the achievements of ancient Greece, students will discover how to create a scale drawing of an object using ancient Greek mathematics. This activity, which combines maths and history, will introduce students to the concept of scale and teach students facts about how the ancient Greeks have affected modern life. Resources for teachers are provided. And please do share your classroom learning highlights with us @IETeducation
Using time to record
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Using time to record

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Measure the time taken to complete a task and plot results in a graph In this activity, students will take part in their own Olympics, an event invented by the Greeks, whilst applying history, maths, and PE. Students will record distances using a tape measure or an odometer to record the time taken to run different lengths. This activity will enable students to measure using different tools, record results and plot graphs. Resources for teachers are provided. And please do share your classroom learning highlights with us @IETeducation
DIY IET Faraday® Challenge - Lighthouse keeper transfer
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DIY IET Faraday® Challenge - Lighthouse keeper transfer

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This Primary IET Faraday® DIY Challenge Challenge Day encourages students to consider how engineers work together to solve real-life problems. It enables students to experience the knowledge, understandings and skills engineers use within their work and the ways in which their strengths can be used to achieve an effective outcome. The students will need to work as a team to design a way of getting lighthouse keepers back to the mainland from a lighthouse based on a small island 200 metres from the nearest land. The design will need to use a zip line to carry the keeper safely across the waves which can be high during storms. The students will have access to the Faraday shop and a budget of Faraday money. They will need to plan what resources to buy and manage and record their budget. At times they may need to make decisions about affordability and effective use and should be encouraged to identify alternative, possibly cheaper, approaches to their final designs. At the end of the challenge day students will be asked to present their prototypes by demonstrating how their design could carry the lighthouse keeper safely to the mainland. Designed for six teams of six students (36 students in total) aged 8-11 years, the challenge encourages the development of students’ problem solving, team working and communication skills. This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet. The complete set of free downloadable materials includes: Teachers’ pack A list of the practical materials needed, presenters’ notes highlighting key areas and reinforcing key themes throughout the day, some handy hints on how to deliver the day . . . plus printable Faradays currency and student certificates. Student booklet Available as an editable MSWord document to allow the booklet to be adapted to meets the needs of your students and your school. PowerPoint presentation A step-by-step guide for your students throughout the day, with supporting notes for the delivery of the presentation. And please do share your classroom learning highlights with us @IETeducation
Make a sensor to test a waterlogged sports pitch
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Make a sensor to test a waterlogged sports pitch

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Making a moisture sensor to check that a sports pitch is fit to play on In this engineering activity, designed for secondary school students, students will make and test a moisture sensor that referees can use to check the playability of a football pitch. This is one of a series of resources designed to allow learners to use the theme of the sport to develop their knowledge and skills in design and technology and engineering. This free resource focuses on making and testing a moisture sensor that referees can use to check the playability of the pitch. Activity introduction Your task is to make a waterlogging sensor that a referee can use to check whether the playing field is fit to play on. It should indicate when the pitch is too wet for play to safely take place. Follow the steps outlined in our free activity sheet to assemble your own moisture sensor circuit. Once the sensor is assembled place the moisture sensor in wet soil or grass to see if it works! After you have tested your moisture sensor circuit you can discuss with your teacher how successful the making of it has been. This activity will take approximately 50-80 minutes. What you will need A soldering iron, stand, sponge and mat/base Solder Moisture sensor circuit board A 9-volt battery and battery snap A 470-ohm, 1 kiloohm and 1.2 kiloohm resistor A transistor A 5 mm red LED A sticky pad The engineering context Sporting events require engineers of a wide range of disciplines to make sure that it runs smoothly and effectively. From structural engineers in charge of stadium design to textile engineers producing the players’ kits, the importance of engineers is huge. Electrical and electronic engineers need to have basic skills in circuit construction, including soldering components and testing electronic PCBs. Suggested learning outcomes By the end of this activity students will be able to make a moisture sensor circuit, they will be able to fit and solder components to a PCB and they will be able to test the moisture sensor circuit to check how well it works. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Sports logo developement
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Sports logo developement

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A project to design a sports logo This STEM activity is inspired by the Olympics. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice. This free resource, aimed at secondary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided below. This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design. Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want the logo to represent the sport and be eye-catching. Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport. They need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo? Then sketch their idea for a sports logo that meets the needs of both the brief and the design criteria given. Designs can be produced on the handout provided or on blank A4/43 paper. Once finished, ask three other people to suggest one improvement each to the design. Then select one of these suggested improvements and use it to update the design. This exercise should take approximately 50-60 minutes to complete. What you will need: Projector/whiteboard Sketching equipment Coloured pencils The engineering context Many top sport teams have logos that have become famous and appear on all their branded products. Suggest learning outcome By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do remember to share your activity highlights with us @IETeducation
Sports logo design
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Sports logo design

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Learn how to design a new logo for a sports team This STEM activity for kids is inspired by the Football World Cup but can be linked to any sporting event, the Olympics for example. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice. This exercise, aimed at primary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided. This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design. Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want to logo to represent the sport and be eye-catching. Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport. They will need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo? This exercise should take approximately 50-60 minutes to complete. What you will need Projector/whiteboard Sketching equipment Coloured pencils The engineering context Many top sport teams have logos that have become famous and appear on all their branded products. Suggested learning outcomes By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Handmade recipe book activity
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Handmade recipe book activity

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Design and make a recipe book of kids party food for a celebration Make a recipe book with your class or child! DIY book binding is easy for kids and you can get creative to create a cookbook in 50-80 minutes. This is one of a series of resources designed to allow learners to use the theme of celebration to develop their knowledge and skills in Design & Technology. This resource focuses on the designing and making of a recipe book for food items that could be served at a street party celebrating a special occasion. In this activity, learners will design and make a recipe book of food items that could be served at a party. They will research ideas for recipes or create their own and present them in a book format. They will then bind their book together, ready to cook for the party! **Download our free activity sheet to guide you through. ** All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation.
Puff pastry pizza swirls recipe
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Puff pastry pizza swirls recipe

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Design and make puff pastry pizza swirls with a STEM twist. Puff pastry pizza swirls recipe - easy and fun to do with 4-11 year olds! This can be done as part of a food tech lesson or at home, as the activity is all mapped to the UK curricula for you - download for free below. This is one of a series of resources designed to allow learners to use the theme of celebration to develop their knowledge and skills in Design & Technology. This resource focuses on the designing and making of a food item to serve at a street party celebrating the occasion. This activity could be used as a main lesson activity to teach sketching design ideas and preparing food products for particular events. It could also be used as part of a wider scheme of learning to support focused practical skills within food lessons or – through measuring and weighing ingredients – to support the development of basic mathematical skills. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation
Design a place setting for a party
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Design a place setting for a party

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Get ready for a street party celebration and introduce basic maths with this fun activity In this engaging STEM activity, learners will design and make a place setting for a party or celebration. They will identify the items required, measure the space needed for themselves and the items, and use this information to design and make the place setting. This challenge is perfect for 5–7-year-olds and could be used as a main lesson activity to teach about designing within a theme or practical applications of measurement. It could also be used as a part of a wider scheme of learning focusing on practical skills within graphics or graphic design. Activity: Design a place setting for a party This is one of a series of free resources designed to allow learners to use the theme of a celebration to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on the designing and making of a place setting for a party to celebrate the event, so you can adapt to any celebration. Students will use basic maths skills for KS1 to practice with a ruler as they work out how much space is needed to sit and dine together for a party banquet. This exercise will take approximately 80 – 120 minutes and can be carried out in school or at home. Tools/resources required Paper and card Colouring pencils or pens Scissors Pencils and rulers Glue sticks Access to plates, cups and cutlery for measurement Disposable cutlery, if available Paper tablecloth (for extension activity) Suggested learning outcomes By the end of this STEM project students will be able to design from a brief, they will be able to measure dimensions and use these when designing and they will be able to create an attractive and fun place setting for a special party. The engineering context All designers and engineers need to be able to produce ideas related to certain themes and follow a design brief. This ensures that the products they design will meet the needs of the end users, customers or clients. Download the free Design a place setting for a party activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Make a DIY clay teacup
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Make a DIY clay teacup

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Easy DIY clay teacup project for a celebration This fun STEM activity is a perfect way to get creative with your 4- to 11-year-olds! The free activity sheet guides you through the simple steps to make a clay teacup for a celebration party or commemorative cup to keep or give away as a gift. This activity is mapped to the UK curricula for design and technology and can be done at home or at school as a cheap DIY activity with air-dry clay. Let them develop hands-on skills using a coil pot method and discuss materials as you follow along with the activity steps to discover their inner engineer. This exercise could be used as a main lesson activity to teach learners about manipulating materials to make products. Download the activity sheet to develop your hands-on practical skills and follow our step-by-step guide on how to make a commemorative cup, using the coil pot method. As an optional extension learners could add decoration to the inside of their cups. This activity will take approximately 60 – 90 minutes to complete. Tools/resources required Air-dry clay Yogurt pots or potatoes Felt tip pens Acrylic paint Small container for water/clay mix Suggested learning outcomes By the end of this activity students will understand how structures are made using clay and they will be able to make, assemble and decorate a teacup for a celebration. The engineering context Engineers use clay to make 3D models of structures and even products like cars. Automotive engineers will make clay models of new cars to test how streamlined they are in wind tunnels. Download the free Make a DIY clay teacup activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Make bunting for a party
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Make bunting for a party

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Making flag bunting as a class to use during celebrations and parties This is one of a series of free and printable resources designed to allow learners to use the theme of ‘celebration’ to develop their knowledge and skills in Design and Technology. This resource focuses on the designing and making of bunting to be put out at a party to celebrate an event. Follow this easy and free bunting activity as you make potato prints with 4-11 year olds! Create flags with your class or at home and celebrate events in style. This activity could be used as a main lesson activity to teach about designing within a theme, printing with templates and/or teamworking skills. It could also be used as part of a wider scheme of learning, focusing on practical skills within graphics and graphic design. Download the activity sheet for a step-by-step guide on how to make bunting for a party! As an extension learners could try using different shapes other than a triangle. This is a fun and simple activity that will take approximately 60 – 90 minutes. Tools/resources required Potatoes Knives Paint Paper Colouring pencils or pens Scissors Pencils and rulers String Stapler Suggested learning outcomes By the end of this activity students will be able to design a flag for bunting for a celebration. They will also be able to use potato printing techniques and they will be able to work as a team to assemble bunting from flags made by the whole class. The engineering context All designers and engineers need to be able to produce ideas related to certain themes and follow a design brief. This ensures that the products they design will meet the needs of the end users, customers or clients. Download the free Make bunting for a party activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
How to make a crown activity
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How to make a crown activity

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Use card to craft your very own crown - fit for royalty… In this practical STEM activity for kids, students will learn about 3D structures within a graphics context. Learners will have the opportunity to use a template to help them cut out the parts for a crown. This exercise is aimed at primary school students and could be used as a main lesson activity to teach learners about simple structures made from separate parts. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource is a structure-making activity which involves using graphics media to make and assemble a crown. Parts of this activity may be challenging to some learners as it requires good manual dexterity. Download the activity sheet below for a step-by-step guide on how to construct your own crown using card strips from a template. Once students have made their crown, the teacher will discuss the results of the activity with learners and explain how nets are used to make objects and how separate parts are used to make a larger structure. This activity will take approximately 50 – 80 minutes. Tools/resources required Glue sticks Coloured card Coloured crepe paper Scissors Paper fasteners Decoration materials Suggested learning outcomes By the end of this activity students will be know what a 3D shape is, they will understand how structures are made using separate parts and they will be able to make and assemble a crown structure from card strips. The engineering context Engineers use nets to allow them to make scale models of their design ideas. Nets are also used to make almost all the card-based packaging we use. Download the free How to make a crown activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Maths tea party - fun maths game for kids
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Maths tea party - fun maths game for kids

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Position the tea party items into a square grid so that each row and column contains one of each Children’s maths games make learning fun! Download our five activities for free, and go through each one in turn to make up this fun maths lesson for 5 to 11 year olds. The aim is to position different coloured items into a square grid so that each row and column contains one of each. The purpose of this activity is to explore problem solving strategies including trial and improvement, pattern spotting and using known strategies to tackle a new problem. This lesson links to a 200-year-old maths puzzle and also to Latin Squares or Euler Squares which form the basis of popular Sudoku puzzles. There is also the opportunity to explore rotation and symmetry and to use these as problem solving strategies. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation.