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Welcome to the M Teaching Peaks store! With over 20 years of classroom experience across multiple states and countries, we offer a diverse range of products designed to boost student engagement, consolidate taught concepts, and promote classroom discussion. Enjoy exploring our store!

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Welcome to the M Teaching Peaks store! With over 20 years of classroom experience across multiple states and countries, we offer a diverse range of products designed to boost student engagement, consolidate taught concepts, and promote classroom discussion. Enjoy exploring our store!
Italian Match - Animals
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Italian Match - Animals

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Italian Match – Animals is a versatile vocabulary resource that works as a matching or memory activity. They are well-suited to language centers and group rotations. The cards are compatible with other vocabulary categories, so they can be mixed with other topics as the need arises. It is recommended that these cards be complimented with spoken Italian lessons to ensure correct pronunciation. This resource contains: 71 cards (35 matches and one title card) Animals: bear, bird, cat, cheetah, chicken, cow, crocodile, dog, dolphin, duck, elephant, fish, fox, frog, giraffe, horse, kangaroo, koala, lion, monkey, mouse, octopus, ostrich, panda, penguin, pig, rabbit, rhinoceros, seal, shark, sheep, snake, tiger, whale, zebra PDF and PNG files Also includes the English version as a bonus extra! Instructions: Print, laminate and cut the individual cards. Mix the vocab and picture cards and have students match the picture with the vocab. Play the memory game. After mixing, place the cards face down and have students turn over two cards. If the student matches the picture with vocab, the student keeps the set before trying to find another match. If no match is found the next student takes a turn. Continue until all cards have been matched. The student with the most cards at the end is the winner. Cards are versatile and can be divided into as few or as many sets as required. Enjoy!
Afrikaans Match - Animals
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Afrikaans Match - Animals

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Afrikaans Match – Animals is a versatile vocabulary resource that works as a matching or memory activity. They are well-suited to language centers and group rotations. The cards are compatible with other vocabulary categories, so they can be mixed with other topics as the need arises. It is recommended that these cards be complimented with spoken Afrikaans lessons to ensure correct pronunciation. This resource contains: 71 cards (35 matches and one title card) Animals: bear, bird, cat, cheetah, chicken, cow, crocodile, dog, dolphin, duck, elephant, fish, fox, frog, giraffe, horse, kangaroo, koala, lion, monkey, mouse, octopus, ostrich, panda, penguin, pig, rabbit, rhinoceros, seal, shark, sheep, snake, tiger, whale, zebra PDF and PNG files Also includes the English version as a bonus extra! Instructions: Print, laminate and cut the individual cards. Mix the vocab and picture cards and have students match the picture with the vocab. Play the memory game. After mixing, place the cards face down and have students turn over two cards. If the student matches the picture with vocab, the student keeps the set before trying to find another match. If no match is found the next student takes a turn. Continue until all cards have been matched. The student with the most cards at the end is the winner. Cards are versatile and can be divided into as few or as many sets as required. Enjoy!
Mandarin Chinese Match – Everyday Objects (Simplified Characters)
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Mandarin Chinese Match – Everyday Objects (Simplified Characters)

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Mandarin Chinese Match – Everyday Objects (Simplified Characters) is a versatile vocabulary resource that works as a matching or memory activity. They are well-suited to language centers and group rotations. The cards are compatible with other vocabulary categories, so they can be mixed with other topics as the need arises. It is recommended that these cards be complimented with spoken Mandarin Chinese lessons to ensure correct pronunciation. This resource contains: 71 cards (35 matches and one title card) Everyday Objects: car, book, tree, sun, chair, ball, house, bus, pen, hat, fork, spoon, bowl, bed, bicycle, scissors, boat, desk, door, flower, refrigerator, table, guitar, shoes, phone, microwave, pencil, window, paper, taxi, toilet, towel, toothbrush, television, train PDF and PNG files Also includes the English version as a bonus extra! Instructions: Print, laminate and cut the individual cards. Mix the vocab and picture cards and have students match the picture with the vocab. Play the memory game. After mixing, place the cards face down and have students turn over two cards. If the student matches the picture with vocab, the student keeps the set before trying to find another match. If no match is found the next student takes a turn. Continue until all cards have been matched. The student with the most cards at the end is the winner. Cards are versatile and can be divided into as few or as many sets as required. Enjoy!
Know Your Idioms Task Cards - Puzzling Problems Set 2
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Know Your Idioms Task Cards - Puzzling Problems Set 2

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Know Your Idioms Task Cards - Puzzling Problems Set 2 is a set of fun, problem solving task cards designed to engage students in developing their knowledge of idioms and overall enthusiasm for figurative language. Each idiom needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 3-7 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 26 cards (25 idioms and one title card) Student recording sheet Answer Key (Answers are also in an optional full-sized pdf) Student sentence sheet PDF and PNG Files The idioms included in Set 2: Hold your horses, Hit the nail on the head, No big deal, To sit on the fence, On the ball, Blow your own trumpet, On cloud nine, Different kettle of fish, First crack at, A head start, Second nature, A double-edged sword, A drop in the ocean, Over the hill, Cherry pick, Hit it off, A piece of cake, Bigger fish to fry, Second to none, Storm in a teacup, A dime a dozen, To spill the beans, Turn a blind eye, A stone’s throw, Brush up on Instructions: Print, laminate and cut the individual cards. (p. 2-8) Print student sheet (p. 9) and provide each student with a worksheet. You may prefer to allow students to work in pairs. Distribute the cards around the room. Students may start at any number and work their way through in any order, but it is helpful to remind students to write the idiom in the same numbered answer box i.e., if they are on card number 12, they should write their answer in answer box number 12. Students check their answers. An extra sheet is provided (p. 11) to have students choose 4 idioms and write 4 sentences to demonstrate their understanding and ability to use it in the correct context. Students may access the cards and definitions while writing their sentences. For higher grades, students are more likely to enjoy being challenged by seeing if they can use two idioms in the right context in the one sentence. Enjoy!
Know Your Idioms Task Cards - Puzzling Problems Set 3
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Know Your Idioms Task Cards - Puzzling Problems Set 3

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Know Your Idioms Task Cards - Puzzling Problems Set 3 is a set of fun, problem solving task cards designed to engage students in developing their knowledge of idioms and overall enthusiasm for figurative language. Each idiom needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 3-7 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 26 cards (25 idioms and one title card) Student recording sheet Answer Key (Answers are also in an optional full-sized pdf) Student sentence sheet PDF and PNG Files The idioms included in Set 3: Apple of my eye, Cost an arm and a leg, Close but no cigar, Mum’s the word, To let the cat out of the bag, Once in blue moon, To win hands down, Bite the bullet, A walk in the park, Neck of the woods, On the cards, All ears, Fish out of water, Hit the sack, At the drop of a hat, Ball is in your court, By the skin of my teeth, For a song, All Greek to me, Finding your feet, Over the top, Pipe down, Run out of steam, Skating on thin ice, Wrap it up Instructions: Print, laminate and cut the individual cards. (p. 2-8) Print student sheet (p. 9) and provide each student with a worksheet. You may prefer to allow students to work in pairs. Distribute the cards around the room. Students may start at any number and work their way through in any order, but it is helpful to remind students to write the idiom in the same numbered answer box i.e., if they are on card number 12, they should write their answer in answer box number 12. Students check their answers. An extra sheet is provided (p. 11) to have students choose 4 idioms and write 4 sentences to demonstrate their understanding and ability to use it in the correct context. Students may access the cards and definitions while writing their sentences. For higher grades, students are more likely to enjoy being challenged by seeing if they can use two idioms in the right context in the one sentence. Enjoy!
Know Your Idioms Task Cards - Puzzling Problems Set 1
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Know Your Idioms Task Cards - Puzzling Problems Set 1

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Know Your Idioms Task Cards – Puzzling Problems Set 1 is a set of fun, problem solving task cards designed to engage students in developing their knowledge of idioms and overall enthusiasm for figurative language. Each idiom needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 3-7 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 26 cards (25 idioms and one title card) Student recording sheet Answer Key (Answers are also in an optional full-sized pdf) Student sentence sheet PDF and PNG Files The idioms included in Set 1: To get the ball rolling, Cup of tea, Back to square one, All in the same boat, Over the moon, Rip off, To cut corners, Cold turkey, Drive me up the wall, The green light, Under the weather, Fishy, To see eye to eye, Skeleton in the closet, Out of this world, Head over Heels, Out of the blue, Up and running, To fly off the handle, To go the extra mile, In a pickle, A leopard can’t change its spots, In two minds, To be caught red-handed, Barking up the wrong tree. Instructions: Print, laminate and cut the individual cards. (p. 2-8) Print student sheet (p. 9) and provide each student with a worksheet. You may prefer to allow students to work in pairs. Distribute the cards around the room. Students may start at any number and work their way through in any order, but it is helpful to remind students to write the idiom in the same numbered answer box i.e., if they are on card number 12, they should write their answer in answer box number 12. Students check their answers. An extra sheet is provided (p. 11) to have students choose 4 idioms and write 4 sentences to demonstrate their understanding and ability to use it in the correct context. Students may access the cards and definitions while writing their sentences. For higher grades, students are more likely to enjoy being challenged by seeing if they can use two idioms in the right context in the one sentence. Enjoy!
Geography Center: Famous Places Match – Natural Features Set 1
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Geography Center: Famous Places Match – Natural Features Set 1

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Geography Center: Famous Places Match – Natural Features Set 1 is a fun, matching activity designed to improve or reinforce knowledge of significant and notable landmarks on our planet. The natural features included in Set 1: The Perito Moreno Glacier (Argentina), Great Barrier Reef (Australia), Salar de Uyuni (Bolivia), Hokitika Gorge (New Zealand), Iguazú Falls (Brazil/Argentina), Northern Lights in Lapland (Finland), Eisriesenwelt Cave (Austria), Geiranger Fjord (Norway), The White Cliffs of Dover (England), Verdon Gorge (France), The White Desert (Egypt), Zuma Rock (Nigeria), Kruger National Park (South Africa), Mount Kilimanjaro (Tanzania), The Blue Nile Falls (Ethiopia), The Chocolate Hills (The Philippines), Mount Bromo (Indonesia), Pamukkale (Turkey), Mount Fuji (Japan), Halong Bay (Vietnam), Niagara Falls (United States/Canada), Yellowstone National Park (United States), The Copper Canyon (Mexico), Mendenhall Ice Caves (United States), Moraine Lake (Canada) This resource contains: 76 cards (25 matches and one title card). PDF and PNG files. Instructions: Print, laminate and cut the individual cards. Mix the cards. Using the imbedded arrows, have students match the picture with the name and the country. Cards can be divided into as few or as many sets as required. They are also complimentary with other sets. Enjoy!
Geography Center: Famous Places Match – Natural Features Set 2
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Geography Center: Famous Places Match – Natural Features Set 2

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Geography Center: Famous Places Match – Natural Features Set 2 is a fun, matching activity designed to improve or reinforce knowledge of significant and notable landmarks on our planet. The natural features included in Set 2: Lake Hillier (Australia), Mount Fitz Roy (Argentina/Chile), The Amazon River (South America), Wai-O-Tapu (New Zealand), Uluru (Australia), Plitvice Lakes National Park (Croatia), The Crooked Forest (Poland), The Pulpit Rock (Norway), Đavolja Varoš (Serbia), The Cliffs of Moher (Ireland), The Danakil Depression (Ethiopia), Table Mountain (South Africa), Victoria Falls (Zimbabwe), Avenue of the Baobabs (Madagascar), The Lava Lake of Mount Nyiragongo (Democratic Republic of Congo), Lake Baikal (Russia), The Shilin Stone Forest (China), The Kuang Si Waterfalls (Laos), Lion’s Rock (Sri Lanka), The Mayon Volcano (The Philippines), The Multnomah Falls (United States), Aurora Borealis (Canada), The Great Blue Hole (Belize), The Rocky Mountains (Canada/United States), The Grand Canyon (United States) This resource contains: 76 cards (25 matches and one title card). PDF and PNG files. Instructions: Print, laminate and cut the individual cards. Mix the cards. Using the imbedded arrows, have students match the picture with the name and the country. Cards can be divided into as few or as many sets as required. They are also complimentary with other sets. Enjoy!
Geography Center: Famous Places Match – Human Features Set 1
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Geography Center: Famous Places Match – Human Features Set 1

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Geography Center: Famous Places Match – Human Features Set 1 is a fun, matching activity designed to improve or reinforce knowledge of significant and notable landmarks on our planet. The human features included in Set 1: Buenos Aires Obelisk (Argentina), Sydney Opera House (Australia), Machu Picchu (Peru), Cathedral of Brasília (Brazil), Las Lajas Sanctuary (Columbia), The Parthenon (Greece), The Eiffel Tower (France), Sagrada Familia (Spain), Tower Bridge (England), Neuschwanstein Castle (Germany), Abuja National Mosque (Nigeria), The Pyramids of Giza (Egypt), Aït Benhaddou (Morocco), Afrikaans Language Monument (South Africa), The Rock-hewn Churches of Lalibela (Ethiopia), The Great Wall of China (China), The White Temple (Thailand), The Petronas Towers (Malaysia), The Blue Mosque (Turkey), The Taj Mahal (India), Chichen Itza (Mexico), The Statue of Liberty (United States), CN Tower (Canada), Tikal National Park (Guatemala), Golden Gate Bridge (United States) This resource contains: 76 cards (25 matches and one title card). PDF and PNG files. Instructions: Print, laminate and cut the individual cards. Mix the cards. Using the imbedded arrows, have students match the picture with the name and the country. Cards can be divided into as few or as many sets as required. They are also complimentary with other sets. Enjoy!
Geography Center: Famous Places Match – Human Features Set 2
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Geography Center: Famous Places Match – Human Features Set 2

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**Geography Center: Famous Places Match – Human Features Set 2 **is a fun, matching activity designed to improve or reinforce knowledge of significant and notable landmarks on our planet. The human features included in Set 2: Hobbiton (New Zealand), Christ the Redeemer (Brazil), Port Arthur Historic Site (Australia), Easter Island Moai Statues (Chile), San Ignacio Miní (Argentina), The Colosseum (Italy), Vasco Da Gama Bridge (Portugal), The Louvre (France), Charles Bridge (Czech Republic), Big Ben (England), Leptis Magna (Libya), The Union Buildings (South Africa), Great Mosque of Djenne (Mali), The Great Sphinx of Giza (Egypt), Meroë (Sudan), Red Square (Russia), Angkor Wat (Cambodia), The Shwedagon Pagoda (Myanmar), The Burj Khalifa (United Arab Emirates), Borobudur (Indonesia), The Gateway Arch (United States), The Angel of Independence (Mexico), Château Frontenac (Canada), Teotihuacan (Mexico), Times Square (United States) This resource contains: 76 cards (25 matches and one title card). PDF and PNG files. Instructions: Print, laminate and cut the individual cards. Mix the cards. Using the imbedded arrows, have students match the picture with the name and the country. Cards can be divided into as few or as many sets as required. They are also complimentary with other sets. Enjoy!
English Center: Classic Similes Puzzling Problems Set 1
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English Center: Classic Similes Puzzling Problems Set 1

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Figurative Language English Center: Classic Similes Puzzling Problems Set 1 is a fun, matching activity designed to engage students in developing their knowledge of similes and overall enthusiasm for figurative language. This center is perfect for young learners or ESL students who are just beginning their journey into similes and figurative language. Each simile needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 2-4 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 41 cards (20 simile matches and one title card) Student recording sheet (optional) Answer Key A bonus extra set without the ‘puzzling’ elements. This extra set can be used as a differentiation option, to play the memory/concentration game or as answer cards. PDF and PNG Files Instructions: Print, laminate and cut the individual cards. (p. 2-12) The differentiated/answer set may also be printed and laminated (p. 15-24) Mix the cards. Using the imbedded arrows, have students match the cards to create the classic simile. (You may wish to print out the student recording sheet and have students write down the similes) Cards can be divided into as few or as many sets as required. As well as finding matches, older or advanced students can try playing the memory/concentration game while emerging learners can play the memory/concentration game using the differentiated cards. Enjoy!
English Center: Classic Similes Puzzling Problems Set 2
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English Center: Classic Similes Puzzling Problems Set 2

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Figurative Language English Center: Classic Similes Puzzling Problems Set 2 is a fun, matching activity designed to engage students in developing their knowledge of similes and overall enthusiasm for figurative language. This center is perfect for young learners or ESL students who are just beginning their journey into similes and figurative language. Each simile needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 2-4 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 41 cards (20 simile matches and one title card) Student recording sheet (optional) Answer Key A bonus extra set without the ‘puzzling’ elements. This extra set can be used as a differentiation option, to play the memory/concentration game or as answer cards. PDF and PNG Files Instructions: Print, laminate and cut the individual cards. (p. 2-12) The differentiated/answer set may also be printed and laminated (p. 15-24) Mix the cards. Using the imbedded arrows, have students match the cards to create the classic simile. (You may wish to print out the student recording sheet and have students write down the similes) Cards can be divided into as few or as many sets as required. As well as finding matches, older or advanced students can try playing the memory/concentration game while emerging learners can play the memory/concentration game using the differentiated cards. Enjoy!
English Center: Classic Similes Puzzling Problems Set 3
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English Center: Classic Similes Puzzling Problems Set 3

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Figurative Language English Center: Classic Similes Puzzling Problems Set 3 is a fun, matching activity designed to engage students in developing their knowledge of similes and overall enthusiasm for figurative language. This center is perfect for young learners or ESL students who are just beginning their journey into similes and figurative language. Each simile needs to be solved by deciphering a combination of jumbled letters and pictures. You may wish to demonstrate with an example card, but generally students understand the task very quickly. These cards have been used successfully with: Grades 2-4 ESL / EAL / EFL / Grades 4 – 12, University/College, Adult This resource contains: 41 cards (20 simile matches and one title card) Student recording sheet (optional) Answer Key A bonus extra set without the ‘puzzling’ elements. This extra set can be used as a differentiation option, to play the memory/concentration game or as answer cards. PDF and PNG Files Instructions: Print, laminate and cut the individual cards. (p. 2-12) The differentiated/answer set may also be printed and laminated (p. 15-24) Mix the cards. Using the imbedded arrows, have students match the cards to create the classic simile. (You may wish to print out the student recording sheet and have students write down the similes) Cards can be divided into as few or as many sets as required. As well as finding matches, older or advanced students can try playing the memory/concentration game while emerging learners can play the memory/concentration game using the differentiated cards. Enjoy!
Know Your Country Quiz Task Cards - Canada
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Know Your Country Quiz Task Cards - Canada

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Know Your Country Quiz – Canada is a set of fun, general knowledge task cards. Questions are based on 5 trivia categories: Cities and Towns Landmarks History Sports Movies, TV, and Music This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity: Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be selective with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Animals Quiz Task Cards - Dangerous Ones Set 1
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Know Your Animals Quiz Task Cards - Dangerous Ones Set 1

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Know Your Animals Quiz Task Cards – Dangerous Ones Set 1 is a set of fun, general knowledge task cards. Questions are based on 25 potentially dangerous animals in our wondrous world. The 5 categories are arranged by continents (please note that Europe is omitted due to its comparatively safe animal world, while Australia stands alone in representing the Oceania continent). South America Australia Africa Asia North America The dangerous animals included in Set 1: Jaguar, golden poison frog, fer-de-lance, fire ants, giant otter, blue-ringed octopus , inland taipan, saltwater crocodile, pufferfish, redback spider, black mamba, cape buffalo, African elephant, mosquito, cheetah, Komodo dragon, sloth bear, king cobra, Asian wild water buffalo, leopard, wolf, rattlesnake, Portuguese man o’war, cougar, grizzly bear. This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity: Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be strategic with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Animals Quiz Task Cards - Dangerous Ones Set 2
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Know Your Animals Quiz Task Cards - Dangerous Ones Set 2

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Know Your Animals Quiz Task Cards – Dangerous Ones Set 2 is a set of fun, general knowledge task cards. Questions are based on 25 potentially dangerous animals in our wondrous world. The 5 categories are arranged by continents (please note that Europe is omitted due to its comparatively safe animal world, while Australia stands alone in representing the Oceania continent). South America Australia Africa Asia North America The dangerous animals included in Part 2: Brazilian wandering spider, giant anteater, green anaconda, red-bellied piranha, black caiman, great white shark, eastern brown snake, funnel-web spider, box jellyfish, cane toad, hippo, hyena, rhino, African lion, puff adder, wild boar, Indian red scorpion, tiger, Asian giant hornet, bull shark, polar bear, black widow spider, wolverine, moose, American bison. This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity: Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be strategic with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Country Quiz Task Cards - Australia
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Know Your Country Quiz Task Cards - Australia

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Know Your Country Quiz – Australia is a set of fun, general knowledge task cards. Questions are based on 5 trivia categories: Cities and Towns Landmarks History Sports Movies, TV, and Music This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be selective with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Country Quiz Task Cards - England
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Know Your Country Quiz Task Cards - England

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Know Your Country Quiz – England is a set of fun, general knowledge task cards. Questions are based on 5 trivia categories: Cities and Towns Landmarks History Sports Movies, TV, and Music This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be strategic with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Country Quiz Task Cards - New Zealand
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Know Your Country Quiz Task Cards - New Zealand

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Know Your Country Quiz – New Zealand is a set of fun, general knowledge task cards. Questions are based on 5 trivia categories: Cities and Towns Landmarks History Sports Movies, TV, and Music This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity: Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be strategic with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!
Know Your Country Quiz Task Cards - South Africa
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Know Your Country Quiz Task Cards - South Africa

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Know Your Country Quiz – South Africa is a set of fun, general knowledge task cards. Questions are based on 5 trivia categories: Cities and Towns Landmarks History Sports Movies, TV, and Music This resource contains: 25 Multiple Choice Task Cards and 1 Title Card Student Sheet Answer Key PDF and PNG Files Instructions: Print, laminate and cut the individual cards (p. 2-8) This resource can be delivered a few different ways: As a research activity: Print out just the questions for the students (p. 9-10). Students progressively research their answers on the internet (some questions require creative and skilful research skills!) Teachers may wish to have students work in pairs to research their answers. It is helpful if a time limit for research is imposed to ensure students stay on task. To make it challenging, I make it only about 30 or 45 minutes, so students need to be strategic with the questions they research. The task cards can then be spread around the room and students are given the answer template to write their answers. From experience, this is a much better learning experience. There appears to be so much more student satisfaction when students actually know an answer that they have found during their research as opposed to giving it their best guess. Even without assigning the research questions first, the task cards by themselves have still proved be a thoroughly enjoyable and engaging activity. At the end, students can check their answers with the answer key and add up their totals. The quiz could also be used as an ice-breaker for a new group of students, as a staff team-building activity or end-of-year gathering. Teachers can of course adapt the quiz and the rules to better suit their classroom environment. Enjoy!