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Teach - Encourage -Inspire
Guess what I am?
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Guess what I am?

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A guessing game that makes your students listen and answer. Every student gets a turn to speak. Divide your class in two and have them compete against each other. Which group can finish first? Each question must be answered before the next can be asked. Students get very excited.
Active and Passive Voice
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Active and Passive Voice

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Speaking cards to practice the passive and active voice. Print, laminate and cut the cards. Students get the cards and must ask each other to transform the sentence from active to passive or vice versa. Hope it may be useful!Have fun!!
General revision for elementary students.
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General revision for elementary students.

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EXERCISES INCLUDED: READ A TEXT AND ANSWER QUESTIONS. FILL IN GAPS WITH VERBS IN SIMPLE PRESENT,PAST,PRESENT CONTINUOUS,WILL OR GOING TO. MAKE SENTENCES USING COMPARATIVES OR SUPERLATIVES ACCORDING TO THE PROMPTS. ANSWER PERSONAL QUESTIONS
Martin Luther King and Malcolm X
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Martin Luther King and Malcolm X

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An advanced level reading sheet about the two leaders. The class is divided into 2 groups. Students from each group prepare an oral presentation of a Civil Rights´ activist. The other group will take notes during the oral presentation. This activity is used as an introduction. Puzzle about Martin Luther King and Malcolm X
The history of rap
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The history of rap

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Reading on the history of rap. The comprehension activities include synonyms, true / false, answering questions. The grammar exercises include if clauses (type 1 and 2), relative clauses, passive voice and reported speech (rephrasing). There is also a writing activity about the students´ likes and dislikes concerning types of music and singers / bands.
The history of rap
OlynjOlynj

The history of rap

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Reading on the history of rap. The comprehension activities include synonyms, true / false, answering questions. The grammar exercises include if clauses (type 1 and 2), relative clauses, passive voice and reported speech (rephrasing). There is also a writing activity about the students´ likes and dislikes concerning types of music and singers / bands.
Punctuation marks
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Punctuation marks

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This grammar-guide contains an explanation of the most common punctuation marks. With examples. And a list of other signs and symbols.
Punctuation marks
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Punctuation marks

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This grammar-guide contains an explanation of the most common punctuation marks. With examples. And a list of other signs and symbols.
Warm up activity. English tenses.
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Warm up activity. English tenses.

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Warm up activity in which students try to practice ALL ENGLISH TENSES Simple Present-Present Continuous,B.Simple Present-Present Continuous-Simple Future, C.Simple Past-Past Continuous,D.Simple Past-Present Perfect Simple-Present Perfect Continuous,E.Simple Past-Past Perfect Simple-Past Perfect Continuous.This game will help you quickly and interesting learn all English tenses. It shows the verb tense structure and adverbs or other tense markers to be used with this particular tense. HAVE FUN
GO FISH game. Shapes
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GO FISH game. Shapes

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Activity Five cards are dealt to each player if three to six players are involved. With only two players, seven cards are dealt to each. All remaining cards are placed face down in a pile. First, choose a player to go first. n each persons turn, ask any player for a specific card rank. For example: Sarah, please give me all your ovals. You must already hold at least one card of the rank you ask for. If the player you ask has any cards of the requested rank, she must give all of her cards of that rank to you. In the example, Sarah would have to give you all of her ovals. If you get one or more cards from the player you ask, you get another turn. It starts again and you may ask any player for any rank you already hold, including the same one you just asked for. If the person you ask has no relevant cards, they say, Go fish. You then draw the top card from the draw pile. If you happen to draw a card of the rank asked for, show it to the other players and your turn continues. Otherwise, it is the next players turn. You add the drawn card to your hand. NOTE: The next player is the one who said Go fish. When you collect a set of four cards of the same rank, immediately show the set to the other players and place the four cards face down in front of yourself. That is a match. Go Fish continues until either someone has no cards left in their hand or the draw pile runs out. The winner is the player who then has the most matches (sets of four). For younger children you can deem matches a pair of a rank (2 cards instead of 4) which allows them to win a few extra times and keeps the game moving.
GO FISH game. Shapes
OlynjOlynj

GO FISH game. Shapes

(0)
Activity Five cards are dealt to each player if three to six players are involved. With only two players, seven cards are dealt to each. All remaining cards are placed face down in a pile. First, choose a player to go first. n each person’s turn, ask any player for a specific card rank. For example: “Sarah, please give me all your ovals.” You must already hold at least one card of the rank you ask for. If the player you ask has any cards of the requested rank, she must give all of her cards of that rank to you. In the example, Sarah would have to give you all of her ovals. If you get one or more cards from the player you ask, you get another turn. It starts again and you may ask any player for any rank you already hold, including the same one you just asked for. If the person you ask has no relevant cards, they say, “Go fish.” You then draw the top card from the draw pile. If you happen to draw a card of the rank asked for, show it to the other players and your turn continues. Otherwise, it is the next player’s turn. You add the drawn card to your hand. NOTE: The “next player” is the one who said “Go fish.” When you collect a set of four cards of the same rank, immediately show the set to the other players and place the four cards face down in front of yourself. That is a “match”. Go Fish continues until either someone has no cards left in their hand or the draw pile runs out. The winner is the player who then has the most matches (sets of four). For younger children you can deem “matches” a pair of a rank (2 cards instead of 4) which allows them to “win” a few extra times and keeps the game moving.
Easter Chain Game
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Easter Chain Game

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Here is a game where students must observe what the other students are doing or saying in order to do the action or say the words on their card. First, print out a copy, laminate and cut the cards.Each student gets a card. They have tu be really attentive to see what the other students are saying.
Easter Go Fish Card Game (have/have got)
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Easter Go Fish Card Game (have/have got)

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A card game to practice Easter vocabulary and have/have got in their various forms. To play: Divide students into groups of 4 or so and deal 4-5 cards each. The rest go in the middle and make the pond /pool/. On his turn, a player asks someone for a card (Have you got…? or Do you have…?) in order to get 4 of a kind (or 6, depending on how many cards you make). If the player has the card, he must hand it over and the player whose turn it is can ask anyone for another card. If the answer is negative, the player is told to go fish and to take a card from the pond and the next person asks for a card. When a player has 4 (or 6) of a kind, he sets them on the table and plays again. Continue until all the cards run out (all the cards have been grouped together into families according to their picture). The winner is the person with the most families. This worksheet contains two of each picture, so I would suggest printing it two or three times to form a set where students can get 4 or 6 of a kind. Enjoy!
Easter Go Fish Card Game (have/have got)
OlynjOlynj

Easter Go Fish Card Game (have/have got)

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A card game to practice Easter vocabulary and have/have got in their various forms. To play: Divide students into groups of 4 or so and deal 4-5 cards each. The rest go in the middle and make the pond /pool/. On his turn, a player asks someone for a card (Have you got…? or Do you have…?) in order to get 4 of a kind (or 6, depending on how many cards you make). If the player has the card, he must hand it over and the player whose turn it is can ask anyone for another card. If the answer is negative, the player is told to go fish and to take a card from the pond and the next person asks for a card. When a player has 4 (or 6) of a kind, he sets them on the table and plays again. Continue until all the cards run out (all the cards have been grouped together into families according to their picture). The winner is the person with the most families. This worksheet contains two of each picture, so I would suggest printing it two or three times to form a set where students can get 4 or 6 of a kind. Enjoy!
Easter Chain Game
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Easter Chain Game

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Here is a game where students must observe what the other students are doing or saying in order to do the action or say the words on their card. First, print out a copy, laminate and cut the cards.Each student gets a card. They have tu be really attentive to see what the other students are saying.
D O B B L E Spring Game
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D O B B L E Spring Game

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D O B B L E Spring Game This popular game is great for starting vocabulary learning. There are thirty one cards with 6 pictures of spring in each. Each student takes a card and puts it in front of him. Then the teacher puts one card from the pile into the cent. The one who spots the same picture in the card and names it first gets the card from the cent. You need to get more cards to win.
Giving  directions
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Giving directions

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This is a pair work activity that can be used with the cards or without them. If you use the cards, one of the students will read the sentences giving the directions and the other student will try to guess the name of the public place from the main card.