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Year 3 Computing - Programming - Sequencing in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to use the basic functions of scratch, including how to sequence motions and sounds. It contains comprehensive sections on:
-Overview;
-The Basics of Scratch;
-Programming Using Blocks;
-Sequencing and Algorithms;
-Making Music;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Programming - Quizzes in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic quizzes. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Quizzes in Scratch Jr;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Programming - Robot Algorithms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to create algorithms and programs for floor robots. It contains comprehensive sections on:
-Overview;
-Using Floor Robots;
-Algorithms and Programs;
-Designing Algorithms;
-Chunking and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Programming - Animations in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic animations. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Sequencing;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Programming - Repetition in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Repetition and Loops Blocks;
-Event Managing and Efficiency;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 3 Computing - Programming - Events and Actions in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using the events and actions (motion, sounds, looks) blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Events and Actions Blocks;
-Algorithms and Programming;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Programming - Repetition in Shapes - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to use the basic functions of MS Logo, including how to program shapes and patterns. It contains comprehensive sections on:
-Overview;
-The Basics of MS Logo;
-Programming Patterns;
-Sequencing and Algorithms;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Creating Media - Digital Painting - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating digital paintings, using programs such as Microsoft Paint or Paintz. It contains comprehensive sections on:
-Overview;
-Simple Tools - Pencil, Paintbrush, Eraser, Undo;
-More Complex Tools - Fill, Lines, Shapes, SprayPaint, Save;
-Making Careful Choices - Line Sizes, Copy, Cut and Paste;
-Key Vocabulary (underlined).
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Programming - Moving a Robot - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how program floor robots, including using basic algorithms to create routes. It contains comprehensive sections on:
-Overview;
-Robots and Floor Robots;
-Buttons and Programs;
-Directions;
-Routes and Algorithms;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 5 Computing - Data and Information - Flat-File Databases - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using databases, including using databases to search for, sort and filter information. It contains comprehensive sections on:
-Overview;
-Types of Databases;
-Using a Computer Database;
-Presenting Data;
-Using Databases;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Data and Information - Pictograms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to pictograms, tally charts and block charts in order to record and present data. It contains comprehensive sections on:
-Overview;
-Grouping, Counting and Tallying;
-Pictograms and Block Charts;
-Presenting and Using Information and Answering Questions;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Data and Information - Data Logging - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to data logging, including using data loggers to collect, log and interpret data. It contains comprehensive sections on:
-Overview;
-Data Collection;
-Data Recording;
-Analysing Data;
-Answering Questions;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Y6 Place Value - Maths Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 teachers, parents and children when covering ‘Place Value’ in mathematics.
The content is organised into the following sections:
-Overview: Learning areas covered, key definitions, why this learning is important;
-Numbers to Ten Million;
-Negative Numbers;
-Comparing and Ordering;
-Counting in Powers of 10/ Gattegno Chart;
-Key Vocabulary.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Year 3 Computing - Data and Information - Branching Databases - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to branching databases, used in order to classify objects within groups of data. It contains comprehensive sections on:
-Overview;
-Grouping and Separating;
-Defining/ Creating Branching Diagrams;
-Structuring Branching Diagrams and Presenting Information;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Rounders - Upper KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for upper KS2 children, teachers and parents covering knowledge relating to ‘Rounders’, as a part of their P.E. learning. It contains comprehensive sections on:
-Overview;
-Physical - Batting, Fielding, Bowling, Catching, Running Between Bases;
-Social - Cooperation, Communication, Supporting, Reflection;
-Emotional - Honesty and Fair Play, Perseverance;
-Thinking -Field and Positions, Strategy;
-Key Vocabulary;
-Health and Safety Considerations;
The content is fully aligned with the national curriculum PE expectations for upper KS2.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Data and Information - Grouping Data - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how different objects can be labelled, grouped, compared and counted. It contains comprehensive sections on:
-Overview;
-Labels and Properties;
-Grouping and Counting;
-Comparing and Answering Questions;
-Key Vocabulary…
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Y6 Ratio - Maths Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 teachers, parents and children when covering ‘Ratio’ in mathematics.
The content is organised into the following sections:
-Overview: Learning areas covered, key definitions, why this learning is important;
-Ratio Language;
-The Ratio Symbol;
-Scale Factors and Similar Shapes;
-Ratio and Fractions;
-Proportion;
-Key Vocabulary.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Y6 Algebra - Maths Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 teachers, parents and children when covering ‘Algebra’ in mathematics.
The content is organised into the following sections:
-Overview: Learning areas covered, key definitions, why this learning is important;
-Linear Number Sequences;
-Enumerating;
-Expressions;
-Equations;
-Formulae;
-Pairs of Unknowns;
-Key Vocabulary.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Y5 Place Value - Maths Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 teachers, parents and children when covering ‘Place Value’ in mathematics.
The content is organised into the following sections:
-Overview: Learning areas covered, key definitions, why this learning is important;
-Numbers to One Million;
-Negative Numbers;
-Comparing and Ordering;
-Counting in Powers of 10;
-Key Vocabulary.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Y6 Fractions - Maths Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 teachers, parents and children when covering ‘Fractions’ in mathematics.
The content is organised into the following sections:
-Overview: Learning areas covered, key definitions, why this learning is important;
-Mixed Numbers and Improper Fractions;
-Equivalent Fractions, Simplifying Fractions and Ordering Fractions;
-Four Operations and Proper Fractions;
-Fractions of Amounts;
-Key Vocabulary.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).