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TheMFLTeacher

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The MFL Teacher is the ‘one-stop shop’ for teachers of Modern Foreign Languages. Whether you are looking for advice, a quick idea or quality ready-to-use resources, you will find it with The MFL Teacher. Please visit our website for more information, including our blog and our Bright Ideas!

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The MFL Teacher is the ‘one-stop shop’ for teachers of Modern Foreign Languages. Whether you are looking for advice, a quick idea or quality ready-to-use resources, you will find it with The MFL Teacher. Please visit our website for more information, including our blog and our Bright Ideas!
Random Word template
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Random Word template

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Insert random words, or words from the current topic into each slide. Then, press F5 to start the presentation loop. Press ‘S’ to stop and start the loop again. For each random word it lands on, students have to include it in a paragraph or a 1-minute talk, for example.
Random Scores template
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Random Scores template

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Copy pictures or type words into each of the blue boxes. Pupils choose a box by saying the word or phrase (or a sentence) represented by the picture/word. Click on that picture/word if they get it right and reveal the random points they get for their team. A lot of luck involved here!
Random name chooser
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Random name chooser

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Put students' names on each slide and then press 'S' in presentation mode and then 'S' at any point to randomly choose a name.
Pointless & Family Fortunes template
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Pointless & Family Fortunes template

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There is an example included in this template. Pupils must name a word in French associated with the topic of, for example, physical appearance. If they mention any of the words you came up with as teacher, they are awarded the points you allocated to that word.
Plenary dice-rolling pairwork
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Plenary dice-rolling pairwork

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In pairs, pupils roll a dice to carry out the plenary tasks you have entered on the slide. To make it more challenging, pupils must change one detail in the phrase.
Plenary brains
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Plenary brains

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Throughout a lesson, pupils could fill in what they are learning into the outline of a brain. Great way to show progression.
'Elevens' with phrases
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'Elevens' with phrases

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Choose eleven phrases. Pupils take it in turns in groups, or as a class, to say the phrases in order. If they say one phrase, the sequence of people speaking continues as normal. If a pupils says two phrases, the order changes direction so the person before them says the next phrase(s). If a pupils says three phrases, the next person is missed. This PPT allows you to display both the chosen phrases and a reminder of the instructions.
Non-predictive text codes
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Non-predictive text codes

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This is a great starter idea to practise new vocab. You will probably have to explain the concept of the letters on the number pads of phones. Use the grid to spell out words using numbers, instead of letters (e.g. 'B' is 22 and 'Y' is 999).
Hangman template
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Hangman template

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Use this PPT to do a pre-prepared hangman starter. Simply add the letters you need to/delete blocks you don't need. Type the answer into the relevant box and it'll appear when clicked. All instructions are in the notes section of the PPT.
Raise your hands text template
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Raise your hands text template

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Type words or a couple of words into each white box underneath the letters. This could be a text or a sequence of numbers, letters, etc. Get the pupils on their feet. As you read through each box, they should raise their Left, Right or Both hands appropriately. You could get them to read with you, get another pupil to read instead of you or maybe even read it increasingly quickly.
Find the correct answers template
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Find the correct answers template

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There are 2 different boards in this PPT. The first has 6 correct answers, the second has 8. Simply change the text in the boxes to facts/correct statements or false statements. Students then guess by clicking on the ones they think are correct. A tick reveals if correct and a cross if incorrect.
Donate or Steal
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Donate or Steal

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The students' favourite game! This is the original version. In teams (blue & red), pupils answer a question and choose a square from the opponents’ grid. Their opponents then get that score. They are allowed to steal one score only from their opponents throughout the game. An ‘X’ is a wipeout and wipes the opponents’ score.
Donate or Steal with positive & negative scores and wipeouts
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Donate or Steal with positive & negative scores and wipeouts

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My students' favourite game! In teams (blue & red), pupils answer a question and choose a square from the opponents’ grid. Their opponents then get that score. They are allowed to steal one score only from their opponents throughout the game. An ‘X’ is a wipeout and wipes the opponents’ score.
Donate or Steal All Stars
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Donate or Steal All Stars

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My students LOVE Donate or Steal and this is an alternative version. There are other Donate or Steal templates available. In teams (blue & red), pupils answer a question and choose a square from the opponents’ grid. Their opponents then get that score. They are allowed to steal one score only from their opponents throughout the game. An ‘X’ is a wipeout and wipes the opponents’ score. Here, teams can choose to use one of their stars on the score for the opposite team. This can be used only on the opposite team’s total score, not the score they have just revealed. This has to be done straight after revealing the opposite team’s score. It can only be used once – click on the star to use it.