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I have been teaching MATHEMATICS (11-16) since 1990. I have regularly been commended on my classroom displays and the quality of my resources as I feel this enriches the student experience. As a self-taught graphic designer I now produce professional quality materials for our academy/academy chain across all departments including posters/banners and promotional materials. I am currently working on updating some older resources as well as developing new ones!

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I have been teaching MATHEMATICS (11-16) since 1990. I have regularly been commended on my classroom displays and the quality of my resources as I feel this enriches the student experience. As a self-taught graphic designer I now produce professional quality materials for our academy/academy chain across all departments including posters/banners and promotional materials. I am currently working on updating some older resources as well as developing new ones!
IDENTIFY THE 2D SHAPES - Interactive whiteboard Activity/Starter
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IDENTIFY THE 2D SHAPES - Interactive whiteboard Activity/Starter

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Use to improve students identification of 2d shapes and info about them. This resource is best used on an interactive whiteboard. You will need Adobe Flash Player on your computer (most have it installed as standard) The activity is to Drag a shape into it’s appropriate position. If it is correct it snaps into place. If it’s incorrect it will return to the top. If you click the ? next to each box it gives info about that shape (click the ? again to make it close before proceeding) I have other resources similar to this for 3d shapes and matching formulas to shapes.
SURFACE AREA and VOLUME of a cubiod FINDING DIMENSIONS + VOLUME using HIGHEST COMMON FACTOR (HCF)
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SURFACE AREA and VOLUME of a cubiod FINDING DIMENSIONS + VOLUME using HIGHEST COMMON FACTOR (HCF)

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This is really a use of HIGHEST COMMON FACTOR to find the DIMENSIONS and hence the VOLUME of a cuboid given the area of each face. A very good KNOWLEDGE of finding the HCF, I would say, is essential. The higher numbered worksheets are very challenging otherwise. 15 worksheets each with 6 questions 2-1 to 2-15 You could cut them into single questions to be easily stuck into books. so working out could be shown. Each student could be given question within their ability range. Each pupil with a different question perhaps. Cut-up single questions could be mixed up but in a bag/envelope and used as a luck dip type situation
MONSTER MATHS 2 - LOGIC/REASONING PUZZLES  ADDITION SUBTRACTION MULTIPLICATION DIVISION - Halloween
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MONSTER MATHS 2 - LOGIC/REASONING PUZZLES ADDITION SUBTRACTION MULTIPLICATION DIVISION - Halloween

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THIS SET OF PUZZLES IS BASED ON DIGITS - Each Monster represents a different DIGIT** Use of MATHEMATICAL REASONING, even more so than Monster puzzles 1 A GETTING STARTED PUZZLE and ANSWER is also included then 6 puzzles to solve Also included are Pupil worksheets, and associated ANSWERS in PDF and PowerPoint +All the individual CLIPART I used to create this resource is included Answers follow BIDMAS rules Worksheets can be cut into individual strips to become single questions Difficulty increases from Q 1 to Q 9. I have not tested this out yet so if you do use it I would love to know how it goes I expect there may be more in this series. (if I get the time)
PENTOMINOES - STARTER KIT
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PENTOMINOES - STARTER KIT

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ANIMALS 1 PUZZLES NOW AVAILABLE - COMPATIBLE WITH THIS RESOURCE Make a quality set of pentominoes resources for use in lessons. Included in this starter kit: A colour set of pentominoes ( each individual square is 15mm x15mm) that you print out, fold and glue. When you cut them out you will get a double sided colour version of each piece. FOR BETTER RESULTS print on 300gsm card if you can or even stick a piece of card between the fold. CUT OUT INSIDE THE BLACK LINES. A 20mm x 20mm version of the above over two A4 sheets Black and white versions of both (1) and (2) 4)Two sets per sheet of the black and white version of the 15mm pentominoes but these are not designed to be folded and cut A SET OF GRIDS that can be used to create basic puzzles ALL THE ARTWORK I CREATED which includes high quality 300ppi PNG and PDF’s including individual PENTOMINOES for use in your own projects, lessons, PowerPoints and Displays etc
AREA of RECTANGLES PUZZLES
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AREA of RECTANGLES PUZZLES

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100 SHIKAKU PUZZLES also known as RECTANGLES and CELL BLOCKS involves AREA of RECTANGLES Shikaku (also known as Rectangles and Cell Blocks) is a logic puzzle with simple rules and challenging solutions. The rules are simple. You have to divide the grid into rectangular and square pieces such that each piece contains exactly one number, and that number represents the area of the rectangle. 100 PUZZLES Different GRID sizes 5x5 , 6x6, 7x7, 8x8 , 9x9 (12 of each) 10x10, 11x11, 12x12 (10 of each) 1 “Giant” puzzle that is a mixture of 10 different sized puzzles POWERPOINTS included How to solve… How to ake your own puzzle… PLUS Blank GRIDS from 5x5 uo to 20x20 All the artwork I used to create the puzzles
MATHS - LOGIC PUZZLES using ADDITION and SUBTRACTION (Christmas theme)
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MATHS - LOGIC PUZZLES using ADDITION and SUBTRACTION (Christmas theme)

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A set of Christmas themed Basic and Basic+ LOGIC PUZZLES Basic uses numbers up to 20 (36 puzzles) Basic + uses numbers up to 90 (36 puzzles) THEY BOTH USE KNOWLEDGE OF ADDITION and SUBTRACTION INTERMEDIATE and ADVANCED PUZZLES ARE ALSO AVAILABLE Pupils are to solve the puzzle by working out the value of each Christmas Themed Icon and use the found values to calculate the missing number. In each set there are 6 sheets of 6 puzzles. Each pupil could have a sheet each or they could be cut into individual puzzles or strips with 2 or 3 puzzles on each strip. With similar puzzles I have actually laminated them as individual puzzles and used dry wipe pens for pupils to write answers on Answers supplied
MATHS COORDINATES
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MATHS COORDINATES

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Find the correct spider an give its coordinates. 2 worksheets on a 0-8 first quadrant grid on a -4 to 4 all four quadrants grid PLUS All the clip-art used to make this resource for use on your own projects. INCLUDING BLANK GRIDS There are lots of files but are different versions of the same worksheets eg. PDF, WORD and image files.
NUMBER BONDS TO 10 (and more) 0-0 to 12-12    Twelve Days of Christmas Set of Printable Dominoes
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NUMBER BONDS TO 10 (and more) 0-0 to 12-12 Twelve Days of Christmas Set of Printable Dominoes

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If you download please comment/follow so if the resource is updated I will be able to notify you. SEE MY OTHER DOMINO RELATED RESOURCES Virtually Identical to my set of Ladybird Domino 0-0 to 10-10 resource but with Extra dominoes so that a full set of 0-0 to 12-12 would cover THE TWELVE DAYS of CHRISTMAS. So 91 Dominoes altogether. Lots of opportunity to set differentiated tasks IDEAS FOR USE ALSO IN PDF You could even sing along to the domino you have or find ones that fit the song, as well as looking at all sorts of maths problems that could be weedled out of this topic. How many birds in total? How many men in total? How many women in total? Number patterns and sequences : 1 partridge on day one 1 partridge and 2 turtle doves on day 2 but thats 2 partridges and 2 turtle doves in total after 2 days … and 5 partridges ,8 turtle doves, 9 french hens, 8 calling birds and 5 gold rings after 5 days etc etc etc Perhaps could be used as a writing exercise in English. OR Just use as normal dominoes
MATHS LOGIC PUZZLES with ADDITION and NUMBER BOND PRACTICE
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MATHS LOGIC PUZZLES with ADDITION and NUMBER BOND PRACTICE

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This is a set of 3 double-sided worksheets (with answers) where the student has to connect colours in a grid without them crossing. All the squares in the grid have to be used. They then, if required to, add the numbers along each the paths to come up with a total. Some of the totals are given so they can work backwards to find the correct route. (especially so as some of the puzzles can be connected in a different way - which can be an extension task they can be given). These can, however, be given as a task without the addition element. I have found the addition element quite good as different way of counting and using number bonds/patterns as an aid. Eg. if they see six 3’s along a path they can be encouraged to say 18 rather than count 3,6,9 etc eg. if they see a 1,2,3,4 say 10 without adding 1+2+3+4 etc etc
MATHS - ADDITION AND SUBTRACTION FOR KS1/2  *MONSTER DICE* - Halloween
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MATHS - ADDITION AND SUBTRACTION FOR KS1/2 *MONSTER DICE* - Halloween

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A COLLECTION OF 10 VERY COLOURFUL WORKSHEETS. ADDITION and SUBTRACTION PRACTICE over a range of difficulties using most of the DIFFERENT types of DICE you can get. e.g. D4, D6, D8, D10, D12 and D20 ( the answer totals do not exceed 30 in most cases) I have based it around a MONSTER theme to link it with some of my other resources.** ANSWER SHEETS ARE INCLUDED** If you are interested ALL my Monster clipart is available for FREE download https://www.tes.com/teaching-resource/resource-12474182 THE DICE Clipart i have created will be available soon and will include over** 5000** high quality 300dpi PNG’s and PDF files for use in your own projects, Powerpoint and Displays etc.
PRIME FACTORS - PRIME FACTOR TREES - Full set of CARDS 2-100 (+ lots sheets of  just the prime no.s)
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PRIME FACTORS - PRIME FACTOR TREES - Full set of CARDS 2-100 (+ lots sheets of just the prime no.s)

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If you use/download this resource PLEASE Comment/Follow so I can keep in touch if I update it or improve it. I have produced a Prime Factor Banner/Poster ** that can also be used along side this activity as well as a PRIME FACTOR FINDER PROGRAM that can be used for the answers on the whiteboard* FOR USE WITH PRIME FACTORS. CONTENTS: A SET OF CARDS WITH NUMBERS 2-100 Aprrox 4.5cm x 4.5 cm each All composite (non-primes) are in square boxes Primes are in circles A SET OF ALL THE PRIME NUMBER (VARIOUS QUANTITIES) A SET OF INDICES (in hexagons) Instructions Pick a number - students have to make that number just using the prime cards CAN BE USED CONSTRUCTING PRIME FACTOR TREES OR what works well if you put all the composite (non-prime cards in a bag) and then pick one out OR Use like a LUCKY DIP Walk around class and get individual pupils/tables to pick one(or more) out of the bag. PUPILS MAKE THEIR NUMBER(S) using their PRIME Number cards Multiplication and Power/indices cards can also be used. I have produced a Prime Factor Banner/Poster for Prime factors that can also be used along side this activity as well as a PRIME FACTOR FINDER PROGRAM that can be used for the answers on the whiteboard
The NUMBERS GAME (Basic version) uses SQUARE and PRIME numbers
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The NUMBERS GAME (Basic version) uses SQUARE and PRIME numbers

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INCLUDED: This A3 GAME BOARD (Looks great laminated) Play/rules involve using SQUARE and PRIME numbers and much more PUPILS can also record what type/colour of squares they land on and tally/graph them I am sure there are other uses the game could be used for. RED squares have SQUARE NUMBERS GREEN squares have PRIME NUMBERS and have People on:child, young adult, old adult BLUE squares have TRIANGLE NUMBERS ORANGE squares have some ATOMIC NUMBERS PURPLE squares have PERFECT NUMBERS YELLOW squares have INTERNATIONAL DIRECT-DIAL CODES(country indicated by flag) PINK have related to MISCELLANEOUS FACTS about that number (some maths some ‘fun’ **ADVANCED VERSION available as a separate DOWNLOAD his includes: Rules for 2 different ways to play the game Advanced 1 - Uses a SCORE CARD so the player can check off all the numbers they have landed on. Each of these has a particular POINTS VALUE BONUS points are awarded in certain conditions THE POINTS TOTAL HAS THEN TO BE WORKED OUT Advanced 2 - Uses a set of CARDS to COLLECT (instead of the SCORE CARD) Each of these cards have INFORMATION about that particular number and includes maths,science and fun facts BONUS points are awarded in certain conditions THE POINTS TOTAL HAS THEN TO BE WORKED OUT BY COUNTING THE NUMBER OF POINTS ON EACH CARD ALSO INCLUDED: GAME RULES, SCORE CARD, SET OF CARDS FOR EACH NUMBER (+BONUS CARDS) SET OF A5 mini-posters for SQUARE,TRIANGLE,PRIME and PERFECT NUMBERS + ALL INDIVIDUAL CLIP-ART**
PENTOMINOES - The 5x4 GRID CHALLENGES - FIND ALL 50 SOLUTIONS (ROTATION-REFLECTION SYMMETRY)
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PENTOMINOES - The 5x4 GRID CHALLENGES - FIND ALL 50 SOLUTIONS (ROTATION-REFLECTION SYMMETRY)

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A HIGHLY SCAFFOLDED ACTIVITY in which the students are guided to work in a methodical/systematic way to find the solutions. Each puzzle is based on a 5x4 rectangular grid that, in most cases, student only have to fit 3 unknown pentominoes in to the grid as one of them is shown in position. They should be familiar with checking for rotation and reflection symmetry as this is very important. THis includes: An instruction sheets. 9 Challenges across 8 Worksheets Blank Grids Full solutions in both Colour and B/W Solutions for each individual pentomino ALL the artwork I used to make this resource. Perhaps this could lead to some data analysis work. I have sets of PENTOMINOES, FREE to DOWNLOAD that match the colours used in this resource https://www.tes.com/teaching-resource/resource-12501085
MATHS / PHYSICS      GEARS 2(B).    TURNING (RATIO)
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MATHS / PHYSICS GEARS 2(B). TURNING (RATIO)

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How many time do other gear(s) turn when the initial gear turns and which direction do they turn? Next level up from GEARS 2A - this time the direction of turn is required and some turns expressed as fractions. Hopefully student will be starting to get the idea that it is only the FIRST and LAST gears that need to be considered in calculations as intermediate/inbetween gears do not make any difference. 2 worksheets 10 questions Gear clip-art and question images are included for use in your other documents.
GUNPOWDER PLOT GAME (2 player) - Stack barrels of gunpowder and investigate maths strategy.
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GUNPOWDER PLOT GAME (2 player) - Stack barrels of gunpowder and investigate maths strategy.

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It is an Adobe Flash file but even if you don’t have this installed it works in Internet Explorer (Right click and open with IE) It is a 2 player game that I have used as a starter (mainly around November 5th in the UK) OR EVEN BASED an ENTIRE LESSON AROUND IT I give the pupils the choice of going first or second. Either me Vs 1 pupil or me Vs the class As I know the strategy that you have to get to 3,9 or 15 first to make sure you it doesn’t matter who goes first as I usually win and it makes them more eager to have another go. It really gets the pupils fired up and after a few games someone might notice what the strategy is or rather part of it. They’ll probably notice first that you alwasy get to 15 first so get them to explain why. (it’s usually “…well if we add 1 you’ll add 5 or if we add 4 you’ll add 2…” etc Get them to think about what they have just said 1+5,2+4 …so its something to do with 6 15 is 6 less than 21 … perhaps you can use this knowledge to make sure you get to 15 first etc etc I have gone on to get them to investigate other target numbers eg 47 find the first number you need to get to 47 /6 is 7 remainder 5 so you need to go first and say 5 if the next player adds 2 you need to add 4 (2+4=6) What would happen if you could place up to 10 barrels and target number was 100?