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Computer Science Resources (A-Level / GCSE)

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A teacher and HOD of Computer Science at GCSE and A-Level. This shop brings together resources that have been used successfully over the delivery of the courses.

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A teacher and HOD of Computer Science at GCSE and A-Level. This shop brings together resources that have been used successfully over the delivery of the courses.
AQA Computer Science - 4.6.2 Classification of Programming Languages
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AQA Computer Science - 4.6.2 Classification of Programming Languages

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Knowledge Organiser for the topic on programming languages. What is a programming language? What is the difference between low and high level programming? What is the difference between Software types? What is the difference between a compiler and an interpreter? What is a Declaritive Language? Imperative Language?
AQA - A-Level Computer Science (Text Adventure) (Short Mock 2 - Section C)
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AQA - A-Level Computer Science (Text Adventure) (Short Mock 2 - Section C)

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A set of 50 Section C questions along with model answers / mark schemes. This resource is designed to cover as much as can be thought of in relation to the 2019 Text Adventure A-Level Computer Science AQA specification. Using past exam papers, specification and specimen papers - 50 questions have been developed covering 115 marks that could come up in Section C on the exam paper. A carefully selected set of answers accompany this to help students revise and prepare for the exam.
AQA - Food Magnate (Short Mock 1 & 2) Computer Science
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AQA - Food Magnate (Short Mock 1 & 2) Computer Science

2 Resources
Two 60 minute mock exam papers covering Section C & D for AQA Computer Science - A-Level. Food Magnate. Paper 1 gives sample solutions in C# but generic marking points for all programming languages Paper 2 gives sample solutions in C# and VB.Net as well as marking points generic for all languages. Paper 1 & 2 can be used for two different mock exams to allow students to get used to the pre-release material for 2020
AQA - A-Level Computer Science (Food Magnate) (Short Mock Paper 2)
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AQA - A-Level Computer Science (Food Magnate) (Short Mock Paper 2)

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The** second** in a series of mock exam papers designed around the 2020 Prerelease material for AQA Computer Science - Food Magnate. A-Level. 60 minute Question Paper - Section C & D This is a 50 mark assessment EAD (Electronic Answer Document) Possible Mark Scheme which includes sample code for C# and VB.Net. The Mark scheme also gives a description of where mark points would be awarded for users of other languages. The Question Paper is still relevant for all languages, but sample solutions are only available in C# and VB.Net.
Machine Programming (AQA A-Level Computer Science) - RISC Instruction Set
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Machine Programming (AQA A-Level Computer Science) - RISC Instruction Set

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Resources to support using RISC simulator online for the topic of Machine Architecture and Machine Programming for A-Level Computer Science AQA. This topic is useful to be taught practically. There is an initial grid with three programs that can be coded in the online simulator along with suggestions on how to edit the programs. A sheet explaining some of the RISC instruction set with examples and some programming challenges. A further sheet introducing more RISC instructions with further programming tasks. Two trace table sheets to use in conjunction with the online software.
NEA - Initial Project Proposal / Ideas
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NEA - Initial Project Proposal / Ideas

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Letters given to all Computer Science students with a range of project ideas to help them decide on an idea of their own. Once an idea is chosen further work is completed using the project proposal in order to propose their final idea. Used for AQA Computer Science A-Level
A-Level Computer Science - Hardware vs Software
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A-Level Computer Science - Hardware vs Software

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Two powerpoints, a lesson plan including follow up questions and links to flipped learning resources on the topics, two follow up activities related to the flipped learning. This covers the content for A-Level Computer Science on Hardware and Software - this is tailored to AQA specification and makes use of definitions from the exam board mark schemes. This topic is also useful for GCSE Computer Science.
Operation of Laser Printer, Barcode Scanner and Digital Camera
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Operation of Laser Printer, Barcode Scanner and Digital Camera

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A series of resources to support the learning and understanding of the operation of a Laser Printer, Barcode Scanner and a Digital Camera. These three external hardware devices feature on AQA Computer Science AS and A-Level. Students need to be able to describe their operation. Powerpoints have been used as flipped learning, and pdf as follow up for students to demonstrate their understanding. Also included are the key mark scheme points from the exam board.
Linking Visual Basic . Net with a Database using SQL
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Linking Visual Basic . Net with a Database using SQL

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Workbook that takes students through a Computing Project of building a VB solution for Mia's Sandwich Shop Problem. There are free resources on Mia's Sandwich Shop online that can be used prior to this workbook being used. Students will learn how to develop a fully functional program for ordering/retrieving sandwich orders. Database also included as Zip file.
Revision Lesson - Computer Science
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Revision Lesson - Computer Science

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Included in the zip file are a variety of activities to use to turn your classroom into a number of revision stations for different topics. Students move around in pairs around 7 different stations in which they complete the activity at each station. e.g. Back-Back - exam questions on hardware devices RFID/Digital Camera/Flat bed scanner... Boolean Algebra o's and x's.... categorise for the laws of computing... Exam Question based on compilers and interpreters with mark scheme... play dough task with key words relating to the internet/system busses/how a hard disk drive works.. and many more. This is designed for A-Level Computer Science specifically AQA but does not cover every topic.
Computer Science - Software Topic
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Computer Science - Software Topic

6 Resources
Within this bundle is a lesson including ppt, lesson plan and activities on Hardware vs Software. The bundle also includes mind-maps to use as revision on Hardware, Software (and the categories associated), Generations of Languages. To accompany the language translator section of software is a set of resources for the differences between compilers and interpreters, with an accompanying mind-map summary. Overall a full set of resources to cover Differences between Hardware & Software, Categories of Software, Language Translators and how they work.
SQL Examples Help Sheet
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SQL Examples Help Sheet

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The sheet contains example SQL for Single table, dual table and three table databases. The sheet also contains some example DDL. Examples are useful for any Database project or for the Design aspect of AQA Computer Science A-Level. Tables can be made in Access Database and then SQL used within the Design Query section. A useful resource for students to use when designing their own queries in SQL.