“It's time to move it, move it”!!!
The following fitness activity, “What’s on Your Plate”- Fitness Set 1 is a “high energy, fun and organized” PE large or small group movement mini-lesson that can easily be used as a warm up, or cool down, woven into a PE unit or extended as a “stand alone” activity during fitness instruction. The exercises and movements were created to help develop the students’ personal fitness and include a combination of the following components of physical fitness: 1. Cardiovascular Endurance, 2. Flexibility, 3. Locomotor Movement and 4. Muscular Strength and Endurance.
This fitness activity can be used in a gym setting, in a classroom or anywhere that you have a little space to have kids perform some stationary exercises and movement skills in small groups. The “What’s on Your Plate” activity is very easy to set up and can last anywhere from 10 minutes to 25 or 30 minutes depending upon the duration you use per rotational set.
After printing and laminating the circular exercise and movement “plates”, spread them out on the floor around your room or gym, use music for start and stop cues; then let the students let loose and “move it, move it”!!! It is as simple as that. You can use all of the plates provided in this packet or be selective in those you want to use, especially if space is an issue. There is a rest plate available for students to use if needed.
A VERY HAUNTING EXPERIENCE!!!
Inside this PACKAGE are 2O, “fun and exciting” Halloween games and activities for PE or classroom teachers and are designed for use with a wide range of ages for students in grades Kindergarten through 6th. The PE Halloween Games and Activities are a “diverse” grouping of games and activities that range from short tag game “warm ups” to full lesson plans and large group games. Each activity and game can be implemented in a gymnasium or a large empty classroom space using typical PE equipment with a few extra “Halloweeny” additions to keep it “SPOOKTACULAR!”
The games and activities were developed to address the SHAPE National PE Standards and will complement and reinforce many of the concepts that a typical PE teacher would use throughout the school year. These concepts include the cardiovascular and muscular fitness, agility, speed, listening, following directions, cooperation and sportsmanship. The PE Halloween Games and Activities are ideal to implement during the weeks leading up to Halloween. They will naturally spark student excitement during this “hauntingly” time of the year by using traditional Halloween-related themes and icons such as ghost, witches, bats, black cats, monsters, pumpkins, zombies etc.
Students will love the activities and games and they will get their heart rates up and not even know they are getting a great workout because they will be having so much fun. These activities are “tried and true” and students will ask for them around Halloween every year. They can be used with up to 3 classes at the same time or as little as 1 small class. They are geared towards elementary-aged students, however they have used them with middle and high school students and they love them too!
“SWISH”!
Inside this PACKAGE are 25 “SLAM DUNKING GOOD” basketball games, designed for students with a wide range of abilities and ages, from 2nd Grade through 10th Grade. These BASKETBALL GAMES are ideal for large or medium sized groups, inside a gym or at any play area that has a hard surface. Some of the “shooting” games require traditional basketball goals but several passing and team games necessitate only some boundaries markers and a few basketballs.
These games can be used by PE TEACHERS as an extension of their basketball unit (after the basic skills have been taught) or it can be utilized by a CLASSROOM TEACHER as an organized RECESS GAME ACTIVITIES to keep students active and focused during their play time. In addition, many of the basketball games make great large-group activities for school-wide events such as FIELD DAY or for a class or grade-level REWARD DAY sometime during the school year.
These basketball games involve many skills and concepts that relate directly to traditional basketball such as ball handling, dribbling, passing, shooting, rebounding, agility, accuracy, coordination, teamwork, and sportsmanship. Some of the games are “breakout” games (small groups move to different areas of a gym to play) and others are large group, team games which require more space (however players can be active on the sidelines and can rotate in short shifts to play).
The Basketball Games include: A) Ball Handling and Dribbling- 1. Basketball Flag Tag, 2. Dribble Knockout, 3. Globetrotters, 4. King’s Court Dribble, 5. Knock it Down, Pick it up, 6. LeBron Says, 7. Pac man Dribble, 8. Pirate Ball Steal, 9. Red Light Dribble, 10. Round Ball Dribble Tag; B) Passing and Shooting- 11. Around the World, 12. Basketball Golf, 13. Firing Squad, 14. Fives, 15. Gotcha, 16. Horse or Pig, 17. Race and Shoot, 18. Space Ship Passing, 19. Twenty-one; C) Team Games- 20. Five Alive Basketball, 21. Basket Handball, 22. Half-Court Basketball, 23. Help me Round Ball, 24. Knock it off and 24. Target Man Ball.
SHOWCASING EXCELLENCE IN OUR SCHOOLS!!!
Inside this packet you will find a variety of Core and Specialist Class Award Certificates that highlight many of the “general core” and “extension” classes that are currently taught in schools at the elementary and middle school level. Inside you will find 21 colorful and attractive preset subject certificates including: Art, Band, Computer Lab, Counselor, Drama, French, Health, History, Language Arts, Physical Education, Math, Math Lab, Music, Reading, Science, Science Lab, Stem Lab, Social Studies, Spanish, Technology and Writing. You will also find 3 unique, adaptable School Award Certificates that you can name and describe yourself.
All 21 of School Award Certificates (in the PowerPoint file) give you the ability to electronically input student and teacher names and the date of the award presentation. The 3 adaptable awards also provide text boxes for you to name and describe your own “distinctive” award. The attractive backgrounds and “cutting edge” images are set in all of the certificates. A PDF file of the 21 preset awards is also included with fill lines that allow you to input names using a pen or marker in the case that you have a lot of students to recognize and speed an efficiency in completing the certificates is important to you.
These School Awards are an excellent way to recognize students that exhibit praiseworthy class achievement, behavior and actions and you can use them throughout the school year after units, grading periods or semesters for a variety of purposes. They also make great “end-of-the-year” celebration keepsakes that students and parents will cherish for years!
YOU'LL HAVE A SCARY GOOD TIME!!!
The Halloween PE Stations are 20 fun filled, “SPOOKY” cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom or empty cafeteria. Each movement card provides a locomotor or manipulative-skill activity which includes a brief instructional direction and a Halloween graphic that depicts the activity. Full directions for implementing the activities are also included. Look for ghosts, spiders, bats, pumpkins and witches moving and playing in all kinds of fun ways.
The activities are SHAPE AMERICA National standards-based and there are plenty of activities for you to choose from which allows the students to take part in the stations during multiple class periods if necessary. Each movement card provides a Halloween activity that can be performed with typical PE equipment.
These Halloween Movement Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to Halloween as a “Brain Break” or to reinforce movement concepts, manipulative skills, cooperation and physical fitness. These stations were created to be “FUN” and your students will ask you to bring them out during the Halloween season, year after year.
The Halloween PE Stations were designed for Kindergarten through 6th grade students.
THE MOST WONDERFUL TIME OF THE YEAR!!!
Inside this PACKAGE are 2O, “fun and exciting” Christmas games and activities for PE or classroom teachers and are designed for use with a wide range of ages for students in grades Kindergarten through 6th. The PE Christmas Games and Activities are a “diverse” grouping of games and activities that range from short tag game “warm ups” to full lesson plans and holiday events. Each activity and game can be implemented in a gymnasium or a large empty classroom space using typical PE equipment with a few extra “Christmassy” additions to keep it “in the spirit of the season!”
The games and activities were developed to address the National PE Standards and will complement and reinforce many of the concepts that a typical PE teacher would use throughout the school year. These concepts include the cardiovascular and muscular fitness, agility, speed, listening, following directions, cooperation and sportsmanship. The PE Christmas Games and Activities are ideal to implement during the weeks leading up to your winter holidays. They will naturally spark student excitement during the “most wonderful time of the year” by using traditional, Christmas-related themes and icons such as elves, Frosty, Jack Frost, Santa, reindeer, Northern Lights, and the North Pole.
Students will love the activities and games and they will get their heart rates up and not even know they are getting a great workout because they will be having so much fun. These activities are “tried and true” and students will ask for them between Thanksgiving and Christmas every year. They can be used with up to 3 classes at the same time or as little as 1 small class. They are geared towards elementary-aged students, however they have used them with middle and high school students and they love them too!
SERVE, SET, BUMP, DIG AND SPIKE!!!
The PE Volleyball Stations are 20 fun filled, “AIR IT UP” volleyball themed station signs/cards that you can use in your school gymnasium , outdoor blacktop or could be modified to be performed in a smaller space such as a classroom or empty cafeteria. Each volleyball station card provides a volleyball-related skill (i.e. serving, setting, bumping, etc.) and includes a brief instructional direction and a graphic that depicts the activity. The activities are standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods or recess times if necessary.
These Volleyball Stations are ideal for a physical education teacher to teach manipulative skills such as volleying and striking and developing skill-related components of fitness such as agility, reaction time and coordination. These stations were created to be “FUN” and your students will ask you to bring them out every year during your volleyball unit or even as a Field Day event!
The Volleyball “Air it Up” Stations were designed for 2nd Grade through 8th grade students.
IT’S TIME TO SPELL IT OUR FOR YOU!!!
Are you looking for a great team-building, fitness activity that incorporates classroom literacy and math? The Fitness Scrabble-Scramble is a fun and organized movement-based activity that can be used as a warm up, brain break or PE fitness unit activity? With a focus on spelling and accumulating points (using letters and words), students forget how much exercise they are getting while they perform a variety of locomotor movements!!!
The Fitness Scrabble-Scramble packet comes with 3 sets of Scrabble-Scramble letters and a detailed activity plan which includes a complete diagram of the game. Each set of letter tiles has 100 letters (with set point values) that can easily be copied, laminated and used for years. A set of letters works best with 4 groups of 2, 3 or 4 students per group. Since 3 sets are included, you can use this activity with very large groups, using little to no PE equipment. The Fitness Scrabble-Scramble game WORKS and your students will ask for it over and over again!
Students play in small group relay lines, performing a variety of locomotor movements, collecting letters and spelling words to accumulate points for their team. PE teachers can use Scrabble-Scramble as a warm up or as a standalone activity in a Fitness unit. Classroom teachers can use it as a brain break, classroom energizer, recess activity or reward event.
The Scrabble-Scramble Activity packet was designed for all ages but is best suited for students from 2nd through 8th Grade.
SHOWCASING EXCELLENCE IN PHYSICAL EDUCATION SPORTS AND SKILLS!!!
Inside this packet you will find a variety of sport-specific and PE skill award certificates that highlight some of the major sports and skills that are currently taught in physical education classes at the elementary and middle school level. Inside you will find 17 colorful and attractive preset sport and skill awards including: Baseball/Softball, Basketball, Climbing Wall, Cup Stacking, Dance, Hockey, Juggling, Jump Rope, Hula Hoop, Lacrosse, Pickle Ball, Soccer, Tennis, Tumbling, Track, Yoga and Volleyball. You will also find 3 unique, adaptable Sport/Skill Awards that you can name and describe yourself.
All 20 of the Sport/Skill award certificates (in the PowerPoint file) give you the ability to electronically input student and teacher names and the date of the award presentation. The 3 adaptable awards also provide text boxes for you to name and describe your own “distinctive” award. The attractive backgrounds and “cutting edge” images are set in all of the certificates. A PDF file of the 17 preset awards is also included with fill lines that allow you to input names using a pen or marker in the case that you have a lot of students to recognize and speed an efficiency in completing the certificates is important to you.
These PE Sport/Skill Awards are an excellent way to recognize students that exhibit praiseworthy sport/skill behaviors and actions and you can use them throughout the school year after units, grading periods or semesters for a variety of purposes. They also make great “end-of-the-year” celebration keepsakes that students and parents will cherish for years!
HO, HO, HO; IT’S TIME TO GO!!!
The following fitness activity, What’s on Your Plate- Christmas Edition is a “high energy, fun and organized” PE Christmas-themed activity that can easily be used as a warm up, cool down, or extended as a “stand alone” activity during fitness instruction. Twenty circular signs with corresponding fitness movements were created to help develop your students personal fitness during those challenging weeks leading up to the Winter Break.
The circular signs can be put on paper plates (and then laminated) where they will serve as flat reference points for students to rotate around to and perform fitness exercises. Your students will love the movement exercises and the Christmas-related graphics. They will want to repeat the activity many times during the weeks leading up to the holiday season.
This fitness activity can be used in a gym setting, in a classroom or anywhere that you have some space to have kids perform some stationary exercises and movement skills in small groups. The “What’s on Your Plate- Christmas Edition” is very easy to set up and can last anywhere from 10 to 20 minutes, depending upon the duration you use per rotational movement set.
The What's on Your Plate- Christmas Edition product was designed for Kindergarten through 6th grade students.
"GOING, GOING, GONE"!
Inside this PACKAGE are 25 “STRIKINGLY GOOD” base games, designed for students with a wide range of abilities and ages, from 2nd Grade through 10th Grade. These BASE GAMES are ideal for large or medium sized groups, outside on a field, at a regulation softball/baseball diamond, inside a gym or even on a blacktop play area that has a hard surface. Several of the games are striking and running games, however there are some that involve kicking, spinning discs or even rolling hoops. Most of the games require little equipment using standard PE items such a few bases, bats, whiffle balls, dense foam balls, playground balls, cones, and Frisbees.
These games can be used by PE TEACHERS as an extension of their softball/soccer units (after the basic skills have been taught) or they can be utilized by a CLASSROOM TEACHERs as an organized RECESS GAME ACTIVITIES to keep students active and focused during their play time. In addition, many of the base games make great large-group activities for school-wide events such as FIELD DAY or for a class or grade-level REWARD DAY sometime during the school year.
These base games involve many skills and concepts that relate directly to traditional baseball/softball such as striking, fielding, catching, throwing, teamwork and sportsmanship. There are several kicking-related base games too and many of these games have suggestions for modifications and can be performed using either striking or kicking as the “catalyst” for play. Some of the games are “breakout” games in which students play in small groups and move to different areas of a field/gym but most are medium to large group, team games in which students swap from offensive to defensive roles as a large unit.
The Base Games include: 1. Around the World, 2. Base Race, 3. Base Swap, 4. Coneball, 5. Disc Baseball, 6. Double Up, 7. Five Hundred, 8. Football Baseball, 9. Fuzzball, 10. Hit the Zones, 11. Hit, Pause and Run, 12. Home Run Derby, 13. Home Run Race, 14. Hoop it Up, 15. Kick and Run Derby, 16. Kickball, 17. Matball, 18. Pickle, 19. Pinball, 20. Raceball, 21. Rounders, 22. Scooter Baseball, 23. Snakeball, 24. Total Team Baseball and 25. Twenty One
GET ON THE BALL!!!
Inside this package are 25 “high flying” volleyball and throwing/catching NET games, designed for students with a wide range of abilities and ages, from 2nd Grade through 10th Grade. The “NET GAMES” are ideal for large groups; from 30 to 60 students if you have 2 volleyball nets and a regular sized gym or outdoor play area. If you have a larger space, more nets and a few adults to supervise, more players can participate at the same time. Obviously less than 30 students can play these net games and several modifications are suggested and can be implemented to help fit the needs of your program.
These games can be used by PE TEACHERS as an extension of their volleyball unit (after the basic skills have been taught) or it can be utilized by a CLASSROOM TEACHER as an organized RECESS GAME ACTIVITY to keep students active and focused during their play time. In addition, many of the net and volley games make great large-group activities for school-wide events such as FIELD DAY or for a class or grade-level REWARD DAY sometime during the school year.
These volleying NET games involve many volleyball-related and skills and concepts such as serving, bumping, setting, striking, saving, digging, spiking, agility, accuracy, coordination, rotation, teamwork, and sportsmanship. Several of the games also provide an ideal avenue to develop the students’’ catching, throwing and tracking skills. There are a couple of small-group activities where students use smaller courts with badminton nets (or jump ropes that can be held by other students).
The Net and Volley Games include: 1. Add em up Volley, 2. Aerobic 3 Team Volley, 3. Balloon Volley, 4. Beach Ball Volley, 5. Clear Out, 6. Cooperative Volley, 7. Crazy Net Ball, 8. Deck Ball, 9. Fling Ball, 10. Four Court Volleyball, 11. Gigantic Ball Volleyball, 12. King’s Court Volleyball, 13. Lifeline Volley, 14. Net Battleship, 15. Net Hot Potato, 16. Newcomb, 17. No Hands Volleyball, 18. Paddle Shower Ball, 19. Regulation Volleyball, 20. Scoop Ball, 21. Shower Ball, 22. Small Court Volleyball, 23. Surprise Volley, 24. Target Volley and 25. Volley Bounce
START ME UP, I'LL NEVER STOP!
Inside this package are 25 fun and exciting fitness warm up activities for students, designed for a wide range of ages from grades Kindergarten through 8th.
The games include: 1. Build it – Wreck it, 2. Challenge Course, 3. Crazy Laps, 4. Dice Fitness, 5. Four Corners, 6. Here’s your Sign, 7. Hit the Spot, 8. Hoop it Up, 9. Inside, Outside – Around the World, 10. Line to Line, 11. Meet in the Middle, 12. Minute to win it, 13.PACER Rapid Fire, 14. Paper Plate Skate, 15 Puzzle Piece Pizzazz, 16. Shadow Fitness, 17. Shuttle Lines (Power Fitness) 18.Stop and Exercise, 19 Stop, Drop and Reverse, 20. The Grid Iron, 21. Three in a Line (Power Fitness) 22. Three Ring Circuit, 23. Valentine Fitness 24. Wand Fitness and 25. What’s on your Plate?
These are all extremely fun and fast-moving fitness activities ideally suited for a “warm up” although they can also be used as an extension of a fitness lesson or as a closer. Students will get their heart rates up and not even know they are getting a great workout because they will be having so much fun. These activities are “tried and true” – fitness “movers” that students love and ask for on a weekly basis. I have used them with up to 4 or 5 classes at the same time or as little as 1 class at a time. They are geared towards elementary-aged students, however I have used them with middle and high school students and they love them too!
Also included in the packet is a valuable list of suggested locomotor, strength, flexibility, cardio and sport skills that can easily be incorporated in the 25 activities or during any type of fitness task.
PUMP UP THE VOLUME!!!
The following fitness activity, What’s on Your Plate- Valentine’s Day Fitness Edition is a “high energy, fun and organized” PE Valentine-themed activity that can easily be used as a warm up, cool down, or extended as a “stand alone” activity during fitness instruction. Thirty, circular signs with corresponding fitness movements were created to help develop your students' personal fitness during those challenging weeks in the dead of the Winter. Your students will love the movement exercises and the Valentine-related graphics. They will want to repeat the activity many times during the weeks leading up to Valentine's Day.
This fitness activity can be used in a gym setting, in a classroom or anywhere that you have some space to have kids perform some stationary exercises and movement skills in small groups. The “What’s on Your Plate- Valentine's Day Fitness Edition” is very easy to set up and can last anywhere from 10 to 20 minutes, depending upon the duration you use per rotational movement set.
After printing and laminating the circular exercise and movement “plates”, spread them out on the floor around your room or gym, use UPBEAT music for start and stop cues; then let the students let loose and “move it, move it”!!! It is as simple as that. Don’t forget to demonstrate each movement or better yet, have selected students demonstrate the movements first before you begin the process.
NOTE: Some of the graphics and Valentine's Day sayings on the exercise plates are similar to the graphics and sayings in my PE Valentine Exercise Cards and 4 Valentine's Day Activities, however the size of the circular plates are much larger than the exercise cards and both product activities are quite different.
The PE Valentine Exercise Cards and Valentine’s Day Activities were designed for Kindergarten through 5th grade students.
THE COOLEST SPORT IN THE WORLD!!!
The PE Floor Hockey Stations are 20 fun filled, “Stick to it” hockey-themed station signs/cards that you can use in your school gymnasium , outdoor blacktop or could be modified to be performed in a smaller space such as a large classroom or empty cafeteria. Each station card provides a hockey-related skill (i.e. stick-handling, passing, shooting, etc.) and includes a brief instructional direction and a graphic that depicts the activity. The activities are standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods or recess times if necessary. The stations work great as an activity for the weeks leading up to the Stanley Cup Playoffs.
These Floor Hockey Stations are ideal for a physical education teacher to teach manipulative skills such as stick-handling, passing, shooting, goal-tending and developing movement skills such as dodging and running without a ball. These stations were created to be “FUN” and your students will ask you to bring them out every year during your hockey unit or even as a Field Day event!
The Floor Hockey “Stick to it” Stations were designed for 2nd Grade through 8th grade students.
THROW TO SCORE!!!
The PE Team Handball Stations are 20 fun filled, "Throw-Away“ team handball themed station signs/cards that you can use in your school gymnasium , outdoor blacktop or could be modified to be performed in a smaller space such as a large classroom or empty cafeteria. Each station card provides a team handball-related skill (i.e. dribbling, passing, shooting, goalkeeping, etc.) and includes a brief instructional direction and a graphic that depicts the activity. The activities are standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods or recess times if necessary. The stations work great as an activity for the weeks leading up to the Summer Olympics.
These Team Handball Stations are ideal for a physical education teacher to teach manipulative skills such as dribbling, throwing, goal-tending and developing movement skills such as dodging and running without a ball. These stations were created to be “FUN” and your students will ask you to bring them out every year during your handball unit or even as a Field Day event!
The Team Handball "Throw-Away“ Stations were designed for 2nd Grade through 8th grade students.
LET’S START A REVOLUTION!!!
Inside this PACKAGE are 25 “FANTASTIC FRISBEE” games, designed for students with a wide range of abilities, from 3rd Grade through 10th Grade. These HIGH FLYING DISC GAMES are ideal for large or medium sized groups, outside on a field, on a blacktop play area or inside a large gym. Some of the games are large group games that many students can be involved in at the same time and some of them are “break-out” games that students play in smaller groups. All of the games require either some hard outdoor or soft indoor foam flying discs and a few of them require some standard PE items such as cones, bases, hula hoops and beanbags.
These games can be used by PE TEACHERS as an extension of their throwing/catching units or during a standalone flying disc unit (after the basic skills have been taught). The individual games can also be utilized by a CLASSROOM TEACHER as an organized RECESS GAME ACTIVITY to keep students active and focused during their play time. In addition, many of the base games make great large-group activities for school-wide events such as FIELD DAY or for a class or grade-level REWARD DAY sometime during the school year.
These disc games involve several PE manipulative and locomotor skills such as throwing, catching, blocking, running, slide stepping and leaping. Strategic concepts, teamwork, cooperation and sportsmanship are also important components in the 25 disc games. NASPE standards, equipment needs, modifications, setup and game instructions are included for each flying disc game.
The Base Games include: 1. Capture the Disc, 2. Disc 500, 3. Disc Baseball, 4. Disc Catch Relay, 5. Disc Cross, 6. Disc Rangers, 7. Disc Team Handball, 8. Disc Team Relay, 9. Disco, 10. Double Disc Court, 11. Frisbee Golf, 12. Frisbee Net Ball, 13. Hit the Cone, 14. Hit the Wall, 15. HORSE- Disc Style, 16. Intercept, 17. Keep Away, 18. Landing Zones, 19. Let it Fly, 20. Pinball, 21. Quad-Style Ultimate, 22. Spin and Run, 23. Three Peat, 24. Throw and Catch Race and 25. Ultimate Frisbee
PITTER, PATTER; LET’S GET AT ‘ER!!!
Inside this PACKAGE are 25, “quick starter” instant activities for PE or classroom students that are designed for use with a wide range of ages, for students from grades Kindergarten through 8th.
These PE Instant Activities are designed to get the students engaged and moving as soon as they enter the gym or playing area. There is virtually no waiting time. The first student in the door can begin to move right away. Each PE Instant Activity can incorporate music and will last for about 3 to 10 minutes. They are a fantastic way to maximize the students’ participation and activity time, ultimately boosting their personal fitness levels. Although some of the activities require equipment or teaching aids, many do not and can be incorporated quite easily without a great deal of “set up” or “break down” effort.
These are all extremely fun, fast-moving and energy boosting instant activities ideally suited as a “PE warm up” although they can also be used as an extension of a fitness lesson, during a special day like field day or as a lesson closer too. Students will get their heart rates up and not even know they are getting a great workout because they will be having so much fun. These activities are “tried and true” and students ask for them on a regular basis. I have used them with up to 3 or 4 classes at the same time or as little as 1 class at a time. They are geared towards elementary-aged students, however I have used them with middle and high school students and they love them too!
The instant activities include: 1. Circle Leader, 2. Crazy 8’s, 3. Four Corner Fitness- Balance, 4. Four Corner Fitness- Cardio, 5. Four Corner Fitness- Dance, 6. Four Corner Fitness- Flexibility, 7. Four Corner Fitness- Manipulatives, 8. Four Corner Fitness- Non-Locomotor, 9. Four Corner Fitness- Plyometrics, 10. Four Corner Fitness- Sports Skills, 11. Four Corner Fitness- Strength, 12. Four Corner Fitness- Tumbling, 13. Fuzzy Side up, Fuzzy Side Down, 14. Line Leader, 15. Meet you later, 16. Memory Fitness, 17. Over Easy, 18. Read and Move- Fitness, 19. Read and Move- Manipulatives, 20. Shuttle 3, 21. Sports Mania, 22. Squad Leaders, 23. Tag Team Relays, 24. Touch the 4 Walls and 25. Whistle Blast.
LET'S TALK TURKEY!!!
The Thanksgiving PE Stations are 20 fun filled, “Turkey Day” cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom or empty cafeteria. Each movement card provides a locomotor or manipulative-skill activity which includes a brief instructional direction and a Thanksgiving graphic that depicts the activity. Full directions for implementing the activities are also included. Look for Pilgrims, pies, soups and turkeys moving in all kinds of fun ways. also included are 2 "cut out" turkeys that can be used for pin and cone targets.
The activities are SHAPE AMERICA National standards-based and there are plenty of activities for you to choose from which allows the students to take part in the stations during multiple class periods if necessary. Each movement card provides a Thanksgiving activity that can be performed with typical PE equipment.
These Thanksgiving Movement Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to Thanksgiving as a “Brain Break” or to reinforce movement concepts, manipulative skills, cooperation and physical fitness. These stations were created to be “FUN” and your students will ask you to bring them out during the Thanksgiving season, year after year.
The Thanksgiving PE Stations were designed for Kindergarten through 6th grade students.
GET YOUR “GAME FACE” ON!!!
Inside this package are 25 dynamic “BREAKOUT GAMES” designed for students with a wide range of abilities and ages from 2nd Grade through 10th Grade. The BREAKOUT games are ideal for dividing students into small groups and having them play a VARIETY of "sport-related games" in multiple spaces in a gym, blacktop area, parking lot or field.
These games can be used by PE TEACHERS as an extension of their unit or can be combined together to have numerous activities occurring simultaneously during a single class period. The individual Breakout Games can also be utilized by a CLASSROOM TEACHER as an organized RECESS GAME ACTIVITY to keep students active and focused during their play time. In addition, many of the games make great small-group activities for school-wide events such as FIELD DAY or as a REWARD DAY.
These games involve many PE related skills and team/movement concepts such as catching, throwing, kicking, striking, running, spinning, goal keeping, tracking, dodging, tagging, reaction time, cardiovascular endurance, teamwork, sportsmanship, hand-eye coordination, accuracy & agility. One great thing about these games is that students can be placed in “corresponding groups” that consider developmental ability and/or gender to help keep the games fair, even and safe for all.
The Break Out Games include: 1. Catch Ball, 2. Circle Pole Ball, 3. Criss Cross, 4. Curb Ball, 5. Disco, 6. Five Alive, 7. Flash Ball, 8. Flying Disc Golf, 9. Four Square, 10. Four Square Volley, 11. Home Run Derby, 12. Hoop Ball, 13. Intercept, 14. Keep it Up, 15. King’s Court, 16. Line Volleyball, 17. Paddle 4 -Square, 18. Pin Ball, 19. Rescue Me, 20. Rippers and Runners, 21. Soccer Score Ball, 22. Team Wall Ball, 23. Touchdown Return, 24. Trac and Score and 25. Wall Handball