Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!
Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!
This a game to practice Antonyms. The game includes 4 pages with 4 cards on each page. Each card has the information on a different spot. The teacher will use page 1 for an answer sheet and hand out all of the other cards to the students. The teacher will read the information in the squares without the answers. Students will search to see if they have the information square the teacher read. Students must then fill in the missing information, use the prompts to write a sentence or write the name of the item in the square. If students have the square and complete the information correctly, then the square belongs to them or they own the square.
If you play tic-tac-toe the students must own 3 consecutive spaces, up and down, across or diagonally. The first student that does this wins the game. If you play bingo you can instruct students to take ownership of the squares in a “U” shape, a “T” shape, a square shape or have them do a “blackout” in which they must own all of the squares on the card in order to win the game.
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This a game to practice Adverbs. The game includes 4 pages with 4 cards on each page. Each card has the information on a different spot. The teacher will use page 1 for an answer sheet and hand out all of the other cards to the students. The teacher will read the information in the squares without the answers. Students will search to see if they have the information square the teacher read. Students must then fill in the missing information, use the prompts to write a sentence or write the name of the item in the square. If students have the square and complete the information correctly, then the square belongs to them or they own the square.
If you play tic-tac-toe the students must own 3 consecutive spaces, up and down, across or diagonally. The first student that does this wins the game. If you play bingo you can instruct students to take ownership of the squares in a “U” shape, a “T” shape, a square shape or have them do a “blackout” in which they must own all of the squares on the card in order to win the game.
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This game to practice adverbs of frequency and frequency expressions. The game includes 4 pages with 4 cards on each page. Each card has the information on a different spot. The teacher will use page 1 for an answer sheet and hand out all of the other cards to the students. The teacher will read the information in the squares without the answers. Students will search to see if they have the information square the teacher read. Students must then fill in the missing information, use the prompts to write a sentence or write the name of the item in the square. If students have the square and complete the information correctly, then the square belongs to them or they own the square.
If you play tic-tac-toe the students must own 3 consecutive spaces, up and down, across or diagonally. The first student that does this wins the game. If you play bingo you can instruct students to take ownership of the squares in a “U” shape, a “T” shape, a square or have them do a “blackout” in which they must own all of the squares on the card in order to win the game.
Visit our Website for Free Samples, Special Savings and Online English Classes: eslfungames.com
This game to practice adjectives. The game includes 4 pages with 4 cards on each page. Each card has the information on a different spot. The teacher will use page 1 for an answer sheet and hand out all of the other cards to the students. The teacher will read the information in the squares without the answers. Students will search to see if they have the information square the teacher read. Students must then fill in the missing information, use the prompts to write a sentence or write the name of the item in the square. If students have the square and complete the information correctly, then the square belongs to them or they own the square.
If you play tic-tac-toe the students must own 3 consecutive spaces, up and down, across or diagonally. The first student that does this wins the game. If you play bingo you can instruct students to take ownership of the squares in a “U” shape, a “T” shape, a square or have them do a “blackout” in which they must own all of the squares on the card in order to win the game.
Visit our Website for Free Samples, Special Savings and Online English Classes: eslfungames.com
This is a game to practice vacation and site seeing spots vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice US government and citizenship vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice travel modes and things related to traveling. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice transportation vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice telling the time. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice technology vocabulary. Students are dealt cards and must fill in the blanks with technology vocabulary. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice telephone vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice technology and gadget vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice stores and shops vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice stereotypes vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice sports and exercise vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice space and astronomy vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice American slang at work. Students are dealt cards with written prompts and must say what the slang means in normal language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (Includes Answer Key. See English Card Game Rules for alternate playing method with money)
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This is a game to practice American slang at work. Students are dealt cards with written prompts and must say what the slang means in normal language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (Includes Answer Key. See English Card Game Rules for alternate playing method with money)
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This is a game to practice shopping at supermarkets vocabulary. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
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This is a game to practice seasons and weather. Students are dealt cards and fill in the blanks, use photos, written prompts or cues to form sentences in order to produce the target language. If students give the correct answer play goes to the next player. If students give an incorrect answer they must pick up their card and wait until their next turn to try and answer it again. The student that gets rid of all of their cards first Wins! (See English Card Game Rules for alternate playing method with money)
Visit our Website for Free Samples, Special Savings and Online English Classes: eslfungames.com