It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Orally rehearse the language of persuasive writing and balanced discussion before writing using these dice games, model texts, planning frames and toolkits.
Throughout Key Stage 2, children are expected to take part in debates and compose one-sided arguments or balanced discussions.
To be successful at this, children need plenty of opportunities to use the language of argument. Connecting phrases such as ‘it is obvious that’, ‘other people claim that’ and ‘opponents of’ need to be orally rehearsed as children do not encounter them regularly in their daily lives.
This fully planned session, complete with a presentation and a fun dice game, will give children the experience of using the language of argument in a purposeful way.
Use this session prior to any ‘argument’ style writing and it will give children the tools to be successful.
*I have now added ‘Whose side are you on? Advanced’. This version is for 4 players and enables children to create full balanced discussions orally. The patterns they use exactly mirror the structure of a written balanced discussion.
**I have also added a model text, a planning frame and a self assessment sheet for persuasive writing and a model text, a planning frame and a self assessment sheet for discussion writing.
***I have also added:
a one sided model text in favour of Victorian style child punishment (for children to argue against!)
a one sided model against mobile phones in school for children to argue ‘for’
a mobile phone fact or opinion sorting activity
a one sided model for animals in circuses for children to argue against
a one sided argument against computer games for children to argue ‘for’
a computer games counter argument activity
a computer games fact or opinion sorting activity
a for and against sorting activity linked with space
a for and against sorting activity linked with aliens
Sweet shop lists! A fun way to generate list sentences
Assessment focus
I can use a comma (or ‘and’) to separate things in a list
You will need: a dice guide (included), a tick chart (included), a 1-6 dice
Support:
Reduce the number of items on the tick list. Use a 1-3 dice and reduce the number of rows on the dice guide.
Challenge:
For each item in your list add an adjective to extend the noun phrase. There are some helpful words in the ‘Yum word bank’. Example: We shared our chewy fudge, sour laces and delicious lollipops.
A two player dice game that really gets children talking about the rules for adding -ing. This resource comes with a peer marking sheet so that children can learn from each other. Depending on your class, you’ll need at least 30 minutes to play this.
If you are confident with your classroom management, this game works well in a lesson observation.
Children compete in teams, dropping relative clauses into prepared sentences.
Children try out different roles, from author to reporter, and work collaboratively.
I have found that children were quickly able to apply this skill in their writing after a session playing this game.
Differentiation included, if needed.
Give it a try!
Prepositions can be a tricky group of words for some children. Through these three games, children will become very comfortable at knowing, classifying and using prepositions and prepositional phrases.
First, play the memory test - some surface level learning that ensures that children know some examples of prepositions.
Next, play the sorting game. This goes a little deeper, and children learn the different functions of prepositions.
In the final game, children move on to prepositional phrases and use them in sentences.
The last game is differentiated 3 ways to support those that need it and challenge those that are ready.
Play these games over two lessons and your class will be confident at explaining the functions of prepositions and able to use prepositional phrases within written compositions.
Explanations of the concepts, rules and resources all included, as always.
*This version is for United States buyers. There is a UK version too.
This is a large word doc. containing all 40 of my grammar games. This represents a fair few evenings and weekends (I know - get a life!). All of these games have been tested in class and adjusted if needed - they have a real impact on learning.
For each grammar skill there is:
a child friendly explanation of the grammar concept; printable rules and resources for a lively dice game; suggestions to challenge or support learners; suggestions for application of the skill in written work.
Here are some of the skills covered:
commands, questions and statements/ simple and compound sentences/ adverbs/ proper nouns/ classifying nouns/ contractions/ pronouns/ prepositions/prepositional phrases/ apostrophes/ adjectives/ sentence variety/ parentheses/semi-colons/ discussion/ persuasion/ complex sentences / causal connectives/ fronted adverbials/ speech/ relative clauses/ modal verbs
There are two useful resources here:
1. A carefully planned lesson about parentheses using dashes, exploring how different types of extra information can be added to a sentence. This includes a detailed lesson plan and 3 activities (the final one is a team game, with clear differentiation). All resources are included. The lesson covers these Year 5/Year 6 objectives:
I understand the terms dash and parenthesis/parentheses;
I can explain some uses for parentheses;
I can use parentheses creatively for lots of different purposes.
This is perfect for a demonstration lesson or an observed session. There is minimal ‘teacher talk’ and lots of active pupil engagement.
2. I have also included a further punctuation game: ‘Punctuation show-offs’.
I can use brackets, dashes (parentheses) and semi-colons in my sentences.
Would you like the writers in your class to be ‘punctuation show-offs’? Me too. I created this dice activity to encourage children to add extra information to sentences using parentheses (brackets and dashes) and also to separate closely related main clauses using semi-colons.
I have also provided teacher and - more importantly - child friendly explanations and examples of all concepts.
Children may incidentally find out about Usain Bolt, Picasso, Stephen Hawking and a 1000kg bowl of cereal. Have I caught your interest yet?
This whole activity has a ‘show-off’ theme and it’s fun. After playing this, you can remind your class to be ‘punctuation show-offs’ in their own writing.
Finally, I have added a ‘Victorian’ version of the same game, to show how it can be adapted to different themes.
You are buying four resources here. They could be used in this order:
1. A scavenger hunt activity - active start to the lesson
Cut up the word bank provided and stick the cards around the room, or simply leave the word bank out on tables. Children need to hunt for words that match plural rules. Finally, children apply the rule and change the singular noun into its plural form.
2. Extension tasks (in orange) for those that finish quickly.
3. A PowerPoint that goes over the rules from the scavenger hunt. Clear up any misconceptions before moving on to the next activity...
4. A fun dice game for exploring 6 of the most common rules for changing singular nouns into plural nouns. The first one to fill their solar system with plural nouns wins!
It has a space theme ('Plural Planets'), but I have included an editable version of the gameboard so that you can easily change the theme to match your class topic. Enjoy!
*I have added a' Vikings' themed gameboard to show how the game can be adapted to different writing topics.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
Assessment focus
I can compose simple and compound sentences.
Explanation
This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class.
It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.
This is a whole lesson about the spelling patterns able and ible.
It includes 2 short quizzes, making up new words and a fun writing activity that encourages children to apply their understanding, using a tried and tested word bank and a fun (persuasive) context.
Great for spelling and sentence work.
A version of battle ships which could be used to teach any spelling pattern you like. tried and tested in class.
This version is for plurals, but you could quickly edit the game to be played with any 10 words.
I hope your class like it as much as mine.
Five straightforward worksheets that require children to think about the meaning of prefixes, and select correct prefixes. A time-saver.
Prefixes covered: dis, re, mis, over, in, il, im, ir,
Suffixes covered: ence, ance
I can use a colon to introduce a list (when the clause before the list is independent)
This fun dice game gives children lots of opportunities to use a colon to introduce a list.
I have included three versions of the game, to ensure that all learners are included and challenged appropriately.
On track version: In pairs, use the on track dice guide. As players progress in the game, they must shade one colon on their game board for every item (or noun phrase) they include in each list. The first player to reach the finish is the winner.
Support version: In pairs, children use the support dice guide. During each round both players create a list sentence, using the opening clause on the dice guide, and a list of noun phrases. There are visual prompts on the dice guide to support writers with ideas.
Challenge version: Use the ‘on track’ dice guide, but ask the children to experiment with lists made up of expanded noun phrases that include commas, wherever possible. They can try using semi-colons to separate the items in each list.
Example of a sentence that could be created by playing this dice game at challenge level:
To create her magic potion she needed the following: wild mushrooms, from the lower field; oak bark, from the oldest tree in Western Wood; three long, white feathers and a twist of fresh sap, not more than a day old.
Your class will soon get the hang of colons to introduce lists if you play this for a session.
Two engaging dice games exploring two different functions of colons (lists and explaining the previous clause). Better than worksheets!
I have also included a two useful resources about dashes too.
I use this in year 5 and year 6 - I'm sure it could be useful for ages 7-14.
I can understand the meaning of ‘addition’ words and ‘cause and effect’ words
I can develop an argument using ‘addition’ or ‘cause and effect’
Explanation
When children try to add a further point to an argument they often get confused between two key language functions:
• ‘addition’ - adding a further related point (also, in addition to, furthermore, moreover…);
• ‘cause and effect’ - explaining the effect of the previous point (therefore, consequently, as a result of, because of this…).
This can result in children making points that are nonsensical:
Mobile phones make children safer because they can contact their parents in the event of an emergency. Consequently, children can contact online safety websites and get useful advice about online bullying.
Here we see that a misunderstanding of the adverb ‘consequently’ has weakened the argument. An ‘addition’ adverb such as ‘furthermore’ would make a lot more sense.
The same problem can occur in reverse.
Text messaging during lessons is a distraction. In addition to this, children secretly sending text messages will fall behind their classmates.
In this passage, the second point is a consequence of the first and not an additional argument. A cause and effect adverb such as ‘therefore’ would make much more sense.
Use the activity "Addition or cause and effect?" to help children understand how to develop a point without confusing the reader.