Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Age of Exploration. Some of the topics covered in this breakout include include Magellan’s voyage around the world, explorers, the scientific revolution, important people and vocabulary from the time period.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game can be used as a basic introduction to area and perimeter. This includes vocabulary, formulas, and examples to go along with the storyline.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Here’s what other teachers are saying about this lesson:
--------
*So creative!
*Thank you! I can’t wait to use it!
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson was designed to introduce students to the 9/11 Terrorist Attacks or review what they know about 9/11. The lesson can be done without prior knowledge if you would like students to do research about the topic during the lesson. Some of the topics covered on this breakout include important figures from the time following the 9/11 terrorist attacks, the timeline of events from the day, and the groups behind the attack.
**This game includes four clues instead of five.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Over twenty five banned books are involved with this breakout game. Students will move around the room to learn more about banned books and authors that they’ve interacted with in their everyday lives. Physical copies of the books are not required.
This Escape Room / Breakout Game is completely digital and is hosted on Google Sites. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
★ Some of the Banned/Challenged books mentioned in this lesson include Eleanor and Park, the Giver, Crank, the Bible, Charlotte’s Web, Harriet the Spy, Fallen Angels, Winnie the Pooh, the Diary of Anne Frank, the Hunger Games, Alice in Wonderland, Harry Potter, Coraline, Looking for Alaska, the Dictionary, Where’s Waldo, Where the Sidewalk Ends, Harry Potter, Lord of the Flies, The Perks of Being a Wallflower, The Kite Runner, Twilight, The da Vinci Code, The Great Gatsby, Gone with the Wind, The Color Purple, Divergent, and the Lord of the Rings.
★ The clues do not go into a lot of detail about the stories; they mainly mention that the books are banned and some of the books have to be identified by students based on their plot.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This escape room / breakout game was created to be used with students after they’ve finished the novel. Some of the topics covered in this game include character analysis, symbolism, setting, and the timeline of the story.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Some of the topics covered in this game include basic geography of the United States, state capitals, map reading skills, basic US History, natural disasters, and regions of the United States.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Middle Ages or to introduce them to the topic. (Please allow extra time if using as an introduction.) Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great resource.
★ This is fun and challenging!
★ I normally don’t pay for breakouts but I’m glad I did on this one. I’ve made them before and know how time consuming they are to create. This one was a challenge for my 9th grade honor students but most responded well. Will use again. Thanks!
★ My class loved this. Thank you.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
The countries that are mentioned in this lesson include Bangladesh, Bhutan, Brunei, Cambodia, China, India, Indonesia, Japan, Malaysia, Maldives, Mongolia, Myanmar, Nepal, North Korea, Pakistan, Philippines, Singapore, South Korea, Sri Lanka, Taiwan, Thailand, Timor Leste, and Vietnam. The Middle Eastern countries of Asia are mentioned in this lesson, but not heavily focused on because they are used in a separate breakout. Some of the topics covered include landmarks, landforms, facts about countries, and religions.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This breakout is a review of the Lord of the Flies and is intended to be done after students know about Piggy and Simon’s death. Some of the topics covered on this lesson include the setting, characters, important events, symbolism, and the reason that LOTF is on the banned books list.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Excellent resource for students and teachers! This was a great time saver when I had to be out of school for emergency surgery - the substitute was able to keep up with my lessons without delay.
★ Digital breakouts are super fun, but super time-consuming, so when I saw this already made, I was so excited! I was able to customize it to fit my needs and where my students were in the book.
★ I was looking for an escape room activity that I could do digitally and this met all my needs. My kids loved it!
★ This escape room really engaged my students!
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Industrial Revolution. Some of the topics covered in this breakout include important figures from the Industrial Revolution, inventions, factors of production, the factory system, and life during the Industrial Revolution.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Fun and engaging!
★ Wonderful resource!
★ Went great!
★ 9th graders can be hard to keep engaged but this did the trick!
★ Challenging but not frustrating for my students. They had fun!
★ My students had a blast with this! It was challenging for them but in the best way possible because it forced them to really think outside the box.
★Great resource. Thanks for sharing.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
These games were designed for high school students to help them review what they have learned in World History. This purchase includes the following games:
**The Middle Ages
**Exploration and Expansion
**The Renaissance and Reformation
**The Enlightenment
**The Industrial Revolution
**The Great Depression
**World War I
**Superpowers of the Modern World
**The Day That Changed the World (September 11 Terrorist Attacks)
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally. See a free tutorial here!)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to help them review what they have learned about the Middle Ages. Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great resource.
★ Very engaging!
★ Awesome! My kids needed support, but they loved it!
★ Easy to adjust for my students.
★ Great Resource! Your games are loved by my students!
★ Wonderful! Going to become part of my Middle Ages review permanently. Thanks!
★ Seller was very helpful working with me for edits i needed. Responded quickly! Awesome product my students loved doing this.
★ Great resource! Students were engaged for the entire class and enjoyed the competition!
★ Loved doing this with my students!
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
This game was designed to help introduce students to the basics of economics. This lesson was planned using Chapter 7 of McGraw Hill Education’s Understanding Economics textbook. Topics reviewed in this game include types of competition, economic philosophies, spillover effects, Federal Regulatory Agencies, and vocabulary.
You can use physical locks and a lock box or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is set to accept the correct answers for this game
Notes:
★ Breakout gameinvolve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ One of the clues on this puzzle requires access to Jigsaw Planet.com. If you do not have access to this website at your school, please let me know and we can create an alternate clue.
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great Resource!
★ My students enjoyed using this resource as a review for their test. They had to think and I loved that it made think critically to find the answer.
★ I use this as a supplement to a unit that needs to be condensed down due to extended learning of a different unit. It is a great academic complement!
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson was designed to introduce students to the 9/11 Terrorist Attacks or review what they know about 9/11. The lesson can be done without prior knowledge if you would like students to do research about the topic during the lesson. Some of the topics covered on this breakout include important figures from the time following the 9/11 terrorist attacks, the timeline of events from the day, and the groups behind the attack.
★ ★ This game includes four clues instead of five.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to introduce or review concepts related to digital citizenship. The following topics are included on the Google Site:
★ Online Personas
★ Protecting Yourself Online
★ Cyberbullying
★ Website Credibility
★ Online Ethics
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about probability. Some of the topics covered on this game include combinations, permutations, vocabulary, and rules of probability.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game can be used as an introduction or review of the American free enterprise system. This digital breakout is hosted on Google Sites and contains information about the characteristics of the free enterprise system, the advantages and disadvantages, the roles of consumers, entrepreneurs, and the government, and the goals of the American free enterprise system.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ My sophomore business econ students loved this! I didn’t have to do any pre-prep because it is truly ready to implement “out of the box”.
★ Thank you for this resource! It was great to use in my Economics class.
★ This is a really great product. They were excited to “take over” the classroom and work as a large team to solve the puzzles while they were projected on the SmartBoard. To see a class of 16 working jointly was pretty amazing.
★ If you can make economics fun, you have succeeded in life! This activity does just that!!!
★ All of my students were engaged and had fun!
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
The countries that are mentioned in this lesson include Albania, Andorra, Austria, Belarus, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Faroe Islands, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Moldova, Monaco, Montenegro, the Netherlands, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, the Ukraine, the United Kingdom, and Vatican City. Some of the topics covered include landmarks, landforms, facts about countries, and religions.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This breakout is intended to serve as a review of the content of To Kill a Mockingbird and should be completed when students have finished reading the story. This lesson includes sections about important events in the story, vocabulary, and characters in the story.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase. Click here to learn how to make your own digital breakout forms!)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Add an element of fun to your American Revolution unit with this Hamilton Movie Viewing Guide and Research Worksheet!
**
This movie can be used as a review of the American Revolution and the viewing guide is designed to help insure that students are paying attention and thinking about the information presented in the film.
The Viewing Guide is three pages and splits the movie into six parts. (The parts are labeled for you on the Viewing Guide.) Once your students have completed the Movie Viewing Guide, they can move on to the one page Research Worksheet.
On the Research Worksheet, your students will be asked to compare certain events from the movie to the actual historical events and compare/contrast the movie’s portrayal to the historical events.
How the Lesson Works:
★ The Viewing Guide is split into four sections:
Part 1 - Ends after “You’ll Be Back”
Part 2 - Ends after “That Would Be Enough”
Part 3 - Ends after “Non-Stop” at Intermission
Part 4 - Ends after “Washington on Your Side”
Part 3 - Ends after “The Reynolds Pamphlet”
Part 4 - Ends at the end of the musical
★ The Review Worksheet is designed to be completed after students have viewing the movie in its entirety.
Required Materials:
★ Disney+ Streaming Service
Here’s what other teachers are saying about this activity:
★ My students love Hamilton, and this was a great way to keep them engaged in watching it. It provided great scaffolding to later compare what actually happened vs the dramatization.
★ Extremely satisfied!
★ As always, Loquacious Learning created a top-notch resource.