Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
***Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed to help high school students learn about Christmas around the world. This includes traditions from Germany, Mexico, Britain, the United States, Denmark, Japan, Iceland, Italy, Australia, and many other countries.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted
answers
Here are what other teachers thought about the lesson:
★ Used this as a fun activity before Christmas Break. The students were very engaged and excited to complete the puzzles. It assisted them with working in groups as well as asking for specific help. I will continue to use this each year with my class.
★ Great Resource!
★ Fun!
★ This was amazing and super fun to do this activity right before Christmas.
Excellent way to play & learn.
★ This saved me for sub plans for before we leave for winter break. Thanks!
★ Good source. I added in “hint” cards for my students to use, but overall
good product! Thank you!
★ Thank you for this fun, thoughtful resource!
★ This was a challenge, but in a good way. My kids enjoyed it!
★ Educational and enjoyable!
★ Lots of fun! Great resource for a World Literature class the day before
Christmas break!
★ Most of these escape room activities are so easy, but this one really
offered my students a challenge! It was fantastic!
★ Loved this! My seventh graders really enjoyed this before Christmas
break.
★ My students LOVED this! Thank you so much! :)
★ Students loved it! It took some real brain work and team work! Thanks!
Click here to see the physical version of this lesson.
Notes:
★ Digital breakout games do not involve additional setup, but there is an
answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with
your students and get in touch with me if you have any questions. I usually
respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand
how each clue can be solved.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Pinterest: LoquaciousLearning
Instagram: LoquaciousLearning
Facebook: LoquaciousLearning
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This breakout was designed to help students review what they’ve learned about the election process in the United States. The game is designed to be solve regardless of the students’ knowledge of the election system. Students can solve these puzzles with a little bit of simple research if they are unfamiliar with elections. Topics covered include the electoral college, vocabulary, the White House, former presidents, and swing states.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Here’s what other teachers are saying about this lesson:
★ Excellent!
★ Had my law students complete this escape the room activity and they loved it! I had laminated “I escaped” cards at the end for them to take pictures with. Great activity to also help boost collaboration (if you have your students work in groups to “escape”)
★ Great resource!
★
★
★
★
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to help them review the Call of the Wild by Jack London. Some of the topics covered include characters, timeline of events, historical facts, and life in the Yukon.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great review activity for post-reading. My freshmen were intent on making it through the escape room and found this very easy to follow.
★ This was a great activity to review the book. The students liked solving the puzzles and it was pretty easy to set up.
★ You are awesome. This product is only $5, but the value is amazing! When I bought it and started reading, I got worried that I would need physical breakout boxes, but I didn’t. The set up was a lot easier than I thought it would be, too. Very creative and very fun!!! Thank you so much for making a video on how to make Google forms! That really made it so easy.
★ This is a fun way to prepare for the book test.
★ Great source for Breakouts!
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game can be used as a review of the lessons associated with your Westward Expansion Unit. The game includes topics such as the important people, events, and vocabulary, regions, and conflicts associated with Westward Expansion.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase. Click here to learn how to make your own digital breakout forms!)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
★ A Google Site that hosts all of the Clue Cards, Posters, and Supplemental Files for e-Learning. (This can be used as a Digital Breakout.)
Feel free to download the preview for more information.
Notes:
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed to help high school students learn about Christmas around the world. This includes traditions from Germany, Mexico, Britain, the United States, Denmark, Japan, Iceland, Italy, Australia, and many other countries.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally. See a free tutorial here!)
This purchase includes:
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Notes:
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Feedback & Followers:
Get this: You receive one TpT Credit for every $ you spend on TpT if you Provide Feedback — both a fair rating and a fair comment — on the items that you purchase. Every 100 Credits is worth $5 that you can apply towards future TpT purchases, but there’s no need to wait until you have 100 to redeem them. 50 credits are worth $2.50, for example! You can learn more right here.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Pintrest: LoquaciousLearning
Instagram: LoquaciousLearning
Facebook: LoquaciousLearning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson can be used as a review or introduction to the foundation of the American government. Some of the topics covered on this lesson include King George III, the Articles of Confederation, the Constitution, the Boston Tea Party, the Boston Massacre, the Intolerable Acts, and the original colonies.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson can be used as a review for the US Citizenship test. The breakout was planned using the practice test from the Department of US Citizenship and Immigration Services. The questions used for planning are as follows: 1, 2, 6, 13, 14, 16, 17, 37, 42, 45, 49, 55, 65, and 66. Some of the civics topics covered on these questions include the US Constitution, branches of government, powers of the state/federal government, responsibilities of US citizens, political parties, and ways to participate in our democracy.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Over twenty five banned books are involved with this breakout game. Students will move around the room to learn more about banned books and authors that they’ve interacted with in their everyday lives. Physical copies of the books are not required.
This Escape Room / Breakout Game is completely digital and is hosted on Google Sites. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
★ Some of the Banned/Challenged books mentioned in this lesson include Eleanor and Park, the Giver, Crank, the Bible, Charlotte’s Web, Harriet the Spy, Fallen Angels, Winnie the Pooh, the Diary of Anne Frank, the Hunger Games, Alice in Wonderland, Harry Potter, Coraline, Looking for Alaska, the Dictionary, Where’s Waldo, Where the Sidewalk Ends, Harry Potter, Lord of the Flies, The Perks of Being a Wallflower, The Kite Runner, Twilight, The da Vinci Code, The Great Gatsby, Gone with the Wind, The Color Purple, Divergent, and the Lord of the Rings.
★ The clues do not go into a lot of detail about the stories; they mainly mention that the books are banned and some of the books have to be identified by students based on their plot.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Some of the topics covered in this game include basic geography of the United States, state capitals, map reading skills, basic US History, natural disasters, and regions of the United States.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Middle Ages or to introduce them to the topic. (Please allow extra time if using as an introduction.) Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great resource.
★ This is fun and challenging!
★ I normally don’t pay for breakouts but I’m glad I did on this one. I’ve made them before and know how time consuming they are to create. This one was a challenge for my 9th grade honor students but most responded well. Will use again. Thanks!
★ My class loved this. Thank you.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
The countries that are mentioned in this lesson include Bangladesh, Bhutan, Brunei, Cambodia, China, India, Indonesia, Japan, Malaysia, Maldives, Mongolia, Myanmar, Nepal, North Korea, Pakistan, Philippines, Singapore, South Korea, Sri Lanka, Taiwan, Thailand, Timor Leste, and Vietnam. The Middle Eastern countries of Asia are mentioned in this lesson, but not heavily focused on because they are used in a separate breakout. Some of the topics covered include landmarks, landforms, facts about countries, and religions.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
The countries that are mentioned in this lesson include Albania, Andorra, Austria, Belarus, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Faroe Islands, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Moldova, Monaco, Montenegro, the Netherlands, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, the Ukraine, the United Kingdom, and Vatican City. Some of the topics covered include landmarks, landforms, facts about countries, and religions.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This Station Activity will get your students moving while introducing them to the content that will learn throughout the unit.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - Causes of Exploration (Reviewing Basic Concepts of the Age of Exploration)
Station 2 - Brain Break (Word search with hidden question for students)
Station 3 - Meet the Explorers (Important Figures from the period)
Station 4 - A Day in the Life (Daily Life on Magellan’s ships)
Station 5 - Fill in the Blanks (Article about the Scientific Revolution)
Station 6 - Two Truths and a Lie (Vocabulary Review)
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer. I’ve included a sample answer sheet to give you an idea of how students can respond to these prompts.
★ This purchase includes the six station cards, supplemental files for three of the stations, and a student answer sheet.
★ All files come in a PDF format.
Required Materials:
★ One of the stations requires a device for watching a video on YouTube. Any device with an internet connection will work.
This escape room / breakout game was created to be used with students after they have finished the novel. Some of the topics covered in this game include character analysis, symbolism, setting, and the time line of the story.
You can use physical locks and a lock box or a digital Google Form with this game. The form is included with your purchase.
This purchase includes:
A detailed document outlining each clue card, setup, and running the game
An answer sheet for students
An editable Google Slides document for all of the clue cards
A digital breakout Google Form that is set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
This game was designed to help introduce students to the concept of labor and wages. This lesson was planned using Chapter 9 of McGraw Hill Education’s Understanding Economics textbook. Topics reviewed in this game include types of unions, vocabulary, legal actions, and labor laws.
You can use physical locks and a lock box (click here to purchase an official Breakout Box) or a digital Google Form with this game. (The form is included with your purchase. Click here to learn how to make your own digital breakout forms!)
This purchase includes:
A detailed document outlining each clue card, setup, and running the game
An answer sheet for students
An editable Google Slides document for all of the clue cards
A digital breakout Google Form that is set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Are you looking for a way to help your students take meaningful, interactive notes? Look no further!
This purchase includes:
★ A Pacing Guide for the unit
★ 62 Pages of Google Slides with Activities
★ 40 Pages of Guided Notes w/Answer Key
The Slides and Interactive Guided Notes are divided into five sections and covers a variety of topics including:
★ The Roots of Revolution
★ The French Revolution
★ The French Republic
★ The Napoleonic Era
★ A Return to Peace
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Email: loquaciouslearning.tpt@gmail.com
Pinterest: LoquaciousLearning
Instagram: LoquaciousLearning
Facebook: LoquaciousLearning
Looking for a way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to introduce World War I or to help them review what they have learned about World War I. Some of the topics covered in this game include the important figures of World War II, the events leading up to World War II, vocabulary, and the turning points in the war.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase. Click here to learn how to make your own digital breakout forms!)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
★ A Google Site that hosts all of the Clue Cards, Posters, and Supplemental Files for e-Learning. (This can be used as a Digital Breakout.)
NOTE - This lesson does not go into detail about the Holocaust. I didn’t feel that it was an appropriate topic for a game-based lesson, so this lesson focuses more on the events, battles, and important people from the time period.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ My son really loved learning about the WWII. Thank you.
★ This was a great escape room! Saved me time and my students had so much fun!!
★ Excellent and fun activity, plan to use more!
★ This is awesome!
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed to help students learn about the history of Thanksgiving, the first harvest festival, statistics about Thanksgiving, the Pilgrims, Thanksgiving food, and traditions.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally. See a free tutorial here!)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ Google Site that hosts all of the Clue Cards, Posters, and Supplemental Files for e-Learning. (This can be used as a Digital Breakout.)
Feel free to download the preview for more information.
Notes:
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Pinterest: LoquaciousLearning
Instagram: LoquaciousLearning
Facebook: LoquaciousLearning
Click here to learn more about Breakout Edu
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson was designed to introduce students to the 9/11 Terrorist Attacks or review what they know about 9/11. The lesson can be done without prior knowledge if you would like students to do research about the topic during the lesson. Some of the topics covered on this breakout include important figures from the time following the 9/11 terrorist attacks, the timeline of events from the day, and the groups behind the attack.
★ ★ This game includes four clues instead of five.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about probability. Some of the topics covered on this game include combinations, permutations, vocabulary, and rules of probability.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ Access to the Digital Breakout Website (Hosted on Google Sites)
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.